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Old July 30th, 2008   #1441 (permalink)
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i have error with this version when i put HLEBios = False

with EUR bios i have this errors and later blackscreen




with USA and JAP bios i only have blackscreen
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Old July 30th, 2008   #1442 (permalink)
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Obviously you have an American and a Japanese friend over (at this very moment) with 2 gamecubes and 3 if you counted your own. You guys are devoted!
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Old July 30th, 2008   #1443 (permalink)
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Falcon4ever and Daco, thank you for your help.

@CoDeX[ESP],

aren't you try to test it for wii or are you actually try game cube bios for game cube games ?
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Old July 30th, 2008   #1444 (permalink)
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have anyone the save file of zelda ww in drakonia??
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Old July 30th, 2008   #1445 (permalink)
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Quote:
Originally Posted by gamersat678 View Post
Obviously you have an American and a Japanese friend over (at this very moment) with 2 gamecubes and 3 if you counted your own. You guys are devoted!
I have many friends lol

Quote:
Originally Posted by RockmanForte View Post
Falcon4ever and Daco, thank you for your help.

@CoDeX[ESP],

aren't you try to test it for wii or are you actually try game cube bios for game cube games ?
I only attempt with GameCube games and this bios work on dolphin 1.03
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Old July 30th, 2008   #1446 (permalink)
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Quote:
Originally Posted by genc74 View Post
have anyone the save file of zelda ww in drakonia??
hehe all people sleeps
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Last edited by genc74; July 30th, 2008 at 03:44..
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Old July 30th, 2008   #1447 (permalink)
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Does anyone know if Tales of Symphonia is playable at full fps or almost full fps?
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Old July 30th, 2008   #1448 (permalink)
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Quote:
Originally Posted by CoDeX[ESP] View Post
I only attempt with GameCube games and this bios work on dolphin 1.03
Well, I have the bios too.. I can try to test 1.03 and see what's the different for svn rev 95 but isn't 1.03 a beta 3, correct ? Want to make sure.
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CASE: EagleTech Sidewinder Gaming Tower Case w/420W Power Supply Black
OS: Windows 7 Ultimate 64bit
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Processor Cooling: Thermaltake V1 CPU Cooling Fan System Kit Silent & Overclocking Proof
Graphics Card: NVIDIA GeForce 8800GT 512MB w/DVI + TV Out Video
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Old July 30th, 2008   #1449 (permalink)
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R102 is out
It seems have a huge change in opengl plugin
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Old July 30th, 2008   #1450 (permalink)
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where can i find the changelog? (the google site)
i got it once and never found it again.
thanks a lot!
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Old July 30th, 2008   #1451 (permalink)
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Since I can get Visual Studio for free through Dreamspark by being a student, I'll compile and host the new revisions.

I just got to install Visual Studio, then I'll compile the new revisions and post the link in my signature.
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Old July 30th, 2008   #1452 (permalink)
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Sorry, but... where is the download of the revision 102? At Daco's site the last one is the 94, Falcon 95, and Nivalis 83... Thanks for your help. Great job of Dolphin developers! ^^

PD: Sorry for my bad english... ^^'
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Old July 30th, 2008   #1453 (permalink)
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Quote:
Originally Posted by Hokage-Sama View Post
Sorry, but... where is the download of the revision 102? At Daco's site the last one is the 94, Falcon 95, and Nivalis 83... Thanks for your help. Great job of Dolphin developers! ^^

PD: Sorry for my bad english... ^^'
check again.
i just compiled 103 in VS2008. now compiling 104 in VS2005
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Old July 30th, 2008   #1454 (permalink)
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Quote:
Originally Posted by RockmanForte View Post
Well, I have the bios too.. I can try to test 1.03 and see what's the different for svn rev 95 but isn't 1.03 a beta 3, correct ? Want to make sure.
I use the version 1.03 for 32bits
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Old July 30th, 2008   #1455 (permalink)
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Quote:
Originally Posted by daco View Post
check again.
i just compiled 103 in VS2008. now compiling 104 in VS2005
Thanks for all... Great work!! ^^
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Old July 30th, 2008   #1456 (permalink)
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Idk if this can help with the DSP part of emulation:
vgmstream » GameCube DSP
in_cube: Video game stream player for Winamp
It should help. If both music and sound effects can be played by this, they can be played by Dolphin. One just has to figure out when certain sound files are opened and closed, I think. I'm going to look at the Visual Studio Solution for vgmstream today and see if I can figure out how it works. I know that the zelda wind waker sound effects also requires unpacking in a program called wwdumpsnd that is linked on the in_cube site. That should be possbile to implement in Dolphin to. If I at least can get the first music stream to open in zelda I will be very happy.

Regards
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Old July 30th, 2008   #1457 (permalink)
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not everything in zelda WW is packed.
alot of music and sound effects from movies(like when you encounter ganon for the first time) are in afc and can be ripped just like normal (no unpacking needed)

EDIT: my mistake. hps is smash, afc is WW
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Old July 30th, 2008   #1458 (permalink)
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thanks for compiling, we'll got teh perfection
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Old July 30th, 2008   #1459 (permalink)
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I've tried multiple versions of Dolphin SVN(eg R5 and R95) but I keep getting the classic "Send/Don't send" error when starting DolphinWx.exe (x86)

My specs are:
Athlon 2800+ 2.25GHz
512MB DDR(gonna expand it to 1GB)
128MB Geforce FX 5900XT

Could someone please help me out? Thanks
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Old July 30th, 2008   #1460 (permalink)
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No change in Zelda WW's platforms still won't move. Still a bug.
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PSP PHAT: 1001k [TA-081] Custom Firmware 5.50 GEN-D2(FULL)

CASE: EagleTech Sidewinder Gaming Tower Case w/420W Power Supply Black
OS: Windows 7 Ultimate 64bit
CPU: Intel core 2 Duo Processor E8400 (2x 3.0GHz/6MB L2 Cache/1333FSB)
Processor Cooling: Thermaltake V1 CPU Cooling Fan System Kit Silent & Overclocking Proof
Graphics Card: NVIDIA GeForce 8800GT 512MB w/DVI + TV Out Video
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