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#1 (permalink) |
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Registered User
Join Date: Mar 2006
Location: Spain
Posts: 16
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I think the developers are doing a big effort to make it run in linux so why not a thread about the user's experience with the emu running under linux?? As far as i tried it was really slow but i couldn't try the last versions because i get a error in compilation: Source/Core/Common/Src/CPUDetect.cpp:177:2: warning: no newline at end of file /tmp/ccAScaMf.s: Assembler messages: /tmp/ccAScaMf.s:24: Error: suffix or operands invalid for `push' /tmp/ccAScaMf.s:24: Error: suffix or operands invalid for `pop' scons: *** [Source/Core/Common/Src/CPUDetect.o] Error 1 scons: building terminated because of errors. Is there someone else with the same problem?? i am using ubuntu 8.04 64 bit. |
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#3 (permalink) |
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Resident Rabble Rouser
![]() ![]() Join Date: Feb 2004
Location: San Diego
Posts: 122
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I'm also using x64 8.04, but I dual boot into XP x64. The windows native builds seem much faster. There is random freezing under Ubuntu, I haven't figured out why, but if you grab the window and wiggle it, it continues for a second, but you have to keep doing that in some games. :\
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#4 (permalink) |
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Registered User
Join Date: Mar 2006
Location: Spain
Posts: 16
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I think that in the SVN thread there is a lot of information that is not of interest for linux users... I've tried again and now i could compile it! it is pretty fast now with dynarec enabled, dual core option does not work.. is it normal??? and i can't get any game working like in windows... soon or later all games stop working with a message like this one: "Symbol DllDebugger missing in Plugins/libdsphle.so (error: Plugins/libdsphle.so: undefined symbol: DllDebugger) (0) : fatal error C9999: *** exception during compilation *** Cg compiler terminated due to fatal errordiegoocampo@diegopc:~/dolphin-emu-read-" Great improvements anyway!! |
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#5 (permalink) |
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Registered User
Join Date: Mar 2006
Location: Spain
Posts: 16
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I think that in the SVN thread there is a lot of information that is not of interest for linux users... I've tried again and now i could compile it! it is pretty fast now with dynarec enabled, dual core option does not work.. is it normal??? and i can't get any game working like in windows... soon or later all games stop working with a message like this one: "Symbol DllDebugger missing in Plugins/libdsphle.so (error: Plugins/libdsphle.so: undefined symbol: DllDebugger) (0) : fatal error C9999: *** exception during compilation *** Cg compiler terminated due to fatal errordiegoocampo@diegopc:~/dolphin-emu-read-" Great improvements anyway!! |
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