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#141 (permalink) |
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Omega
![]() ![]() ![]() ![]() Join Date: Jul 2008
Location: trees
Posts: 855
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0o, windows.h comes with visual studio ...
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Download the latest build for windows Dolphin FAQ!!! PLZ READ! Click here to visit the Dolphin Cheat Database System 1 Specs: Windows Vista Home Premium SP1 x64 / Ubuntu x64, AMD Phenom X4 @ 2.2Ghz, NVIDIA GeForce 9600 GT, 6GB RAM. System 2 Specs: Windows Vista Ultimate SP1 x64 / Ubuntu x64, Intel Core 2 Duo @ 2Ghz, NVIDIA GeForce 8600M GS, 2GB RAM.
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#142 (permalink) |
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Registered User
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Location: In the Neighbor's Trash Can (USA)
Posts: 464
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I get that problem too with VC Express 2005. But alas I don't care, I compile using 2008.
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Primary: Core 2 Duo E4300 1.8 ghz, 3 gb DDR II ram, Overclock XFX 7900GS 580/745 Secondary: Mod P4 HT 3.18ghz, 1.5gb ram, AGP HIS Radeon X1650 Pro IceQ II / 512MB Need To Post a Bug? Use This Program PCSX2 Bug Reporter |
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#143 (permalink) |
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Registered User
Join Date: Sep 2007
Location: PA
Posts: 12
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Hey, did linux compiling break since REV575? I went and got the latest rev (as of writing, 595), and automatically outputted this: Code:
no@no-desktop:~/dolphin-emu-read-only$ scons
scons: Reading SConscript files ...
NameError: name 'Variables' is not defined:
File "/home/no/dolphin-emu-read-only/SConstruct", line 86:
vars = Variables('custom.py')
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#146 (permalink) | |
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Registered User
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Location: ß
Posts: 341
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Quote:
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AMD X2 5200+(65Watt)@3.2GHz | GTX280 | 4GB RAM | Vista Ultimate x64 Last edited by shuffle2; September 21st, 2008 at 17:08. |
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#147 (permalink) |
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Registered User
Join Date: Sep 2007
Location: PA
Posts: 12
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nakeee updated sconstruct so it makes sure you have at least v0.98 now. Problem is, I can't find a compiled version of v1.0.1. My repositories only have the version I have right now. Guess I'll have to compile. EDIT: The scons sourceforge page used to have a compiled deb version of both stable and unstable releases, but now they're removed. Can anyone post the latest? EDIT2: nevermind, i just installed using python. we're cool now. Last edited by evilhamwizard; September 21st, 2008 at 17:49. |
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#148 (permalink) |
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It's Mama Luigi to You
![]() Join Date: Dec 2006
Location: Brazil
Posts: 56
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Since the first time compiling with VS2008 got this warnings: Code:
..\..\src\msw\main.cpp(205) : warning C4535: calling _set_se_translator() requires /EHa
..\..\src\common\string.cpp: building with Multithreaded non DLL runtime has a performance impact on wxString!
.\Src\TextureMngr.cpp(30) : use of precompiled header
.\Src\VertexLoader.cpp(222) : warning C4800: 'u8' : forcing value to bool 'true' or 'false' (performance warning)
.\src\ConfigMain.cpp(139) : warning C4018: '<' : signed/unsigned mismatch
cl : Command line warning D9035 : option 'Wp64' has been deprecated and will be removed in a future release
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AMD Athlon 64 3000+ @2.2Ghz Socket 754 Newcastle 130nm/ASUS K8V-X/XFX GeForce FX 5500 256MB 128-Bit AGP-8x Downclocked/Seagate SataII 250GB 8MB Cache/512MB DDR-400/Samsung SyncMaster 920N 19" Consoles: Atari/MasterSystem/Mega-Drive + SegaCD/SNES/N64/GameBoy Color/PSX/DreamCast/GameCube ![]() Público - Windows Live SkyDrive - Dolphin Builds with PadDX9 Last edited by darkh4wk; September 24th, 2008 at 02:32. |
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#149 (permalink) |
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Registered User
![]() ![]() Join Date: Nov 2007
Location: Argentina
Posts: 119
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Anyone can check this build log? I have fixed all but 3 errors. Thanks in advance
__________________
Intel® Core™2 Duo E8400 @ 3.60GHz «-» Incoming: Thermalright Ultra 120 eXtreme «-» Gigabyte™ GA-P35-DS4 «-» G.Skill x 1GB @ DDR2-800 «-» ASUS X1950PRO 256MB «-» Incoming: Sapphire HD 4850 «-» Cooler Master eXtreme 500 W «-» Samsung SyncMaster 2232GW «-» Edifier C2 2.1 «-» Windows XP SP2 32 bits Dolphin SVN x86 and x64 Compiles - Amazingly fast updated! - Ask for older revision compiles by PM [Uploads halted until notice (reason: too much exams ATM)] |
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#150 (permalink) | |
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so i herd you like emu's?
![]() ![]() ![]() ![]() Join Date: Oct 2007
Location: a country called Belgium
Posts: 647
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Quote:
if not build the solution and check again
__________________
![]() ![]() my DolphinWx rev Builds: http://www.nyleveia.com/daco/ Njoy with rumble disabled: 32bit clickme and 64bit clickme |
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#151 (permalink) |
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Registered User
![]() ![]() Join Date: Nov 2007
Location: Argentina
Posts: 119
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I have rebuilt the HLE plugin, and I get this error: fatal error C1189: #error : atldlgs.h requires atlwin.h to be included first atlwin.h is in the include folder... I don't know where is the problem...
__________________
Intel® Core™2 Duo E8400 @ 3.60GHz «-» Incoming: Thermalright Ultra 120 eXtreme «-» Gigabyte™ GA-P35-DS4 «-» G.Skill x 1GB @ DDR2-800 «-» ASUS X1950PRO 256MB «-» Incoming: Sapphire HD 4850 «-» Cooler Master eXtreme 500 W «-» Samsung SyncMaster 2232GW «-» Edifier C2 2.1 «-» Windows XP SP2 32 bits Dolphin SVN x86 and x64 Compiles - Amazingly fast updated! - Ask for older revision compiles by PM [Uploads halted until notice (reason: too much exams ATM)] |
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#152 (permalink) |
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Registered User
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Location: ß
Posts: 341
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you only have express. you can try getting the windows sdk and seeing if that helps....other than that, you need a better version of VS
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AMD X2 5200+(65Watt)@3.2GHz | GTX280 | 4GB RAM | Vista Ultimate x64 |
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#153 (permalink) |
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Registered User
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Location: Argentina
Posts: 119
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I have installed the DirectX SDK, and Windows 2003 SDK, that comes with the ATL headers... I have all the files needed. I also have this problem: Code:
4>------ Rebuild All started: Project: Plugin_DSP_HLE, Configuration: Release Win32 ------ 4>Deleting intermediate and output files for project 'Plugin_DSP_HLE', configuration 'Release|Win32' 4>Compiling... 4>cl : Command line warning D9035 : option 'Wp64' has been deprecated and will be removed in a future release 4>stdafx.cpp 4>C:\Archivos de programa\Microsoft DirectX SDK (August 2008)\Include\atlwin.h(65) : error C2065: '_Module' : undeclared identifier 4>C:\Archivos de programa\Microsoft DirectX SDK (August 2008)\Include\atlwin.h(79) : error C2065: '_Module' : undeclared identifier 4>C:\Archivos de programa\Microsoft DirectX SDK (August 2008)\Include\atlwin.h(155) : error C2065: '_Module' : undeclared identifier 4>C:\Archivos de programa\Microsoft DirectX SDK (August 2008)\Include\atlwin.h(155) : error C2228: left of '.GetModuleInstance' must have class/struct/union 4> type is ''unknown-type'' 4>C:\Archivos de programa\Microsoft DirectX SDK (August 2008)\Include\atlwin.h(168) : error C2065: '_Module' : undeclared identifier 4>C:\Archivos de programa\Microsoft DirectX SDK (August 2008)\Include\atlwin.h(168) : error C2228: left of '.GetModuleInstance' must have class/struct/union 4> type is ''unknown-type'' 4>C:\Archivos de programa\Microsoft DirectX SDK (August 2008)\Include\atlwin.h(1753) : error C2065: 'i' : undeclared identifier 4>C:\Archivos de programa\Microsoft DirectX SDK (August 2008)\Include\atlwin.h(1753) : error C2065: 'i' : undeclared identifier 4>C:\Archivos de programa\Microsoft DirectX SDK (August 2008)\Include\atlwin.h(1753) : error C2065: 'i' : undeclared identifier 4>C:\Archivos de programa\Microsoft DirectX SDK (August 2008)\Include\atlwin.h(1755) : error C2065: 'i' : undeclared identifier 4>C:\Archivos de programa\Microsoft DirectX SDK (August 2008)\Include\atlwin.h(1757) : error C2065: 'i' : undeclared identifier 4>C:\Archivos de programa\Microsoft DirectX SDK (August 2008)\Include\atlwin.h(2979) : error C2065: '_Module' : undeclared identifier 4>C:\Archivos de programa\Microsoft DirectX SDK (August 2008)\Include\atlwin.h(2979) : error C2228: left of '.GetModuleInstance' must have class/struct/union 4> type is ''unknown-type'' 4>C:\Archivos de programa\Microsoft DirectX SDK (August 2008)\Include\atlwin.h(3058) : error C2065: '_Module' : undeclared identifier 4>C:\Archivos de programa\Microsoft DirectX SDK (August 2008)\Include\atlwin.h(3058) : error C2228: left of '.GetModuleInstance' must have class/struct/union 4> type is ''unknown-type'' 4>C:\Archivos de programa\Microsoft DirectX SDK (August 2008)\Include\atlcom.h(3242) : error C2065: '_Module' : undeclared identifier 4>C:\Archivos de programa\Microsoft DirectX SDK (August 2008)\Include\atlcom.h(3242) : error C2228: left of '.Lock' must have class/struct/union 4> type is ''unknown-type'' 4>C:\Archivos de programa\Microsoft DirectX SDK (August 2008)\Include\atlcom.h(3244) : error C2065: '_Module' : undeclared identifier 4>C:\Archivos de programa\Microsoft DirectX SDK (August 2008)\Include\atlcom.h(3244) : error C2228: left of '.Unlock' must have class/struct/union 4> type is ''unknown-type'' 4>C:\Archivos de programa\Microsoft DirectX SDK (August 2008)\Include\atlcom.h(3366) : error C2065: '_Module' : undeclared identifier 4>C:\Archivos de programa\Microsoft DirectX SDK (August 2008)\Include\atlcom.h(3366) : error C2228: left of '.CreateInstance' must have class/struct/union 4> type is ''unknown-type'' 4>C:\Archivos de programa\Microsoft DirectX SDK (August 2008)\Include\atlcom.h(3373) : error C2065: '_Module' : undeclared identifier 4>C:\Archivos de programa\Microsoft DirectX SDK (August 2008)\Include\atlcom.h(3373) : error C2228: left of '.Lock' must have class/struct/union 4> type is ''unknown-type'' 4>C:\Archivos de programa\Microsoft DirectX SDK (August 2008)\Include\atlcom.h(3375) : error C2065: '_Module' : undeclared identifier 4>C:\Archivos de programa\Microsoft DirectX SDK (August 2008)\Include\atlcom.h(3375) : error C2228: left of '.Unlock' must have class/struct/union 4> type is ''unknown-type'' 4>C:\Archivos de programa\Microsoft DirectX SDK (August 2008)\Include\atlcom.h(3641) : error C2065: '_Module' : undeclared identifier 4>C:\Archivos de programa\Microsoft DirectX SDK (August 2008)\Include\atlcom.h(3641) : error C2228: left of '.m_csTypeInfoHolder' must have class/struct/union 4> type is ''unknown-type'' 4>C:\Archivos de programa\Microsoft DirectX SDK (August 2008)\Include\atlcom.h(3658) : error C2065: '_Module' : undeclared identifier 4>C:\Archivos de programa\Microsoft DirectX SDK (August 2008)\Include\atlcom.h(3658) : error C2228: left of '.AddTermFunc' must have class/struct/union 4> type is ''unknown-type'' 4>C:\Archivos de programa\Microsoft DirectX SDK (August 2008)\Include\atlcom.h(3667) : error C2065: '_Module' : undeclared identifier 4>C:\Archivos de programa\Microsoft DirectX SDK (August 2008)\Include\atlcom.h(3667) : error C2228: left of '.m_csTypeInfoHolder' must have class/struct/union 4> type is ''unknown-type''
__________________
Intel® Core™2 Duo E8400 @ 3.60GHz «-» Incoming: Thermalright Ultra 120 eXtreme «-» Gigabyte™ GA-P35-DS4 «-» G.Skill x 1GB @ DDR2-800 «-» ASUS X1950PRO 256MB «-» Incoming: Sapphire HD 4850 «-» Cooler Master eXtreme 500 W «-» Samsung SyncMaster 2232GW «-» Edifier C2 2.1 «-» Windows XP SP2 32 bits Dolphin SVN x86 and x64 Compiles - Amazingly fast updated! - Ask for older revision compiles by PM [Uploads halted until notice (reason: too much exams ATM)] |
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#154 (permalink) |
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Registered User
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Posts: 341
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"Windows SDK for Windows Server 2008" is the latest windows sdk. latest dx is august 2008. make sure you have added all the lib and include paths.
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AMD X2 5200+(65Watt)@3.2GHz | GTX280 | 4GB RAM | Vista Ultimate x64 |
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#155 (permalink) |
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Registered User
![]() ![]() Join Date: Nov 2007
Location: Argentina
Posts: 119
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I think that the Windows SDK 2008 don't comes with the ATL headers... I am reinstalling everything from zero now... How/where I add the lib and include paths?
__________________
Intel® Core™2 Duo E8400 @ 3.60GHz «-» Incoming: Thermalright Ultra 120 eXtreme «-» Gigabyte™ GA-P35-DS4 «-» G.Skill x 1GB @ DDR2-800 «-» ASUS X1950PRO 256MB «-» Incoming: Sapphire HD 4850 «-» Cooler Master eXtreme 500 W «-» Samsung SyncMaster 2232GW «-» Edifier C2 2.1 «-» Windows XP SP2 32 bits Dolphin SVN x86 and x64 Compiles - Amazingly fast updated! - Ask for older revision compiles by PM [Uploads halted until notice (reason: too much exams ATM)] |
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#156 (permalink) |
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Registered User
![]() ![]() ![]() Join Date: Dec 2006
Location: ß
Posts: 341
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Microsoft Windows SDK Blog : Using Visual C++ 2008 Express with the Windows SDK (detailed version) if that doesn't help, just google some more
__________________
AMD X2 5200+(65Watt)@3.2GHz | GTX280 | 4GB RAM | Vista Ultimate x64 Last edited by shuffle2; October 5th, 2008 at 18:11. Reason: Automerged Doublepost |
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#157 (permalink) |
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Registered User
![]() ![]() Join Date: May 2007
Location: Union City, CA
Posts: 122
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just got my first successful compile of dolphin rev 783, ill post some mediafire links if it helps anyone XD
__________________
Intel E7200 @ 4.2 ghz LAPPED| Zalman CNPS9700 | ASUS P5N-D | 9800 GX2 @ 697/1746/1054 | Patriot 4GB DDR2 800 (4-4-4-12) | Western Digital Caviar 500GB | Antec True Power Trio 650W |Windows vista x64 ultimate edition | Windows XP x64 Professional edition Dolphin emu revision 940 download - windows only Last edited by metalgamer2008; October 6th, 2008 at 05:38. |
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#158 (permalink) |
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Registered User
![]() ![]() Join Date: Nov 2007
Location: Argentina
Posts: 119
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I am downloading the Visual Studio 2008 pro trial... I hope to compile with this... If not, I will go mad :P
__________________
Intel® Core™2 Duo E8400 @ 3.60GHz «-» Incoming: Thermalright Ultra 120 eXtreme «-» Gigabyte™ GA-P35-DS4 «-» G.Skill x 1GB @ DDR2-800 «-» ASUS X1950PRO 256MB «-» Incoming: Sapphire HD 4850 «-» Cooler Master eXtreme 500 W «-» Samsung SyncMaster 2232GW «-» Edifier C2 2.1 «-» Windows XP SP2 32 bits Dolphin SVN x86 and x64 Compiles - Amazingly fast updated! - Ask for older revision compiles by PM [Uploads halted until notice (reason: too much exams ATM)] |
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#159 (permalink) |
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Registered User
![]() ![]() ![]() Join Date: Nov 2007
Location: In the Neighbor's Trash Can (USA)
Posts: 464
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You should be able to get it to compile with express. At least I did.
__________________
Primary: Core 2 Duo E4300 1.8 ghz, 3 gb DDR II ram, Overclock XFX 7900GS 580/745 Secondary: Mod P4 HT 3.18ghz, 1.5gb ram, AGP HIS Radeon X1650 Pro IceQ II / 512MB Need To Post a Bug? Use This Program PCSX2 Bug Reporter |
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#160 (permalink) |
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Registered User
![]() ![]() Join Date: Nov 2007
Location: Argentina
Posts: 119
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Finally I was able to compile.. The problem was that I was copying the whole content of the include folder (DirectX SDK) to the include folder of VC++, and that was making trouble... Now I want to know, if there is a way to automatically delete the debug and incremental linker files? From now on I will upload regularly the latest SVN revisions. Check my signature.
__________________
Intel® Core™2 Duo E8400 @ 3.60GHz «-» Incoming: Thermalright Ultra 120 eXtreme «-» Gigabyte™ GA-P35-DS4 «-» G.Skill x 1GB @ DDR2-800 «-» ASUS X1950PRO 256MB «-» Incoming: Sapphire HD 4850 «-» Cooler Master eXtreme 500 W «-» Samsung SyncMaster 2232GW «-» Edifier C2 2.1 «-» Windows XP SP2 32 bits Dolphin SVN x86 and x64 Compiles - Amazingly fast updated! - Ask for older revision compiles by PM [Uploads halted until notice (reason: too much exams ATM)] Last edited by Geomancer; October 7th, 2008 at 22:13. |
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