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#1661 (permalink) | |
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so i herd you like emu's?
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Location: a country called Belgium
Posts: 731
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Quote:
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![]() ![]() my DolphinWx rev Builds: http://www.nyleveia.com/daco/ Njoy with rumble disabled: 32bit clickme and 64bit clickme |
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#1662 (permalink) |
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T-5000 Modenator
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Location: Here, there, everywhere, even in your couch cushions..
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Yeah, it's the only plugin that gives an error. The DirectX plugin works fine however.
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#1663 (permalink) | |
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so i herd you like emu's?
![]() ![]() ![]() ![]() Join Date: Oct 2007
Location: a country called Belgium
Posts: 731
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Quote:
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![]() ![]() my DolphinWx rev Builds: http://www.nyleveia.com/daco/ Njoy with rumble disabled: 32bit clickme and 64bit clickme |
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#1664 (permalink) |
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T-5000 Modenator
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Location: Here, there, everywhere, even in your couch cushions..
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Don't know what it could be. I just downloaded a fresh revision and am compiling it now. There weren't any errors during compile so I don't know what happened. ![]() Are you using the OpenGL plugin from the latest revision? Here is the error: ![]() Happens every time I start a game with the OpenGL plugin in the latest revisions.
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![]() | Xtemulation Forums | Dolphin SVN Builds | | XTemulation Wiki | PCSX2 SVN Builds | Download the free Xtemulation Toolbar If you like Xtemulation, please Digg Us Last edited by Xtreme2damax; August 5th, 2008 at 02:08.. |
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#1666 (permalink) |
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T-5000 Modenator
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Location: Here, there, everywhere, even in your couch cushions..
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Can't, still having that issue whenever trying to use the OpenGL plugin. Once I can fix that I'll upload it.
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#1667 (permalink) |
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Rockman fan
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2002
Location: Earth!
Posts: 5,098
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Xtreme2damax, your site is not work ![]() I want to download the latest version 130 svn rev.
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I have: Wii: Starfall, Neogamma R8 beta 11, and currently on 3.2u PSP PHAT: 1001k [TA-081] Custom Firmware 5.50 GEN-D2(FULL) CASE: EagleTech Sidewinder Gaming Tower Case w/420W Power Supply Black OS: Windows 7 Ultimate 64bit CPU: Intel core 2 Duo Processor E8400 (2x 3.0GHz/6MB L2 Cache/1333FSB) Processor Cooling: Thermaltake V1 CPU Cooling Fan System Kit Silent & Overclocking Proof Graphics Card: NVIDIA GeForce 8800GT 512MB w/DVI + TV Out Video Memory: 2048GB [1024GB X2] DDR2-800 PC6400 Memory Module Corsair-Value or Major Brand Sound Card: 3D Premium Surround Sound Onboard |
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#1668 (permalink) |
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T-5000 Modenator
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Location: Here, there, everywhere, even in your couch cushions..
Posts: 3,138
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I'm having a problem at the moment, when I upgraded my forum it broke the portal with the downloads. As soon as I can get the issue solved with the OpenGL plugin, I'll compile and upload a new revision to a thread in my forum.
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#1669 (permalink) |
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Angel of Death
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2002
Location: Athens, Greece
Posts: 3,628
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130:GL plugin now dumps textures in correct format, you can enable texture dumping in the settings but you have to set the directory in the ini file 131:Fix compile bugs in Windows It is also giving me the same error message,so I'm not attaching it.It's unusable for now (the OpenGL plugin)
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![]() Last edited by bositman; August 5th, 2008 at 09:24.. Reason: Automerged Doublepost |
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#1670 (permalink) |
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so i herd you like emu's?
![]() ![]() ![]() ![]() Join Date: Oct 2007
Location: a country called Belgium
Posts: 731
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riiiight, that error msg ector added that error msg and in linux it works fine but in windows it doesn't. my compilations have it "fixed" temp.
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![]() ![]() my DolphinWx rev Builds: http://www.nyleveia.com/daco/ Njoy with rumble disabled: 32bit clickme and 64bit clickme |
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#1671 (permalink) |
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eMuLaToR_DoLpHiN 2
![]() ![]() ![]() Join Date: Jul 2008
Location: Konoha-gakure
Posts: 321
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where is the new revision? when a lot of people makes new dolphin rev this confuses and i dont know where i can downlaod new rev ![]() ![]() ![]()
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MY OWN CREATION TUPAC REST IN PEACEMy System: OS: Windows Vista Ultimate x64 CPU: Inter Quad Core q6600 2.4 Ghz ![]() Graphics Card: Geforce 8600 GT Memory: 3 GB Ram DDR2 Sound: Realtek High Definition Audio 7.1 Windows experience index base score of 5,5 |
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#1673 (permalink) | |
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eMuLaToR_DoLpHiN 2
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Location: Konoha-gakure
Posts: 321
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Quote:
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MY OWN CREATION TUPAC REST IN PEACEMy System: OS: Windows Vista Ultimate x64 CPU: Inter Quad Core q6600 2.4 Ghz ![]() Graphics Card: Geforce 8600 GT Memory: 3 GB Ram DDR2 Sound: Realtek High Definition Audio 7.1 Windows experience index base score of 5,5 |
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#1674 (permalink) | |
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so i herd you like emu's?
![]() ![]() ![]() ![]() Join Date: Oct 2007
Location: a country called Belgium
Posts: 731
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Quote:
rev132 is the latest
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![]() ![]() my DolphinWx rev Builds: http://www.nyleveia.com/daco/ Njoy with rumble disabled: 32bit clickme and 64bit clickme |
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#1676 (permalink) |
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eMuLaToR_DoLpHiN 2
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Location: Konoha-gakure
Posts: 321
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can you upload the rev 132 or daco
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MY OWN CREATION TUPAC REST IN PEACEMy System: OS: Windows Vista Ultimate x64 CPU: Inter Quad Core q6600 2.4 Ghz ![]() Graphics Card: Geforce 8600 GT Memory: 3 GB Ram DDR2 Sound: Realtek High Definition Audio 7.1 Windows experience index base score of 5,5 |
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#1678 (permalink) |
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Oh, deer. We must runz?
![]() Join Date: Feb 2008
Location: USA
Posts: 64
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Wow, it's a LOT faster. It's about 7 FPS faster than 128, playing Melee. OpenGPL seems a lot better too, I'm seeing less graphical glitches. Im going to test DX. (Oh yeah, daco uploaded it. http://www.nyleveia.com/daco/ ) Woah O.o DX is like... 5 FPS faster than OpenGPL! Although the textures of the ground aren't right. Last edited by Just_A_Noob; August 5th, 2008 at 12:27.. Reason: Automerged Doublepost |
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#1679 (permalink) |
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so i herd you like emu's?
![]() ![]() ![]() ![]() Join Date: Oct 2007
Location: a country called Belgium
Posts: 731
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if you like to use the textures in other games or for your own perpose as example: i used zelda texture to skin psobb(phantasy star online blue burst)
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![]() ![]() my DolphinWx rev Builds: http://www.nyleveia.com/daco/ Njoy with rumble disabled: 32bit clickme and 64bit clickme |
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#1680 (permalink) |
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Registered User
Join Date: Mar 2008
Location: bob
Posts: 25
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I was able to pass logo screens on Eternal Darkness.... but it hangs at the intro after you start the game.... But... There was sound!!!!! so whats up with the sound system ? why is it working for some game ? |
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