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#241 (permalink) |
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Registered SuperKyo
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2008
Location: Brinstar
Posts: 2,784
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Wiimote Plugin, your X360 pad. Then using Xpadder set Wiimote keyboard buttons to your pad
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#244 (permalink) | |
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Registered User
![]() Join Date: Nov 2008
Location: *
Posts: 62
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Quote:
I tried your debug plugin and I get this Warning message before every game: DInput ID : 1 SDL ID(1-4) : 0 / 0 / 0 / 0 |
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#245 (permalink) | |
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Registered User
![]() ![]() ![]() Join Date: Aug 2008
Location: France
Posts: 373
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Quote:
The DInput ID of your gamepad is 1 when it should be 0 (you're using only one controller) Tell me if the following fix your problem : In windows's control panel, click on the game controllers setting, then in advanced parameters select your gamepad in the box. (yours might not have any gamepad selected, like shown in the screenshot) It -Should- fix it, at least I hope it does (don't want to mess with SDL)
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XP x86 - Win7 x64 | Core 2E6600 @ 3.4GHz | P5W DH Deluxe i975x | 2 x 2GB G.Skill PI black | ATI HD4870 1GB |
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#247 (permalink) | |
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Registered User
![]() Join Date: Nov 2008
Location: *
Posts: 62
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Quote:
Rumble is now working. I would have never guessed that was the solution. Thanks!
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#252 (permalink) |
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Registered User
Join Date: Mar 2003
Location: United States
Posts: 21
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Hi: It's been a while since a use this emulator, i have two versions the SVN R 1700 and the SVN R 2913, in the 1700 version my adapter works perfect, but in the 2913 doesn't. In both versions says that it's have the same controller pluggin (nJoy v0.3 by Falcon4ever) but on the two emulators versions have some diferences, check this out. ![]() How can i xport the pluggin from 1700 version to the 2913 version or fix this trouble ? Ok, being more specific, in the new version of this emulator the assigment of buttoms make it automatically, doesn't let me customize it. for example the L and R button doesn't works...either C-buttons and the digital pad...
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ASUS P5Q-E, Intel Core 2 Quad Q6600, 4GB PC2-8500 DDR2 1066MHz,eVGA e-GeForce 8800 GT 512MB DDR3 PCI-E 2.0 Graphics Card (512-P3-N801-AR) Spider Instinct! Last edited by Dekon_Frotz; April 19th, 2009 at 17:11.. |
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#256 (permalink) | |
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aka BhaaL
![]() ![]() Join Date: Dec 2008
Location: Austria
Posts: 164
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Quote:
Do the sticks not work? Axis inverted? Do the buttons not work? Does nothing work at all? Is just the text on top wrong?
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Dolphin Rev 4597 Download: Dolphin 32-bit | Dolphin 64-bit | Older Revs Both Jit and JitIL in one Archive. Copy over your own "User"-Folder to keep your settings. Taking requests for special revisions/compiles aswell. |
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#257 (permalink) | |
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Registered User
Join Date: Mar 2003
Location: United States
Posts: 21
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Quote:
__________________
ASUS P5Q-E, Intel Core 2 Quad Q6600, 4GB PC2-8500 DDR2 1066MHz,eVGA e-GeForce 8800 GT 512MB DDR3 PCI-E 2.0 Graphics Card (512-P3-N801-AR) Spider Instinct! Last edited by Dekon_Frotz; April 19th, 2009 at 17:11.. |
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#258 (permalink) |
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aka BhaaL
![]() ![]() Join Date: Dec 2008
Location: Austria
Posts: 164
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That rather sounds like an old problem to me, where the Plugin registers keypresses when there arent. Try to recalibrate your pad (using Windows Gamepads, not Dolphin), and try to reassign them. Previously it also worked to hold down the key prior to clicking the button, but I am not sure if this still does. If you compile your own version of Dolphin, you might want to try this: [Beta Testing] Did an SVN change break something? SHOW_PAD_STATUS should still be around, even tho that post is about 1000 revisions "old" already.
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Dolphin Rev 4597 Download: Dolphin 32-bit | Dolphin 64-bit | Older Revs Both Jit and JitIL in one Archive. Copy over your own "User"-Folder to keep your settings. Taking requests for special revisions/compiles aswell. |
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#259 (permalink) |
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Registered User
![]() ![]() ![]() Join Date: Aug 2008
Location: France
Posts: 373
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Hmm... Sounds like a calibration problem to me (deadzone too aggressive), but i can't help you until Friday unfortunately
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XP x86 - Win7 x64 | Core 2E6600 @ 3.4GHz | P5W DH Deluxe i975x | 2 x 2GB G.Skill PI black | ATI HD4870 1GB |
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#260 (permalink) | |
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Registered User
Join Date: Apr 2009
Location: France
Posts: 4
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I'm bringing my problem here, i originally posted on the thread about the dual action, but it seems more like a njoy issue, since it only crashes when i enable it ![]() Quote:
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