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#21 (permalink) | |
![]() ![]() ![]() Join Date: Nov 2006
Location: nowhere
Posts: 407
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Quote:
DVtech model JS26 & ThrustMaster model DualTRigger
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My PC: Core2Duo e6750 2,66 Ghz (@ 3,20 Ghz), MB: Gigabyte GA-965p-s3, Ram: 2Gb (2x1) Corsair XMS2 PRO pc6400 800Mhz 4-4-4-12, Video: gf9800Gt 1Gb, HDD: Seagate SATAII 400Gb (372Gb) |
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#22 (permalink) |
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Registered User
Join Date: Jun 2008
Location: Oviedo, FL
Posts: 42
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First of all, hello everyone. First time posting here. I've been lurking for the past couple of weeks and it's been great. Tons of updates and improvements. Well, I have the 360 Wired Controller and I'm having the same problem with the analog stick. Pushing up, translates into down somehow, somewhere. I'm actually using the XBCD drivers so I am catching a couple of other problems as well. The Analog Triggers on the back aren't recognized at all. And the right analog stick is recognized as only one axis. Both X and Y configure to the "5" setting. Everything else seems ok. In the XBCD app, the analog triggers are recognized as the Z axis. Left trigger is Z+, Right trigger is Z-. The Right Analog is set to RX+ (Right), RX- (Left), RY+ (Down) and RY- (Up). I'm guessing you wont support these drivers since you dont even have the 360 controllers in the first place, but I had to install them for them to run well on other applications and emulators like PCSX2. This is the only way we Xbox 360 Controller owners can tweak all the different settings like Deadzones and extend the analogs to full range. Otherwise, some games wouldn't recognize the analog sticks well, when pushed to any corner (Up/Left, Up/Right, etc). Darn that whole XInput thingy. Hope this helps somewhat. Lol. EDIT: Ok, right analog stick only recognizes the X axis, but not the Y axis. So, if I slightly tip it to any side, it catches the X axis. EDIT2: I kept messing around the XBCD app and now all of a sudden, the right analog is recognized properly. I just disabled the "RZ and Slider" features that were set to on even though they weren't being used. I also forgot to mention that the "Half press" box doesn't display anything.
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Vista 32bit Ultimate/Intel Core 2 Duo E6420 @ 2.13Ghz/2GB DDR2/NVIDIA GeForce 7600GT Last edited by DJoneK; July 21st, 2008 at 23:21. |
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#24 (permalink) | |
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so i herd you like emu's?
![]() ![]() ![]() ![]() Join Date: Oct 2007
Location: a country called Belgium
Posts: 731
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Quote:
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![]() ![]() my DolphinWx rev Builds: http://www.nyleveia.com/daco/ Njoy with rumble disabled: 32bit clickme and 64bit clickme |
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#25 (permalink) |
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AKA snkmad
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Brazil, Fortaleza-Ceará
Posts: 3,272
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The same bugs persists here. Button R doesnt work, and the X Axis still goes crazy if you push it all the way up.
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[Windows 7 RTM PRO X64] [Gigabyte GA-G31M-S2L] [Intel E5200@2.5Ghz] [HIS HD4670 1GB GDDR3] [19" LCD SyncMaster T190] [Samsung SATA II HD322HJ 320GB] [Corsair XMS2 DHX 2x2GB DDR2 6400@800MHz CL5] [LG HL-DT-ST DVD-RAM GH22NS30] (@gigaherz) S.N.K.M.A.D.: Synthetic Networked Killing and Masterful Assassination Device |
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#26 (permalink) | |
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Registered User
Join Date: Nov 2007
Location: dk
Posts: 22
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Quote:
i cant find a workaround for my ps2 controllers since their drivers settings are lacking but with my logitech controller i just limit the y axis to 70% movement, sure that slows it down a bit but fixes the problem -.- Last edited by Wh87; July 22nd, 2008 at 00:57. |
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#27 (permalink) |
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AKA snkmad
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Brazil, Fortaleza-Ceará
Posts: 3,272
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Yeah sorry its the Y axis. Dunno whos up/down left/right.
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[Windows 7 RTM PRO X64] [Gigabyte GA-G31M-S2L] [Intel E5200@2.5Ghz] [HIS HD4670 1GB GDDR3] [19" LCD SyncMaster T190] [Samsung SATA II HD322HJ 320GB] [Corsair XMS2 DHX 2x2GB DDR2 6400@800MHz CL5] [LG HL-DT-ST DVD-RAM GH22NS30] (@gigaherz) S.N.K.M.A.D.: Synthetic Networked Killing and Masterful Assassination Device |
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#31 (permalink) |
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Controller Freak
![]() ![]() Join Date: Jul 2008
Location: Argentina
Posts: 156
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i have a wireless xbox 360 joystick and i´m also experimenting the reverse control if i push up all the way. well, for the moment, i´ll sick with the keyboard. however the rest works flawlessly! falcon, i´d like to congratulate you for everything you bring to the emulation scene. keep it up!
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Want to get YouTube to add a great new feature? Let's spread this video to see if we can get it! CPU: Intel Core2Duo E6750 Motherboard: Gigabyte (forgot the model )RAM: 2gb OCZ HD: 320 GB Maxtor Sound card: Sound Blaster X-Fi Graphics Card: Geforce 8600 GT XXX OS: 1. Windows XP Professional 32bit |
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#33 (permalink) |
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H@x0rZ ST0le mY g1g@HuRTz
![]() ![]() Join Date: Dec 2006
Location: United Kingdom
Posts: 195
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Falcon, any chance you could add an option to assign seperate buttons for the D-pad? my d-pad consists of buttons 13 (Up),14 (Right),15 (Down) & 16 (Left) and i can't assign them on your plugin. I've seen a few gamepads like this... Thanks
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My Gaming Rig: Intel Core i7 920 @ 2.66GHz | Gigabyte GA-EX58-UD5 | 3GB Corsair XMS3 DDR3 PC3-12800 (9-9-9-24) | BFG GeForce GTX 295 1792MB GDDR3 | Creative X-Fi XtremeGamer | Hitachi Deskstar 1TB 7,200RPM | 1000W Corsair HX Series Modular PSU | Antec Twelve Hundred | Dell 2007WFP 20.1" Widescreen LCD 16ms | Logitech Z-5500 5.1 Speakers | Logitech G9 Laser Mouse | Logitech G15 Gaming Keyboard (Version 2) | Microsoft Windows 7 Home Premium 64-bit. |
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#34 (permalink) |
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Registered User
Join Date: Feb 2008
Location: Somewhere
Posts: 1
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I actually have the same problem you guys seem to have with the emulator controllers, only on my real gamecube. Two cheap Pelican controllers that suck, both of which do the same thing when I press up all the way; they go down. My nintendo official controller works perfectly though. Maybe it's just a gamecube not liking non-gamecube controllers thing. Or maybe I just happen to have really sucky controllers...
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#35 (permalink) | |
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Dark Dragon
![]() ![]() Join Date: Feb 2004
Location: The Netherlands
Posts: 138
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Quote:
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"Change is inevitable; progress is optional" |
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#36 (permalink) | |
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Plugin coder / Betatester
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2003
Location: The Netherlands
Posts: 321
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Quote:
About the analog: i guess i should go back to the drawing board ...Its a joystick plugin, if you want to use the keyboard you should just stick with the simplepad plugin for now. |
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#37 (permalink) | |
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H@x0rZ ST0le mY g1g@HuRTz
![]() ![]() Join Date: Dec 2006
Location: United Kingdom
Posts: 195
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Quote:
Awesome! Once that is included and the analog is fixed this will be a perfect plugin!
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My Gaming Rig: Intel Core i7 920 @ 2.66GHz | Gigabyte GA-EX58-UD5 | 3GB Corsair XMS3 DDR3 PC3-12800 (9-9-9-24) | BFG GeForce GTX 295 1792MB GDDR3 | Creative X-Fi XtremeGamer | Hitachi Deskstar 1TB 7,200RPM | 1000W Corsair HX Series Modular PSU | Antec Twelve Hundred | Dell 2007WFP 20.1" Widescreen LCD 16ms | Logitech Z-5500 5.1 Speakers | Logitech G9 Laser Mouse | Logitech G15 Gaming Keyboard (Version 2) | Microsoft Windows 7 Home Premium 64-bit. |
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#38 (permalink) |
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On the Side Programmer
![]() ![]() ![]() Join Date: Nov 2007
Location: In the Neighbor's Trash Can (USA)
Posts: 494
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Here's a report. Microsoft SideWinder Plug & Play Game Pad won't move on the Y axis (the controller is a 2 axis d pad like config) 3in1 magic joy box -Gamecube controller works flawlessly so far -PS2 controller has the Y axis problem (too much up and the emu will give u down)
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