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Old January 27th, 2009   #361 (permalink)
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F-JAY69 and nosound.97
Thanks guys, I am very grateful for the help! :-)
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Old January 28th, 2009   #362 (permalink)
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Quote:
Originally Posted by Mad_ View Post
hi im new to this but i have experience in programming with java and C++.
first of all i want to know how to get the uncompiled SVN releases (where to download them) and how to get them into my Visual Studio 2008 and how this system of newer versions works . First thing i wanna do is simply compile an existing version.

thx!
Check this.
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Old January 28th, 2009   #363 (permalink)
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has readed everything the dolphin team in this dolphin forum to fix the problems in gc or wii games??? how knows the dolphin devs to fix everything??really works make threads about games brokens or any status hit all details in this forums for devs?i need know this..thanks
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Old January 31st, 2009   #364 (permalink)
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Friends, I need help. I apologize for being a simple question but can not solve.
I can compile the emulator for x86 platform, ok.
I would like to compile for x64 platform.
Following the steps in the explanation on "How to Build Dolphin in Windows," then explain the following:

"change the directory list to executables and add your direct X SDK folder to the list (default is C:\Program Files\Microsoft DirectX SDK (August 2008)\Utilities\bin\->x86 or x64<-) "

But this directory does not exist in Microsoft DirectX SDK I installed.
Look at pictures.
My question: I must be using a 64bit operating system? Or there is a version of Microsoft DirectX SDK specific so I can compile for x64?
I apologize if the explanation is too long and my English very bad.
Thank you very much.
I use Windows Vista 32 SP1.



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Old January 31st, 2009   #365 (permalink)
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IIRC, you can't compile in x64 with Visual C++ express, is it the one you are using ?
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Last edited by sl1nk3; January 31st, 2009 at 20:45..
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Old January 31st, 2009   #366 (permalink)
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I am using Microsoft C++ 9.0 Express Edition.
Must be another version?
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Old January 31st, 2009   #367 (permalink)
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Quote:
Originally Posted by leo2222 View Post
I am using Microsoft C++ 9.0 Express Edition.
Must be another version?
You must own Visual Studio 2008 Professional Edition or something like it.
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Old January 31st, 2009   #368 (permalink)
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sl1nk3

Thanks guys! :-)
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Old January 31st, 2009   #369 (permalink)
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You can also get Visual Studio 2008 at Microsoft's Official Web-site.
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Old February 1st, 2009   #370 (permalink)
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In latest revisions Visual Studio 2008 skips something (1 skipped) and I guess it is Dolphin event pad. Why?
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Old February 2nd, 2009   #371 (permalink)
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Weird bug which just started happening in 1965 svn:

When I click on properties>edit config and enter an action replay code, close the .ini file.

The code doesn't appear there. If you open the .ini file manually the code disappears...

Also, I tried manually opening the .ini file and entering the code. Once you start dolphin the code is no longer there. It deletes the name of the code and the code itself.

It's a strange bug... and I couldn't find a fix...
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Old February 2nd, 2009   #372 (permalink)
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Have you tried pressing File->Save when you entered code?
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Old February 2nd, 2009   #373 (permalink)
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Yes. It saves, but once it's reopened in Dolphin it disappears.
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Old February 2nd, 2009   #374 (permalink)
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How do you write code? it should be like this:

Code:
$"name of code"
"code"
without " " of course
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Old February 2nd, 2009   #375 (permalink)
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yep, exactly like that. I get the same disappearing result if I just write the name too... (without the code)
something must have triggered this bug, since I was using AR codes fine last week :P
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Old February 2nd, 2009   #376 (permalink)
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Did you use an original AR code, and didn't convert it to raw format using gcncrypt?
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Old February 2nd, 2009   #377 (permalink)
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He said that he was using it fine earlier. I don't really know what can help him.
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Old February 4th, 2009   #378 (permalink)
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Sorry for double posting
but We need to fix the wiimote sound
so that we can hear sound out of the wiimote
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Old February 4th, 2009   #379 (permalink)
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I used Microsoft Visual Studio 2008 Pro C + + and have the error I can not compillation I looked I can not



1>------ Rebuild All started: Project: Common, Configuration: Release x64 ------
1>Deleting intermediate and output files for project 'Common', configuration 'Release|x64'
2>------ Rebuild All started: Project: wxCore28, Configuration: Release x64 ------
3>------ Rebuild All started: Project: wxBase28, Configuration: Release x64 ------
4>------ Rebuild All started: Project: wxAdv28, Configuration: Release x64 ------
2>Deleting intermediate and output files for project 'wxCore28', configuration 'Release|x64'
4>Deleting intermediate and output files for project 'wxAdv28', configuration 'Release|x64'
3>Deleting intermediate and output files for project 'wxBase28', configuration 'Release|x64'
4>Creating ..\..\lib\vc_lib\msw\wx\msw\rcdefs.h
1>Performing Pre-Build Event...
4>genrcdefs.h
3>wxBase28 : error PRJ0008 : Could not delete file 'c:\Users\Ichigo\Desktop\dolphin\Externals\wxWidge ts\lib\vc_lib\msw\wx\msw\rcdefs.h'.
3>Make sure that the file is not open by another process and is not write-protected.
3>wxBase28 - 1 error(s), 0 warning(s)
2>wxCore28 : error PRJ0008 : Could not delete file 'c:\Users\Ichigo\Desktop\dolphin\Externals\wxWidge ts\lib\vc_lib\msw\wx\msw\rcdefs.h'.
2>Make sure that the file is not open by another process and is not write-protected.
2>wxCore28 - 1 error(s), 0 warning(s)
4>Creating ..\..\lib\vc_lib\msw\wx\setup.h
5>------ Rebuild All started: Project: Bochs_disasm, Configuration: Release x64 ------
5>Deleting intermediate and output files for project 'Bochs_disasm', configuration 'Release|x64'
5>Compiling...
4> 1 file(s) copied.
6>------ Rebuild All started: Project: zlib, Configuration: Release x64 ------
6>Deleting intermediate and output files for project 'zlib', configuration 'Release|x64'
4>Compiling...
6>Compiling...
5>stdafx.cpp
1>SubWCRev: 'C:\Users\Ichigo\Desktop\dolphin\Source'
1>Last committed at revision 2114
1>Updated to revision 2114
4>dummy.cpp
6>adler32.c
1>Compiling...
1>stdafx.cpp
6>zutil.c
6>uncompr.c
6>trees.c
5>Compiling...
5>dis_decode.cpp
6>inftrees.c
6>inflate.c
5>syntax.cpp
1>Compiling...
1>DynamicLibrary.cpp
6>inffast.c
6>infback.c
5>resolve.cpp
1>x64Emitter.cpp
5>PowerPCDisasm.cpp
6>gzio.c
5>dis_groups.cpp
6>deflate.c
5>Generating Code...
1>x64Analyzer.cpp
1>WaveFile.cpp
1>Timer.cpp
6>crc32.c
6>compress.c
6>Generating Code...
1>Thunk.cpp
6>Creating library...
6>Build log was saved at "file://c:\Users\Ichigo\Desktop\dolphin\Externals\zlib\x64 \Release\BuildLog.htm"
6>zlib - 0 error(s), 0 warning(s)
5>Creating library...
1>Thread.cpp
1>StringUtil.cpp
5>Build log was saved at "file://c:\Users\Ichigo\Desktop\dolphin\Externals\Bochs_di sasm\x64\Release\BuildLog.htm"
5>Bochs_disasm - 0 error(s), 0 warning(s)
7>------ Rebuild All started: Project: LZO, Configuration: Release x64 ------
7>Deleting intermediate and output files for project 'LZO', configuration 'Release|x64'
7>Compiling...
1>MsgHandler.cpp
7>minilzo.c
4>Compiling...
1>MemoryUtil.cpp
4>animatecmn.cpp
7>Creating library...
1>MemArena.cpp
1>MathUtil.cpp
1>MappedFile.cpp
4>wizard.cpp
7>Build log was saved at "file://c:\Users\Ichigo\Desktop\dolphin\Externals\LZO\x64\ Release\BuildLog.htm"
7>LZO - 0 error(s), 0 warning(s)
4>tipdlg.cpp
1>IniFile.cpp
4>splash.cpp
4>sashwin.cpp
4>propdlg.cpp
1>Hash.cpp
1>FileUtil.cpp
4>odcombo.cpp
4>laywin.cpp
4>hyperlink.cpp
4>helpext.cpp
4>gridsel.cpp
4>gridctrl.cpp
1>FileSearch.cpp
4>grid.cpp
1>ExtendedTrace.cpp
4>datectlg.cpp
1>DriveUtil.cpp
4>datavgen.cpp
1>CPUDetect.cpp
4>calctrl.cpp
4>bmpcboxg.cpp
1>Generating Code...
4>animateg.cpp
4>aboutdlgg.cpp
4>taskbar.cpp
4>Generating Code...
1>Compiling...
1>ConsoleWindow.cpp
1>ChunkFile.cpp
1>ABI.cpp
1>PluginWiimote.cpp
1>PluginVideo.cpp
1>PluginPAD.cpp
1>PluginDSP.cpp
1>Plugin.cpp
1>Generating Code...
4>Compiling...
4>sound.cpp
4>joystick.cpp
4>datectrl.cpp
1>Creating library...
4>aboutdlg.cpp
4>taskbarcmn.cpp
4>datavcmn.cpp
1>Build log was saved at "file://c:\Users\Ichigo\Desktop\dolphin\Source\Core\Common \x64\Release\BuildLog.htm"
1>Common - 0 error(s), 0 warning(s)
4>Generating Code...
8>------ Rebuild All started: Project: DiscIO, Configuration: Release x64 ------
9>------ Rebuild All started: Project: VideoCommon, Configuration: Release x64 ------
8>Deleting intermediate and output files for project 'DiscIO', configuration 'Release|x64'
10>------ Rebuild All started: Project: Plugin_DSP_LLE, Configuration: Release x64 ------
9>Deleting intermediate and output files for project 'VideoCommon', configuration 'Release|x64'
10>Deleting intermediate and output files for project 'Plugin_DSP_LLE', configuration 'Release|x64'
4>Creating library...
8>Compiling...
9>Compiling...
10>Compiling...
10>stdafx.cpp
8>stdafx.cpp
9>PixelShaderGen.cpp
9>VertexShaderManager.cpp
9>TextureDecoder.cpp
9>.\Src\TextureDecoder.cpp(263) : warning C4309: 'argument' : truncation of constant value
9>OpcodeDecoding.cpp
9>NativeVertexWriter.cpp
9>memcpy_amd.cpp
10>Compiling...
9>Fifo.cpp
10>disassemble.cpp
10>Tools.cpp
10>main.cpp
9>VertexLoader_TextCoord.cpp
10>Globals.cpp
10>DSoundStream.cpp
10>HLE_Helper.cpp
10>HLE_Functions.cpp
10>Mixer.cpp
9>VertexLoader_Position.cpp
10>ReadPBs.cpp
10>Logging.cpp
10>AXTask.cpp
10>gdsp_registers.cpp
10>gdsp_opcodes.cpp
9>VertexLoader_Normal.cpp
10>gdsp_memory.cpp
10>gdsp_interpreter.cpp
10>gdsp_interface.cpp
10>gdsp_ext_op.cpp
10>gdsp_aram.cpp
10>RegSettings.cpp
10>RegisterDlg.cpp
10>Generating Code...
9>VertexLoader_Color.cpp
9>VertexLoader.cpp
9>VideoState.cpp
9>Statistics.cpp
9>Profiler.cpp
9>LookUpTables.cpp
9>IndexGenerator.cpp
9>ImageWrite.cpp
10>Compiling...
10>DisAsmDlg.cpp
9>PixelShaderManager.cpp
10>opcodes.cpp
10>Generating Code...
9>XFMemory.cpp
10>Compiling resources...
9>Compiling...
9>CPMemory.cpp
10>Microsoft (R) Windows (R) Resource Compiler Version 6.0.5724.0
10>Copyright (C) Microsoft Corporation. All rights reserved.
10>Linking...
9>BPMemory.cpp
9>VertexShaderGen.cpp
10> Creating library c:\Users\Ichigo\Desktop\dolphin\Binary\x64\Plugins \Plugin_DSP_LLE.lib and object c:\Users\Ichigo\Desktop\dolphin\Binary\x64\Plugins \Plugin_DSP_LLE.exp
8>Compiling...
9>Compiling...
8>FileBlob.cpp
9>XFBConvert.cpp
4>Build log was saved at "file://c:\Users\Ichigo\Desktop\dolphin\Externals\wxWidget s\build\msw\wxAdv28_x64\Release\BuildLog.htm"
4>wxAdv28 - 0 error(s), 0 warning(s)
11>------ Rebuild All started: Project: InputCommon, Configuration: Release x64 ------
11>Deleting intermediate and output files for project 'InputCommon', configuration 'Release|x64'
11>Compiling...
11>EventHandler.cpp
8>DriveBlob.cpp
9>Creating library...
10>Build log was saved at "file://c:\Users\Ichigo\Desktop\dolphin\Source\Plugins\Plu gin_DSP_LLE\x64\Release\BuildLog.htm"
10>Plugin_DSP_LLE - 0 error(s), 0 warning(s)
12>------ Rebuild All started: Project: Plugin_nJoy_SDL, Configuration: Release x64 ------
12>Deleting intermediate and output files for project 'Plugin_nJoy_SDL', configuration 'Release|x64'
12>Compiling...
12>Config.cpp
9>Build log was saved at "file://c:\Users\Ichigo\Desktop\dolphin\Source\Core\VideoC ommon\x64\Release\BuildLog.htm"
9>VideoCommon - 0 error(s), 1 warning(s)
8>CompressedBlob.cpp
13>------ Rebuild All started: Project: Plugin_PadSimple, Configuration: Release x64 ------
13>Deleting intermediate and output files for project 'Plugin_PadSimple', configuration 'Release|x64'
13>Compiling...
13>stdafx.cpp
8>VolumeDirectory.cpp
8>Generating Code...
13>Compiling...
13>ConfigDlg.cpp
8>Compiling...
8>aes_cbc.c
8>aes_core.c
8>Generating Code...
8>Compiling...
8>FileHandlerARC.cpp
8>BannerLoaderWii.cpp
8>BannerLoaderGC.cpp
13>Compiling...
13>PadSimple.cpp
8>BannerLoader.cpp
11>InputCommon.cpp
8>FileSystemGCWii.cpp
11>Creating library...
8>Filesystem.cpp
12>ConfigJoypad.cpp
11>Build log was saved at "file://c:\Users\Ichigo\Desktop\dolphin\Source\Core\InputC ommon\x64\Release\BuildLog.htm"
11>InputCommon - 0 error(s), 0 warning(s)
8>Blob.cpp
14>------ Rebuild All started: Project: Plugin_DSP_HLE, Configuration: Release x64 ------
14>Deleting intermediate and output files for project 'Plugin_DSP_HLE', configuration 'Release|x64'
13>DirectInputBase.cpp
14>Compiling...
13>Generating Code...
13>Linking...
14>stdafx.cpp
8>VolumeWiiCrypted.cpp
13>LINK : fatal error LNK1181: cannot open input file '..\..\..\externals\wxwidgets\build\msw\wxcore28_x 64\release\wxcore28.lib'
13>Build log was saved at "file://c:\Users\Ichigo\Desktop\dolphin\Source\Plugins\Plu gin_PadSimple\x64\Release\BuildLog.htm"
13>Plugin_PadSimple - 1 error(s), 0 warning(s)
15>------ Rebuild All started: Project: Plugin_VideGL, Configuration: Release x64 ------
15>Deleting intermediate and output files for project 'Plugin_VideGL', configuration 'Release|x64'
8>VolumeGC.cpp
15>Compiling...
15>stdafx.cpp
8>VolumeCreator.cpp
14>Compiling...
14>AOSoundStream.cpp
14>main.cpp
8>Generating Code...
12>ConfigBox.cpp
8>Creating library...
8>Build log was saved at "file://c:\Users\Ichigo\Desktop\dolphin\Source\Core\DiscIO \x64\Release\BuildLog.htm"
8>DiscIO - 0 error(s), 0 warning(s)
16>------ Rebuild All started: Project: Core, Configuration: Release x64 ------
16>Deleting intermediate and output files for project 'Core', configuration 'Release|x64'
16>Compiling...
16>stdafx.cpp
16>Compiling...
15>Compiling...
15>XFB.cpp
16>HLE.cpp
16>VolumeHandler.cpp
15>TextureConverter.cpp
16>Tracer.cpp
12>ConfigAdvanced.cpp
16>State.cpp
15>TextureConversionShader.cpp
15>Render.cpp
16>PluginManager.cpp
16>PatchEngine.cpp
16>MemTools.cpp
12>AboutBox.cpp
16>LogManager.cpp
14>MailHandler.cpp
16>CoreTiming.cpp
14>Globals.cpp
14>DSPHandler.cpp
14>Config.cpp
16>CoreParameter.cpp
14>File.cpp
16>Core.cpp
12>XInput.cpp
15>.\Src\Render.cpp(290) : warning C4390: ';' : empty controlled statement found; is this the intent?
16>Console.cpp
15>.\Src\Render.cpp(327) : warning C4390: ';' : empty controlled statement found; is this the intent?
15>main.cpp
16>ConfigManager.cpp
14>PBView.cpp
16>SDInterface.cpp
16>WiiMote_HID_Attr.cpp
14>Mails.cpp
12>Rumble.cpp
16>WII_IPC_HLE_WiiMote.cpp
15>GLUtil.cpp
16>WII_IPC_HLE_Device_usb.cpp
15>Globals.cpp
15>Config.cpp
16>WII_IPC_HLE_Device_sdio_slot0.cpp
15>rasterfont.cpp
14>Logging.cpp
15>Debugger.cpp
12>nJoy.cpp
16>WII_IPC_HLE_Device_net.cpp
16>.\Src\IPC_HLE\WII_IPC_HLE_Device_net.cpp(213) : warning C4065: switch statement contains 'default' but no 'case' labels
16>.\Src\IPC_HLE\WII_IPC_HLE_Device_net.cpp(288) : warning C4065: switch statement contains 'default' but no 'case' labels
16>WII_IPC_HLE_Device_fs.cpp
15>.\Src\Debugger\Debugger.cpp(125) : warning C4800: 'int' : forcing value to bool 'true' or 'false' (performance warning)
15>.\Src\Debugger\Debugger.cpp(126) : warning C4800: 'int' : forcing value to bool 'true' or 'false' (performance warning)
15>.\Src\Debugger\Debugger.cpp(127) : warning C4800: 'int' : forcing value to bool 'true' or 'false' (performance warning)
15>.\Src\Debugger\Debugger.cpp(128) : warning C4800: 'int' : forcing value to bool 'true' or 'false' (performance warning)
15>VertexShaderCache.cpp
16>Generating Code...
15>TextureMngr.cpp
12>.\Src\nJoy.cpp(340) : warning C4267: 'return' : conversion from 'size_t' to 'int', possible loss of data
12>.\Src\nJoy.cpp(354) : warning C4267: 'return' : conversion from 'size_t' to 'int', possible loss of data
14>Debugger.cpp
15>PixelShaderCache.cpp
12>Linking...
12>LINK : fatal error LNK1181: cannot open input file '..\..\..\externals\wxwidgets\build\msw\wxcore28_x 64\release\wxcore28.lib'
12>Build log was saved at "file://c:\Users\Ichigo\Desktop\dolphin\Source\Plugins\Plu gin_nJoy_SDL\x64\Release\BuildLog.htm"
12>Plugin_nJoy_SDL - 1 error(s), 2 warning(s)
17>------ Rebuild All started: Project: Plugin_Wiimote, Configuration: Release x64 ------
17>Deleting intermediate and output files for project 'Plugin_Wiimote', configuration 'Release|x64'
17>Compiling...
17>Logging.cpp
15>XFStructs.cpp
15>VertexManager.cpp
14>Blocks.cpp
15>VertexLoaderManager.cpp
16>Compiling...
16>WII_IPC_HLE_Device_FileIO.cpp
15>NativeVertexFormat.cpp
16>WII_IPC_HLE_Device_DI.cpp
15>BPStructs.cpp
17>main.cpp
16>WII_IPC_HLE.cpp
15>.\Src\BPStructs.cpp(329) : warning C4390: ';' : empty controlled statement found; is this the intent?
15>Compiling...
15>Win32.cpp
14>ConfigDlg.cpp
16>ARDecrypt.cpp
16>ActionReplay.cpp
16>ElfReader.cpp
14>UCode_AXWii.cpp
16>Boot_ELF.cpp
16>Boot_DOL.cpp
16>Boot_BIOSEmu.cpp
14>UCodes.cpp
16>Boot.cpp
14>UCode_Zelda.cpp
17>ConfigRecording.cpp
16>PPCDebugInterface.cpp
16>Dump.cpp
16>Debugger_SymbolMap.cpp
14>UCode_ROM.cpp
16>Debugger_BreakPoints.cpp
14>UCode_Jac.cpp
15>ConfigDlg.cpp
14>UCode_InitAudioSystem.cpp
16>JitRegCache.cpp
14>UCode_CARD.cpp
14>Generating Code...
17>ConfigDlg.cpp
16>JitCache.cpp
16>JitBackpatch.cpp
16>JitAsm.cpp
16>Jit_Util.cpp
15>Linking...
15>LINK : fatal error LNK1181: cannot open input file '..\..\..\externals\wxwidgets\build\msw\wxcore28_x 64\release\wxcore28.lib'
15>Build log was saved at "file://c:\Users\Ichigo\Desktop\dolphin\Source\Plugins\Plu gin_VideGL\x64\Release\BuildLog.htm"
15>Plugin_VideGL - 1 error(s), 7 warning(s)
17>Config.cpp
16>Jit_SystemRegisters.cpp
17>wiimote_real.cpp
16>Generating Code...
18>------ Rebuild All started: Project: Plugin_VideoDX9, Configuration: Release x64 ------
18>Deleting intermediate and output files for project 'Plugin_VideoDX9', configuration 'Release|x64'
14>Compiling...
14>Mixer.cpp
18>Compiling...
18>stdafx.cpp
16>Compiling...
16>Jit_Paired.cpp
16>Jit_LoadStorePaired.cpp
17>ReadWiimote.cpp
16>Jit_LoadStoreFloating.cpp
18>Compiling...
18>Utils.cpp
16>Jit_LoadStore.cpp
18>main.cpp
16>Jit_Integer.cpp
16>Jit_FloatingPoint.cpp
14>DSoundStream.cpp
17>FillReport.cpp
16>Jit_Branch.cpp
16>Jit.cpp
18>Config.cpp
16>Interpreter_SystemRegisters.cpp
14>Generating Code...
14>Compiling...
18>DlgSettings.cpp
14>UCode_AX.cpp
17>Encryption.cpp
16>Interpreter_Paired.cpp
18>D3DUtil.cpp
16>Interpreter_LoadStorePaired.cpp
17>EmuSubroutines.cpp
18>D3DTexture.cpp
16>Interpreter_LoadStore.cpp
18>D3DShader.cpp
18>D3DPostprocess.cpp
16>Interpreter_Integer.cpp
17>EmuMain.cpp
18>D3DBase.cpp
16>Interpreter_FloatingPoint.cpp
18>VertexShaderCache.cpp
17>EmuDefinitions.cpp
16>Interpreter_Branch.cpp
18>VertexShader.cpp
18>TextureCache.cpp
16>Interpreter.cpp
17>DataReports.cpp
18>Render.cpp
16>SymbolDB.cpp
16>SignatureDB.cpp
18>PixelShaderCache.cpp
16>Profiler.cpp
17>Linking...
17>LINK : fatal error LNK1181: cannot open input file '..\..\..\externals\wxwidgets\build\msw\wxcore28_x 64\release\wxcore28.lib'
17>Build log was saved at "file://c:\Users\Ichigo\Desktop\dolphin\Source\Plugins\Plu gin_Wiimote\x64\Release\BuildLog.htm"
17>Plugin_Wiimote - 1 error(s), 0 warning(s)
18>PixelShader.cpp
18>XFStructs.cpp
16>PPCTables.cpp
19>------ Rebuild All started: Project: Plugin_nJoy_SDL_Test, Configuration: Release x64 ------
19>Deleting intermediate and output files for project 'Plugin_nJoy_SDL_Test', configuration 'Release|x64'
19>Compiling...
19>nJoy.cpp
18>VertexManager.cpp
16>Generating Code...
18>VertexLoaderManager.cpp
18>VertexLoader_Normal.cpp
18>VertexLoader.cpp
18>Compiling...
18>TransformEngine.cpp
14>Linking...
14>LINK : fatal error LNK1181: cannot open input file '..\..\..\externals\wxwidgets\build\msw\wxcore28_x 64\release\wxcore28.lib'
14>Build log was saved at "file://c:\Users\Ichigo\Desktop\dolphin\Source\Plugins\Plu gin_DSP_HLE\x64\Release\BuildLog.htm"
14>Plugin_DSP_HLE - 1 error(s), 0 warning(s)
18>NativeVertexFormat.cpp
16>Compiling...
16>PPCAnalyst.cpp
18>DecodedVArray.cpp
18>CPStructs.cpp
16>PowerPC.cpp
18>BPStructs.cpp
20>------ Skipped Rebuild All: Project: Plugin_PadSimpleEvnt, Configuration: Release x64 ------
20>Project not selected to build for this solution configuration
18>Thread.cpp
18>TabControl.cpp
16>WII_IPC.cpp
18>File.cpp
19>ConfigBox.cpp
18>EmuWindow.cpp
16>WII_IOB.cpp
18>DialogManager.cpp
16>PeripheralInterface.cpp
18>Compiling...
18>ShellUtil.cpp
16>VideoInterface.cpp
18>Compiling...
18>PropertySheet.cpp
16>GPFifo.cpp
18>Compiling...
18>Misc.cpp
18>Compiling resources...
18>Microsoft (R) Windows (R) Resource Compiler Version 6.0.5724.0
18>Copyright (C) Microsoft Corporation. All rights reserved.
18>Linking...
19>AboutBox.cpp
16>DVDInterface.cpp
18> Creating library c:\Users\Ichigo\Desktop\dolphin\Binary\x64\Plugins \Plugin_VideoDX9.lib and object c:\Users\Ichigo\Desktop\dolphin\Binary\x64\Plugins \Plugin_VideoDX9.exp
18>Generating code
16>DSP.cpp
16>CommandProcessor.cpp
16>StreamADPCM.cpp
16>AudioInterface.cpp
19>Linking...
19>LINK : fatal error LNK1181: cannot open input file '..\..\..\externals\wxwidgets\build\msw\wxcore28_x 64\release\wxcore28.lib'
16>PixelEngine.cpp
19>Build log was saved at "file://c:\Users\Ichigo\Desktop\dolphin\Source\Plugins\Plu gin_nJoy_Testing\x64\Release\BuildLog.htm"
19>Plugin_nJoy_SDL_Test - 1 error(s), 0 warning(s)
18>Finished generating code
16>MemoryInterface.cpp
18>Build log was saved at "file://c:\Users\Ichigo\Desktop\dolphin\Source\Plugins\Plu gin_VideoDX9\x64\Release\BuildLog.htm"
18>Plugin_VideoDX9 - 0 error(s), 0 warning(s)
16>SI_DeviceGCController.cpp
16>SI_DeviceGBA.cpp
16>SI_Device.cpp
16>SI_Channel.cpp
16>SI.cpp
16>EXI_DeviceMic.cpp
16>Generating Code...
16>Compiling...
16>EXI_DeviceMemoryCard.cpp
16>EXI_DeviceIPL.cpp
16>EXI_DeviceEthernet.cpp
16>EXI_DeviceAD16.cpp
16>EXI_Device.cpp
16>EXI_Channel.cpp
16>EXI.cpp
16>SystemTimers.cpp
16>MemmapFunctions.cpp
16>Memmap.cpp
16>HW.cpp
16>CPUCompare.cpp
16>CPU.cpp
16>HLE_OS.cpp
16>HLE_Misc.cpp
16>Generating Code...
16>Creating library...
16>SI.obj : warning LNK4006: "class CSIChannel * SerialInterface::g_Channel" (?g_Channel@SerialInterface@@3PEAVCSIChannel@@EA) already defined in SI_Channel.obj; second definition ignored
16>SI.obj : warning LNK4006: "void __cdecl SerialInterface::Init(void)" (?Init@SerialInterface@@YAXXZ) already defined in SI_Channel.obj; second definition ignored
16>SI.obj : warning LNK4006: "void __cdecl SerialInterface::Shutdown(void)" (?Shutdown@SerialInterface@@YAXXZ) already defined in SI_Channel.obj; second definition ignored
16>SI.obj : warning LNK4006: "void __cdecl SerialInterface::Read32(unsigned int &,unsigned int)" (?Read32@SerialInterface@@YAXAEAII@Z) already defined in SI_Channel.obj; second definition ignored
16>SI.obj : warning LNK4006: "void __cdecl SerialInterface::Write32(unsigned int,unsigned int)" (?Write32@SerialInterface@@YAXII@Z) already defined in SI_Channel.obj; second definition ignored
16>SI.obj : warning LNK4006: "void __cdecl SerialInterface::UpdateInterrupts(void)" (?UpdateInterrupts@SerialInterface@@YAXXZ) already defined in SI_Channel.obj; second definition ignored
16>SI.obj : warning LNK4006: "void __cdecl SerialInterface::UpdateDevices(void)" (?UpdateDevices@SerialInterface@@YAXXZ) already defined in SI_Channel.obj; second definition ignored
16>SI.obj : warning LNK4006: "void __cdecl SerialInterface::RunSIBuffer(void)" (?RunSIBuffer@SerialInterface@@YAXXZ) already defined in SI_Channel.obj; second definition ignored
16>SI.obj : warning LNK4006: "void __cdecl SerialInterface:oState(class PointerWrap &)" (?DoState@SerialInterface@@YAXAEAVPointerWrap@@@Z) already defined in SI_Channel.obj; second definition ignored
16>Build log was saved at "file://c:\Users\Ichigo\Desktop\dolphin\Source\Core\Core\x 64\Release\BuildLog.htm"
16>Core - 0 error(s), 11 warning(s)
21>------ Rebuild All started: Project: DebuggerWX, Configuration: Release x64 ------
21>Deleting intermediate and output files for project 'DebuggerWX', configuration 'Release|x64'
21>Compiling...
21>BreakpointView.cpp
21>RegisterWindow.cpp
21>MemoryWindow.cpp
21>MemoryCheckDlg.cpp
21>LogWindow.cpp
21>JitWindow.cpp
21>CodeWindowSJP.cpp
21>BreakpointWindow.cpp
21>BreakPointDlg.cpp
21>RegisterView.cpp
21>MemoryView.cpp
21>CodeView.cpp
21>Generating Code...
21>Compiling...
21>CodeWindow.cpp
21>Creating library...
21>Build log was saved at "file://c:\Users\Ichigo\Desktop\dolphin\Source\Core\Debugg erWX\x64\Release\BuildLog.htm"
21>DebuggerWX - 0 error(s), 0 warning(s)
22>------ Rebuild All started: Project: DolphinWX, Configuration: Release x64 ------
22>Deleting intermediate and output files for project 'DolphinWX', configuration 'Release|x64'
22>Performing Pre-Build Event...
22>SubWCRev: 'C:\Users\Ichigo\Desktop\dolphin\Source'
22>Last committed at revision 2114
22>Updated to revision 2114
22>Compiling...
22>main.cpp
22>c:\users\ichigo\desktop\dolphin\source\core\cor e\src\HW/EXI_Device.h(27) : warning C4100: '_byte' : unreferenced formal parameter
22>ISOFile.cpp
22>BootManager.cpp
22>c:\users\ichigo\desktop\dolphin\source\core\cor e\src\HW/EXI_Device.h(27) : warning C4100: '_byte' : unreferenced formal parameter
22>SDCardWindow.cpp
22>PatchAddEdit.cpp
22>MemcardManager.cpp
22>ISOProperties.cpp
22>Globals.cpp
22>GCMemcard.cpp
22>GameListCtrl.cpp
22>c:\users\ichigo\desktop\dolphin\source\core\cor e\src\HW/EXI_Device.h(27) : warning C4100: '_byte' : unreferenced formal parameter
22>FrameWiimote.cpp
22>c:\users\ichigo\desktop\dolphin\source\core\cor e\src\HW/EXI_Device.h(27) : warning C4100: '_byte' : unreferenced formal parameter
22>FrameTools.cpp
22>c:\users\ichigo\desktop\dolphin\source\core\cor e\src\HW/EXI_Device.h(27) : warning C4100: '_byte' : unreferenced formal parameter
22>Frame.cpp
22>c:\users\ichigo\desktop\dolphin\source\core\cor e\src\HW/EXI_Device.h(27) : warning C4100: '_byte' : unreferenced formal parameter
22>ConfigMain.cpp
22>c:\users\ichigo\desktop\dolphin\source\core\cor e\src\HW/EXI_Device.h(27) : warning C4100: '_byte' : unreferenced formal parameter
22>CheatsWindow.cpp
22>ARCodeAddEdit.cpp
22>AboutDolphin.cpp
22>Generating Code...
22>Compiling...
22>stdafx.cpp
22>Compiling resources...
22>Microsoft (R) Windows (R) Resource Compiler Version 6.0.5724.0
22>Copyright (C) Microsoft Corporation. All rights reserved.
22>Linking...
22>LINK : fatal error LNK1181: cannot open input file '..\..\..\externals\wxwidgets\build\msw\wxcore28_x 64\release\wxcore28.lib'
22>Build log was saved at "file://c:\Users\Ichigo\Desktop\dolphin\Source\Core\Dolphi nWX\x64\Release\BuildLog.htm"
22>DolphinWX - 1 error(s), 7 warning(s)
========== Rebuild All: 12 succeeded, 9 failed, 1 skipped ==========


help me solve the problem please

I have 1 test by putting a win32 and everything works, I understand I have not yet done the same thing on the file option folder projetcs + + it's all very well settle the 2 is how its done?

Here is the result of win32

Last edited by Dante38; February 4th, 2009 at 18:42.. Reason: update
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Old February 4th, 2009   #380 (permalink)
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Join Date: Dec 2008
Location: Brinstar
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I got this errors only when I used Express edition. Make sure that in 'Tools' you set all DirectX SDK executables/includes/libraries paths
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