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Old August 5th, 2008   #1681 (permalink)
so i herd you like emu's?
 
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Quote:
Originally Posted by stormwolf18 View Post
I was able to pass logo screens on Eternal Darkness.... but it hangs at the intro after you start the game.... But... There was sound!!!!!

so whats up with the sound system ? why is it working for some game ?
afaik
that happens because the currect HLE plugin is cheating alot.
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Old August 5th, 2008   #1682 (permalink)
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OpenGL plugin is still broken in the latest revision, and is throwing that error out when starting a game.
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Old August 5th, 2008   #1683 (permalink)
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no such problem here
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Old August 5th, 2008   #1684 (permalink)
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Neither here...
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Old August 5th, 2008   #1685 (permalink)
so i herd you like emu's?
 
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thats cause you guys download the compiled version from somewhere
when compiling it will give a problem.
xtreme, contact me on aim -> daconightshade
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Old August 5th, 2008   #1686 (permalink)
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Quote:
Originally Posted by daco View Post
thats cause you guys download the compiled version from somewhere
when compiling it will give a problem.
xtreme, contact me on aim -> daconightshade
can you compile perfect or can you a little of ?

bezdez
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Last edited by genc74; August 5th, 2008 at 20:18.. Reason: Automerged Doublepost
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Old August 5th, 2008   #1687 (permalink)
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Quote:
Originally Posted by daco View Post
thats cause you guys download the compiled version from somewhere
when compiling it will give a problem.
xtreme, contact me on aim -> daconightshade
I've got the source from the official dolphin googlecode project site and am not compiling it any different than before.
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Old August 5th, 2008   #1688 (permalink)
so i herd you like emu's?
 
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Quote:
Originally Posted by Xtreme2damax View Post
I've got the source from the official dolphin googlecode project site and am not compiling it any different than before.
i know, just contact me and ill help you fix it
or come join us on irc
#dolphin-emu @ irc.efnet.org
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Old August 5th, 2008   #1689 (permalink)
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have they majke the patch file for zelda ww pal with the hanging item
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Old August 5th, 2008   #1690 (permalink)
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Quote:
Originally Posted by daco View Post
i know, just contact me and ill help you fix it
or come join us on irc
#dolphin-emu @ irc.efnet.org
I'm on MSN, don't have AIM nor do I feel like downloading it right now.
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Old August 5th, 2008   #1691 (permalink)
so i herd you like emu's?
 
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Quote:
Originally Posted by Xtreme2damax View Post
I'm on MSN, don't have AIM nor do I feel like downloading it right now.
i added you. now accept meh D:
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Old August 5th, 2008   #1692 (permalink)
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I get errors like crazy compiling. Check it out. What am I doing wrong?

HTML Code:
------ Build started: Project: Bochs_disasm, Configuration: Debug Win32 ------
Compiling...
stdafx.cpp
Compiling...
dis_groups.cpp
c:\dolphin svn\externals\bochs_disasm\dis_groups.cpp(553) : warning C4244: 'initializing' : conversion from 'bx_address' to 'Bit32u', possible loss of data
c:\dolphin svn\externals\bochs_disasm\dis_groups.cpp(553) : warning C4244: '+=' : conversion from 'bx_address' to 'Bit32u', possible loss of data
c:\dolphin svn\externals\bochs_disasm\dis_groups.cpp(562) : warning C4244: 'initializing' : conversion from 'bx_address' to 'Bit16u', possible loss of data
c:\dolphin svn\externals\bochs_disasm\dis_groups.cpp(578) : warning C4244: 'initializing' : conversion from 'bx_address' to 'Bit16u', possible loss of data
c:\dolphin svn\externals\bochs_disasm\dis_groups.cpp(604) : warning C4244: 'initializing' : conversion from 'bx_address' to 'Bit32u', possible loss of data
c:\dolphin svn\externals\bochs_disasm\dis_groups.cpp(604) : warning C4244: '+=' : conversion from 'bx_address' to 'Bit32u', possible loss of data
PowerPCDisasm.cpp
resolve.cpp
syntax.cpp
dis_decode.cpp
Generating Code...
Creating library...
Build log was saved at "file://c:\Dolphin SVN\Externals\Bochs_disasm\Win32\Debug\BuildLog.htm"
Bochs_disasm - 0 error(s), 6 warning(s)
------ Build started: Project: DiscIO, Configuration: Debug Win32 ------
Compiling...
stdafx.cpp
Compiling...
aes_core.c
aes_cbc.c
Generating Code...
Compiling...
VolumeCreator.cpp
VolumeGC.cpp
VolumeWiiCrypted.cpp
Blob.cpp
Filesystem.cpp
FileSystemGCWii.cpp
c:\dolphin svn\source\core\discio\src\filesystemgcwii.cpp(167) : warning C4996: 'stricmp': The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _stricmp. See online help for details.
        c:\program files\microsoft visual studio 8\vc\include\string.h(215) : see declaration of 'stricmp'
BannerLoader.cpp
BannerLoaderGC.cpp
BannerLoaderWii.cpp
FileHandlerARC.cpp
c:\dolphin svn\source\core\discio\src\filehandlerarc.cpp(228) : warning C4996: 'stricmp': The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _stricmp. See online help for details.
        c:\program files\microsoft visual studio 8\vc\include\string.h(215) : see declaration of 'stricmp'
Generating Code...
Creating library...
Build log was saved at "file://c:\Dolphin SVN\Source\Core\DiscIO\Win32\Debug\BuildLog.htm"
DiscIO - 0 error(s), 2 warning(s)
------ Build started: Project: Common, Configuration: Debug Win32 ------
Performing Pre-Build Event...
'c:\Dolphin' is not recognized as an internal or external command,
operable program or batch file.
Project : error PRJ0019: A tool returned an error code from "Performing Pre-Build Event..."
Build log was saved at "file://c:\Dolphin SVN\Source\Core\Common\Win32\Debug\BuildLog.htm"
Common - 1 error(s), 0 warning(s)
------ Build started: Project: zlib, Configuration: Debug Win32 ------
Compiling...
compress.c
crc32.c
deflate.c
gzio.c
infback.c
inffast.c
inflate.c
inftrees.c
trees.c
uncompr.c
zutil.c
adler32.c
Generating Code...
Creating library...
Build log was saved at "file://c:\Dolphin SVN\Externals\zlib\Win32\Debug\BuildLog.htm"
zlib - 0 error(s), 0 warning(s)
------ Build started: Project: VideoCommon, Configuration: Debug Win32 ------
Compiling...
CPMemory.cpp
LookUpTables.cpp
TextureDecoder.cpp
XFMemory.cpp
BPMemory.cpp
Generating Code...
Creating library...
Build log was saved at "file://c:\Dolphin SVN\Source\Core\VideoCommon\Win32\Debug\BuildLog.htm"
VideoCommon - 0 error(s), 0 warning(s)
------ Build started: Project: wxCore28, Configuration: Debug Win32 ------
Creating ..\..\lib\vc_lib\mswd\wx\msw\rcdefs.h
genrcdefs.h
Creating ..\..\lib\vc_lib\mswd\wx\setup.h
        1 file(s) copied.
Compiling...
dummy.cpp
Compiling...
anidecod.cpp
appcmn.cpp
artprov.cpp
artstd.cpp
bmpbase.cpp
bookctrl.cpp
choiccmn.cpp
clipcmn.cpp
clrpickercmn.cpp
cmdproc.cpp
cmndata.cpp
colourcmn.cpp
combocmn.cpp
containr.cpp
cshelp.cpp
ctrlcmn.cpp
ctrlsub.cpp
datacmn.cpp
dcbase.cpp
dcbufcmn.cpp
Generating Code...
Compiling...
dcgraph.cpp
dlgcmn.cpp
dndcmn.cpp
dobjcmn.cpp
docmdi.cpp
docview.cpp
dpycmn.cpp
dseldlg.cpp
effects.cpp
event.cpp
evtloopcmn.cpp
fddlgcmn.cpp
filepickercmn.cpp
fldlgcmn.cpp
fontcmn.cpp
fontenumcmn.cpp
fontmap.cpp
fontpickercmn.cpp
framecmn.cpp
fs_mem.cpp
Generating Code...
Compiling...
gaugecmn.cpp
gbsizer.cpp
gdicmn.cpp
geometry.cpp
gifdecod.cpp
graphcmn.cpp
helpbase.cpp
iconbndl.cpp
imagall.cpp
imagbmp.cpp
image.cpp
imagfill.cpp
imaggif.cpp
imagiff.cpp
imagjpeg.cpp
imagpcx.cpp
imagpng.cpp
imagpnm.cpp
imagtga.cpp
imagtiff.cpp
Generating Code...
Compiling...
imagxpm.cpp
layout.cpp
lboxcmn.cpp
listctrlcmn.cpp
matrix.cpp
menucmn.cpp
msgout.cpp
nbkbase.cpp
overlaycmn.cpp
paper.cpp
pickerbase.cpp
popupcmn.cpp
prntbase.cpp
quantize.cpp
radiocmn.cpp
rendcmn.cpp
rgncmn.cpp
settcmn.cpp
sizer.cpp
srchcmn.cpp
Generating Code...
Compiling...
statbar.cpp
stockitem.cpp
tbarbase.cpp
textcmn.cpp
timercmn.cpp
toplvcmn.cpp
treebase.cpp
utilscmn.cpp
valgen.cpp
validate.cpp
valtext.cpp
wincmn.cpp
xpmdecod.cpp
aboutdlg.cpp
accel.cpp
access.cpp
app.cpp
automtn.cpp
bitmap.cpp
bmpbuttn.cpp
Generating Code...
Compiling...
brush.cpp
button.cpp
caret.cpp
checkbox.cpp
checklst.cpp
choice.cpp
clipbrd.cpp
colordlg.cpp
colour.cpp
combo.cpp
combobox.cpp
control.cpp
cursor.cpp
data.cpp
dataobj.cpp
dc.cpp
dcclient.cpp
dcmemory.cpp
dcprint.cpp
dcscreen.cpp
Generating Code...
Compiling...
dialog.cpp
dialup.cpp
dib.cpp
dirdlg.cpp
display.cpp
dragimag.cpp
dropsrc.cpp
droptgt.cpp
enhmeta.cpp
evtloop.cpp
fdrepdlg.cpp
filedlg.cpp
font.cpp
fontdlg.cpp
fontenum.cpp
fontutil.cpp
frame.cpp
gauge95.cpp
gdiimage.cpp
gdiobj.cpp
Generating Code...
Compiling...
graphics.cpp
gsockmsw.cpp
helpchm.cpp
helpwin.cpp
icon.cpp
imaglist.cpp
iniconf.cpp
listbox.cpp
listctrl.cpp
main.cpp
mdi.cpp
menu.cpp
menuitem.cpp
metafile.cpp
minifram.cpp
msgdlg.cpp
mslu.cpp
nativdlg.cpp
notebook.cpp
oleutils.cpp
Generating Code...
Compiling...
ownerdrw.cpp
palette.cpp
pen.cpp
popupwin.cpp
printdlg.cpp
printwin.cpp
radiobox.cpp
radiobut.cpp
region.cpp
renderer.cpp
scrolbar.cpp
settings.cpp
slider95.cpp
spinbutt.cpp
spinctrl.cpp
statbmp.cpp
statbox.cpp
statbr95.cpp
statline.cpp
stattext.cpp
Generating Code...
Compiling...
tabctrl.cpp
tbar95.cpp
textctrl.cpp
tglbtn.cpp
timer.cpp
tooltip.cpp
toplevel.cpp
treectrl.cpp
utilsgui.cpp
uuid.cpp
uxtheme.cpp
volume.cpp
window.cpp
aboutdlgg.cpp
busyinfo.cpp
buttonbar.cpp
choicbkg.cpp
choicdgg.cpp
clrpickerg.cpp
collpaneg.cpp
Generating Code...
Compiling...
combog.cpp
dcpsg.cpp
dirctrlg.cpp
dragimgg.cpp
filepickerg.cpp
fontpickerg.cpp
hyperlink.cpp
Generating Code...
Compiling...
listbkg.cpp
logg.cpp
numdlgg.cpp
panelg.cpp
printps.cpp
prntdlgg.cpp
progdlgg.cpp
renderg.cpp
scrlwing.cpp
selstore.cpp
spinctlg.cpp
splitter.cpp
srchctlg.cpp
statusbr.cpp
textdlgg.cpp
tipwin.cpp
toolbkg.cpp
treebkg.cpp
treectlg.cpp
vlbox.cpp
Generating Code...
Compiling...
vscroll.cpp
accesscmn.cpp
Generating Code...
Compiling...
png.c
pngerror.c
pnggccrd.c
pngget.c
pngmem.c
pngpread.c
pngread.c
pngrio.c
pngrtran.c
pngrutil.c
pngset.c
pngtest.c
pngtrans.c
pngvcrd.c
pngwio.c
pngwrite.c
pngwtran.c
pngwutil.c
..\..\src\png\pngwutil.c(635) : warning C4244: '+=' : conversion from 'int' to 'png_byte', possible loss of data
..\..\src\png\pngwutil.c(1559) : warning C4244: 'initializing' : conversion from 'int' to 'png_byte', possible loss of data
Generating Code...
Creating library...
Build log was saved at "file://c:\Dolphin SVN\Externals\wxWidgets\build\msw\wxCore28_Win32\Debug\BuildLog.htm"
wxCore28 - 0 error(s), 2 warning(s)
------ Build started: Project: wxBase28, Configuration: Debug Win32 ------
Compiling...
dummy.cpp
Compiling...
arcall.cpp
arcfind.cpp
archive.cpp
clntdata.cpp
cmdline.cpp
config.cpp
convauto.cpp
datetime.cpp
datstrm.cpp
dircmn.cpp
dynarray.cpp
dynlib.cpp
dynload.cpp
encconv.cpp
event.cpp
ffile.cpp
file.cpp
fileback.cpp
fileconf.cpp
filefn.cpp
Generating Code...
Compiling...
filename.cpp
filesys.cpp
filtall.cpp
filtfind.cpp
fmapbase.cpp
fs_arc.cpp
fs_filter.cpp
fs_mem.cpp
hash.cpp
hashmap.cpp
init.cpp
intl.cpp
ipcbase.cpp
list.cpp
log.cpp
longlong.cpp
memory.cpp
mimecmn.cpp
module.cpp
msgout.cpp
Generating Code...
Compiling...
mstream.cpp
object.cpp
platinfo.cpp
powercmn.cpp
process.cpp
regex.cpp
sstream.cpp
stdpbase.cpp
stopwatch.cpp
strconv.cpp
stream.cpp
string.cpp
..\..\src\common\string.cpp: building with Multithreaded non DLL runtime has a performance impact on wxString!
sysopt.cpp
tarstrm.cpp
textbuf.cpp
textfile.cpp
tokenzr.cpp
txtstrm.cpp
uri.cpp
utilscmn.cpp
Generating Code...
Compiling...
variant.cpp
wfstream.cpp
wxchar.cpp
xti.cpp
xtistrm.cpp
zipstrm.cpp
zstream.cpp
basemsw.cpp
crashrpt.cpp
dde.cpp
debughlp.cpp
dir.cpp
dlmsw.cpp
main.cpp
mimetype.cpp
mslu.cpp
power.cpp
regconf.cpp
registry.cpp
snglinst.cpp
Generating Code...
Compiling...
stackwalk.cpp
stdpaths.cpp
thread.cpp
..\..\src\msw\thread.cpp(545) : warning C4535: calling _set_se_translator() requires /EHa
utils.cpp
utilsexc.cpp
volume.cpp
appbase.cpp
Generating Code...
Compiling...
extended.c
Creating library...
Build log was saved at "file://c:\Dolphin SVN\Externals\wxWidgets\build\msw\wxBase28_Win32\Debug\BuildLog.htm"
wxBase28 - 0 error(s), 1 warning(s)
------ Build started: Project: Core, Configuration: Debug Win32 ------
Compiling...
stdafx.cpp
Compiling...
HLE_Misc.cpp
HLE_OS.cpp
CPU.cpp
CPUCompare.cpp
HW.cpp
Memmap.cpp
SystemTimers.cpp
EXI.cpp
EXI_Channel.cpp
EXI_Device.cpp
EXI_DeviceAD16.cpp
EXI_DeviceIPL.cpp
EXI_DeviceMemoryCard.cpp
SerialInterface.cpp
SerialInterface_Devices.cpp
MemoryInterface.cpp
PixelEngine.cpp
AudioInterface.cpp
StreamADPCM.cpp
CommandProcessor.cpp
Generating Code...
Compiling...
DSP.cpp
DVDInterface.cpp
GPFifo.cpp
VideoInterface.cpp
PeripheralInterface.cpp
WII_IOB.cpp
c:\dolphin svn\source\core\core\src\hw\wii_iob.cpp(130) : warning C4065: switch statement contains 'default' but no 'case' labels
WII_IPC.cpp
Plugin_DSP.cpp
Plugin_PAD.cpp
Plugin_Video.cpp
PowerPC.cpp
PPCAnalyst.cpp
PPCTables.cpp
Interpreter.cpp
Interpreter_Branch.cpp
Interpreter_FloatingPoint.cpp
Interpreter_Integer.cpp
Interpreter_LoadStore.cpp
Interpreter_Paired.cpp
Interpreter_SystemRegisters.cpp
Generating Code...
Compiling...
Jit.cpp
Jit_Branch.cpp
Jit_FloatingPoint.cpp
Jit_Integer.cpp
Jit_LoadStore.cpp
Jit_LoadStorePaired.cpp
c:\dolphin svn\source\core\core\src\powerpc\jit64\jit_loadstorepaired.cpp(320) : warning C4065: switch statement contains 'default' but no 'case' labels
Jit_Paired.cpp
Jit_SystemRegisters.cpp
JitAsm.cpp
JitBackpatch.cpp
JitCache.cpp
JitCore.cpp
JitRegCache.cpp
Boot.cpp
Boot_DOL.cpp
Boot_ELF.cpp
ElfReader.cpp
Debugger_BreakPoints.cpp
Debugger_SymbolMap.cpp
c:\dolphin svn\source\core\core\src\debugger\debugger_symbolmap.cpp(113) : warning C4996: 'stricmp': The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _stricmp. See online help for details.
        c:\program files\microsoft visual studio 8\vc\include\string.h(215) : see declaration of 'stricmp'
Dump.cpp
Generating Code...
Compiling...
PPCDebugInterface.cpp
WII_IPC_HLE.cpp
WII_IPC_HLE_Device_DI.cpp
WII_IPC_HLE_Device_FileIO.cpp
WII_IPC_HLE_Device_sdio_slot0.cpp
c:\dolphin svn\source\core\core\src\ipc_hle\wii_ipc_hle_device_sdio_slot0.cpp(140) : warning C4060: switch statement contains no 'case' or 'default' labels
WII_IPC_HLE_Device_usb.cpp
WII_IPC_HLE_WiiMote.cpp
Console.cpp
Core.cpp
CoreParameter.cpp
c:\dolphin svn\source\core\core\src\coreparameter.cpp(58) : warning C4996: 'stricmp': The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _stricmp. See online help for details.
        c:\program files\microsoft visual studio 8\vc\include\string.h(215) : see declaration of 'stricmp'
c:\dolphin svn\source\core\core\src\coreparameter.cpp(95) : warning C4996: 'stricmp': The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _stricmp. See online help for details.
        c:\program files\microsoft visual studio 8\vc\include\string.h(215) : see declaration of 'stricmp'
c:\dolphin svn\source\core\core\src\coreparameter.cpp(102) : warning C4996: 'stricmp': The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _stricmp. See online help for details.
        c:\program files\microsoft visual studio 8\vc\include\string.h(215) : see declaration of 'stricmp'
c:\dolphin svn\source\core\core\src\coreparameter.cpp(108) : warning C4996: 'stricmp': The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _stricmp. See online help for details.
        c:\program files\microsoft visual studio 8\vc\include\string.h(215) : see declaration of 'stricmp'
CoreTiming.cpp
LogManager.cpp
c:\dolphin svn\source\core\core\src\logmanager.cpp(55) : warning C4996: 'unlink': The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _unlink. See online help for details.
        c:\program files\microsoft visual studio 8\vc\include\stdio.h(290) : see declaration of 'unlink'
MemTools.cpp
c:\dolphin svn\source\core\core\src\memtools.cpp(237) : warning C4293: '>>' : shift count negative or too big, undefined behavior
PatchEngine.cpp
Tracer.cpp
VolumeHandler.cpp
HLE.cpp
Generating Code...
Creating library...
Build log was saved at "file://c:\Dolphin SVN\Source\Core\Core\Win32\Debug\BuildLog.htm"
Core - 0 error(s), 10 warning(s)
------ Build started: Project: Plugin_VideoOGL, Configuration: Debug Win32 ------
Compiling...
Globals.cpp
Compiling...
XFB.cpp
TextureMngr.cpp
Render.cpp
main.cpp
GLInit.cpp
.\Src\GLInit.cpp(21) : fatal error C1083: Cannot open include file: 'svnrev.h': No such file or directory
Fifo.cpp
VertexShaderManager.cpp
VertexShader.cpp
PixelShaderManager.cpp
PixelShader.cpp
VertexLoader_Normal.cpp
VertexLoader.cpp
OpcodeDecoding.cpp
DataReader.cpp
BPStructs.cpp
Generating Code...
Build log was saved at "file://c:\Dolphin SVN\Source\Plugins\Plugin_VideoOGL\Win32\Debug\BuildLog.htm"
Plugin_VideoOGL - 1 error(s), 0 warning(s)
------ Build started: Project: DebuggerWX, Configuration: Debug Win32 ------
Compiling...
CodeView.cpp
MemoryView.cpp
RegisterView.cpp
BreakPointDlg.cpp
BreakpointWindow.cpp
CodeWindow.cpp
Debugger.cpp
LogWindow.cpp
MemoryCheckDlg.cpp
MemoryWindow.cpp
RegisterWindow.cpp
BreakpointView.cpp
Generating Code...
Compiling...
toolbar_add_breakpoint.c
toolbar_add_memorycheck.c
toolbar_delete.c
toolbar_pause.c
toolbar_play.c
Generating Code...
Creating library...
rpcrt4.lib(RPCRT4.dll) : warning LNK4006: __NULL_IMPORT_DESCRIPTOR already defined in comctl32.lib(COMCTL32.dll); second definition ignored
rpcrt4.lib(RPCRT4.dll) : warning LNK4221: no public symbols found; archive member will be inaccessible
Debugger.obj : warning LNK4221: no public symbols found; archive member will be inaccessible
toolbar_play.obj : warning LNK4221: no public symbols found; archive member will be inaccessible
toolbar_pause.obj : warning LNK4221: no public symbols found; archive member will be inaccessible
toolbar_delete.obj : warning LNK4221: no public symbols found; archive member will be inaccessible
toolbar_add_memorycheck.obj : warning LNK4221: no public symbols found; archive member will be inaccessible
toolbar_add_breakpoint.obj : warning LNK4221: no public symbols found; archive member will be inaccessible
Build log was saved at "file://c:\Dolphin SVN\Source\Core\DebuggerWX\Win32\Debug\BuildLog.htm"
DebuggerWX - 0 error(s), 8 warning(s)
------ Build started: Project: Plugin_DSP_LLE, Configuration: Debug Win32 ------
Compiling...
stdafx.cpp
Compiling...
disassemble.cpp
opcodes.cpp
DisAsmDlg.cpp
RegisterDlg.cpp
RegSettings.cpp
gdsp_aram.cpp
gdsp_ext_op.cpp
gdsp_interface.cpp
gdsp_interpreter.cpp
gdsp_memory.cpp
gdsp_opcodes.cpp
gdsp_registers.cpp
DSoundStream.cpp
Globals.cpp
main.cpp
Tools.cpp
c:\dolphin svn\source\plugins\plugin_dsp_lle\src\globals.h(34) : warning C4005: '_dbg_assert_' : macro redefinition
        c:\dolphin svn\source\core\common\src\common.h(297) : see previous definition of '_dbg_assert_'
c:\dolphin svn\source\plugins\plugin_dsp_lle\src\globals.h(37) : warning C4005: '_dbg_assert_msg_' : macro redefinition
        c:\dolphin svn\source\core\common\src\common.h(298) : see previous definition of '_dbg_assert_msg_'
Generating Code...
Compiling resources...
Linking...
LINK : fatal error LNK1104: cannot open file '..\..\core\common\win32\debug\common.lib'
Build log was saved at "file://c:\Dolphin SVN\Source\Plugins\Plugin_DSP_LLE\Win32\Debug\BuildLog.htm"
Plugin_DSP_LLE - 1 error(s), 2 warning(s)
------ Build started: Project: Plugin_VideoDX9, Configuration: Debug Win32 ------
Compiling...
stdafx.cpp
Compiling...
XFB.cpp
Utils.cpp
main.cpp
c:\dolphin svn\source\plugins\plugin_videodx9\src\main.cpp(7) : fatal error C1083: Cannot open include file: 'svnrev.h': No such file or directory
Globals.cpp
Fifo.cpp
DlgSettings.cpp
EmuWindow.cpp
D3DUtil.cpp
D3DTexture.cpp
D3DShader.cpp
D3DPostprocess.cpp
D3DBase.cpp
VertexShader.cpp
TransformEngine.cpp
TextureCache.cpp
ShaderManager.cpp
Render.cpp
PixelShader.cpp
IndexGenerator.cpp
XFStructs.cpp
Generating Code...
Compiling...
VertexLoader_Normal.cpp
VertexLoader.cpp
VertexHandler.cpp
OpcodeDecoding.cpp
DecodedVArray.cpp
DataReader.cpp
CPStructs.cpp
BPStructs.cpp
Thread.cpp
TabControl.cpp
File.cpp
DialogManager.cpp
ChunkFile.cpp
Generating Code...
Build log was saved at "file://c:\Dolphin SVN\Source\Plugins\Plugin_VideoDX9\Win32\Debug\BuildLog.htm"
Plugin_VideoDX9 - 1 error(s), 0 warning(s)
------ Build started: Project: Plugin_PadSimple, Configuration: Debug Win32 ------
Compiling...
stdafx.cpp
Compiling...
ConfigDlg.cpp
AboutDlg.cpp
Generating Code...
Compiling...
main.cpp
DirectInputBase.cpp
Generating Code...
Compiling resources...
Linking...
LINK : fatal error LNK1104: cannot open file '..\..\core\common\win32\debug\common.lib'
Build log was saved at "file://c:\Dolphin SVN\Source\Plugins\Plugin_PadSimple\Win32\Debug\BuildLog.htm"
Plugin_PadSimple - 1 error(s), 0 warning(s)
------ Build started: Project: Plugin_DSP_NULL, Configuration: Debug Win32 ------
Compiling...
stdafx.cpp
Compiling...
DSoundStream.cpp
Mixer.cpp
UCode_CARD.cpp
UCode_InitAudioSystem.cpp
UCode_Jac.cpp
UCode_ROM.cpp
UCode_Zelda.cpp
UCodes.cpp
UCode_AX.cpp
AboutDlg.cpp
ConfigDlg.cpp
Config.cpp
DSPHandler.cpp
Globals.cpp
MailHandler.cpp
main.cpp
Generating Code...
Compiling resources...
Linking...
LINK : fatal error LNK1104: cannot open file '..\..\core\common\win32\debug\common.lib'
Build log was saved at "file://c:\Dolphin SVN\Source\Plugins\Plugin_DSP_NULL\Win32\Debug\BuildLog.htm"
Plugin_DSP_NULL - 1 error(s), 0 warning(s)
------ Build started: Project: Plugin_PadDX9, Configuration: Debug Win32 ------
Compiling...
stdafx.cpp
multidi.cpp
DIHandler.cpp
IniFile.cpp
ConfigDlg.cpp
AboutDlg.cpp
Generating Code...
Compiling...
main.cpp
Compiling resources...
Linking...
LINK : ..\..\..\Binary\Win32/plugins\Plugin_PadDX9D.dll not found or not built by the last incremental link; performing full link
   Creating library .\Debug/Pad_DirectX9.lib and object .\Debug/Pad_DirectX9.exp
Build log was saved at "file://c:\Dolphin SVN\Source\Plugins\Plugin_PadDX9\Win32\Debug\BuildLog.htm"
Plugin_PadDX9 - 0 error(s), 0 warning(s)
------ Build started: Project: DolphinWX, Configuration: Debug Win32 ------
Performing Pre-Build Event...
'c:\Dolphin' is not recognized as an internal or external command,
operable program or batch file.
Project : error PRJ0019: A tool returned an error code from "Performing Pre-Build Event..."
Build log was saved at "file://c:\Dolphin SVN\Source\Core\DolphinWX\Win32\Debug\BuildLog.htm"
DolphinWX - 1 error(s), 0 warning(s)
------ Build started: Project: Plugin_nJoy_SDL, Configuration: Debug Win32 ------
Compiling...
config.cpp
nJoy.cpp
AboutBox.cpp
ConfigBox.cpp
Generating Code...
Compiling resources...
Linking...
LINK : fatal error LNK1104: cannot open file '..\..\core\common\win32\debug\common.lib'
Build log was saved at "file://c:\Dolphin SVN\Source\Plugins\Plugin_nJoy_SDL\Win32\Debug\BuildLog.htm"
Plugin_nJoy_SDL - 1 error(s), 0 warning(s)
========== Build: 9 succeeded, 8 failed, 0 up-to-date, 0 skipped ==========
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Old August 5th, 2008   #1693 (permalink)
so i herd you like emu's?
 
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psst
lurk on the google code wiki page
i commented the windows build howto with the sollution
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Old August 6th, 2008   #1694 (permalink)
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Revision 137 up on the link in my signature.

Revision 138 I won't bother with as it seems like it fixes the problem daco already told me how to fix. R38 contains no other important fixes.
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Old August 6th, 2008   #1695 (permalink)
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@Xtreme2damax, hey you got the site back up, that's great! Also thank you for the new release.
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Old August 6th, 2008   #1696 (permalink)
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The forum has been up, just not the portal on the main page. You'll notice I'm not hosting it in the same place at the moment.

I would attach it here at Ngemu, but the file size is too big for the attachment system.
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Old August 6th, 2008   #1697 (permalink)
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R139 come with a important change in DX9 Plugin

" added overlay that displays texture formats "

xD
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Old August 6th, 2008   #1698 (permalink)
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I don't know what that change fixes, I'll compile just to check it out and if I find anything worth posting a new revision, I'll post it up.

:Edit: No visible changes, at least anything that fixes ingame issues. ;p
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Last edited by Xtreme2damax; August 6th, 2008 at 03:23..
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Old August 6th, 2008   #1699 (permalink)
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@Genc

Legend Of Zelda - The WindWaker - PAL Patch file

Remember updating your patches folder after installing a new revision

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Attached Files
File Type: rar GZLP01.rar (2.6 KB, 55 views)
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Old August 6th, 2008   #1700 (permalink)
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thanks for the patch , only the sound is missing now .
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