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Old December 19th, 2008   #1061 (permalink)
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rev 1593 Naruto EX 2 ntsc-J plays fast in the 30-60 fps range
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Old December 19th, 2008   #1062 (permalink)
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Metroid Prime [NTSC]
Dolphin x86 R1586
Plugins: OGL plugin, "safe texture hack" enabled, "disable copy to EFB to texture hack" enabled, "force bi/trilinear filtering" enabled.
DSP-HLE, "enable other audio" disabled.
Njoy 0.3
Comments: Runs fine and sound works. For me this game is a little slow.
Attached Images
File Type: jpg DolphinWx 2008-12-19 17-37-05-68.jpg (32.9 KB, 48 views)
File Type: jpg DolphinWx 2008-12-19 17-38-00-87.jpg (34.3 KB, 103 views)
File Type: jpg DolphinWx 2008-12-19 17-38-19-78.jpg (46.0 KB, 96 views)
File Type: jpg DolphinWx 2008-12-19 17-43-13-96.jpg (43.7 KB, 84 views)
File Type: jpg DolphinWx 2008-12-19 17-43-23-51.jpg (44.7 KB, 104 views)
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Old December 19th, 2008   #1063 (permalink)
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Running with DC helps speed it up, but DC is unstable atm.
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Old December 19th, 2008   #1064 (permalink)
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can you finish mp now?
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Old December 19th, 2008   #1065 (permalink)
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You can since like r1290 or so :P
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Old December 20th, 2008   #1066 (permalink)
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Quote:
Originally Posted by Super Empra View Post
Metroid Prime [NTSC]
Dolphin x86 R1586
Plugins: OGL plugin, "safe texture hack" enabled, "disable copy to EFB to texture hack" enabled, "force bi/trilinear filtering" enabled.
DSP-HLE, "enable other audio" disabled.
Njoy 0.3
Comments: Runs fine and sound works. For me this game is a little slow.
Thanks a lot m8
This is the way that all of us must post wii/ngc game here
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Old December 20th, 2008   #1067 (permalink)
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i can use fishing in zelda twilight princess but i cant catch one because it is defect (issuse)?
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Last edited by genc74; December 20th, 2008 at 00:57..
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Old December 20th, 2008   #1068 (permalink)
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[Wii] Guitar Hero III - Legends of Rock [PAL]

[Wii] Guitar Hero III - Legends of Rock [PAL]
Dolphin x64 R1590
Dual Core, Optimize Quantizers and JIT enabled
Plugins: OGL, HLE, Wiimote
Comments: Runs great with full sound even in-game. Videos work. Wiimote and Guitar controller work perfectly.
Problems: Save don't work.
The game must run at fullspeed or the sound and video do not match. Sound in menus is slow and distorted.

I get up to 42 fps in-game with my system (Q6600 @3GHz, GF 8800 GTS). Perhaps a speedhack is possible?
Brillant work, Dolphin Team!
Attached Images
File Type: jpg GH3d.JPG (114.6 KB, 28 views)
File Type: jpg GH3e.JPG (113.3 KB, 26 views)
File Type: jpg GH3.JPG (150.4 KB, 15 views)
File Type: jpg GH3a.JPG (181.4 KB, 31 views)
File Type: jpg GH3b.JPG (135.8 KB, 30 views)
File Type: jpg GH3c.JPG (135.4 KB, 70 views)

Last edited by sbock; December 20th, 2008 at 13:07..
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Old December 20th, 2008   #1069 (permalink)
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Shadow the Hedgehog [PAL]

Dolphin x86 R1614
Settings: Every "Core" config enabled.
Plugins Used: OGL plugin, DSP-HLE, njoy 0.3.
OGL settings: "Strech to fit" and "keep 4:3 aspect ratio" enabled. "Force bi/trilinear filtering" enabled. Anisotropic filter 16x.
Comments: Runs at a good speed and sound works fine. Graphics are now working properly and many graphical glitches are gone. For me this game seems to have slowed down because in the older revisions it would run at 60FPS but now won't go over 30FPS?
Attached Images
File Type: png DolphinWx 2008-12-20 22-07-51-73.png (44.8 KB, 9 views)
File Type: jpg DolphinWx 2008-12-20 22-08-46-10.jpg (67.3 KB, 21 views)
File Type: png DolphinWx 2008-12-20 22-08-19-20.png (334.8 KB, 15 views)
File Type: jpg DolphinWx 2008-12-20 22-11-33-48.jpg (61.0 KB, 23 views)
File Type: jpg DolphinWx 2008-12-20 22-12-06-12.jpg (54.6 KB, 25 views)
File Type: jpg DolphinWx 2008-12-20 22-18-12-64.jpg (63.4 KB, 23 views)
File Type: jpg DolphinWx 2008-12-20 22-19-00-15.jpg (56.0 KB, 14 views)
File Type: jpg DolphinWx 2008-12-20 22-13-49-46.jpg (52.3 KB, 13 views)
File Type: jpg DolphinWx 2008-12-20 22-19-13-04.jpg (56.1 KB, 9 views)
File Type: jpg DolphinWx 2008-12-20 22-20-09-87.jpg (54.5 KB, 18 views)
File Type: jpg DolphinWx 2008-12-20 22-14-27-87.jpg (70.9 KB, 31 views)
File Type: jpg DolphinWx 2008-12-20 22-15-01-37.jpg (60.9 KB, 41 views)
File Type: jpg DolphinWx 2008-12-20 22-15-45-04.jpg (51.3 KB, 22 views)
File Type: jpg DolphinWx 2008-12-20 22-16-52-95.jpg (82.5 KB, 32 views)
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>>>>Click here for newest Dolphin 32 and 64 bit compiles<<<<

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Old December 20th, 2008   #1070 (permalink)
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really cool , im going to try that bleach game in a sec


UPDATE ..IT STILL DOESNT WORK
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Last edited by cadiblack; December 20th, 2008 at 23:35..
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Old December 21st, 2008   #1071 (permalink)
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@Super Empra: Try disabling "Other audio" in the DSP HLE plugin. if it's ticked your framerate will suffer a hit as it turns the "throttle function" that was present on the first revisions
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Old December 21st, 2008   #1072 (permalink)
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Sonic Adventure 2: Battle [PAL]
Dolphin x86 R1614
Settings: Every "Core" config enabled.
Plugins Used: OGL plugin, DSP-HLE, njoy 0.3.
OGL settings:"Keep 4:3 aspect ratio" enabled. "Force bi/trilinear filtering" enabled. Anisotropic filter 16x. 1650x1050 resolution.
Comments: Runs at full speed with no problems. I have completed the game so it is fully playable with sound and every function works. However there is one graphical problem. In the Chao Garden the text does not display properly so it is almost impossible to buy stuff from the black market and know what you just bought. The pre-rendered cutscenes are quite slow.
Attached Images
File Type: jpg DolphinWx 2008-12-21 11-20-15-68.jpg (80.5 KB, 32 views)
File Type: png DolphinWx 2008-12-21 11-19-20-90.png (387.4 KB, 3 views)
File Type: png DolphinWx 2008-12-21 11-19-25-53.png (237.3 KB, 10 views)
File Type: jpg DolphinWx 2008-12-21 11-28-13-96.jpg (79.4 KB, 5 views)
File Type: jpg DolphinWx 2008-12-21 11-28-26-34.jpg (86.6 KB, 10 views)
File Type: jpg DolphinWx 2008-12-21 11-25-47-76.jpg (115.4 KB, 46 views)
File Type: jpg DolphinWx 2008-12-21 11-26-26-06.jpg (117.4 KB, 21 views)
File Type: jpg DolphinWx 2008-12-21 11-26-36-17.jpg (114.6 KB, 10 views)
File Type: jpg DolphinWx 2008-12-21 11-20-45-57.jpg (79.9 KB, 15 views)
File Type: jpg DolphinWx 2008-12-21 11-20-57-59.jpg (93.7 KB, 10 views)
File Type: jpg DolphinWx 2008-12-21 11-21-20-81.jpg (115.5 KB, 9 views)
File Type: jpg DolphinWx 2008-12-21 11-22-17-43.jpg (93.2 KB, 4 views)
File Type: jpg DolphinWx 2008-12-21 11-22-34-67.jpg (100.9 KB, 12 views)
File Type: jpg DolphinWx 2008-12-21 11-24-12-67.jpg (93.7 KB, 13 views)
File Type: jpg DolphinWx 2008-12-21 11-24-58-82.jpg (95.2 KB, 12 views)
File Type: jpg DolphinWx 2008-12-21 11-23-14-15.jpg (90.2 KB, 11 views)
File Type: jpg DolphinWx 2008-12-21 11-23-05-40.jpg (82.7 KB, 15 views)
File Type: jpg DolphinWx 2008-12-21 11-23-47-39.jpg (88.9 KB, 8 views)
File Type: jpg DolphinWx 2008-12-21 11-36-50-82.jpg (72.4 KB, 22 views)
File Type: png DolphinWx 2008-12-21 11-37-19-95.png (393.3 KB, 11 views)
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>>>>Click here for newest Dolphin 32 and 64 bit compiles<<<<

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Old December 21st, 2008   #1073 (permalink)
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Thumbs up

Quote:
Originally Posted by Super Empra View Post
Sonic Adventure 2: Battle [PAL]
Dolphin x86 R1614
Settings: Every "Core" config enabled.
Plugins Used: OGL plugin, DSP-HLE, njoy 0.3.
OGL settings:"Keep 4:3 aspect ratio" enabled. "Force bi/trilinear filtering" enabled. Anisotropic filter 16x. 1650x1050 resolution.
Comments: Runs at full speed with no problems. I have completed the game so it is fully playable with sound and every function works. However there is one graphical problem. In the Chao Garden the text does not display properly so it is almost impossible to buy stuff from the black market and know what you just bought. The pre-rendered cutscenes are quite slow.
Haha damn, I can only run Star Fox Assault and SSBM at 30fps in spots at 640x480 windowed, much less run Sonic at 1600x1050. lol

FYI: My native resolution is 1280x1024.
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Old December 21st, 2008   #1074 (permalink)
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Quote:
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Haha damn, I can only run Star Fox Assault and SSBM at 30fps in spots at 640x480 windowed, much less run Sonic at 1600x1050. lol

FYI: My native resolution is 1280x1024.
Running at lower resolutions doesn't make much of a speed difference for me so I always run at the highest unless it triggers a graphical glitch.
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Old December 21st, 2008   #1075 (permalink)
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SSMB is that Super Smah Bros Brawl??
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Old December 21st, 2008   #1076 (permalink)
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SSMB is that Super Smah Bros Brawl??
SSB is Super Smash Bros for N64
SSBM is Super Smash Bros Melee for GCN
SSBB is Super Smash Bros Brawl for Wii
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Old December 21st, 2008   #1077 (permalink)
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Fire Emblem: Path of Radiance [PAL]
Dolphin x86 R1614
Settings: Every "Core" config enabled.
Plugins Used: OGL plugin, DSP-HLE, njoy 0.3.
OGL settings:"Keep 4:3 aspect ratio" enabled. "Force bi/trilinear filtering" enabled. Anisotropic filter 16x. "Strech to fit" enabled.
Comments: It runs at a good speed and is fully playable. Sound works fine and I haven't come across any problems yet.
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Old December 21st, 2008   #1078 (permalink)
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Quote:
Originally Posted by Super Empra View Post
Fire Emblem: Path of Radiance [PAL]
Dolphin x86 R1614
Settings: Every "Core" config enabled.
Plugins Used: OGL plugin, DSP-HLE, njoy 0.3.
OGL settings:"Keep 4:3 aspect ratio" enabled. "Force bi/trilinear filtering" enabled. Anisotropic filter 16x. "Strech to fit" enabled.
Comments: It runs at a good speed and is fully playable. Sound works fine and I haven't come across any problems yet.
Mmm... looks better than Radiant Dawn
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Old December 21st, 2008   #1079 (permalink)
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Mmm... looks better than Radiant Dawn
Probably because it is.
I have this game and a Wii, so I'm set for Fire Emblem

None-The-Less still a cool thing that it runs in Dolphin!
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Old December 21st, 2008   #1080 (permalink)
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I`ll try it ASAP. Right now I am trying to play the SNES one with Sigurd it`s partially translated and playable. Man I love Fire Emblem series..
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