Emuforums.com

Go Back   Emuforums.com > Gamecube Emulation > Dolphin Discussion
Home Register Downloads FAQ Members List Calendar Arcade Mark Forums Read


Reply
 
LinkBack Thread Tools Display Modes
Old July 15th, 2008   #81 (permalink)
Rockman fan
 
RockmanForte's Avatar
 
Join Date: May 2002
Location: Earth!
Posts: 5,087
No, if you have dual core and x64 version if your computer have it then it will speed up slightly than 32 bit.
__________________
I have:

Wii: Starfall, NeoGamma r7, and currently on 3.2u
PSP PHAT: 1001k [TA-081] Custom Firmware 5.50 GEN-D2(FULL)

CASE: EagleTech Sidewinder Gaming Tower Case w/420W Power Supply Black
OS: Windows 7 Ultimate 64bit
CPU: Intel core 2 Duo Processor E8400 (2x 3.0GHz/6MB L2 Cache/1333FSB)
Processor Cooling: Thermaltake V1 CPU Cooling Fan System Kit Silent & Overclocking Proof
Graphics Card: NVIDIA GeForce 8800GT 512MB w/DVI + TV Out Video
Memory: 2048GB [1024GB X2] DDR2-800 PC6400 Memory Module Corsair-Value or Major Brand
Sound Card: 3D Premium Surround Sound Onboard
RockmanForte is offline   Reply With Quote

Advertisement [Remove Advertisement]
Old July 15th, 2008   #82 (permalink)
Registered User
 
TwigFigure's Avatar
 
Join Date: Oct 2003
Location: Penrith, NSW, Australia
Posts: 14
Quote:
Originally Posted by metalgamer2008 View Post
edit to at least be remotely on topic:
Animal Crossing is yet to get beyond the nintendo logo, tried it with and without dual core mode / dynarec enabled
Look carefully down the bottom of the window after the Nintendo logo, you can see moving colours underneath it. I think there's an overlay that's taking up the entire screen, or something like that.
__________________
AMD 4800+
Leadtek 8600GT TDH
2GB RAM
TwigFigure is offline   Reply With Quote
Old July 15th, 2008   #83 (permalink)
emulation. emu... what???
 
jusTiC3's Avatar
 
Join Date: Aug 2006
Location: Germany
Posts: 463
any progress with metal gear solid: the twin snakes? what about the telescope bug in the legend of zelda: wind waker?
__________________


ASUS G50V
jusTiC3 is offline   Reply With Quote
Old July 15th, 2008   #84 (permalink)
Registered User
 
dreampeppers99's Avatar
 
Join Date: Jul 2006
Location: you know...
Posts: 504
Quote:
Originally Posted by jusTiC3 View Post
any progress with metal gear solid: the twin snakes? what about the telescope bug in the legend of zelda: wind waker?
People here saids that it doesn't exist more... this bug on zelda...
__________________
The Empyrean
dreampeppers99 is offline   Reply With Quote
Old July 15th, 2008   #85 (permalink)
Rockman fan
 
RockmanForte's Avatar
 
Join Date: May 2002
Location: Earth!
Posts: 5,087
Quote:
Originally Posted by jusTiC3 View Post
what about the telescope bug in the legend of zelda: wind waker?
Yes, it is playable just fine. I finished save Red Dragon in the Mountain and I m in the next mission. The telescope bug fixed just fine, yes.
__________________
I have:

Wii: Starfall, NeoGamma r7, and currently on 3.2u
PSP PHAT: 1001k [TA-081] Custom Firmware 5.50 GEN-D2(FULL)

CASE: EagleTech Sidewinder Gaming Tower Case w/420W Power Supply Black
OS: Windows 7 Ultimate 64bit
CPU: Intel core 2 Duo Processor E8400 (2x 3.0GHz/6MB L2 Cache/1333FSB)
Processor Cooling: Thermaltake V1 CPU Cooling Fan System Kit Silent & Overclocking Proof
Graphics Card: NVIDIA GeForce 8800GT 512MB w/DVI + TV Out Video
Memory: 2048GB [1024GB X2] DDR2-800 PC6400 Memory Module Corsair-Value or Major Brand
Sound Card: 3D Premium Surround Sound Onboard
RockmanForte is offline   Reply With Quote
Old July 15th, 2008   #86 (permalink)
Registered User
 
RyuRanX's Avatar
 
Join Date: Apr 2007
Location: Brazil
Posts: 43
The Legend of Zelda - Wind Waker (PAL)

Core 2 Duo E4600 - 2,4ghz
2GB DDR2 800mhz
Zogis Geforce 8800GT 512mb
Windows XP SP3

Video Plugin: DX9
UseDynarec = True
UseDualCore = True
Throttle = True

It's my first time trying to emulate a GC game, and I'm very impressed. Inside buildings it's very smooth even at 33FPS.
Attached Images
File Type: jpg DolphinWx 2008-07-15 13-33-23-92.jpg (61.1 KB, 94 views)
File Type: jpg DolphinWx 2008-07-15 13-33-38-31.jpg (50.2 KB, 53 views)
File Type: jpg DolphinWx 2008-07-15 13-34-11-42.jpg (41.4 KB, 50 views)
File Type: jpg DolphinWx 2008-07-15 13-34-23-37.jpg (128.4 KB, 155 views)
File Type: jpg DolphinWx 2008-07-15 13-35-20-48.jpg (76.3 KB, 82 views)
File Type: jpg DolphinWx 2008-07-15 13-35-44-29.jpg (52.4 KB, 67 views)
RyuRanX is offline   Reply With Quote
Old July 15th, 2008   #87 (permalink)
H@x0rZ ST0le mY g1g@HuRTz
 
urbangangsta101's Avatar
 
Join Date: Dec 2006
Location: United Kingdom
Posts: 193
Resident Evil Zero [PAL]

DOLPHIN SETTINGS:
Version = Dolphin SVN r5 x86
Graphic = Dolphin OGL 0.1 (Defaults)
DSP = Dolphin DSP-NULL Plugin (Defaults)
Pad = Dolphin KB/X360pad (Defaults)
UseDynarec = True
UseDualCore = True
Throttle = True

SYSTEM SPECS:
Processor: Intel Core 2 Extreme X6800 @2.93GHz
Memory: 4GB Corsair TwinX DDR2 6400 C4
Hard Drives: 1x Western Digital Raptor 36GB 10,000RPM, 1x Hitachi Deskstar 500GB 7,200RPM
Video Card: BFG GeForce 8800GTX 768MB @575/1800MHz
Monitor: Dell 2007WFP 20.1" Widescreen LCD 16ms
Sound Card: Creative Sound Blaster X-Fi Xtreme Music
Motherboard: Asus P5K Premium WiFi-AP Black Pearl Special Edition
Case: Antec P180 - Silver
Speakers: Logitech Z-5500 THX® Certified 5.1 505 Watts RMS
Keyboard: Enermax Aurora Brushed Aluminium Keyboard - Black
Mouse: Logitech G9 Laser Mouse
Operating System: Microsoft Windows Vista Ultimate 32-Bit OEM

NOTES:
Some menus are working fine. You can actually go in game, but cant see anything but a gray box. Inventory screen works perfectly. You can view the map and look at your items in 3D.





urbangangsta101 is offline   Reply With Quote
Old July 15th, 2008   #88 (permalink)
Hentai Guy...
 
Lovingika's Avatar
 
Join Date: Jan 2006
Location: Balamb Garden
Posts: 108
x2 black 5000+ @ 2.6ghz
2GB DDR2 800 x 2
HD 4850
Vista SP1 32bit

Graphic plugin = dx9 (opengl a lot slower than dx9)
Sound = null (lle give's me many error message)
dual core setting = true (but has no effect, there's no more than 50% utilization of CPU in task manager).

Zelda The Wind Waker
Graphis are fine, but not at playable fps.

Resident Evil Zero
only shows text and item menu. In Game graphis only show black screen.
Attached Images
File Type: jpg DolphinWx 2008-07-16 00-41-47-25.jpg (204.9 KB, 41 views)
File Type: jpg DolphinWx 2008-07-16 00-51-31-12.jpg (178.4 KB, 48 views)
File Type: jpg DolphinWx 2008-07-16 00-53-29-43.jpg (202.8 KB, 76 views)
File Type: jpg DolphinWx 2008-07-16 00-38-51-59.jpg (157.2 KB, 19 views)
Lovingika is offline   Reply With Quote
Old July 15th, 2008   #89 (permalink)
Rockman fan
 
RockmanForte's Avatar
 
Join Date: May 2002
Location: Earth!
Posts: 5,087
Quote:
Originally Posted by Lovingika View Post
x2 black 5000+ @ 2.6ghz
2GB DDR2 800 x 2
HD 4850
Vista SP1 32bit

Graphic plugin = dx9 (opengl a lot slower than dx9)
Sound = null (lle give's me many error message)
dual core setting = true (but has no effect, there's no more than 50% utilization of CPU in task manager).

Zelda The Wind Waker
Graphis are fine, but not at playable fps.

Are you kidding ? I am playing it right now. I am meeting Deku Tree now. I defeated a Giant Centepide and continue my mission now. My fps is fine. Oh, you are on 32bit.. Mine is x64 and it is PLAYABLE with very good FPS speed! See my signature.
__________________
I have:

Wii: Starfall, NeoGamma r7, and currently on 3.2u
PSP PHAT: 1001k [TA-081] Custom Firmware 5.50 GEN-D2(FULL)

CASE: EagleTech Sidewinder Gaming Tower Case w/420W Power Supply Black
OS: Windows 7 Ultimate 64bit
CPU: Intel core 2 Duo Processor E8400 (2x 3.0GHz/6MB L2 Cache/1333FSB)
Processor Cooling: Thermaltake V1 CPU Cooling Fan System Kit Silent & Overclocking Proof
Graphics Card: NVIDIA GeForce 8800GT 512MB w/DVI + TV Out Video
Memory: 2048GB [1024GB X2] DDR2-800 PC6400 Memory Module Corsair-Value or Major Brand
Sound Card: 3D Premium Surround Sound Onboard
RockmanForte is offline   Reply With Quote
Old July 15th, 2008   #90 (permalink)
Hentai Guy...
 
Lovingika's Avatar
 
Join Date: Jan 2006
Location: Balamb Garden
Posts: 108
^
Yeah, 64bit give's better fps than 32bit vers, and like I've said before, the dual core mode not working on me. And I had no desire to install 64bit OS just for playing emu.
Lovingika is offline   Reply With Quote
Old July 15th, 2008   #91 (permalink)
Rockman fan
 
RockmanForte's Avatar
 
Join Date: May 2002
Location: Earth!
Posts: 5,087
Yeah, core 2 duo and 64bit works for me.
__________________
I have:

Wii: Starfall, NeoGamma r7, and currently on 3.2u
PSP PHAT: 1001k [TA-081] Custom Firmware 5.50 GEN-D2(FULL)

CASE: EagleTech Sidewinder Gaming Tower Case w/420W Power Supply Black
OS: Windows 7 Ultimate 64bit
CPU: Intel core 2 Duo Processor E8400 (2x 3.0GHz/6MB L2 Cache/1333FSB)
Processor Cooling: Thermaltake V1 CPU Cooling Fan System Kit Silent & Overclocking Proof
Graphics Card: NVIDIA GeForce 8800GT 512MB w/DVI + TV Out Video
Memory: 2048GB [1024GB X2] DDR2-800 PC6400 Memory Module Corsair-Value or Major Brand
Sound Card: 3D Premium Surround Sound Onboard
RockmanForte is offline   Reply With Quote
Old July 15th, 2008   #92 (permalink)
Mad
AKA snkmad
 
Mad's Avatar
 
Join Date: Apr 2001
Location: Brazil, Fortaleza-Ceará
Posts: 3,270
Can anyone confirm this: Is the dual-core bug affecting only 32bit versions, or only AMD users?
__________________
[Windows 7 RTM PRO X64] [Gigabyte GA-G31M-S2L] [Intel E5200@2.5Ghz] [HIS HD4670 1GB GDDR3] [19" LCD SyncMaster T190] [Samsung SATA II HD322HJ 320GB] [Corsair XMS2 DHX 2x2GB DDR2 6400@800MHz CL5] [LG HL-DT-ST DVD-RAM GH22NS30]
(@gigaherz) S.N.K.M.A.D.: Synthetic Networked Killing and Masterful Assassination Device
Mad is offline   Reply With Quote
Old July 15th, 2008   #93 (permalink)
Lego My Ego
 
Xblade's Avatar
 
Join Date: May 2008
Location: St.Croix
Posts: 1,811
Quote:
Originally Posted by Mad View Post
Can anyone confirm this: Is the dual-core bug affecting only 32bit versions, or only AMD users?
I'm not so sure its amd specific(I do have an amd though) but its seeming to be..
Xblade is offline   Reply With Quote
Old July 15th, 2008   #94 (permalink)
Emu author
 
Join Date: Dec 2003
Posts: 17
Quote:
Originally Posted by dreampeppers99 View Post
People here saids that it doesn't exist more... this bug on zelda...
It isn't fixed. The cheat system patches the problem away. At least for the PAL version iirc.

cheers F|RES
FiRES is offline   Reply With Quote
Old July 15th, 2008   #95 (permalink)
Controller Freak
 
N4ch007's Avatar
 
Join Date: Jul 2008
Location: Argentina
Posts: 156
Quote:
Originally Posted by FiRES View Post
It isn't fixed. The cheat system patches the problem away. At least for the PAL version iirc.

cheers F|RES
i know this is a total noob question but... from you comment i assume that there are 2 ways of making an emu.
1- emulate the whole system.
2- emu the basics for a certain game (i mean, game-oriented emulator)

opt 2 may sound ridiculous, but is that possible? or doing so will imply making an emulator that will run most games with the same ability?
N4ch007 is offline   Reply With Quote
Old July 15th, 2008   #96 (permalink)
Emu author
 
Join Date: Dec 2003
Posts: 17
Quote:
Originally Posted by N4ch007 View Post
i know this is a total noob question but... from you comment i assume that there are 2 ways of making an emu.
1- emulate the whole system.
2- emu the basics for a certain game (i mean, game-oriented emulator)

opt 2 may sound ridiculous, but is that possible? or doing so will imply making an emulator that will run most games with the same ability?
Zelda is the only game that we patch because so much ppl "cry" for it
We had implemented the cheat system anyway so it is more some kind of byproduct.


cheers F|RES

Last edited by FiRES; July 15th, 2008 at 22:48.
FiRES is offline   Reply With Quote
Old July 15th, 2008   #97 (permalink)
Rockman fan
 
RockmanForte's Avatar
 
Join Date: May 2002
Location: Earth!
Posts: 5,087
FiRES,

You guys are awesome. Maybe do you think you will fix it and unpatch it and it will work someday ?
__________________
I have:

Wii: Starfall, NeoGamma r7, and currently on 3.2u
PSP PHAT: 1001k [TA-081] Custom Firmware 5.50 GEN-D2(FULL)

CASE: EagleTech Sidewinder Gaming Tower Case w/420W Power Supply Black
OS: Windows 7 Ultimate 64bit
CPU: Intel core 2 Duo Processor E8400 (2x 3.0GHz/6MB L2 Cache/1333FSB)
Processor Cooling: Thermaltake V1 CPU Cooling Fan System Kit Silent & Overclocking Proof
Graphics Card: NVIDIA GeForce 8800GT 512MB w/DVI + TV Out Video
Memory: 2048GB [1024GB X2] DDR2-800 PC6400 Memory Module Corsair-Value or Major Brand
Sound Card: 3D Premium Surround Sound Onboard
RockmanForte is offline   Reply With Quote
Old July 15th, 2008   #98 (permalink)
On the Side Programmer
 
gamersat678's Avatar
 
Join Date: Nov 2007
Location: In the Neighbor's Trash Can (USA)
Posts: 494
Quote:
Originally Posted by Mad View Post
Can anyone confirm this: Is the dual-core bug affecting only 32bit versions, or only AMD users?
It's affecting the 32 bit version. I got Intel.
__________________
Primary: Core 2 Duo E4300 OC 2.0 ghz, 3 gb DDR II ram, Extinct OC XFX 7900GS 580/745 Now Have OC BFG 9800GT
Secondary: Mod P4 HT 3.18ghz, 1.5gb ram, AGP HIS Radeon X1650 Pro IceQ II / 512MB

Need To Post a Bug? Use This Program PCSX2 Bug Reporter
My Web if anyone cares
gamersat678 is offline   Reply With Quote
Old July 16th, 2008   #99 (permalink)
Registered User
 
xZaRo's Avatar
 
Join Date: Mar 2007
Location: Argentina
Posts: 231
Using the opengl plugin / Dynarec and Dolphin Rev. 5:
Game: Gcube: Resident Evil Remake

Status: INGAME!!! (I Can't believe! )
Intro videos work well, and the caracters in game are completed invisible

Edit: In order to work, you must be use the Plugin_DSP_HLE_32 (sound).
Attached Images
File Type: jpg untitled5.JPG (36.5 KB, 42 views)
File Type: jpg untitled4.JPG (40.0 KB, 70 views)
File Type: jpg untitled3.JPG (39.6 KB, 46 views)
File Type: jpg untitled.2.JPG (53.5 KB, 32 views)
File Type: jpg untitled1.JPG (52.3 KB, 140 views)
__________________
Windows XP Professional SP2 x64 / Windows 7 Ultimate beta 64bit / ASUS P5L-MX / Intel(R) Core(TM)2 CPU e6400 @ 2.13GHz (2133 MHz) / 2048 MB (DDR2-533 DDR2 SDRAM) / MSI GeForce 8600 OC Edition / Western Digital 320 SATA 2 7200RPM 16MB / DVD LG RW+ 16X Dual Layer / Viesonic VG 2021WM.




Dolphin SVN Builds r2239 (x86 & x64)

Last edited by xZaRo; July 16th, 2008 at 00:56.
xZaRo is offline   Reply With Quote
Old July 16th, 2008   #100 (permalink)
Registered User
 
xZaRo's Avatar
 
Join Date: Mar 2007
Location: Argentina
Posts: 231
Using the opengl plugin / Plugin_DSP_HLE_32/ Dynarec and Dolphin Rev. 5:
Game: Gcube: Resident Evil Code Veronica

Status: INGAME
Intro videos work almost well. No background
Attached Images
File Type: jpg untitled12.JPG (31.6 KB, 87 views)
File Type: jpg untitled11.JPG (76.9 KB, 38 views)
__________________
Windows XP Professional SP2 x64 / Windows 7 Ultimate beta 64bit / ASUS P5L-MX / Intel(R) Core(TM)2 CPU e6400 @ 2.13GHz (2133 MHz) / 2048 MB (DDR2-533 DDR2 SDRAM) / MSI GeForce 8600 OC Edition / Western Digital 320 SATA 2 7200RPM 16MB / DVD LG RW+ 16X Dual Layer / Viesonic VG 2021WM.




Dolphin SVN Builds r2239 (x86 & x64)
xZaRo is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


All times are GMT. The time now is 10:11.

© 2006 - 2008 Emu Forums | About Emu Forums | Legal | A member of the Crowdgather Forum Community


Powered by vBulletin® Version 3.7.3
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.2.0 RC5