Emuforums.com

Go Back   Emuforums.com > Gamecube Emulation > Dolphin Discussion
Home Register Downloads FAQ Members List Calendar Arcade Mark Forums Read


Reply
 
LinkBack Thread Tools Display Modes
Old August 12th, 2008   #1941 (permalink)
Registered User
 
Join Date: Aug 2008
Location: Texas USA
Posts: 5
The R179 X86 version is working fine for me, but the last Revisions that were uploaded all seem to get this one error in Tales of symphonia for me. In tales of symphonia, I get about 10-15 fps during battle, I can live with that as the emulator advances, but... After i finish the battle it goes to 0.33FPS! and it is still working, but the end battle sequence takes like 5 minutes when it should be 5 seconds. I use an ATI Card so I use the Directx9 plugin, but If I use the OGL i get lower fps everywhere else, except when I finish the battle, it goes through it at a possible speed, but the OGL gives me graphical glitches everywhere so I can't use it. It's not my computer btw, its pretty good.
fsfhunter is offline   Reply With Quote

Advertisement [Remove Advertisement]
Old August 12th, 2008   #1942 (permalink)
Registered User
 
Join Date: Apr 2007
Location: Portugal
Posts: 27
Quote:
Originally Posted by Hemi3 View Post
What does it matter why? You can't do anything about it and probably would never understand what he was talking about if he were to explain it. All that matters is that you posted a problem and have made it known, the next step is for the devs to see what the problem is.
I just wanted to know why cause maybe i was doing something wrong, i never heard of anyone here experiencing so many errors like i am having on Zelda Wind Waker, Naruto 4 and Super Smash Melee. But yeah i guess you are right, sorry if i didn't explain well
Vaskituh is offline   Reply With Quote
Old August 12th, 2008   #1943 (permalink)
Registered User
 
Why-Fi's Avatar
 
Join Date: Aug 2008
Location: Portugal
Posts: 388
Post

Quote:
Originally Posted by Vaskituh View Post
Anyone knows what are the fastest stages in Smash Bros Melee so i could set it up to always use that stage on Melee and Tournaments and everything so i could get almost real speed.
Pokemon Stadium and Mushroom Kingdom.

The worst is definitely Fountain of Dreams. Only 2 fps almost all the time on my computer...
__________________
My complete PC stats:

Intel Core 2 Duo 6600 @ 2.40 GHz 2.39 GHz

2.00 GB RAM DDR2

1,25 TB Hard Drive (an advantage of the HD crash )

Nvidia Geforce 7900 GS

... and I guess that's that...



Why-Fi is offline   Reply With Quote
Old August 12th, 2008   #1944 (permalink)
Byakuya fan
 
Wagnard28's Avatar
 
Join Date: Jul 2008
Location: Canada
Posts: 92
Quote:
Originally Posted by Vaskituh View Post
I just wanted to know why cause maybe i was doing something wrong, i never heard of anyone here experiencing so many errors like i am having on Zelda Wind Waker, Naruto 4 and Super Smash Melee. But yeah i guess you are right, sorry if i didn't explain well
I do have manny error in naruto 4. I can hardly pass to the main menu.(must rely on luck)
Wagnard28 is offline   Reply With Quote
Old August 12th, 2008   #1945 (permalink)
Registered User
 
Join Date: Jul 2008
Location: lol
Posts: 69
On SSBM just use ogl and all stages should run full speed with no black glitvhie thingies... the only drawback is no antialising :-(
jmasterx is offline   Reply With Quote
Old August 12th, 2008   #1946 (permalink)
Registered User
 
Why-Fi's Avatar
 
Join Date: Aug 2008
Location: Portugal
Posts: 388
Angry

Quote:
Originally Posted by jmasterx View Post
On SSBM just use ogl and all stages should run full speed with no black glitvhie thingies... the only drawback is no antialising :-(
Yeah, but there are people who can't use it because of crappy bugs (*cough*me*cough*)...
__________________
My complete PC stats:

Intel Core 2 Duo 6600 @ 2.40 GHz 2.39 GHz

2.00 GB RAM DDR2

1,25 TB Hard Drive (an advantage of the HD crash )

Nvidia Geforce 7900 GS

... and I guess that's that...



Why-Fi is offline   Reply With Quote
Old August 12th, 2008   #1947 (permalink)
Registered User
 
Join Date: Aug 2008
Location: Neederland
Posts: 23
r180 is now release, with CPU Fixes and some speed increase, i have not time to compile... =(
Nintendo-GC is offline   Reply With Quote
Old August 12th, 2008   #1948 (permalink)
Scourge of the Seven Seas
 
EfrainMan's Avatar
 
Join Date: Jun 2001
Location: Los Angeles, CA
Posts: 2,411
Mebbe I missed it but was there any fix for the pictograph bug in Wind Waker?
__________________
Intel Core 2 Quad Q9550 @ 3.4 GHz, 8GB DDR2, ATi Radeon HD 4870 X2, Asus P5E Deluxe, Windows 7 Ultimate x64.

Just an ol' Batard.
EfrainMan is offline   Reply With Quote
Old August 12th, 2008   #1949 (permalink)
T-5000 Modenator
 
Xtreme2damax's Avatar
 
Join Date: Aug 2005
Location: Here, there, everywhere, even in your couch cushions..
Posts: 3,139
Compiling revision 180 at the moment and will be uploading it soon.
__________________

| Xtemulation Forums | Dolphin SVN Builds |
| XTemulation Wiki | PCSX2 SVN Builds |

Download the free Xtemulation Toolbar
If you like Xtemulation, please Digg Us
Xtreme2damax is offline   Reply With Quote
Old August 12th, 2008   #1950 (permalink)
Byakuya fan
 
Wagnard28's Avatar
 
Join Date: Jul 2008
Location: Canada
Posts: 92
Rev 180 UP.
Log: Lots of various changes. CPU detect fix. Maybe a minor speed increase. CPU bugs remain.

X64
X86

Last edited by Wagnard28; August 12th, 2008 at 22:10..
Wagnard28 is offline   Reply With Quote
Old August 12th, 2008   #1951 (permalink)
Banned
 
Join Date: Jul 2008
Location: United States
Posts: 253
Quote:
Originally Posted by Wagnard28 View Post
Rev 180 UP.
Log: Lots of various changes. CPU detect fix. Maybe a minor speed increase. CPU bugs remain.

X64
X86
I get an error saying Dolphin needs a CPU with SSE2 and that I do not have it, but I do. I've been running this emulator fine since R5 version.
Hemi3 is offline   Reply With Quote
Old August 12th, 2008   #1952 (permalink)
Registered User
 
Join Date: Jul 2006
Location: France
Posts: 5
Quote:
Originally Posted by Wagnard28 View Post
Rev 180 UP.
Log: Lots of various changes. CPU detect fix. Maybe a minor speed increase. CPU bugs remain.

X64
X86
Hi,I just download it(thank) But i have message that i have not SSE2 support..?? My proc is an AMD X2 4600+ dual core .and it support SSE2,SSE3.Last version R179 work..

See Later...Musti
Musti is offline   Reply With Quote
Old August 12th, 2008   #1953 (permalink)
T-5000 Modenator
 
Xtreme2damax's Avatar
 
Join Date: Aug 2005
Location: Here, there, everywhere, even in your couch cushions..
Posts: 3,139
Revision 180 is up in the link in my signature. I haven't tested it myself, but please let me know if there is any problems.
__________________

| Xtemulation Forums | Dolphin SVN Builds |
| XTemulation Wiki | PCSX2 SVN Builds |

Download the free Xtemulation Toolbar
If you like Xtemulation, please Digg Us
Xtreme2damax is offline   Reply With Quote
Old August 12th, 2008   #1954 (permalink)
Byakuya fan
 
Wagnard28's Avatar
 
Join Date: Jul 2008
Location: Canada
Posts: 92
X86 and x64 are both working on my side.
I have a core2quad. Maybe there is some problem with amd processor.

I suggest that you may try Xtreme2damax build and report if you still have the same issue.
Wagnard28 is offline   Reply With Quote
Old August 12th, 2008   #1955 (permalink)
so i herd you like emu's?
 
daco's Avatar
 
Join Date: Oct 2007
Location: a country called Belgium
Posts: 731
Quote:
Originally Posted by Musti View Post
Hi,I just download it(thank) But i have message that i have not SSE2 support..?? My proc is an AMD X2 4600+ dual core .and it support SSE2,SSE3.Last version R179 work..

See Later...Musti
shuffle said the same on irc O_o
64bit version?
__________________


my DolphinWx rev Builds:
http://www.nyleveia.com/daco/
Njoy with rumble disabled:
32bit clickme and 64bit clickme
daco is offline   Reply With Quote
Old August 12th, 2008   #1956 (permalink)
Byakuya fan
 
Wagnard28's Avatar
 
Join Date: Jul 2008
Location: Canada
Posts: 92
Quote:
Originally Posted by Xtreme2damax View Post
Revision 180 is up in my sig, beats rapidcrap any day.
Jealous because I finish first? hehe
Wagnard28 is offline   Reply With Quote
Old August 12th, 2008   #1957 (permalink)
Banned
 
Join Date: Jul 2008
Location: United States
Posts: 253
Xtreme's compile has the same problem for me.
Hemi3 is offline   Reply With Quote
Old August 12th, 2008   #1958 (permalink)
so i herd you like emu's?
 
daco's Avatar
 
Join Date: Oct 2007
Location: a country called Belgium
Posts: 731
Quote:
Originally Posted by Wagnard28 View Post
Jealous because I finish first? hehe
get a site
rapidshare is crap :3
__________________


my DolphinWx rev Builds:
http://www.nyleveia.com/daco/
Njoy with rumble disabled:
32bit clickme and 64bit clickme
daco is offline   Reply With Quote
Old August 12th, 2008   #1959 (permalink)
Byakuya fan
 
Wagnard28's Avatar
 
Join Date: Jul 2008
Location: Canada
Posts: 92
Quote:
Originally Posted by daco View Post
get a site
rapidshare is crap :3
yeah I know im working on that.
Wagnard28 is offline   Reply With Quote
Old August 12th, 2008   #1960 (permalink)
Registered User
 
Join Date: Apr 2007
Location: Portugal
Posts: 27
"PANIC!

HLE system tried to call an undefined HLE function 328965"

Naruto 4 on SVN 180
Vaskituh is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


All times are GMT. The time now is 22:12.

© 2006 - 2008 Emu Forums | About Emu Forums | Legal | A member of the Crowdgather Forum Community


Powered by vBulletin® Version 3.7.6
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.2.0 RC5