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#282 (permalink) |
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so i herd you like emu's?
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Location: a country called Belgium
Posts: 647
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tried everything. my pad my keyboard and all the input plugins lol
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![]() ![]() my DolphinWx rev Builds: http://www.nyleveia.com/daco/ Njoy with rumble disabled: 32bit clickme and 64bit clickme |
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#283 (permalink) |
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Rockman fan
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Location: Earth!
Posts: 3,960
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Solidesnake, cool! Thanks.
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CASE: EagleTech Sidewinder Gaming Tower Case w/420W Power Supply Black OS: Windows XP Professional X64 CPU: Intel core 2 Duo Processor E8400 (2x 3.0GHz/6MB L2 Cache/1333FSB) Processor Cooling: Thermaltake V1 CPU Cooling Fan System Kit Silent & Overclocking Proof Graphics Card: NVIDIA GeForce 8800GT 512MB w/DVI + TV Out Video Memory: 2048GB [1024GB X2] DDR2-800 PC6400 Memory Module Corsair-Value or Major Brand Sound Card: 3D Premium Surround Sound Onboard |
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#284 (permalink) |
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Registered User
![]() Join Date: Jul 2007
Location: Agadir
Posts: 64
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Try this http://forums.ngemu.com/dolphin-disc...ad#post1397704
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Gigabyte GA-G33M-DS2R E2160@ 3.2 gHz 1 Go DDR2 800 Gigabyte 8600 GT 512 Mo |
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#285 (permalink) | |
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so i herd you like emu's?
![]() ![]() ![]() ![]() Join Date: Oct 2007
Location: a country called Belgium
Posts: 647
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Quote:
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![]() ![]() my DolphinWx rev Builds: http://www.nyleveia.com/daco/ Njoy with rumble disabled: 32bit clickme and 64bit clickme |
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#286 (permalink) | |
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Registered User
![]() Join Date: Jul 2007
Location: Agadir
Posts: 64
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Quote:
i use r50 now
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Gigabyte GA-G33M-DS2R E2160@ 3.2 gHz 1 Go DDR2 800 Gigabyte 8600 GT 512 Mo |
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#287 (permalink) |
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Registered User
![]() ![]() Join Date: Mar 2003
Location: Egypt
Posts: 108
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I've the same viewtiful joe problem.. It's like if you have Auto Fire ON.. also holding down the punch or kick buttons keeps fighting..
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MB: MSI P965 Neo CPU: C2D E8400 @ 3.00GHZ GPU: ATI Radion X1950 Pro 256MB DDR2 RAM: 4GB Kingston OS: Vista x64 Ultimate |
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#288 (permalink) |
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Registered User
![]() ![]() ![]() Join Date: Jul 2008
Location: Boston
Posts: 296
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Dolphin Revision 50 Using Dolphin OGL 0.1 The OpenGL plugin fixes alot of the texture problems that were in the DirectX version. Only problem is that the game runs way to fast. ![]() ![]() ![]() ![]() (Background Music Works in the Kirby Level) ![]() Sonic is all blue, and tails is all yellow, but the levels are playable now, and sonic isnt falling through the ground. The screens show r38, because I haven't updated my svnrev.h file OS : Windows Vista Ultimate x64 Processor : Intel e8400 @ 3.6Ghz Video Card : nVidia 8800GTX RAM : 2x2GB RAM Last edited by Chaos_Blader; July 22nd, 2008 at 23:46. Reason: Automerged Doublepost |
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#289 (permalink) |
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Registered User
Join Date: Jul 2008
Location: netherlands
Posts: 3
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may be a very stupid thing to say, but your screenshots are saying you use r38, and another: I use the most recent (r58) but my computer isn't nearly as fast as yours (2gb ram, xp32, i945 1,8 dc, ati 1950pro pci-e)
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#291 (permalink) | |
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so i herd you like emu's?
![]() ![]() ![]() ![]() Join Date: Oct 2007
Location: a country called Belgium
Posts: 647
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Quote:
what error did you get while compiling?
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![]() ![]() my DolphinWx rev Builds: http://www.nyleveia.com/daco/ Njoy with rumble disabled: 32bit clickme and 64bit clickme |
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#293 (permalink) |
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so i herd you like emu's?
![]() ![]() ![]() ![]() Join Date: Oct 2007
Location: a country called Belgium
Posts: 647
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O_o o_O place it in /source/core/common/src
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![]() ![]() my DolphinWx rev Builds: http://www.nyleveia.com/daco/ Njoy with rumble disabled: 32bit clickme and 64bit clickme |
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#294 (permalink) |
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Registered User
Join Date: Jul 2008
Location: USA/MA
Posts: 6
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r50 32 bit. dx9 plug in. still no shadows. still hidden characters behind video backdrops... but beautiful. playing full screen at a widescreen resolution gives correct aspect ratio... picture cropped to get rid of the extraneous redundant info. ![]() Killer 7. Hangs after trying to start a level. ![]() ![]() ![]()
Last edited by plagiarise; July 23rd, 2008 at 03:07. |
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#295 (permalink) |
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Kawaii Ken
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2005
Location: Flashing my PSP'z Bricking it in the nuts
Posts: 2,152
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Some more Resident Evil Remake shots:
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#296 (permalink) |
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Rockman fan
![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2002
Location: Earth!
Posts: 3,960
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Beautifully graphic. I love scary! I love horror and they rocks!
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CASE: EagleTech Sidewinder Gaming Tower Case w/420W Power Supply Black OS: Windows XP Professional X64 CPU: Intel core 2 Duo Processor E8400 (2x 3.0GHz/6MB L2 Cache/1333FSB) Processor Cooling: Thermaltake V1 CPU Cooling Fan System Kit Silent & Overclocking Proof Graphics Card: NVIDIA GeForce 8800GT 512MB w/DVI + TV Out Video Memory: 2048GB [1024GB X2] DDR2-800 PC6400 Memory Module Corsair-Value or Major Brand Sound Card: 3D Premium Surround Sound Onboard |
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#297 (permalink) |
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H@x0rZ ST0le mY g1g@HuRTz
![]() Join Date: Dec 2006
Location: United Kingdom
Posts: 96
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What version of Killer 7 are you using? im trying the NTSC USA Version and it wont load!
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My Gaming Rig: Intel Core 2 Extreme X6800 @2.93GHz | Asus P5K Premium WiFi-AP | 4GB Corsair TwinX DDR2 6400 C4 | BFG GeForce 8800GTX 768MB @575/1800MHz | Creative X-Fi XtremeMusic | 1x Western Digital Raptor 36GB 10,000RPM | 1x Hitachi Deskstar 500GB 7,200RPM | Antec P180 (Silver) | Dell 2007WFP 20.1" Widescreen LCD 16ms | Logitech Z-5500 5.1 Speakers | Logitech G9 Laser Mouse | Enermax Aurora Keyboard | Windows Vista Ultimate 32bit. |
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#298 (permalink) |
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Registered User
![]() Join Date: Jul 2007
Location: Agadir
Posts: 64
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I tried Killer 7 with GCube 0.4 , we can play but graphicly (i know this not a place to speak about gcube i want just to notice that it can help ,i think)i can post screenshots but i dont know if its allowed or no.
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Gigabyte GA-G33M-DS2R E2160@ 3.2 gHz 1 Go DDR2 800 Gigabyte 8600 GT 512 Mo Last edited by solidesnake; July 23rd, 2008 at 18:02. Reason: Automerged Doublepost |
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#299 (permalink) | |
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H@x0rZ ST0le mY g1g@HuRTz
![]() Join Date: Dec 2006
Location: United Kingdom
Posts: 96
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Quote:
GCube sucks teh big one. Dolphin rockz!
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My Gaming Rig: Intel Core 2 Extreme X6800 @2.93GHz | Asus P5K Premium WiFi-AP | 4GB Corsair TwinX DDR2 6400 C4 | BFG GeForce 8800GTX 768MB @575/1800MHz | Creative X-Fi XtremeMusic | 1x Western Digital Raptor 36GB 10,000RPM | 1x Hitachi Deskstar 500GB 7,200RPM | Antec P180 (Silver) | Dell 2007WFP 20.1" Widescreen LCD 16ms | Logitech Z-5500 5.1 Speakers | Logitech G9 Laser Mouse | Enermax Aurora Keyboard | Windows Vista Ultimate 32bit. |
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#300 (permalink) |
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Registered User
Join Date: Jul 2008
Location: USA/MA
Posts: 6
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well as I say, it hangs after trying to load a level so you can't get to gameplay. that's with the NTSC version. i'm guessing it has similar stuff to RE4 which does something similar (though oddly enough i did manage to get into game once with RE4 using OpenGL... very glitched and almost impossible to see anything but a floating gun and a few trees against the horizon. should have taken some screens, but i didn't realise it was a fluke. tried again numerous times and kept getting an error message about the type of memory it was trying to use.)
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