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Old August 26th, 2008   #1 (permalink)
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Open Gl Plugin Bug

Sorry in advance if this is a dupe thread, I couldn't find anything through the forum search, then again I'm not sure what keywords you would search for on this odd bug.

well, anyway here's the screen shot of the glitch:



Seems to distort the screen when it gets stretched, this is a problem when I try to play games full screen.
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Old August 26th, 2008   #2 (permalink)
so i herd you like emu's?
 
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lol, never seen this
usually the distorted part is black lol
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Old August 26th, 2008   #3 (permalink)
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lol i had the same problem. to solve it make this :

on the gfx_opengl.ini file , you have a line stretchtofit=false , turn it to true ^^ and after that all game are in ogl and full screen , even wide screen^^
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Old August 26th, 2008   #4 (permalink)
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HEY, thanks for that! Never thought about checking that out...I didnīt have this problem, but it is better, imo, to have it stretched then to have a big, black bar on each side.
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Old August 26th, 2008   #5 (permalink)
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this is known, currently when the window is stretched beyond the output res, this happens. The game is still stretched, but the area beyond the selected res isn't rendered correctly. personally i dont really know how to fix it. but really, i think the gl init process could use some work
p.s. if you want to play at fullscreen, set the fullscreen res to your screen's resolution, and tick fullscreen (and render to main if you want), and then you should be good.
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