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Old July 4th, 2009   #6841 (permalink)
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Probably the amateur coding of the mod author who coded the download system randomy screwing up things, I just hope it's secure since I can not afford the purchase the IPS downloads system at the time.

The mod author was supposed to issue another bugfix release for the downloads system about a couple weeks back, but no update has been released yet.
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Old July 4th, 2009   #6842 (permalink)
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Up Dolphin x86 & x64 r3674 all build (DSP Spy, UnitTests, DSPTools, TestSuite, WiiUse r3565) update everything.

Dolphin - Windows Live / Mirror
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Old July 4th, 2009   #6843 (permalink)
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anyone noticed monster hunter 3 demo got a huge slowdown in the latest rev it when from 40 fps in game to 14 now, tatsunoko vs capcom dosent seem to start now i just get a black screen. rev3671
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Old July 4th, 2009   #6844 (permalink)
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TvC still works in 3673. And yeah, MH Tri is really slow. A lot of the recent revisions seem to be slowing down, except ZTP, which had a speed increase for me.
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Old July 4th, 2009   #6845 (permalink)
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hmm i get a black screen in TvC dunno y it was working fine some revs ago
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Old July 4th, 2009   #6846 (permalink)
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Damn it was awesome to finally hear the wind waker sounds and music. It really did take a while to get it working and thanks to the awesome dolphin devs that made it possible with their brilliant brains

And weirdly pikmin1 does not have sounds but pikmin2 does.

Yeah dolphin is just a awesome emulator.
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Old July 4th, 2009   #6847 (permalink)
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what settings do you use for pikmin 1 & 2 , i cant even get them to boot!! :-(

Pikmin 1 i get 'unknown pointer address prefix 9F' error

and Pikmin 2 i get 'DSPHLE: unknown ucode (CRC=eaeb38cc) - forcing AX/AXWii' error

thanks in advance
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Old July 4th, 2009   #6848 (permalink)
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Well, Twilight Princess is on the way for proper fix, at least I hope so
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Old July 4th, 2009   #6849 (permalink)
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ninpo: pikmin 2 should work (with not perfect audio)... but it seems you have
game version that is not supported in audio plugin...

if you can compile than add

case 0xeaeb38cc: in UCodes.cpp (HLE plugin)... so that pikmin 2 will use zelda ucode
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Old July 4th, 2009   #6850 (permalink)
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Quote:
Originally Posted by RetroX View Post
ninpo: pikmin 2 should work (with not perfect audio)... but it seems you have
game version that is not supported in audio plugin...

if you can compile than add

case 0xeaeb38cc: in UCodes.cpp (HLE plugin)... so that pikmin 2 will use zelda ucode
Will this work for other games that still lack sound such as Mario Sunshine, and the Wii version of Twilight Princess?

If so, what do I have to add to the ucodes.cpp file?
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Old July 4th, 2009   #6851 (permalink)
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Well, if you get error like this, try to take a look at code after CRC and then add it like

Code:
case 0x********
Instead of stars add uCode
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Old July 4th, 2009   #6852 (permalink)
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How do I know what the ucode is for these games? Where can I find out the ucode for these games and add it to the source file?

I get no crashes or errors, but I am interested if I make these games use the zelda ucode if they will have sound..
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Old July 5th, 2009   #6853 (permalink)
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SSBB runs really slow in recent rev's.
Great to hear sound in Zelda games though.
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Old July 5th, 2009   #6854 (permalink)
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dunno if its just me but the real wiimote issue its still there (i thought it was fixed on rev 3665), when i try wii sports or punch out the communications are gone (IPC command disconnect)... the problem is random tho,

btw Im using rev 3676

Last edited by legatosama; July 5th, 2009 at 07:46..
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Old July 5th, 2009   #6855 (permalink)
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Hi.I've downloaded the newest revision 3675. I tried to open all games I have but it only show a yellow screen, then blue screen.I know the game is running because there is sounds. Could anyone please tells me how to fix it. By the way, are pkm XD and Kungfu panda super legend warrior playable ?
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Old July 5th, 2009   #6856 (permalink)
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Do you have AA enabled?
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Old July 5th, 2009   #6857 (permalink)
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Quote:
Originally Posted by ninpo View Post
what settings do you use for pikmin 1 & 2 , i cant even get them to boot!! :-(

Pikmin 1 i get 'unknown pointer address prefix 9F' error

and Pikmin 2 i get 'DSPHLE: unknown ucode (CRC=eaeb38cc) - forcing AX/AXWii' error

thanks in advance

I was talking gamecube versions of pikmins as it looks you are trying the wii versions.
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Old July 5th, 2009   #6858 (permalink)
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sorry but I dont know what AA enabled is, could U explain . Thanks
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Old July 5th, 2009   #6859 (permalink)
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Old July 5th, 2009   #6860 (permalink)
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thanks Little Mike, but it doesnt work. Do you get the yellow screen when you turn it off.
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