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Old July 17th, 2008   #181 (permalink)
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Game = Nintendo Puzzle Collection
Version = Dolphin SVN r14 x86
Graphic = Dolphin Video Plugin DX9
DSP = Dolphin DSP-LLE Plugin
Pad = Dolphin KB/X360pad

- Normal


- Increase
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Old July 17th, 2008   #182 (permalink)
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^good good
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Old July 17th, 2008   #183 (permalink)
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averaging 60 fps in tales of symphonia, drops to 30 fps in battle, seems to run fine
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Old July 17th, 2008   #184 (permalink)
so i herd you like emu's?
 
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Quote:
Originally Posted by halohalo View Post
Game = PSO EP1&2 Plus[JP] / PSO EP3[JP]
Version = Dolphin SVN r11 x86
Graphic = Dolphin Video Plugin DX9
DSP = Dolphin DSP-NULL Plugin
Pad = Dolphin KB/X360pad
Dynarec = False
Dual Core = False
Throttle = True

Opteron 154
Radeon X850XT 256MB
1GB RAM

Windows 2000 SP4 with Windows 2000 XP API Wrapper Pack and xinput1_3.dll
im seeing ep3 and i like it
and im sensing hacks :P
lvl22 and already in the last ep2 level? :P
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Old July 17th, 2008   #185 (permalink)
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Quote:
Originally Posted by daco View Post
im seeing ep3 and i like it
and im sensing hacks :P
lvl22 and already in the last ep2 level? :P
I already played EP3 and EP1&2 Plus on old Dolphin v1.03 open beta for one year

I cleared Heroside scenario of EP3 first.
When I fought Pollux, I used KbMedia Player playing bgm instead because old Dolphin was too slow to play it
(by using shader 1.1, you may see the title about trial version)

With a draw handgun and lots of mates, I also defeated most bosses of EP1&2 at 3~5 fps.
I used the radar map from menu, so i could avoid Gal Griffon's attack and defeat it.

Phantasy star 1 & 2
Phantasy Star Online Episode 3

Now with new Dolphin Wx and DSP HLE plugin, I can enjoy the battle against Pollux again at 15 fps or faster
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Last edited by halohalo; July 17th, 2008 at 11:16..
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Old July 17th, 2008   #186 (permalink)
so i herd you like emu's?
 
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hehehe i know

to bad i can't import my memory card raw file
my memory card is not a card from nintendo and therefor not backup-able with CTR-GCS...


but ok, time to play ep3 again. ep1&2 is just... the same internaly messed up game it has always been and always will be
ep3 = fun & godlike good game
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Old July 17th, 2008   #187 (permalink)
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hehehe i know

to bad i can't import my memory card raw file
my memory card is not a card from nintendo and therefor not backup-able with CTR-GCS...

but ok, time to play ep3 again. ep1&2 is just... the same internaly messed up game it has always been and always will be
ep3 = fun & godlike good game
In fact, it is impossible to copy the locked save file of PSO by CTR-CGS, even with memory card by nintendo. The save file just corrupts.

Anyway, I uploaded a larger SS of Pollux on Dolphin Wx
http://i88.photobucket.com/albums/k1...ep3/Snap12.jpg
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Old July 17th, 2008   #188 (permalink)
so i herd you like emu's?
 
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Quote:
Originally Posted by halohalo View Post
In fact, it is impossible to copy the locked save file of PSO by CTR-CGS, even with memory card by nintendo. The save file just corrupts.

Anyway, I uploaded a larger SS of Pollux on Dolphin Wx
http://i88.photobucket.com/albums/k1...ep3/Snap12.jpg
god damn thats right
pso links its save files with the memory card's serial. you'd need to have the exact same memory card serial >_>
damnit pso, you son of a *****



aaaa,polux, i missed you so much :P
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Old July 17th, 2008   #189 (permalink)
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Quote:
Originally Posted by daco View Post
god damn thats right
pso links its save files with the memory card's serial. you'd need to have the exact same memory card serial >_>
damnit pso, you son of a *****



aaaa,polux, i missed you so much :P
son of a bit...
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Old July 17th, 2008   #190 (permalink)
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Game = Megaman Network Transmission (USA)
Version = Dolphin SVN r18 x64
Graphic = Dolphin OGL 01
DSP = Dolphin DSP-HLE Plugin
Pad = Dolphin KB/X360pad
Playable = Yes
Error = I dont see anything wrong with it.
Dual Core = Yes

Great job!!!!





Game = Megaman Anniversary Collection (USA)
Version = Dolphin SVN r18 x64
Graphic = Dolphin OGL 01
DSP = Dolphin DSP-HLE Plugin
Pad = Dolphin KB/X360pad
Playable = Yes
Error = It will be white for a while then everything's fine.
Dual Core = Yes





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Old July 17th, 2008   #191 (permalink)
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Fire Emblem: Path of Radiance

OGL vs DX plugin

- OGL


- DX
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Old July 17th, 2008   #192 (permalink)
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mario party 4
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File Type: jpg MarioParty4_3.JPG (207.8 KB, 58 views)
File Type: jpg MarioParty4_4.JPG (166.1 KB, 26 views)
File Type: jpg MarioParty4_5.JPG (212.8 KB, 35 views)
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Old July 17th, 2008   #193 (permalink)
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mario kart DD : Runs at full speed but the blue layer really bothers me xD
I remember it was knuckles who found a clever way to disable shaders to get rid of that thing... but with the latest gfx plugin it seems impossible to do the trick

if i remember right it was No shaders + overlay some statics...
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Old July 17th, 2008   #194 (permalink)
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Quote:
Originally Posted by kronoxrox View Post
mario kart DD : Runs at full speed but the blue layer really bothers me xD
I remember it was knuckles who found a clever way to disable shaders to get rid of that thing... but with the latest gfx plugin it seems impossible to do the trick

if i remember right it was No shaders + overlay some statics...
flipper.ini has the options. i don´t know if they work though. try changing it from there
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Old July 17th, 2008   #195 (permalink)
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na... it didn't i've already tried running the new builds using the flipper.ini of previous version. It seems some options has been disabled and are no longer used by the gfx plugin

Last edited by kronoxrox; July 17th, 2008 at 22:30..
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Old July 17th, 2008   #196 (permalink)
H@x0rZ ST0le mY g1g@HuRTz
 
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Super Smash Brothers on r21

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Old July 18th, 2008   #197 (permalink)
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wind waker and twilight princess (gc version ) svn 26
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Last edited by shuffle2; July 18th, 2008 at 00:45..
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Old July 18th, 2008   #198 (permalink)
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as i tought, worms world blast runs very good. the game is not very demanding...
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Old July 18th, 2008   #199 (permalink)
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Here's Battle Stadium DON on the Dolphin rev24 version. Very playable, but slow in game with 12~16 fps ( fps varies with how much characters you're fighting against). Still good though .

Picture1.jpg Picture2.jpgPicture3.jpg Picture4.jpg
Picture7.jpg Picture5.jpg Picture6.jpg
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Last edited by Master_Cloud; July 18th, 2008 at 03:32.. Reason: Better screenshots than before and more organization
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Old July 18th, 2008   #200 (permalink)
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HAI GUISE
look what I found! A button that lets you add pics in a nice, clean manner!
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