Emuforums.com

Go Back   Emuforums.com > Gamecube Emulation > Dolphin Discussion
Home Register Downloads FAQ Members List Calendar Arcade Mark Forums Read


Reply
 
LinkBack Thread Tools Display Modes
Old August 4th, 2008   #81 (permalink)
it'se miku!
 
NexXxus's Avatar
 
Join Date: Jan 2006
Location: Cologne, Germany
Posts: 3,604
Quote:
Originally Posted by Chaos_Blader View Post
If anyone knows how the X360 controls are mapped (pluginspecs_pad.h line 27 maybe), could they fill me in on how Button # becomes hex? 0x0400 = Button 0? How does that work? I plan to update the plugin so that the controls can be customizable.
yea that would be nice,
the mappings are wrong btw, B is mapped as X, but i like B=B
__________________
My System: C2D E6700 @3.4ghz | Asus P5W DH Deluxe | 4GB DDR2 800 | eVGA Geforce GTX 260 55nm SC-Edition
Tutorial: Hardware Antialiasing in PCSX2 (DX9 only)
NexXxus is offline   Reply With Quote

Advertisement [Remove Advertisement]
Old August 4th, 2008   #82 (permalink)
Registered User
 
Join Date: Dec 2006
Location: ß
Posts: 432
Quote:
Originally Posted by NexXxus View Post
yea that would be nice,
the mappings are wrong btw, B is mapped as X, but i like B=B
noes! it's setup like it should be. look at a gc pad
__________________
AMD X2 5200+(65Watt)@3.2GHz | GTX280 | 4GB RAM | Vista Ultimate x64
shuffle2 is offline   Reply With Quote
Old August 6th, 2008   #83 (permalink)
PCSX2 fan
 
Player594's Avatar
 
Join Date: Jan 2006
Location: Kentucky
Posts: 124
What is this error? It is keeping me from being able to compile.

LINK : fatal error LNK1181: cannot open input file '..\..\core\common\win32\release\common.lib'
__________________
system specs:
P4 3.2 ghz w/HT - Geforce 7300 GS - 2.5 GB RAM -200 GB hard drive
Player594 is offline   Reply With Quote
Old August 7th, 2008   #84 (permalink)
so i herd you like emu's?
 
daco's Avatar
 
Join Date: Oct 2007
Location: a country called Belgium
Posts: 731
Quote:
Originally Posted by Player594 View Post
What is this error? It is keeping me from being able to compile.

LINK : fatal error LNK1181: cannot open input file '..\..\core\common\win32\release\common.lib'
recompile the common project
__________________


my DolphinWx rev Builds:
http://www.nyleveia.com/daco/
Njoy with rumble disabled:
32bit clickme and 64bit clickme
daco is offline   Reply With Quote
Old August 9th, 2008   #85 (permalink)
PCSX2 fan
 
Player594's Avatar
 
Join Date: Jan 2006
Location: Kentucky
Posts: 124
recompiling does not help. What is the common.lib file?
__________________
system specs:
P4 3.2 ghz w/HT - Geforce 7300 GS - 2.5 GB RAM -200 GB hard drive
Player594 is offline   Reply With Quote
Old August 9th, 2008   #86 (permalink)
Registered User
 
Join Date: May 2008
Location: South Africa
Posts: 815
wahey you've got the same horrible graphics card as me player594
jasong is offline   Reply With Quote
Old August 9th, 2008   #87 (permalink)
so i herd you like emu's?
 
daco's Avatar
 
Join Date: Oct 2007
Location: a country called Belgium
Posts: 731
Quote:
Originally Posted by Player594 View Post
recompiling does not help. What is the common.lib file?
to make it short
if common.lib ain't compiled then something is odd. show me a log of why common project didn't get build.
__________________


my DolphinWx rev Builds:
http://www.nyleveia.com/daco/
Njoy with rumble disabled:
32bit clickme and 64bit clickme
daco is offline   Reply With Quote
Old August 10th, 2008   #88 (permalink)
PCSX2 fan
 
Player594's Avatar
 
Join Date: Jan 2006
Location: Kentucky
Posts: 124
Does this help?

HTML Code:
Build Log      Build started: Project: Plugin_VideoDX9, Configuration: Release|Win32
 Command Lines      Creating temporary file "c:\Dolphin SVN\Source\Plugins\Plugin_VideoDX9\Win32\Release\RSP00002520802116.rsp" with contents
[
/Ox /Ob2 /Oi /Ot /GL /I "../../PluginSpecs" /I "../../Core/Common/Src" /I "../../Core/VideoCommon/Src" /D "_WIN32" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "VIDEO_DIRECTX9_EXPORTS" /D "_CRT_SECURE_NO_DEPRECATE" /D "_SECURE_SCL=0" /D "_VC80_UPGRADE=0x0710" /D "_WINDLL" /D "_MBCS" /GF /FD /EHsc /MT /GS- /Gy /fp:fast /Yu"stdafx.h" /Fp"Win32\Release/Video_DirectX9.pch" /Fo"Win32\Release\\" /Fd"Win32\Release\\" /W3 /c /Zi /FI "stdafx.h" ".\Src\XFB.cpp"

".\Src\Utils.cpp"

".\Src\main.cpp"

".\Src\Globals.cpp"

".\Src\Fifo.cpp"

".\Src\DlgSettings.cpp"

".\Src\EmuWindow.cpp"

".\Src\D3DUtil.cpp"

".\Src\D3DTexture.cpp"

".\Src\D3DShader.cpp"

".\Src\D3DPostprocess.cpp"

".\Src\D3DBase.cpp"

".\Src\VertexShader.cpp"

".\Src\TransformEngine.cpp"

".\Src\TextureCache.cpp"

".\Src\ShaderManager.cpp"

".\Src\Render.cpp"

".\Src\PixelShader.cpp"

".\Src\IndexGenerator.cpp"

".\Src\XFStructs.cpp"

".\Src\VertexLoader_Normal.cpp"

".\Src\VertexLoader.cpp"

".\Src\VertexHandler.cpp"

".\Src\OpcodeDecoding.cpp"

".\Src\DecodedVArray.cpp"

".\Src\DataReader.cpp"

".\Src\CPStructs.cpp"

".\Src\BPStructs.cpp"

".\Src\W32Util\Thread.cpp"

".\Src\W32Util\TabControl.cpp"

".\Src\W32Util\File.cpp"

".\Src\W32Util\DialogManager.cpp"

".\Src\W32Util\ChunkFile.cpp"
]
Creating command line "cl.exe @"c:\Dolphin SVN\Source\Plugins\Plugin_VideoDX9\Win32\Release\RSP00002520802116.rsp" /nologo /errorReport:prompt"
Creating temporary file "c:\Dolphin SVN\Source\Plugins\Plugin_VideoDX9\Win32\Release\RSP00002620802116.rsp" with contents
[
/Ox /Ob2 /Oi /Ot /GL /I "../../PluginSpecs" /I "../../Core/Common/Src" /I "../../Core/VideoCommon/Src" /D "_WIN32" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "VIDEO_DIRECTX9_EXPORTS" /D "_CRT_SECURE_NO_DEPRECATE" /D "_SECURE_SCL=0" /D "_VC80_UPGRADE=0x0710" /D "_WINDLL" /D "_MBCS" /GF /FD /EHsc /MT /GS- /Gy /fp:fast /Yc"stdafx.h" /Fp"Win32\Release/Video_DirectX9.pch" /Fo"Win32\Release\\" /Fd"Win32\Release\\" /W3 /c /Zi /FI "stdafx.h" ".\Src\stdafx.cpp"
]
Creating command line "cl.exe @"c:\Dolphin SVN\Source\Plugins\Plugin_VideoDX9\Win32\Release\RSP00002620802116.rsp" /nologo /errorReport:prompt"
Creating temporary file "c:\Dolphin SVN\Source\Plugins\Plugin_VideoDX9\Win32\Release\RSP00002720802116.rsp" with contents
[
/Ox /Ob2 /Oi /Ot /GL /I "../../PluginSpecs" /I "../../Core/Common/Src" /I "../../Core/VideoCommon/Src" /D "_WIN32" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "VIDEO_DIRECTX9_EXPORTS" /D "_CRT_SECURE_NO_DEPRECATE" /D "_SECURE_SCL=0" /D "_VC80_UPGRADE=0x0710" /D "_WINDLL" /D "_MBCS" /GF /FD /EHsc /MT /GS- /Gy /fp:fast /Yu"stdafx.h" /Fp"Win32\Release/Video_DirectX9.pch" /Fo"Win32\Release/ShellUtil1.obj" /Fd"Win32\Release\\" /W3 /c /Zi /FI "stdafx.h" ".\Src\W32Util\ShellUtil.cpp"
]
Creating command line "cl.exe @"c:\Dolphin SVN\Source\Plugins\Plugin_VideoDX9\Win32\Release\RSP00002720802116.rsp" /nologo /errorReport:prompt"
Creating temporary file "c:\Dolphin SVN\Source\Plugins\Plugin_VideoDX9\Win32\Release\RSP00002820802116.rsp" with contents
[
/Ox /Ob2 /Oi /Ot /GL /I "../../PluginSpecs" /I "../../Core/Common/Src" /I "../../Core/VideoCommon/Src" /D "_WIN32" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "VIDEO_DIRECTX9_EXPORTS" /D "_CRT_SECURE_NO_DEPRECATE" /D "_SECURE_SCL=0" /D "_VC80_UPGRADE=0x0710" /D "_WINDLL" /D "_MBCS" /GF /FD /EHsc /MT /GS- /Gy /fp:fast /Yu"stdafx.h" /Fp"Win32\Release/Video_DirectX9.pch" /Fo"Win32\Release/PropertySheet1.obj" /Fd"Win32\Release\\" /W3 /c /Zi /FI "stdafx.h" ".\Src\W32Util\PropertySheet.cpp"
]
Creating command line "cl.exe @"c:\Dolphin SVN\Source\Plugins\Plugin_VideoDX9\Win32\Release\RSP00002820802116.rsp" /nologo /errorReport:prompt"
Creating temporary file "c:\Dolphin SVN\Source\Plugins\Plugin_VideoDX9\Win32\Release\RSP00002920802116.rsp" with contents
[
/Ox /Ob2 /Oi /Ot /GL /I "../../PluginSpecs" /I "../../Core/Common/Src" /I "../../Core/VideoCommon/Src" /D "_WIN32" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "VIDEO_DIRECTX9_EXPORTS" /D "_CRT_SECURE_NO_DEPRECATE" /D "_SECURE_SCL=0" /D "_VC80_UPGRADE=0x0710" /D "_WINDLL" /D "_MBCS" /GF /FD /EHsc /MT /GS- /Gy /fp:fast /Yu"stdafx.h" /Fp"Win32\Release/Video_DirectX9.pch" /Fo"Win32\Release/Misc1.obj" /Fd"Win32\Release\\" /W3 /c /Zi /FI "stdafx.h" ".\Src\W32Util\Misc.cpp"
]
Creating command line "cl.exe @"c:\Dolphin SVN\Source\Plugins\Plugin_VideoDX9\Win32\Release\RSP00002920802116.rsp" /nologo /errorReport:prompt"
Creating command line "rc.exe /d "NDEBUG" /d "_VC80_UPGRADE=0x0710" /l 0x41d /fo"Win32\Release/resource.res" ".\Src\resource.rc""
Creating temporary file "c:\Dolphin SVN\Source\Plugins\Plugin_VideoDX9\Win32\Release\RSP00002A20802116.rsp" with contents
[
/OUT:"..\..\..\Binary\Win32/Plugins\Plugin_VideoDX9.dll" /INCREMENTAL:NO /DLL /MANIFEST:NO /PDB:"c:\Dolphin SVN\Binary\win32\Plugins\Plugin_VideoDX9.pdb" /LTCG /IMPLIB:"c:\Dolphin SVN\Binary\win32\Plugins\Plugin_VideoDX9.lib" /MACHINE:X86 "..\..\core\common\win32\release\common.lib" dsound.lib odbc32.lib odbccp32.lib comctl32.lib d3d9.lib d3dx9.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib "..\..\..\externals\zlib\win32\release\zlib.lib" "..\..\core\videocommon\win32\release\videocommon.lib" "..\..\core\common\win32\release\common.lib"

".\Win32\Release\resource.res"

".\Win32\Release\ChunkFile.obj"

".\Win32\Release\DialogManager.obj"

".\Win32\Release\File.obj"

".\Win32\Release\Misc1.obj"

".\Win32\Release\PropertySheet1.obj"

".\Win32\Release\ShellUtil1.obj"

".\Win32\Release\TabControl.obj"

".\Win32\Release\Thread.obj"

".\Win32\Release\BPStructs.obj"

".\Win32\Release\CPStructs.obj"

".\Win32\Release\DataReader.obj"

".\Win32\Release\DecodedVArray.obj"

".\Win32\Release\OpcodeDecoding.obj"

".\Win32\Release\VertexHandler.obj"

".\Win32\Release\VertexLoader.obj"

".\Win32\Release\VertexLoader_Normal.obj"

".\Win32\Release\XFStructs.obj"

".\Win32\Release\IndexGenerator.obj"

".\Win32\Release\PixelShader.obj"

".\Win32\Release\Render.obj"

".\Win32\Release\ShaderManager.obj"

".\Win32\Release\TextureCache.obj"

".\Win32\Release\TransformEngine.obj"

".\Win32\Release\VertexShader.obj"

".\Win32\Release\D3DBase.obj"

".\Win32\Release\D3DPostprocess.obj"

".\Win32\Release\D3DShader.obj"

".\Win32\Release\D3DTexture.obj"

".\Win32\Release\D3DUtil.obj"

".\Win32\Release\EmuWindow.obj"

".\Win32\Release\DlgSettings.obj"

".\Win32\Release\Fifo.obj"

".\Win32\Release\Globals.obj"

".\Win32\Release\main.obj"

".\Win32\Release\stdafx.obj"

".\Win32\Release\Utils.obj"

".\Win32\Release\XFB.obj"
]
Creating command line "link.exe @"c:\Dolphin SVN\Source\Plugins\Plugin_VideoDX9\Win32\Release\RSP00002A20802116.rsp" /NOLOGO /ERRORREPORT:PROMPT"
 Output Window      Compiling...
stdafx.cpp
Compiling...
XFB.cpp
Utils.cpp
main.cpp
Globals.cpp
Fifo.cpp
DlgSettings.cpp
EmuWindow.cpp
D3DUtil.cpp
D3DTexture.cpp
D3DShader.cpp
D3DPostprocess.cpp
D3DBase.cpp
VertexShader.cpp
TransformEngine.cpp
TextureCache.cpp
ShaderManager.cpp
Render.cpp
PixelShader.cpp
IndexGenerator.cpp
XFStructs.cpp
Compiling...
VertexLoader_Normal.cpp
VertexLoader.cpp
VertexHandler.cpp
OpcodeDecoding.cpp
DecodedVArray.cpp
DataReader.cpp
CPStructs.cpp
BPStructs.cpp
Thread.cpp
TabControl.cpp
File.cpp
DialogManager.cpp
ChunkFile.cpp
Compiling...
ShellUtil.cpp
Compiling...
PropertySheet.cpp
Compiling...
Misc.cpp
Compiling resources...
Linking...
LINK : fatal error LNK1181: cannot open input file '..\..\core\common\win32\release\common.lib'
 Results      Build log was saved at "file://c:\Dolphin SVN\Source\Plugins\Plugin_VideoDX9\Win32\Release\BuildLog.htm"
Plugin_VideoDX9 - 1 error(s), 0 warning(s)
__________________
system specs:
P4 3.2 ghz w/HT - Geforce 7300 GS - 2.5 GB RAM -200 GB hard drive
Player594 is offline   Reply With Quote
Old August 10th, 2008   #89 (permalink)
Registered User
 
Join Date: Dec 2006
Location: Santiago (Chile)
Posts: 335
i'm having the very same problem here... it's driving me insane 'cause when i switch to winxp 32bit i can compile just fine. It only seems to happen when i'm using winxp64
kronoxrox is offline   Reply With Quote
Old August 10th, 2008   #90 (permalink)
Registered User
 
Join Date: Dec 2006
Location: ß
Posts: 432
make sure you build video common before either of the video plugins.
__________________
AMD X2 5200+(65Watt)@3.2GHz | GTX280 | 4GB RAM | Vista Ultimate x64
shuffle2 is offline   Reply With Quote
Old August 10th, 2008   #91 (permalink)
Byakuya fan
 
Wagnard28's Avatar
 
Join Date: Jul 2008
Location: Canada
Posts: 92
HI guys,
When you compile dolphin, how to you get the dolphin blue icon on your .exe?
I only get a standard windows icon on my executable.
Thanks for the help

EDIt: Forget it, I found a way to add it.

Last edited by Wagnard28; August 11th, 2008 at 16:25..
Wagnard28 is offline   Reply With Quote
Old August 16th, 2008   #92 (permalink)
Registered User
 
ratero's Avatar
 
Join Date: Mar 2006
Location: antartico
Posts: 97
Hi Im downloading the dxsdk now.... im about to compile Dolphin !!! im nervous!! wish me luck!
Edit: LOTSAERRORS! (even d3d9.h not found (after installing dxsdk )
Attached Images
File Type: jpg firstTime.jpg (125.0 KB, 47 views)
__________________
Windows XP SP2
Intel Core Duo E6550 2.33 (running: 2.6 Ghz)
2 GB Ram
Radeon HD 2600
Fastest Dolphin SVN for me is rev. 2495 (Open gl for resident evils games!)

Last edited by ratero; August 16th, 2008 at 05:05..
ratero is offline   Reply With Quote
Old August 17th, 2008   #93 (permalink)
Registered User
 
Join Date: Aug 2008
Location: USA
Posts: 18
You may find this thread on another forums of use:

How do I setup DirectX with VS 2005? - GameDev.Net Discussion Forums
Maratanos is offline   Reply With Quote
Old August 20th, 2008   #94 (permalink)
Registered User
 
Join Date: Aug 2008
Location: France
Posts: 53
Here is the R243 build log on GNU/Linux Debian Lenny X86_64 (fully up-to-date) :
C++ pastebin - collaborative debugging tool

Hope this help
__________________
My Spec :
AMD Athlon 64 X2 6000+
Asrock AM2-NF3 VSTA
4GB DDR2 Ram (Corsair XMS2)
2x250GB IDE HDD
GeForce 7800GS "Special Edition" (512MB of DDR3, GPU and Memory frequencies x2)
Dual-boot GNU/Linux Debian Lenny X86_64 - Windows XP x64

Play you favorite games under GNU/Linux : http://playonlinux.com
bad_billou is offline   Reply With Quote
Old August 20th, 2008   #95 (permalink)
hcs
Registered User
 
hcs's Avatar
 
Join Date: May 2005
Location: Austin, TX
Posts: 28
Got it building in Ubuntu 8.04 x86, had to use the "Mac" version of do_cpuid as gcc doesn't want you using ebx for this arch either. Crash after Jit64Core::Run ?

Ok, fine, throwing a -D_M_IX86 into the build and fixing the fun results.

Last edited by hcs; August 20th, 2008 at 21:41..
hcs is offline   Reply With Quote
Old August 21st, 2008   #96 (permalink)
Registered User
 
Join Date: Aug 2008
Location: France
Posts: 53
R254 do not build under GNU/Linux X86_64, error log :
pastebin - collaborative debugging tool
__________________
My Spec :
AMD Athlon 64 X2 6000+
Asrock AM2-NF3 VSTA
4GB DDR2 Ram (Corsair XMS2)
2x250GB IDE HDD
GeForce 7800GS "Special Edition" (512MB of DDR3, GPU and Memory frequencies x2)
Dual-boot GNU/Linux Debian Lenny X86_64 - Windows XP x64

Play you favorite games under GNU/Linux : http://playonlinux.com
bad_billou is offline   Reply With Quote
Old August 21st, 2008   #97 (permalink)
Registered User
 
Join Date: Aug 2008
Location: France
Posts: 53
R255 and 256 do not build too under GNU/Linux X86_64, here the error log :

pastebin - collaborative debugging tool
__________________
My Spec :
AMD Athlon 64 X2 6000+
Asrock AM2-NF3 VSTA
4GB DDR2 Ram (Corsair XMS2)
2x250GB IDE HDD
GeForce 7800GS "Special Edition" (512MB of DDR3, GPU and Memory frequencies x2)
Dual-boot GNU/Linux Debian Lenny X86_64 - Windows XP x64

Play you favorite games under GNU/Linux : http://playonlinux.com
bad_billou is offline   Reply With Quote
Old August 21st, 2008   #98 (permalink)
Emu author
 
Join Date: May 2003
Posts: 417
thanks guys. i'll fix linux tomorrow.
ector is offline   Reply With Quote
Old August 21st, 2008   #99 (permalink)
Registered User
 
Join Date: Aug 2008
Location: France
Posts: 53
thx a lot ector

Just adding that R257 to 266 do not build, same error as before on X86_64.

And I add R266 log of x86 build, do not build too (not a surprise this time but it seems to be the same error as X86_64) :

pastebin - collaborative debugging tool

R267 to 272 still do not build under GNU/Linux X86_64, here the error log of R272 :

C++ pastebin - collaborative debugging tool

Edit :
R275 to 278 build fine on x86_64 system, R279 broken with JIT error :
Code:
g++ -o Source/Core/Core/Src/PowerPC/Jit64/Jit.o -c -g -O3 -fno-strict-aliasing -fPIC -msse2 -D_FILE_OFFSET_BITS=64 -D_LARGEFILE_SOURCE -Wall -Wwrite-strings -Wfloat-equal -Wshadow -Wpointer-arith -Wpacked -Wno-conversion -g -O3 -fno-strict-aliasing -fPIC -msse2 -D_FILE_OFFSET_BITS=64 -D_LARGEFILE_SOURCE -Wall -Wwrite-strings -Wfloat-equal -Wshadow -Wpointer-arith -Wpacked -Wno-conversion -ISource/Core/Common/Src -ISource/Core/DiscIO/Src -ISource/PluginSpecs -ISource -ISource/Core/Core/Src -ISource/Core/DebuggerWX/src -IExternals/Bochs_disasm -ISource/Core/VideoCommon/Src Source/Core/Core/Src/PowerPC/Jit64/Jit.cpp
Source/Core/Core/Src/PowerPC/Jit64/Jit.cpp: In function 'void Jit64::Init()':
Source/Core/Core/Src/PowerPC/Jit64/Jit.cpp:239: error: 'Core' has not been declared
scons: *** [Source/Core/Core/Src/PowerPC/Jit64/Jit.o] Error 1
scons: building terminated because of errors.
__________________
My Spec :
AMD Athlon 64 X2 6000+
Asrock AM2-NF3 VSTA
4GB DDR2 Ram (Corsair XMS2)
2x250GB IDE HDD
GeForce 7800GS "Special Edition" (512MB of DDR3, GPU and Memory frequencies x2)
Dual-boot GNU/Linux Debian Lenny X86_64 - Windows XP x64

Play you favorite games under GNU/Linux : http://playonlinux.com

Last edited by bad_billou; August 23rd, 2008 at 10:45.. Reason: Automerged Doublepost
bad_billou is offline   Reply With Quote
Old August 23rd, 2008   #100 (permalink)
T-5000 Modenator
 
Xtreme2damax's Avatar
 
Join Date: Aug 2005
Location: Here, there, everywhere, even in your couch cushions..
Posts: 3,138
I'm getting errors now with trying to compile revisions 284 and 285, here is the build logs.

Nothing has changed on my end for compiling so it can't be anything I'm doing wrong.

Code:
1>------ Rebuild All started: Project: Bochs_disasm, Configuration: Release Win32 ------
2>------ Rebuild All started: Project: DiscIO, Configuration: Release Win32 ------
2>Deleting intermediate and output files for project 'DiscIO', configuration 'Release|Win32'
1>Deleting intermediate and output files for project 'Bochs_disasm', configuration 'Release|Win32'
1>Compiling...
2>Compiling...
1>cl : Command line warning D9035 : option 'Wp64' has been deprecated and will be removed in a future release
1>stdafx.cpp
2>stdafx.cpp
2>Compiling...
1>Compiling...
2>aes_cbc.c
1>cl : Command line warning D9035 : option 'Wp64' has been deprecated and will be removed in a future release
1>dis_decode.cpp
1>syntax.cpp
1>resolve.cpp
1>PowerPCDisasm.cpp
2>aes_core.c
2>Generating Code...
1>dis_groups.cpp
1>Generating Code...
2>Compiling...
1>Creating library...
2>FileHandlerARC.cpp
1>Build log was saved at "file://c:\Dolphin\Externals\Bochs_disasm\Win32\Release\BuildLog.htm"
1>Bochs_disasm - 0 error(s), 2 warning(s)
3>------ Rebuild All started: Project: Common, Configuration: Release Win32 ------
3>Deleting intermediate and output files for project 'Common', configuration 'Release|Win32'
3>Performing Pre-Build Event...
2>BannerLoaderWii.cpp
2>BannerLoaderGC.cpp
2>BannerLoader.cpp
2>FileSystemGCWii.cpp
2>Filesystem.cpp
2>Blob.cpp
3>SubWCRev: 'C:\Dolphin\Source\'
3>Last committed at revision 285
3>Updated to revision 285
3>Local modifications found
3>Compiling...
3>stdafx.cpp
2>VolumeWiiCrypted.cpp
2>VolumeGC.cpp
2>VolumeCreator.cpp
2>Generating Code...
2>Creating library...
2>Build log was saved at "file://c:\Dolphin\Source\Core\DiscIO\Win32\Release\BuildLog.htm"
2>DiscIO - 0 error(s), 0 warning(s)
4>------ Rebuild All started: Project: wxBase28, Configuration: Release Win32 ------
4>Deleting intermediate and output files for project 'wxBase28', configuration 'Release|Win32'
4>Creating ..\..\lib\vc_lib\msw\wx\msw\rcdefs.h
4>genrcdefs.h
3>Compiling...
4>Creating ..\..\lib\vc_lib\msw\wx\setup.h
3>ABI.cpp
3>x64Emitter.cpp
4>        1 file(s) copied.
4>Compiling...
4>dummy.cpp
3>x64Analyzer.cpp
3>Thunk.cpp
3>Thread.cpp
3>TestFramework.cpp
3>StringUtil.cpp
3>PortableSockets.cpp
3>Plugin.cpp
3>MemoryUtil.cpp
3>MemArena.cpp
3>MathUtil.cpp
3>MappedFile.cpp
3>IniFile.cpp
3>HTTP.cpp
3>Hash.cpp
3>FileUtil.cpp
3>DynamicLibrary.cpp
3>CPUDetect.cpp
3>Common.cpp
3>Generating Code...
4>Compiling...
4>appbase.cpp
4>volume.cpp
4>utilsexc.cpp
4>utils.cpp
4>thread.cpp
4>stdpaths.cpp
3>Compiling...
3>ChunkFile.cpp
3>Generating Code...
4>stackwalk.cpp
3>Compiling...
3>Timer.cpp
4>snglinst.cpp
4>registry.cpp
4>regconf.cpp
4>power.cpp
4>mslu.cpp
4>mimetype.cpp
3>Creating library...
4>main.cpp
4>..\..\src\msw\main.cpp(205) : error C2220: warning treated as error - no 'object' file generated
4>..\..\src\msw\main.cpp(205) : warning C4535: calling _set_se_translator() requires /EHa
4>dlmsw.cpp
4>dir.cpp
4>debughlp.cpp
4>dde.cpp
4>crashrpt.cpp
4>basemsw.cpp
4>Generating Code...
3>Build log was saved at "file://c:\Dolphin\Source\Core\Common\Win32\Release\BuildLog.htm"
3>Common - 0 error(s), 0 warning(s)
5>------ Rebuild All started: Project: Core, Configuration: Release Win32 ------
5>Deleting intermediate and output files for project 'Core', configuration 'Release|Win32'
5>Compiling...
5>stdafx.cpp
5>Compiling...
5>HLE.cpp
4>Compiling...
4>zstream.cpp
5>VolumeHandler.cpp
4>zipstrm.cpp
5>Tracer.cpp
4>xtistrm.cpp
4>xti.cpp
4>wxchar.cpp
5>State.cpp
4>wfstream.cpp
4>variant.cpp
4>utilscmn.cpp
4>uri.cpp
5>PatchEngine.cpp
4>txtstrm.cpp
4>tokenzr.cpp
4>textfile.cpp
4>textbuf.cpp
4>tarstrm.cpp
4>sysopt.cpp
5>MemTools.cpp
4>string.cpp
4>..\..\src\common\string.cpp: building with Multithreaded non DLL runtime has a performance impact on wxString!
4>stream.cpp
4>strconv.cpp
4>stopwatch.cpp
4>stdpbase.cpp
4>Generating Code...
5>LogManager.cpp
5>CoreTiming.cpp
5>CoreParameter.cpp
5>Core.cpp
5>Console.cpp
5>ElfReader.cpp
4>Compiling...
4>sstream.cpp
4>regex.cpp
4>process.cpp
4>powercmn.cpp
4>platinfo.cpp
4>object.cpp
4>mstream.cpp
4>msgout.cpp
4>module.cpp
4>mimecmn.cpp
5>Boot_ELF.cpp
4>memory.cpp
4>longlong.cpp
4>log.cpp
4>list.cpp
4>ipcbase.cpp
4>intl.cpp
4>init.cpp
5>Boot_DOL.cpp
4>hashmap.cpp
4>hash.cpp
4>fs_mem.cpp
4>Generating Code...
5>Boot.cpp
5>WII_IPC_HLE_WiiMote.cpp
5>WII_IPC_HLE_Device_usb.cpp
5>WII_IPC_HLE_Device_sdio_slot0.cpp
4>Compiling...
4>fs_filter.cpp
4>fs_arc.cpp
5>WII_IPC_HLE_Device_FileIO.cpp
4>fmapbase.cpp
4>filtfind.cpp
4>filtall.cpp
4>filesys.cpp
5>WII_IPC_HLE_Device_DI.cpp
4>filename.cpp
4>filefn.cpp
4>fileconf.cpp
5>Generating Code...
4>fileback.cpp
4>file.cpp
4>ffile.cpp
4>event.cpp
4>encconv.cpp
4>dynload.cpp
4>dynlib.cpp
4>dynarray.cpp
4>dircmn.cpp
4>datstrm.cpp
4>datetime.cpp
4>Generating Code...
5>Compiling...
5>WII_IPC_HLE.cpp
5>PPCDebugInterface.cpp
5>Dump.cpp
5>Debugger_SymbolMap.cpp
5>Debugger_BreakPoints.cpp
4>Compiling...
4>convauto.cpp
4>config.cpp
4>cmdline.cpp
4>clntdata.cpp
4>archive.cpp
4>arcfind.cpp
4>arcall.cpp
5>JitRegCache.cpp
4>Generating Code...
5>JitCore.cpp
5>JitCache.cpp
5>JitBackpatch.cpp
5>JitAsm.cpp
5>Jit_Util.cpp
5>Jit_SystemRegisters.cpp
5>Jit_Paired.cpp
5>Jit_LoadStorePaired.cpp
4>Build log was saved at "file://c:\Dolphin\Externals\wxWidgets\build\msw\wxBase28_Win32\Release\BuildLog.htm"
4>wxBase28 - 1 error(s), 1 warning(s)
5>Jit_LoadStoreFloating.cpp
6>------ Rebuild All started: Project: wxCore28, Configuration: Release Win32 ------
6>Deleting intermediate and output files for project 'wxCore28', configuration 'Release|Win32'
5>Jit_LoadStore.cpp
5>Jit_Integer.cpp
5>Jit_FloatingPoint.cpp
5>Jit_Branch.cpp
5>Jit.cpp
6>Creating ..\..\lib\vc_lib\msw\wx\msw\rcdefs.h
6>genrcdefs.h
6>Creating ..\..\lib\vc_lib\msw\wx\setup.h
6>        1 file(s) copied.
6>Compiling...
6>dummy.cpp
5>Generating Code...
5>Compiling...
5>Interpreter_Paired.cpp
5>Interpreter_LoadStorePaired.cpp
6>Compiling...
6>hyperlink.cpp
5>Interpreter_LoadStore.cpp
6>fontpickerg.cpp
5>Interpreter_Integer.cpp
5>Interpreter_Branch.cpp
5>Interpreter.cpp
6>filepickerg.cpp
6>dragimgg.cpp
6>dirctrlg.cpp
6>dcpsg.cpp
6>combog.cpp
6>collpaneg.cpp
5>PPCTables.cpp
6>clrpickerg.cpp
6>choicdgg.cpp
6>choicbkg.cpp
6>buttonbar.cpp
6>busyinfo.cpp
5>PPCAnalyst.cpp
6>aboutdlgg.cpp
6>window.cpp
6>volume.cpp
5>PowerPC.cpp
6>uxtheme.cpp
6>uuid.cpp
6>utilsgui.cpp
6>treectrl.cpp
5>Plugin_Video.cpp
6>Generating Code...
5>Plugin_PAD.cpp
5>Plugin_DSP.cpp
5>WII_IPC.cpp
5>WII_IOB.cpp
5>PeripheralInterface.cpp
5>VideoInterface.cpp
5>GPFifo.cpp
5>DVDInterface.cpp
5>DSP.cpp
6>Compiling...
6>toplevel.cpp
6>tooltip.cpp
6>timer.cpp
6>tglbtn.cpp
6>textctrl.cpp
5>CommandProcessor.cpp
6>tbar95.cpp
6>tabctrl.cpp
6>stattext.cpp
6>statline.cpp
6>statbr95.cpp
6>statbox.cpp
6>statbmp.cpp
6>spinctrl.cpp
6>spinbutt.cpp
5>Generating Code...
6>slider95.cpp
6>settings.cpp
6>scrolbar.cpp
6>renderer.cpp
6>region.cpp
6>radiobut.cpp
6>Generating Code...
5>Compiling...
5>StreamADPCM.cpp
5>AudioInterface.cpp
6>Compiling...
6>radiobox.cpp
6>printwin.cpp
5>PixelEngine.cpp
6>printdlg.cpp
6>popupwin.cpp
6>pen.cpp
6>palette.cpp
6>ownerdrw.cpp
6>oleutils.cpp
6>notebook.cpp
6>nativdlg.cpp
5>MemoryInterface.cpp
6>mslu.cpp
6>msgdlg.cpp
6>minifram.cpp
6>metafile.cpp
6>menuitem.cpp
6>menu.cpp
6>mdi.cpp
5>SerialInterface_Devices.cpp
6>main.cpp
6>listctrl.cpp
6>listbox.cpp
6>Generating Code...
5>SerialInterface.cpp
5>EXI_DeviceMemoryCard.cpp
5>EXI_DeviceIPL.cpp
5>EXI_DeviceAD16.cpp
5>EXI_Device.cpp
6>Compiling...
6>iniconf.cpp
6>imaglist.cpp
6>icon.cpp
6>helpwin.cpp
6>helpchm.cpp
6>gsockmsw.cpp
5>EXI_Channel.cpp
6>graphics.cpp
6>gdiobj.cpp
6>gdiimage.cpp
5>EXI.cpp
6>gauge95.cpp
6>frame.cpp
6>fontutil.cpp
6>fontenum.cpp
5>SystemTimers.cpp
6>fontdlg.cpp
6>font.cpp
6>filedlg.cpp
6>fdrepdlg.cpp
6>evtloop.cpp
6>enhmeta.cpp
6>droptgt.cpp
5>Memmap.cpp
6>Generating Code...
5>HW.cpp
5>CPUCompare.cpp
5>CPU.cpp
6>Compiling...
6>dropsrc.cpp
6>dragimag.cpp
6>display.cpp
6>dirdlg.cpp
5>HLE_OS.cpp
6>dib.cpp
6>dialup.cpp
6>dialog.cpp
5>HLE_Misc.cpp
6>dcscreen.cpp
6>dcprint.cpp
6>dcmemory.cpp
6>dcclient.cpp
6>dc.cpp
6>dataobj.cpp
5>Generating Code...
6>data.cpp
6>cursor.cpp
6>control.cpp
6>combobox.cpp
6>combo.cpp
6>colour.cpp
6>colordlg.cpp
6>Generating Code...
5>Compiling...
5>Interpreter_SystemRegisters.cpp
5>Interpreter_FloatingPoint.cpp
6>Compiling...
6>clipbrd.cpp
6>choice.cpp
6>checklst.cpp
5>Generating Code...
6>checkbox.cpp
6>caret.cpp
6>button.cpp
6>brush.cpp
6>bmpbuttn.cpp
5>Creating library...
6>bitmap.cpp
6>automtn.cpp
6>app.cpp
6>access.cpp
6>accel.cpp
6>aboutdlg.cpp
6>xpmdecod.cpp
6>wincmn.cpp
6>valtext.cpp
6>validate.cpp
6>valgen.cpp
6>utilscmn.cpp
6>Generating Code...
5>Build log was saved at "file://c:\Dolphin\Source\Core\Core\Win32\Release\BuildLog.htm"
5>Core - 0 error(s), 0 warning(s)
7>------ Rebuild All started: Project: zlib, Configuration: Release Win32 ------
7>Deleting intermediate and output files for project 'zlib', configuration 'Release|Win32'
7>Compiling...
7>adler32.c
7>zutil.c
7>uncompr.c
7>trees.c
7>inftrees.c
7>inflate.c
6>Compiling...
6>treebase.cpp
7>inffast.c
7>infback.c
6>toplvcmn.cpp
7>gzio.c
6>timercmn.cpp
6>textcmn.cpp
7>deflate.c
6>tbarbase.cpp
7>crc32.c
6>stockitem.cpp
7>compress.c
6>statbar.cpp
7>Generating Code...
6>srchcmn.cpp
6>sizer.cpp
6>settcmn.cpp
6>rgncmn.cpp
7>Creating library...
6>rendcmn.cpp
6>radiocmn.cpp
7>Build log was saved at "file://c:\Dolphin\Externals\zlib\Win32\Release\BuildLog.htm"
7>zlib - 0 error(s), 0 warning(s)
6>quantize.cpp
6>prntbase.cpp
8>------ Rebuild All started: Project: VideoCommon, Configuration: Release Win32 ------
8>Deleting intermediate and output files for project 'VideoCommon', configuration 'Release|Win32'
6>popupcmn.cpp
6>pickerbase.cpp
6>paper.cpp
6>overlaycmn.cpp
8>Compiling...
8>BPMemory.cpp
6>nbkbase.cpp
6>Generating Code...
8>XFMemory.cpp
8>XFBConvert.cpp
8>TextureDecoder.cpp
8>LookUpTables.cpp
8>Fifo.cpp
8>CPMemory.cpp
8>Creating library...
6>Compiling...
6>msgout.cpp
6>menucmn.cpp
6>matrix.cpp
6>listctrlcmn.cpp
8>Build log was saved at "file://c:\Dolphin\Source\Core\VideoCommon\Win32\Release\BuildLog.htm"
8>VideoCommon - 0 error(s), 0 warning(s)
6>lboxcmn.cpp
6>layout.cpp
6>imagxpm.cpp
6>imagtiff.cpp
6>imagtga.cpp
6>imagpnm.cpp
6>imagpng.cpp
6>imagpcx.cpp
6>imagjpeg.cpp
6>imagiff.cpp
6>imaggif.cpp
6>imagfill.cpp
6>image.cpp
6>imagbmp.cpp
9>------ Rebuild All started: Project: Plugin_PadDX9, Configuration: Release Win32 ------
9>Deleting intermediate and output files for project 'Plugin_PadDX9', configuration 'Release|Win32'
6>imagall.cpp
6>iconbndl.cpp
6>Generating Code...
9>Compiling...
9>main.cpp
6>Compiling...
6>helpbase.cpp
6>graphcmn.cpp
6>gifdecod.cpp
6>geometry.cpp
6>gdicmn.cpp
6>gbsizer.cpp
6>gaugecmn.cpp
6>fs_mem.cpp
6>framecmn.cpp
6>fontpickercmn.cpp
6>fontmap.cpp
6>fontenumcmn.cpp
6>fontcmn.cpp
6>fldlgcmn.cpp
6>filepickercmn.cpp
6>fddlgcmn.cpp
6>evtloopcmn.cpp
6>event.cpp
6>effects.cpp
6>dseldlg.cpp
6>Generating Code...
9>Compiling...
9>ConfigDlg.cpp
6>Compiling...
6>dpycmn.cpp
6>docview.cpp
6>docmdi.cpp
6>dobjcmn.cpp
6>dndcmn.cpp
6>dlgcmn.cpp
6>dcgraph.cpp
6>dcbufcmn.cpp
6>dcbase.cpp
6>datacmn.cpp
6>ctrlsub.cpp
6>ctrlcmn.cpp
6>cshelp.cpp
6>containr.cpp
6>combocmn.cpp
6>colourcmn.cpp
6>cmndata.cpp
6>cmdproc.cpp
6>clrpickercmn.cpp
6>clipcmn.cpp
6>Generating Code...
9>AboutDlg.cpp
9>stdafx.cpp
9>multidi.cpp
9>.\Src\multidi.cpp(10) : error C2220: warning treated as error - no 'object' file generated
9>.\Src\multidi.cpp(10) : warning C4603: 'STRICT' : macro is not defined or definition is different after precompiled header use
9>        Add macro to precompiled header instead of defining here
9>        .\Src\multidi.cpp(13) : use of precompiled header
9>DIHandler.cpp
6>Compiling...
6>choiccmn.cpp
6>bookctrl.cpp
6>bmpbase.cpp
6>artstd.cpp
9>IniFile.cpp
6>artprov.cpp
6>appcmn.cpp
6>anidecod.cpp
6>Generating Code...
9>Build log was saved at "file://c:\Dolphin\Source\Plugins\Plugin_PadDX9\Win32\Release\BuildLog.htm"
9>Plugin_PadDX9 - 1 error(s), 1 warning(s)
10>------ Rebuild All started: Project: Plugin_DSP_LLE, Configuration: Release Win32 ------
10>Deleting intermediate and output files for project 'Plugin_DSP_LLE', configuration 'Release|Win32'
6>Compiling...
6>accesscmn.cpp
6>vscroll.cpp
6>vlbox.cpp
10>Compiling...
6>treectlg.cpp
10>stdafx.cpp
6>treebkg.cpp
6>toolbkg.cpp
6>tipwin.cpp
6>textdlgg.cpp
6>statusbr.cpp
6>srchctlg.cpp
6>splitter.cpp
6>spinctlg.cpp
6>selstore.cpp
6>scrlwing.cpp
6>renderg.cpp
6>progdlgg.cpp
6>prntdlgg.cpp
6>printps.cpp
6>panelg.cpp
6>numdlgg.cpp
6>Generating Code...
10>Compiling...
10>disassemble.cpp
10>Tools.cpp
10>main.cpp
6>Compiling...
6>logg.cpp
10>Globals.cpp
10>DSoundStream.cpp
6>listbkg.cpp
10>gdsp_registers.cpp
10>gdsp_opcodes.cpp
6>Generating Code...
10>gdsp_memory.cpp
10>gdsp_interpreter.cpp
10>gdsp_interface.cpp
10>gdsp_ext_op.cpp
10>gdsp_aram.cpp
10>RegSettings.cpp
10>RegisterDlg.cpp
10>DisAsmDlg.cpp
6>Compiling...
6>pngwutil.c
10>opcodes.cpp
6>pngwtran.c
10>Generating Code...
6>pngwrite.c
6>pngwio.c
6>pngvcrd.c
6>pngtrans.c
6>pngtest.c
6>pngset.c
6>pngrutil.c
6>pngrtran.c
6>pngrio.c
6>pngread.c
6>pngpread.c
6>pngmem.c
6>pngget.c
6>pnggccrd.c
6>pngerror.c
6>png.c
10>Compiling resources...
6>Generating Code...
10>Microsoft (R) Windows (R) Resource Compiler Version 6.0.5724.0
6>Creating library...
10>Copyright (C) Microsoft Corporation.  All rights reserved.
10>Linking...
10>   Creating library c:\Dolphin\Binary\Win32\Plugins\Plugin_DSP_LLE.lib and object c:\Dolphin\Binary\Win32\Plugins\Plugin_DSP_LLE.exp
10>Build log was saved at "file://c:\Dolphin\Source\Plugins\Plugin_DSP_LLE\Win32\Release\BuildLog.htm"
10>Plugin_DSP_LLE - 0 error(s), 0 warning(s)
11>------ Rebuild All started: Project: Plugin_PadSimple, Configuration: Release Win32 ------
11>Deleting intermediate and output files for project 'Plugin_PadSimple', configuration 'Release|Win32'
11>Compiling...
11>stdafx.cpp
6>Build log was saved at "file://c:\Dolphin\Externals\wxWidgets\build\msw\wxCore28_Win32\Release\BuildLog.htm"
6>wxCore28 - 0 error(s), 0 warning(s)
12>------ Rebuild All started: Project: DebuggerWX, Configuration: Release Win32 ------
12>Deleting intermediate and output files for project 'DebuggerWX', configuration 'Release|Win32'
12>Compiling...
12>BreakpointView.cpp
11>Compiling...
11>AboutDlg.cpp
11>ConfigDlg.cpp
11>Generating Code...
11>Compiling...
11>main.cpp
11>DirectInputBase.cpp
11>Generating Code...
11>Compiling resources...
11>Microsoft (R) Windows (R) Resource Compiler Version 6.0.5724.0
11>Copyright (C) Microsoft Corporation.  All rights reserved.
11>Linking...
11>   Creating library c:\Dolphin\Binary\Win32\plugins\Plugin_PadSimple.lib and object c:\Dolphin\Binary\Win32\plugins\Plugin_PadSimple.exp
11>Build log was saved at "file://c:\Dolphin\Source\Plugins\Plugin_PadSimple\Win32\Release\BuildLog.htm"
11>Plugin_PadSimple - 0 error(s), 0 warning(s)
13>------ Rebuild All started: Project: Plugin_VideoOGL, Configuration: Release Win32 ------
13>Deleting intermediate and output files for project 'Plugin_VideoOGL', configuration 'Release|Win32'
13>Compiling...
13>Globals.cpp
12>RegisterWindow.cpp
12>MemoryWindow.cpp
13>Compiling...
13>XFB.cpp
12>MemoryCheckDlg.cpp
13>Render.cpp
13>main.cpp
13>GLInit.cpp
13>VertexShaderManager.cpp
13>VertexShader.cpp
13>TextureMngr.cpp
13>.\Src\TextureMngr.cpp(19) : error C2220: warning treated as error - no 'object' file generated
13>.\Src\TextureMngr.cpp(19) : warning C4627: '#include <intrin.h>': skipped when looking for precompiled header use
13>        Add directive to 'Globals.h' or rebuild precompiled header
13>PixelShaderManager.cpp
13>.\Src\PixelShaderManager.cpp(18) : error C2471: cannot update program database 'c:\dolphin\source\plugins\plugin_videoogl\win32\release\vc90.pdb'
13>.\Src\PixelShaderManager.cpp(578) : fatal error C1903: unable to recover from previous error(s); stopping compilation
13>PixelShader.cpp
13>.\Src\PixelShader.cpp(18) : error C2471: cannot update program database 'c:\dolphin\source\plugins\plugin_videoogl\win32\release\vc90.pdb'
13>.\Src\PixelShader.cpp(820) : fatal error C1903: unable to recover from previous error(s); stopping compilation
13>VertexLoader_Normal.cpp
13>.\Src\VertexLoader_Normal.cpp(21) : error C2471: cannot update program database 'c:\dolphin\source\plugins\plugin_videoogl\win32\release\vc90.pdb'
13>.\Src\VertexLoader_Normal.cpp(420) : fatal error C1903: unable to recover from previous error(s); stopping compilation
13>VertexLoader.cpp
13>.\Src\VertexLoader.cpp(18) : error C2471: cannot update program database 'c:\dolphin\source\plugins\plugin_videoogl\win32\release\vc90.pdb'
12>LogWindow.cpp
13>.\Src\VertexLoader.cpp(1164) : fatal error C1903: unable to recover from previous error(s); stopping compilation
13>OpcodeDecoding.cpp
13>.\Src\OpcodeDecoding.cpp(27) : error C2471: cannot update program database 'c:\dolphin\source\plugins\plugin_videoogl\win32\release\vc90.pdb'
13>.\Src\OpcodeDecoding.cpp(315) : fatal error C1903: unable to recover from previous error(s); stopping compilation
13>DataReader.cpp
13>.\Src\DataReader.cpp(18) : error C2471: cannot update program database 'c:\dolphin\source\plugins\plugin_videoogl\win32\release\vc90.pdb'
13>.\Src\DataReader.cpp(97) : fatal error C1903: unable to recover from previous error(s); stopping compilation
13>BPStructs.cpp
13>.\Src\BPStructs.cpp(18) : error C2471: cannot update program database 'c:\dolphin\source\plugins\plugin_videoogl\win32\release\vc90.pdb'
13>.\Src\BPStructs.cpp(735) : fatal error C1903: unable to recover from previous error(s); stopping compilation
13>Build log was saved at "file://c:\Dolphin\Source\Plugins\Plugin_VideoOGL\Win32\Release\BuildLog.htm"
13>Plugin_VideoOGL - 15 error(s), 1 warning(s)
14>------ Rebuild All started: Project: Plugin_nJoy_SDL, Configuration: Release Win32 ------
14>Deleting intermediate and output files for project 'Plugin_nJoy_SDL', configuration 'Release|Win32'
14>Compiling...
14>cl : Command line warning D9035 : option 'Wp64' has been deprecated and will be removed in a future release
14>config.cpp
12>JitWindow.cpp
14>ConfigBox.cpp
12>Debugger.cpp
12>CodeWindow.cpp
14>AboutBox.cpp
12>BreakpointWindow.cpp
14>nJoy.cpp
12>BreakPointDlg.cpp
14>Compiling resources...
14>Microsoft (R) Windows (R) Resource Compiler Version 6.0.5724.0
14>Copyright (C) Microsoft Corporation.  All rights reserved.
14>Linking...
14>LINK : fatal error LNK1181: cannot open input file '..\..\..\externals\wxwidgets\build\msw\wxbase28_win32\release\wxbase28.lib'
14>Build log was saved at "file://c:\Dolphin\Source\Plugins\Plugin_nJoy_SDL\Win32\Release\BuildLog.htm"
14>Plugin_nJoy_SDL - 1 error(s), 1 warning(s)
15>------ Rebuild All started: Project: Plugin_VideoDX9, Configuration: Release Win32 ------
15>Deleting intermediate and output files for project 'Plugin_VideoDX9', configuration 'Release|Win32'
15>Compiling...
15>stdafx.cpp
12>RegisterView.cpp
15>Compiling...
15>Utils.cpp
12>MemoryView.cpp
15>main.cpp
15>Globals.cpp
15>DlgSettings.cpp
12>CodeView.cpp
15>EmuWindow.cpp
15>D3DUtil.cpp
15>D3DTexture.cpp
15>D3DShader.cpp
15>D3DPostprocess.cpp
15>D3DBase.cpp
12>Generating Code...
15>VertexShader.cpp
15>TransformEngine.cpp
15>TextureCache.cpp
15>ShaderManager.cpp
15>Render.cpp
12>Compiling...
12>toolbar_play.c
12>toolbar_pause.c
12>toolbar_delete.c
12>toolbar_add_memorycheck.c
12>toolbar_add_breakpoint.c
12>Generating Code...
15>PixelShader.cpp
12>Creating library...
15>IndexGenerator.cpp
15>XFStructs.cpp
12>rpcrt4.lib(RPCRT4.dll) : warning LNK4006: __NULL_IMPORT_DESCRIPTOR already defined in comctl32.lib(COMCTL32.dll); second definition ignored
12>rpcrt4.lib(RPCRT4.dll) : warning LNK4221: no public symbols found; archive member will be inaccessible
12>Debugger.obj : warning LNK4221: no public symbols found; archive member will be inaccessible
12>toolbar_play.obj : warning LNK4221: no public symbols found; archive member will be inaccessible
12>toolbar_pause.obj : warning LNK4221: no public symbols found; archive member will be inaccessible
12>toolbar_delete.obj : warning LNK4221: no public symbols found; archive member will be inaccessible
12>toolbar_add_memorycheck.obj : warning LNK4221: no public symbols found; archive member will be inaccessible
12>toolbar_add_breakpoint.obj : warning LNK4221: no public symbols found; archive member will be inaccessible
15>VertexLoader_Normal.cpp
15>VertexLoader.cpp
12>Build log was saved at "file://c:\Dolphin\Source\Core\DebuggerWX\Win32\Release\BuildLog.htm"
12>DebuggerWX - 0 error(s), 8 warning(s)
15>Compiling...
15>VertexHandler.cpp
16>------ Rebuild All started: Project: DolphinWX, Configuration: Release Win32 ------
16>Deleting intermediate and output files for project 'DolphinWX', configuration 'Release|Win32'
16>Performing Pre-Build Event...
15>OpcodeDecoding.cpp
15>DecodedVArray.cpp
15>DataReader.cpp
15>CPStructs.cpp
15>BPStructs.cpp
15>Thread.cpp
15>TabControl.cpp
15>File.cpp
15>DialogManager.cpp
15>ChunkFile.cpp
15>Compiling...
15>ShellUtil.cpp
16>SubWCRev: 'C:\Dolphin\Source\'
16>Last committed at revision 285
16>Updated to revision 285
16>Local modifications found
16>Compiling...
16>main.cpp
15>Compiling...
15>PropertySheet.cpp
15>Compiling...
15>Misc.cpp
15>Compiling resources...
15>Microsoft (R) Windows (R) Resource Compiler Version 6.0.5724.0
15>Copyright (C) Microsoft Corporation.  All rights reserved.
15>Linking...
15>   Creating library c:\Dolphin\Binary\Win32\Plugins\Plugin_VideoDX9.lib and object c:\Dolphin\Binary\Win32\Plugins\Plugin_VideoDX9.exp
15>Generating code
16>PluginManager.cpp
16>ISOFile.cpp
15>Finished generating code
16>FileSearch.cpp
15>Build log was saved at "file://c:\Dolphin\Source\Plugins\Plugin_VideoDX9\Win32\Release\BuildLog.htm"
15>Plugin_VideoDX9 - 0 error(s), 0 warning(s)
17>------ Rebuild All started: Project: Plugin_DSP_HLE, Configuration: Release Win32 ------
17>Deleting intermediate and output files for project 'Plugin_DSP_HLE', configuration 'Release|Win32'
17>Compiling...
17>cl : Command line warning D9035 : option 'Wp64' has been deprecated and will be removed in a future release
17>stdafx.cpp
16>Config.cpp
16>BootManager.cpp
17>Compiling...
17>cl : Command line warning D9035 : option 'Wp64' has been deprecated and will be removed in a future release
17>main.cpp
16>PluginOptions.cpp
17>MailHandler.cpp
17>Globals.cpp
17>DSPHandler.cpp
17>Config.cpp
17>ConfigDlg.cpp
17>AboutDlg.cpp
17>UCodes.cpp
17>UCode_Zelda.cpp
17>UCode_ROM.cpp
17>UCode_Jac.cpp
17>UCode_InitAudioSystem.cpp
16>MemcardManager.cpp
17>UCode_CARD.cpp
17>Mixer.cpp
17>DSoundStream.cpp
17>Generating Code...
17>Compiling...
17>cl : Command line warning D9035 : option 'Wp64' has been deprecated and will be removed in a future release
17>UCode_AX.cpp
16>Globals.cpp
17>Compiling resources...
17>Microsoft (R) Windows (R) Resource Compiler Version 6.0.5724.0
17>Copyright (C) Microsoft Corporation.  All rights reserved.
17>Linking...
17>   Creating library Win32\Release/DSP_HLE.lib and object Win32\Release/DSP_HLE.exp
17>Build log was saved at "file://c:\Dolphin\Source\Plugins\Plugin_DSP_HLE\Win32\Release\BuildLog.htm"
17>Plugin_DSP_HLE - 0 error(s), 3 warning(s)
16>GameListCtrl.cpp
16>Frame.cpp
16>Generating Code...
16>Compiling...
16>stdafx.cpp
16>Compiling...
16>GCMemcard.cpp
16>Linking...
16>LINK : fatal error LNK1181: cannot open input file '..\..\..\externals\wxwidgets\build\msw\wxbase28_win32\release\wxbase28.lib'
16>Build log was saved at "file://c:\Dolphin\Source\Core\DolphinWX\Win32\Release\BuildLog.htm"
16>DolphinWX - 1 error(s), 0 warning(s)
========== Rebuild All: 12 succeeded, 5 failed, 0 skipped ==========
__________________

| Xtemulation Forums | Dolphin SVN Builds |
| XTemulation Wiki | PCSX2 SVN Builds |

Download the free Xtemulation Toolbar
If you like Xtemulation, please Digg Us
Xtreme2damax is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


All times are GMT. The time now is 05:33.

© 2006 - 2008 Emu Forums | About Emu Forums | Legal | A member of the Crowdgather Forum Community


Powered by vBulletin® Version 3.7.6
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.2.0 RC5