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#6781 (permalink) |
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Registered User
![]() ![]() ![]() Join Date: Dec 2006
Location: Santiago (Chile)
Posts: 335
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That's odd. maybe it's related to Vs libraries as i uninstalled my vs2008 recently
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-- I have the skills to make a good signature, but i'm just too lazy -- |
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#6782 (permalink) | |
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Registered SuperKyo
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2008
Location: Brinstar
Posts: 2,784
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See FAQ, question like this was answered a lot of times. Quote:
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#6783 (permalink) |
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Registered User
![]() ![]() ![]() Join Date: Dec 2006
Location: Santiago (Chile)
Posts: 335
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i didn't compile those revs. They are from Satanic's Signature, I think i messed up the .Net framework updates
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-- I have the skills to make a good signature, but i'm just too lazy -- |
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#6787 (permalink) |
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L'Arc~en~Ciel Fan
![]() Join Date: Jan 2006
Location: Sevilla, Espaņa
Posts: 55
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I have other problem with Zelda Wind Waker in latest revisions. When I create a new game, after the intro the screen goes black and nothing happens. Anyone else have this problem? What is the reason of this? If anyone knows, could someone give me a save file of Zelda Wind Waker (PAL version)? Thanks in advance.
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My Notebook Specs (Sony Vaio FW21Z): Intel Core 2 Duo T9400 (2,53 GHz), 4GB DDR2 SDRAM, ATI Mobility Radeon HD 3650 512 MB GDDR3, Windows Vista Home Premium (32 bit, Service Pack 1). ------------- ![]() Click here to level up my card! // // // // //
Last edited by Hokage-Sama; July 1st, 2009 at 11:18.. |
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#6788 (permalink) | |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2006
Location: VisualC
Posts: 1,055
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Quote:
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Emulator development blog |
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#6790 (permalink) | |
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L'Arc~en~Ciel Fan
![]() Join Date: Jan 2006
Location: Sevilla, Espaņa
Posts: 55
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Quote:
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My Notebook Specs (Sony Vaio FW21Z): Intel Core 2 Duo T9400 (2,53 GHz), 4GB DDR2 SDRAM, ATI Mobility Radeon HD 3650 512 MB GDDR3, Windows Vista Home Premium (32 bit, Service Pack 1). ------------- ![]() Click here to level up my card! // // // // //
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#6791 (permalink) | |
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Registered User
![]() ![]() ![]() ![]() Join Date: May 2009
Location: United Kingdom
Posts: 726
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Quote:
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VISTA ULTIMATE x64 AMD PHENOM II 940 X4 @3.8GHz 4 GB DDR2 GTX 260 core 216 |
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#6792 (permalink) |
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Registered User
![]() ![]() ![]() Join Date: Aug 2008
Location: France
Posts: 373
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yeah, this hang (black screen) is happening because of some music format Dolphin doesn't support yet, just like the intro music in Zelda WW... So everytime this format is played it can't and will cause hangs :/
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XP x86 - Win7 x64 | Core 2E6600 @ 3.4GHz | P5W DH Deluxe i975x | 2 x 2GB G.Skill PI black | ATI HD4870 1GB |
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#6798 (permalink) |
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God of War
![]() ![]() Join Date: Mar 2006
Location: usa
Posts: 213
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Final Fantasy My Life as a Dark lord crashes when trying to load in dolphin with the errors only showing in interp mode. The errors are program tried to read an op code from 00000000 and it has crashed. HLE system tried to call an unidentified hle function 0 this error just repeats forever.
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Daemon tools beta tester. Thinks it is fun to try out games in pcsx2. |
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#6799 (permalink) |
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Registered User
![]() ![]() Join Date: Dec 2006
Location: Colchester, U.K
Posts: 102
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Direct3D9 plugins don't work no more for some reason as it comes up with an error which crashes the emulator. ![]() Please fix this asap! Many thanks...
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L.Wares
Dolphin SVN Downloads Latest SVN (r4597): Windows Skydrive | Mediafire Old SVN Revisions: Windows Skydrive | Mediafire Dolphin SVN Revision: 4597 (x86) using Direct3D9 Plugin My CPU Specs: Compaq-Presario SR5109UK Windows 7 Ultimate (RTM) x32 bit Intel(R) 82945G Express Chipset 1.60 gigahertz Intel Core Duo Processor 1016MB of RAM |
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#6800 (permalink) |
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T-5000 Modenator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2005
Location: Here, there, everywhere, even in your couch cushions..
Posts: 3,138
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That has been an issue since the late 2xxx and early 3xxx revisions since they are going to be working on the DX9 plugin hopefully. I don't understand why you are just noticing this, it has been like that for months now. You'll need to download the DirectX plugin from an older build of Dolphin before it broke. By the way the developers will almost always ignore requests to fix something, it'll get fixed when it gets fixed and that could be anywhere from a couple days, a couple weeks, or months down the road before it is finally fixed. If you are unable to use Dolphin for the time being, you could always use your Wii/Gamecube until it's fixed eh?
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