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#141 (permalink) |
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Just an Emu Nerd.
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well i think that has something to do with the X86/X64 compatiblity. if you use dolphin x64, the nJoy plugin must be x64 too, an the SDL.dll must also be for X64. otherwise it wouldn't work.
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Tutorial: Hardware Antialiasing in PCSX2 (DX9 only) |
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#142 (permalink) | |
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Kawaii Ken
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Location: Flashing my PSP'z Bricking it in the nuts
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Quote:
It works fine on Vista 64, however for some reason pad plugins are failing to be detected/loaded under XP x64. Theres no issues with the 32-bit x86 build, only running the x64 build under XP x64. By the way the complete compiled build of Dolphin should only be 2 - 3 MB in size, however the one you posted is 7 MB in size.
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#143 (permalink) |
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Rockman fan
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Then where can I get SDL.dll that is for x64 ? I went to the dll link and didnt find the x64 unless I miss something.
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#145 (permalink) |
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Registered User
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Location: New York
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What's the difference between the DSP HLE and DSP NULL plugin? Why isn't the DSP HLE code released? If sound were to be fixed, would it be mostly written in the Source/Core dir or Source/Plugins dir? How does the plugin system work, what information is sent from Core to Plugin? Is the HLE sound emulation more difficult in this case compared to for example the Nintendo 64, or Playstation 2 (that works okay)? Can't one port the Playstation 2 sound emulation from PCSX2? It can't be much different from the Gamecube sound, can it? Regards John Last edited by John Peterson; July 15th, 2008 at 23:19. |
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#146 (permalink) |
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Rockman fan
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Thanks Xtreme2damax..... Spessi, he is right.. Okay... we will wait for your next rev build.
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#148 (permalink) | |
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Just an Emu Nerd.
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well he didn't described why, but he will release it someday maybe: Quote:
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Tutorial: Hardware Antialiasing in PCSX2 (DX9 only) |
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#149 (permalink) |
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Kawaii Ken
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I think my pad problem is related to Xinput but am unsure. I don't get why the 32-bit build works properly under XP x64 but the x64 build isn't? ![]() Both pad plugins fail to load and give that error on startup Rockman posted. Also whenever I boot my PC, Windows complains that xinput1_3.dll can't be found thus the Xbox360 controller app can't start. I've checked both the system32 and the sysWow64 folders and xinput1_3.dll is definitely in there, not sure why Windows is having trouble detecting it.
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#150 (permalink) | |
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Registered User
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Quote:
THANKS A LOT for the detailed instructions! i will try and if it works fine, upload the latest version to this thread if i am allowed |
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#151 (permalink) |
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Registered User
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I got something weird going on with njoy 0.2. It seems it dosen't like my Ps2 controller. Correctly configured buttons do something other than intended. Forward goes backwards. I guess that's why I own 4 pc game controllers.
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#153 (permalink) |
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Rockman fan
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Dolphin DSP-NULL.
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#155 (permalink) |
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AKA snkmad
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You could try njoy 0.2 that i posted before him. Works here on rev 5. And looks like the dual-core bug is present only on the 32-bits binary, people reported on both Intel and AMD.
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#156 (permalink) | ||
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Rockman fan
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Quote:
Edit: Same problem. Quote:
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CASE: EagleTech Sidewinder Gaming Tower Case w/420W Power Supply Black OS: Windows XP Professional X64 CPU: Intel core 2 Duo Processor E8400 (2x 3.0GHz/6MB L2 Cache/1333FSB) Processor Cooling: Thermaltake V1 CPU Cooling Fan System Kit Silent & Overclocking Proof Graphics Card: NVIDIA GeForce 8800GT 512MB w/DVI + TV Out Video Memory: 2048GB [1024GB X2] DDR2-800 PC6400 Memory Module Corsair-Value or Major Brand Sound Card: 3D Premium Surround Sound Onboard |
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#157 (permalink) |
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Registered User
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Location: connecticut
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Ok the guy giving me the compiled emulator is great! Thanks F|res & Ector & Spessi! Here is V9 RapidShare: Easy Filehosting X64 RapidShare: Easy Filehosting X86 have fun with it greets Oops i see it has already been posted my bad |
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#159 (permalink) |
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so i herd you like emu's?
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did you overwrite the new files with the older files and would that plugin happen to be an older plugin? try redownloading/re-extracting the plugin. if all fails -> i attached my plugin folder. it contains all current working plugins (32bit!)
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#160 (permalink) | |
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Rockman fan
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Quote:
But thanks for trying to help us out as well. Can't wait for Rev 10.
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