Emuforums.com

Go Back   Emuforums.com > Gamecube Emulation > Dolphin Discussion
Home Register Downloads FAQ Members List Calendar Arcade Mark Forums Read


Reply
 
LinkBack Thread Tools Display Modes
Old December 6th, 2008   #941 (permalink)
Grabbin Pills...
 
50CALBR's Avatar
 
Join Date: Nov 2008
Location: Australia
Posts: 204
Rev 1403.

XGIII seems to be running well but doesn't seem to boot with sound enabled. Background textures are a little "Jumpy".
Attached Images
File Type: jpg DolphinWx 2008-12-05 17-54-51-85.jpg (164.6 KB, 35 views)
File Type: jpg DolphinWx 2008-12-05 17-55-00-64.jpg (136.7 KB, 21 views)
File Type: jpg DolphinWx 2008-12-05 17-55-16-46.jpg (182.5 KB, 65 views)
File Type: jpg DolphinWx 2008-12-05 17-55-22-15.jpg (172.9 KB, 33 views)
File Type: jpg DolphinWx 2008-12-05 17-55-30-15.jpg (135.1 KB, 31 views)
File Type: jpg DolphinWx 2008-12-05 17-55-42-87.jpg (187.0 KB, 38 views)
__________________
50CALBR is offline   Reply With Quote

Advertisement [Remove Advertisement]
Old December 6th, 2008   #942 (permalink)
Registered User
 
sandromix's Avatar
 
Join Date: Jul 2008
Location: BRASIL
Posts: 85
Thumbs up Dance Dance Revolution Mario Mix 100%

Dance Dance Revolution Mario Mix
Rev 1405


Attached Images
File Type: jpg mar1.jpg (58.1 KB, 18 views)
File Type: jpg mar2.jpg (66.8 KB, 15 views)
File Type: jpg mar3.jpg (58.7 KB, 29 views)
File Type: jpg mar4.jpg (75.7 KB, 79 views)
File Type: jpg mar5.jpg (55.7 KB, 47 views)
File Type: jpg mar6.jpg (45.4 KB, 58 views)
File Type: jpg mar7.jpg (59.2 KB, 24 views)
__________________

SO: Windows 7 Ultimate x64 bits
Placa Măe: Asus P5N-E SLI
Processador: Intel ® Core™ 2 Quad CPU Q6600 @ 2.40GHz
HD: SATA II 320GB SAMSUNG
Memória: DDR2 2045Mb 800Mhz
VGA: PCI-E XFX 9600 GT 512MB GDDR3 256 bits xxx
sandromix is offline   Reply With Quote
Old December 6th, 2008   #943 (permalink)
 
xcedf's Avatar
 
Join Date: Nov 2006
Location: nowhere
Posts: 418
Metroid Prime 1
texture bug
Problem: random black areas on the walls, can be fixed by pressing start, but this absolutly will show itself again. (pressing START over and over without reason is reallly annoying)
Haven't seen this bug in MP2 yet, game look's normal
Attached Images
File Type: jpg 2.jpg (181.9 KB, 73 views)
File Type: jpg 3.jpg (218.4 KB, 78 views)
__________________
My PC: Core2Duo e6750 2,66 Ghz (@ 3,20 Ghz), MB: Gigabyte GA-965p-s3, Ram: 2Gb (2x1) Corsair XMS2 PRO pc6400 800Mhz 4-4-4-12, Video: gf9800Gt 1Gb, HDD: Seagate SATAII 400Gb (372Gb)
xcedf is offline   Reply With Quote
Old December 6th, 2008   #944 (permalink)
Registered User
 
Geomancer's Avatar
 
Join Date: Nov 2007
Location: Argentina
Posts: 183
Are you playing with the "Safe Texture Cache" option enabled in the Open GL configuration?

Edit: I am playing exactly at that point where you get the "seismic disturbance" message, and I don't have that black textures (with the safe texture cache on or off)...
__________________
Intel® Core™2 Duo E8400 @ 3.60GHz «-» Thermalright Ultra 120 eXtreme «-» Gigabyte™ GA-P35-DS4 «-» Corsair™ XMS2 DHX 2X2GB DDR2-800 4-4-4-12 «-» Sapphire HD 4850 Toxic 512 mb «-» Cooler Master Silent Pro 600 W «-» Samsung SyncMaster 2232GW «-» Edifier C2 2.1 «-» Windows 7 RC1 x64
Geomancer is offline   Reply With Quote
Old December 6th, 2008   #945 (permalink)
******
 
Join Date: Jul 2008
Posts: 1,188
Quote:
Originally Posted by xcedf View Post
Metroid Prime 1
texture bug
Problem: random black areas on the walls, can be fixed by pressing start, but this absolutly will show itself again. (pressing START over and over without reason is reallly annoying)
Haven't seen this bug in MP2 yet, game look's normal
Yes, I have seen this, when you do a savestate, it fixes the bug, I think.
omegadox is offline   Reply With Quote
Old December 6th, 2008   #946 (permalink)
Registered User
 
Join Date: May 2008
Location: Koszalin
Posts: 16
Rev 1405
Wii Sports works great (with sound) but has some graphic bugs. If you want to see choose game menu you must click somewhere and choose game, click back and go back to menu which now is visible
There is also some kind of square on 1/4 of display when ingame (see screenshots) any way to fix it?
Attached Images
File Type: jpg 1.jpg (161.1 KB, 88 views)
File Type: jpg 2.jpg (148.2 KB, 101 views)
absynt777 is offline   Reply With Quote
Old December 6th, 2008   #947 (permalink)
Registered User
 
X-Scorpion-X's Avatar
 
Join Date: Nov 2008
Location: :)
Posts: 69
Active-Disable copy EFB to texture for Wii Sport ingame
X-Scorpion-X is offline   Reply With Quote
Old December 6th, 2008   #948 (permalink)
Registered User
 
Join Date: May 2008
Location: Koszalin
Posts: 16
Disable copy EFB to texture hide HUD and all 3D models while playing Baseball
Edit: As I can see this blurry square strechs on whole window in cutscenes.

Last edited by absynt777; December 6th, 2008 at 11:01..
absynt777 is offline   Reply With Quote
Old December 6th, 2008   #949 (permalink)
Mario Kart WII user**
 
nunito's Avatar
 
Join Date: May 2008
Location: chile
Posts: 105
Quote:
Originally Posted by X-Scorpion-X View Post
Active-Disable copy EFB to texture for Wii Sport ingame
no. this is menu is all black :/
__________________

Intel C2D E7300 @ 4.2ghz/
i45 tpower Biostar
2GB 1066mhz DDR2 C4
AMD Radeon HD4850 /690-1160
nunito is offline   Reply With Quote
Old December 6th, 2008   #950 (permalink)
Registered User
 
X-Scorpion-X's Avatar
 
Join Date: Nov 2008
Location: :)
Posts: 69
yes I now but you must just active ingame not before or you have black menu
X-Scorpion-X is offline   Reply With Quote
Old December 6th, 2008   #951 (permalink)
Registered User
 
Join Date: Jul 2006
Location: Spain
Posts: 143
Quote:
Originally Posted by 50CALBR View Post
Disable Optimise Quantinisers.
Thanks! Is better to uncheck this option or only for the Viewtiful Joe games?
__________________
CPU Intel Core2 D E6700 2.7Ghz | 2 GB RAM DDR2 | GeForce 9800 GTX + | 320 GB Hard Drive Space | Windows XP Pro SP3
Super Nest is offline   Reply With Quote
Old December 6th, 2008   #952 (permalink)
T-5000 Modenator
 
Xtreme2damax's Avatar
 
Join Date: Aug 2005
Location: Here, there, everywhere, even in your couch cushions..
Posts: 3,139


Sonic Adventure 2 Battle, Playing as Shadow on Radical Highway. Between 85 - 175 FPS, some other levels run slower and speed fluctuates. Usually speed never goes below 40 - 45 FPS on any level.

Revision 1413

Settings: Dual core mode enabled, Idle Skip, Lock threads to cores, Dynarec.

OGL plugin settings, render to main window disabled, 800 x 600 window resolution, no AA or AF.

DSP_HLE settings: All boxes checked except "Enable other audio".

Specifications: Core2duo E8500 @ 3.15 Ghz, 4 GB of DDR2 ram in dual channel, Geforce 9800GT, Vista Ultimate x64 SP1.
Attached Images
File Type: jpg sonica2b.jpg (102.5 KB, 668 views)
__________________

| Xtemulation Forums | Dolphin SVN Builds |
| XTemulation Wiki | PCSX2 SVN Builds |

Download the free Xtemulation Toolbar
If you like Xtemulation, please Digg Us

Last edited by Xtreme2damax; December 6th, 2008 at 20:24..
Xtreme2damax is online now   Reply With Quote
Old December 6th, 2008   #953 (permalink)
******
 
Join Date: Jul 2008
Posts: 1,188
Lol, FPS way over the normal rate.

Also AA in OGL isn't even implemented.
omegadox is offline   Reply With Quote
Old December 6th, 2008   #954 (permalink)
Registered User
 
Join Date: Aug 2008
Location: France
Posts: 373
Quote:
Originally Posted by absynt777 View Post
Rev 1405
Wii Sports works great (with sound) but has some graphic bugs. If you want to see choose game menu you must click somewhere and choose game, click back and go back to menu which now is visible
There is also some kind of square on 1/4 of display when ingame (see screenshots) any way to fix it?
Hey, i kind of luckily fixed that as well as Twilight princess Bloom offset
as shown in the screens :

there's still this annoying blurry box however...
(Fix included in latest revs)
Attached Images
File Type: jpg WiiSports.jpg (240.7 KB, 101 views)
File Type: jpg fixedbloom.jpg (296.7 KB, 197 views)
__________________
XP x86 - Win7 x64 | Core 2E6600 @ 3.4GHz |
P5W DH Deluxe i975x | 2 x 2GB G.Skill PI black | ATI HD4870 1GB

Last edited by sl1nk3; December 22nd, 2008 at 21:42.. Reason: (added dll files as requested)
sl1nk3 is offline   Reply With Quote
Old December 6th, 2008   #955 (permalink)
T-5000 Modenator
 
Xtreme2damax's Avatar
 
Join Date: Aug 2005
Location: Here, there, everywhere, even in your couch cushions..
Posts: 3,139
Quote:
Originally Posted by omegadox View Post
Also AA in OGL isn't even implemented.
I know.

I was just saying the screenshot lacked AA or AF, and that it was disabled.

170 FPS would be nice for all games without the limiter, only thing is implementing an accurate method to limit frames.
__________________

| Xtemulation Forums | Dolphin SVN Builds |
| XTemulation Wiki | PCSX2 SVN Builds |

Download the free Xtemulation Toolbar
If you like Xtemulation, please Digg Us
Xtreme2damax is online now   Reply With Quote
Old December 6th, 2008   #956 (permalink)
Registered User
 
Join Date: Aug 2008
Location: France
Posts: 373
Quote:
Originally Posted by Xtreme2damax View Post
I know.

I was just saying the screenshot lacked AA or AF, and that it was disabled.

170 FPS would be nice for all games without the limiter, only thing is implementing an accurate method to limit frames.
There's already an accurate method to limit frames
Actually every games are limited to their own gamecube 'fullspeed' since r1194.

but i guess what you mean is something like a way to modulate the actual emulation speed according to fps, right ? like having fullspeed with 160fps instead of 30 ? this may be possible by hacking the Timer ratio, but it would probably bring back some glitches like Mario sunshine's timer's glitch (was going too fast, but game wasn't)
__________________
XP x86 - Win7 x64 | Core 2E6600 @ 3.4GHz |
P5W DH Deluxe i975x | 2 x 2GB G.Skill PI black | ATI HD4870 1GB
sl1nk3 is offline   Reply With Quote
Old December 6th, 2008   #957 (permalink)
Registered User
 
helles's Avatar
 
Join Date: Jul 2008
Location: Germany
Posts: 89
Quote:
Originally Posted by omegadox View Post
Lol, FPS way over the normal rate.

Also AA in OGL isn't even implemented.
Idea - Wouldn't it be possible to enable anti-aliasing by generally turning it on in the nvidia-/ati-control center? It works well in some games, but I can't test it with dolphin at the moment, because I don't have my Computer here...
__________________
Windows xp professional SP2 32 bit
AMD Athlon 64 2x2GHz
ATI Radeon x1900xt
2GB DDR
Terratec Aureon 7.1 Space

or:

Windows xp home sp2 32 bit
intel c2d 2x2GHz
nvidia geforce 7900 go
2GB DDR2
helles is offline   Reply With Quote
Old December 6th, 2008   #958 (permalink)
Registered User
 
RazLaron's Avatar
 
Join Date: Nov 2008
Location: France
Posts: 247
Metroid Prime 3 - Corruption (PAL)

Metroid Prime 3 - Corruption (PAL) :
OpenGL

Now emulate with average 8 fps.
Good sound although the framerate is slow.

Font problem in PAL version that don't have i think in NTSC.
Can't go after pushing the device with hand (i don't know the word in english).

16 Screens.

Edit : After these screen, i tried Anisotropic and it is really more beautifull now.
Edit 2 : New screen with compare before and after Anisotropic Filtering.
Attached Images
File Type: jpg metroid-prime-3-00.jpg (123.2 KB, 10 views)
File Type: jpg metroid-prime-3-01.jpg (113.9 KB, 16 views)
File Type: jpg metroid-prime-3-02.jpg (160.1 KB, 5 views)
File Type: jpg metroid-prime-3-03.jpg (158.0 KB, 9 views)
File Type: jpg metroid-prime-3-04.jpg (160.8 KB, 10 views)
File Type: jpg metroid-prime-3-05.jpg (89.7 KB, 7 views)
File Type: jpg metroid-prime-3-06.jpg (65.4 KB, 5 views)
File Type: jpg metroid-prime-3-07.jpg (110.4 KB, 60 views)
File Type: jpg metroid-prime-3-08.jpg (128.0 KB, 21 views)
File Type: jpg metroid-prime-3-09.jpg (154.8 KB, 22 views)
File Type: jpg metroid-prime-3-10.jpg (221.6 KB, 21 views)
File Type: jpg metroid-prime-3-11.jpg (233.2 KB, 46 views)
File Type: jpg metroid-prime-3-12.jpg (249.4 KB, 31 views)
File Type: jpg metroid-prime-3-13.jpg (239.9 KB, 20 views)
File Type: jpg metroid-prime-3-14.jpg (255.5 KB, 54 views)
File Type: jpg metroid-prime-3-15.jpg (254.3 KB, 45 views)
File Type: jpg metroid-prime-3-compare.jpg (169.5 KB, 76 views)
__________________
CPU : Intel Core 2 Duo E6300 1.86Ghz
Video Card : 8600 GTS
RAM : 2 Go DDR2
OS : Windows Vista Business 32 - SP1

Last edited by RazLaron; December 6th, 2008 at 22:26..
RazLaron is offline   Reply With Quote
Old December 6th, 2008   #959 (permalink)
disassembler
 
Join Date: Aug 2003
Location: Somewere
Posts: 1,056
Quote:
Originally Posted by RazLaron View Post
Metroid Prime 3 - Corruption (PAL) :
OpenGL

Now emulate with average 8 fps.
Good sound although the framerate is slow.

Font problem in PAL version that don't have i think in NTSC.
Can't go after pushing the device with hand (i don't know the word in english).

16 Screens.

Edit : After these screen, i tried Anisotropic and it is really more beautifull now.
Edit 2 : New screen with compare before and after Anisotropic Filtering.

Nice, Im defo gonna be playing this when I get home :P
__________________
CPU: Intel Core2Duo E8500
VIDEO: GeForce 8800GT
RAM: 2 gigs DDR2 800
Onboard Sound
HHD: 4 of verious sizes

**Dolphin's webmaster and admin http://www.dolphin-emu.com/ For latest news**
ChaosCode is offline   Reply With Quote
Old December 7th, 2008   #960 (permalink)
Controller Freak
 
N4ch007's Avatar
 
Join Date: Jul 2008
Location: Argentina
Posts: 156
Quote:
Originally Posted by sl1nk3 View Post
Hey, i kind of luckily fixed that as well as Twilight princess Bloom offset
as shown in the screens :

there's still this annoying blurry box however...
that screens are great!!!!!!!!!! congratulations!
__________________
Want to get YouTube to add a great new feature? Let's spread this video to see if we can get it!

CPU: Intel Core2Duo E6750
Motherboard: Gigabyte (forgot the model )
RAM: 2gb OCZ
HD: 320 GB Maxtor
Sound card: Sound Blaster X-Fi
Graphics Card: Geforce 8600 GT XXX
OS: 1. Windows XP Professional 32bit
N4ch007 is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


All times are GMT. The time now is 20:58.

© 2006 - 2008 Emu Forums | About Emu Forums | Legal | A member of the Crowdgather Forum Community


Powered by vBulletin® Version 3.7.6
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.2.0 RC5