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Old July 21st, 2008   #1 (permalink)
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Mario Party4 Req? (total noob)


Hi, I'd like to play to mario party, I have a
WS xp professional SP2 (x32 I thinks because it doesnt support x64)
Mobile Intel(R) 945GM Express Chipset Family (128 MB)
CPU Type: Mobile DualCore Intel Pentium (1666 Mhz)
CPUID CPU Name: Genuine Intel(R) CPU T2300 @ 1.66GHz

I tried MP 4 in the x32 Dolphin Final 1.03 Beta version, it worked with no bugs, but veeeery slowly, 10ftp max.

Is it required to have x64 to play ? or there's something wrong with my configuration? need plugins ?

I'm very sorry, I had to create a new thread, because I didnt understand nothing from previous topics(what a noob !)

Thanks for your help.

PS:is it because the rom size is only 570mb ?


Last edited by Shuby; July 21st, 2008 at 21:33.
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Old July 21st, 2008   #2 (permalink)
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Sorry to say, but your gpu sucks ass....

I tried MP4 today with svn40 and, like all othe mp games I've tried, the problem is that the OGL plugin works like a cahrm in the intro and menus, but as soon as you reach the map you just get a white screen.

The DX9 plugin has various grafical bugs and is much slower (at least for me, c2quad q6600 geforce 8800gts, I've heard the dx9 plugin works better on ati tho...) but at least you can play.... or at least the maps work, I didn't try any mini games because it was too slow.

If I were you, I'd just wait for a new version of the OGL plugin....
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Old July 21st, 2008   #3 (permalink)
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Sorry to say, but your gpu sucks ass....
It's just a Laptop , I will get my real PC back till november ! But maybe I will try tomorrow in the college Computers(x64! I dont even know what's the difference!), they have powerful computers.

Quote:
The DX9 plugin has various grafical bugs and is much slower (at least for me, c2quad q6600 geforce 8800gts, I've heard the dx9 plugin works better on ati tho...) but at least you can play.... or at least the maps work, I didn't try any mini games because it was too slow.
Exactly what happened to me, but I didnt see any graphical bugs, and it is fast in the menus, but when it comes to the game...

Quote:
If I were you, I'd just wait for a new version of the OGL plugin....
Ok then, I'll just wait, and I hope there will be some directions how to install it

Thanx
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Old July 22nd, 2008   #4 (permalink)
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Ouch, GMA950....don't expect too much....hell, I wouldn't even attempt Dolphin even with an x3100 :P
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Old July 22nd, 2008   #5 (permalink)
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Ok, I guess you're right(even though I dont know what the hell are you talking about!?[Gpu, gma, x3100 ??]) I should forget about GC emu for now, maybe when I'll have a more powerful computer, and a more advanced Dolphin, I ll give it a shot.

OK, but my new question is, did anybody try Mario party 4 ? does it work in the 64 bit version at a playable speed ?
I checked the compatibility list, but it had never been updated since 2005!

Thanks.

PS:sorry for my english, but at least it is understandable
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Old July 22nd, 2008   #6 (permalink)
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Mario Party 4 is playable(I think) but it's going sooo slow on my PC...
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Old July 23rd, 2008   #7 (permalink)
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I'm playing mario party 4 right now and it is playable, but I only tried one map. And the map is the koopas map. When you hut the "?" and to try to ride the dolphin the game still looks like its running, not frozen, but your player isn't jumping on the dolphin so it just sits there...
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Old July 23rd, 2008   #8 (permalink)
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Thanks for replying
Can you tell me how many fps you can get ? is it around 20 ?
And does the mini games work at a regular speed?

If it's yes, then I guess in the future, after they develop the emulator enough, it will be completely playable.
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Old July 23rd, 2008   #9 (permalink)
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I get arount 4-7 fps....
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Old July 23rd, 2008   #10 (permalink)
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Ouch, GMA950....don't expect too much....hell, I wouldn't even attempt Dolphin even with an x3100 :P
the last 64x dolphin ran fine on mine and I have a x3100
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Old July 23rd, 2008   #11 (permalink)
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On the map I get 30-40. Minigames seem the same. I didnt play alot, it was late and I just tried for like ten mins then it just stood there when daisy stepped on that that question mark.
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Old July 23rd, 2008   #12 (permalink)
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the last 64x dolphin ran fine on mine and I have a x3100
What kind of FPS did you get? My GMA950 (with a T7400) would run SSBM (only GC game I have :\) at about ~10 fps
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Old July 23rd, 2008   #13 (permalink)
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I just tested every map and every single time you step on a question mark the game just hangs, nothing happens.
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Old July 23rd, 2008   #14 (permalink)
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On the map I get 30-40. Minigames seem the same
That's great
Quote:
I just tested every map and every single time you step on a question mark the game just hangs, nothing happens.
That's what happens in the 32 bit version too.

I remember I had similar problem with one of the first N64 emulators.

Thanks for replying, As I said, I will forget about dolphin for now.
Maybe next year.
Bye.

Edit: does VPU mean GPU ?
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Old July 23rd, 2008   #15 (permalink)
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What kind of FPS did you get? My GMA950 (with a T7400) would run SSBM (only GC game I have :\) at about ~10 fps
Smash bros went to fast
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Old July 28th, 2008   #16 (permalink)
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Im using the 32bit version on Windows XP Pro.
With 3GB, 7600GT and Dual Core (enabled) 6400 its really slow.

Havent tried other games.
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Old July 30th, 2008   #17 (permalink)
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Mario Party 6 and 7 are much more playable. I'm getting great graphics on the dx9 plugin with 10-12 fps in-game on the 32-bit version of the latest SVN build.
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