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Old August 2nd, 2008   #1601 (permalink)
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problem with kewboard it is still available do not work at all on it is already 1-2 weeks later that i write a issuse in google dolphin code here the pic:


to here manage I well, however, then I cannot use any more A Button


have anyone a save file for zelda ww in drakonie island + the melodie stick HELP!!!

have anyone an idea
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Old August 2nd, 2008   #1602 (permalink)
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rev126 up on nyleveia (for anyone who wants a compile other than dacos, and/or an installer)
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Old August 2nd, 2008   #1603 (permalink)
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what is with help no one can help here please write i dont bite i hate this problem i cant play dolphiny et i have the game zelda ww and zelda tp other game i dont have
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Old August 2nd, 2008   #1604 (permalink)
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great
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Old August 2nd, 2008   #1605 (permalink)
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Quote:
Originally Posted by Nivalis View Post
rev126 up on nyleveia (for anyone who wants a compile other than dacos, and/or an installer)
Nivalis what are you using to make an installer? I tried using Nullsoft installer system and the installer script in the installer directory of the SVN Revision source.
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Old August 2nd, 2008   #1606 (permalink)
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Hello,
i'm trying to compile the macf version of the emulator but I keep getting this error:
-I/opt/local/include -fPIC -ISource/Core/Common/Src -ISource/Core/DiscIO/Src -ISource/PluginSpecs -ISource -ISource/Core/Core/Src -ISource/Core/DebuggerWX/src -IExternals/Bochs_disasm -ISource/Core/VideoCommon/Src Source/Plugins/Plugin_nJoy_SDL/Src/nJoy.cpp
/opt/local/include/wx-2.8/wx/math.h: In function 'bool wxIsSameDouble(double, double)':
/opt/local/include/wx-2.8/wx/math.h:102: warning: comparing floating point with == or != is unsafe
Source/Plugins/Plugin_nJoy_SDL/Src/nJoy.cpp: In function 'void PAD_GetStatus(unsigned char, SPADStatus*)':
Source/Plugins/Plugin_nJoy_SDL/Src/nJoy.cpp:415: error: 'g_rumbleEnable' was not declared in this scope
Source/Plugins/Plugin_nJoy_SDL/Src/nJoy.cpp:417: error: 'g_pDevice' was not declared in this scope
Source/Plugins/Plugin_nJoy_SDL/Src/nJoy.cpp:419: error: 'g_pEffect' was not declared in this scope
scons: *** [Source/Plugins/Plugin_nJoy_SDL/Src/nJoy.os] Error 1
scons: building terminated because of errors.
bash-3.2#


then it dont compile?

what am I doing wrong? I installed and did everything it sez on the wiki...

thanks
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Old August 2nd, 2008   #1607 (permalink)
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I got a problem I don't have sound in some games
zelda tp and metroid 1

how can I fix it?
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Old August 2nd, 2008   #1608 (permalink)
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I really hope you're not trying to make fun of me or something because that's really low... Its pretty obvious why you don't get sound in some games, the hle sound plugin is incomplete...
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Old August 2nd, 2008   #1609 (permalink)
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are you kidding haha of course not
I'm very new to this , sorry if it didn't sound right
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Old August 2nd, 2008   #1610 (permalink)
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Nivalis what are you using to make an installer? I tried using Nullsoft installer system and the installer script in the installer directory of the SVN Revision source.
I've modified my installer scripts greatly, the ones included in the SVN are massively outdated.
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Old August 2nd, 2008   #1611 (permalink)
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Quote:
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what is with help no one can help here please write i dont bite i hate this problem i cant play dolphiny et i have the game zelda ww and zelda tp other game i dont have
I wish I can help you but I dont know what is the problem. What is the problem ? We will try our best to help you.
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Old August 2nd, 2008   #1612 (permalink)
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Genc how about your patchs folder? IIRC you were using Zelda WW PAL version. And i see you've changing revs to play the game. Remember also to put the GALP01.ini on patches folder... Without that the game will keep crashing when playing the fanfarre sound
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Old August 3rd, 2008   #1613 (permalink)
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Revision 126 is recompiled and uploaded because of an issue with the last 64-bit compile.

Should solve the X360/Keyboard plugin unknown error when launching dolphin x64.
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Old August 3rd, 2008   #1614 (permalink)
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The past number of compiles for a while now seem to be focusing a lot on things like Mac/Linux/joypad compatibility rather than enhancing actual game performance and compatibility.
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Old August 3rd, 2008   #1615 (permalink)
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The past number of compiles for a while now seem to be focusing a lot on things like Mac/Linux/joypad compatibility rather than enhancing actual game performance and compatibility.
Yes, I'm glad you noticed that too, but as it was mentioned before, it's not our project and there's nothing we can do about it my friend. All we can do is wait, for patience is what brought the emulator this far(U_U).
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Old August 3rd, 2008   #1616 (permalink)
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Well, anyhow that's my feedback for what it's worth. I love this new open source direction with the project, it has accelerated development a great deal, and now finally non-64 bit OS Dolphin is at least playable. But there are some very common problems that keep coming up with games that I'm sure wouldn't take too long to fix. But I'm not a developer and I know zippo about coding so I'd best not say too much. Just that there might be more fruitful directions for the work to be going in.
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Old August 3rd, 2008   #1617 (permalink)
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Quote:
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Well, anyhow that's my feedback for what it's worth. I love this new open source direction with the project, it has accelerated development a great deal, and now finally non-64 bit OS Dolphin is at least playable. But there are some very common problems that keep coming up with games that I'm sure wouldn't take too long to fix. But I'm not a developer and I know zippo about coding so I'd best not say too much. Just that there might be more fruitful directions for the work to be going in.
i understand your point and i know exactly what you mean but as a developer(am not a dolphin dev) i know how hard it is to fix some problems that cause you some headache even when you think on them... anyways sometimes itīs better for us to fix those small problems that arenīt a big deal for us as this keep us busy until we get a better idea how to fix bigger ones.

i say that because when i released @ES here on ngemu since the first beta version i had a mayor issue with it and it took me several months and releases to finally figure out what was the problem with it.

anyways be patience and you will see they will sort it out one day
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Old August 3rd, 2008   #1618 (permalink)
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My downloads section is down due to an incompatibility with an upgrade of the forum software.

No Dolphin revisions until I can get it fixed, luckily probably one of the other guys will keep compiling revisions..
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Old August 3rd, 2008   #1619 (permalink)
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Hallo,i have a question.The dolphin,go fast with xp x64 or vista x64?
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Old August 3rd, 2008   #1620 (permalink)
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Fine... I can't even start any SVN. It crashes immediately and leaves just the message:
"DolphinWx.exe has encountered a problem and must close." -_-
I guess it's just because of the crappy system. If anyone has a solution, thanks in advance. In the other cases: Thanks anyway, at least for the efforts all you guys put in, to get this thing better! ^^
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