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Old July 29th, 2008   #321 (permalink)
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Release : Dolphin SVN R 59 (x64)

ASUS M2A VM
Athlon 4200+ X2 2.2GHz (1000Mhz)
2 GB Transcend DDR2 (800Mhz) Ram
ATi Radeon HD3650 (GDDR2) (800Core/700Mem) 512 MB PCi Express 2.0
Realtek HD AC883 8.1 Audio
Winfast Dual Coaxial Tuner (Watch 2 shows at once)
1 UV Fan
1 CPU Fan
Sunbeam Illuminated Keyboard Black on Blue
Logitech Optical Mouse Black
40 GB Maxtor ATA100 IDE Hard Drive
Realtek 1000/100/10 Ethernet
Windows Vista Ultimate x64
400 Watt Zumax PSU

Legend of Zelda - Windwalker






Plays well FPS wise , no sound , steady visuals though

Super Smash Brothers - Melee

Plays really well some levels are very slow , sound works perfectly though




Legend of Zelda - Twilight Princess



Plays well , some texture glitches no sound

I use DX 9 over OpenGL for video

48000 KBPS Stereo , Anti Gap on , HLE Audio on , HLE Music on

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Old July 29th, 2008   #322 (permalink)
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[Wii] Wario Land Shake (NTSC-J)

Stops at a "Wii remote not detected" screen. Check it below.


Configuration:
DolphinWX SVN R83 x86
Video Plugin: DX9

PC:
Athlon 64 x2 4000+ (Brisbane)
2GB RAM
GeForce 6150SE nForce 430
Windows XP Professional SP3 + all updates
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Old July 29th, 2008   #323 (permalink)
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Fixed Zelda Windwalker!!

Steady 15-35 FPS I saw another video about it running at normal speed so I decided to try it out myself

Settings are as follows

Dolphin SVN r28 (x64) (64bit)

Enable HLE Audio : OFF

Enable DTK Audio : OFF

Anti Gap : Off

Graphics : Dolphin Video Plugin (Dx9)

PAD: Dolphin KB/360 PAD

DSP: Dolphin DSP-HLE Plugin

Resolution: 640 by 480

Anti Aliasing: 2x

Dual Core : On

Super Smash Brothers Melee

a hell of alot faster

Settings are as follows

Dolphin SVN Revision R28 x64 (64 bit)

Enable HLE Audio : On

Enable DTK Audio : On

Anti Gap : Off

Graphics : Dolphin Video Plugin (Dx9)

PAD: Dolphin KB/360 PAD

DSP: Dolphin DSP-HLE Plugin

Resolution: 640 by 480

Anti Aliasing: 2x

Dual Core : On

I find it's alot faster with Anti-Gap off and DualCore On and there's no option to turn dynarec on but if there was I'd leave that on speeds up gameplay a bit

Last edited by m0f0; July 31st, 2008 at 03:33. Reason: Automerged Doublepost
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Old July 31st, 2008   #324 (permalink)
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1080° Avalanche
dx9 plugins
dual core on
Playable with some graphics glitches
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Old July 31st, 2008   #325 (permalink)
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Svn 104 is slower speed for Zelda TP for example Hyrule Field but much faster in Beta 3.
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Old July 31st, 2008   #326 (permalink)
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Quote:
Originally Posted by chev.chelios View Post
1080° Avalanche
dx9 plugins
dual core on
Playable with some graphics glitches
what are your pc specs?
i might rip that game from my bro
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Old July 31st, 2008   #327 (permalink)
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Quote:
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what are your pc specs?
i might rip that game from my bro
Hi, I have a dual core 2.1 mhz, 2gb of ram, nvidia 8600 gts. The ogl plugins work better without graphics glitches but the emu throw me a an error before I entering in game.
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Old July 31st, 2008   #328 (permalink)
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Quote:
Originally Posted by chev.chelios View Post
Hi, I have a dual core 2.1 mhz, 2gb of ram, nvidia 8600 gts. The ogl plugins work better without graphics glitches but the emu throw me a an error before I entering in game.
hmmm, and the OS?
i was hoping it would run nicely on my pc but i guess it wont lol
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Old July 31st, 2008   #329 (permalink)
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hmmm, and the OS?
XP x86 sp2. I have other games, but most have already been tested (and would be a waste of time to rip all now). Tank to ector and fires for releasing the code .
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Old July 31st, 2008   #330 (permalink)
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Mario Power Tennis

Dolphin SVN R104 - X86. Playable but the graphics on the courts are bad.









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Old July 31st, 2008   #331 (permalink)
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Mario Power Tennis PAL not work to me
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Old August 1st, 2008   #332 (permalink)
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It's the NTSC version using the DX plugin. Sound works too.
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Old August 1st, 2008   #333 (permalink)
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Quote:
Originally Posted by Hemi3 View Post
It's the NTSC version using the DX plugin. Sound works too.
How can are you using DX10 if you are using Windows XP?
and that sp3 its official??
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Fastest Dolphin SVN for me is rev. 49 (dx9 plugin)
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Old August 1st, 2008   #334 (permalink)
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The video card supports DX10 but I'm not using it with XP. SP3 works fine and is official.
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Old August 1st, 2008   #335 (permalink)
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Originally Posted by ratero View Post
How can are you using DX10 if you are using Windows XP?
and that sp3 its official??
You can download from here: Download details: Windows XP Service Pack 3 - ISO-9660 CD Image File

DX10 can run on XP (Copying some files in the system folders), but is an alpha version and this cannot work on all XP.
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Old August 1st, 2008   #336 (permalink)
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Do not attempt to use DX10 on WinXP, it is not ready to use and will only screw up your system at this point. I tried it and it would not let me run 3D apps, it's not worth using yet. I had to restore my PC to before I installed it to be able to play 3D games again.
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Old August 1st, 2008   #337 (permalink)
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Hemi3 whem i run my Mario Power Tennis here give me a error ...



and the emu crashes.

what i do ?

(i know that was a image from a R50 and we are on the R118 but the error was not fixed)
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Old August 1st, 2008   #338 (permalink)
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Are you using the 32-bit version? Are you using the DX9 video plugin? Try updating your video card drivers too. What are your PC specs?
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Old August 1st, 2008   #339 (permalink)
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yes . yes.

my pc specs :

Windows Vista x86
Nvidia 8600 gt
Core 2 Duo E4300 (1,8 x 2 GhZ)
2GB DDR2
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Old August 1st, 2008   #340 (permalink)
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The only thing I can guess is wrong is that you're using Windows Vista and I'm using Windows XP. Not sure though. I'm also using an ATI video card, sometimes that matters with DX extensions that Nvidia cards do not run well, just as ATI does not run OpenGL well.
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