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Old June 17th, 2009   #6641 (permalink)
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wii menu disc channel can load backup games?
I tried with daemon tools and i get "the disc can't be read"
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Old June 17th, 2009   #6642 (permalink)
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Old June 17th, 2009   #6643 (permalink)
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Old June 17th, 2009   #6644 (permalink)
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Watch it in YouTube HD
TOS DotNW can't run via disc channel.
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Old June 18th, 2009   #6645 (permalink)
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Hi there, sorry if this has been already asked, but i have tried the last few revisions of Dolphin IL (32bit) and i cannot seem to load ANY game. The older versions of Dolphin work fine (from about a month ago) The program encounters an error and closes.

Do i need to update something? As far as i know DirectX hasn't been updated since march?
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Old June 18th, 2009   #6646 (permalink)
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Someone broke code of IL version
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Old June 18th, 2009   #6647 (permalink)
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R3488 broke change(load) disk
all my ISO said "invalid file"
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Old June 18th, 2009   #6648 (permalink)
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Quote:
Originally Posted by Little Mike View Post
Someone broke code of IL version
Ahh nuts, that suckz0rz teh big 1

That kinda' news makes baby Jesus cry..
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Old June 18th, 2009   #6649 (permalink)
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Hmm, IL Build works fine for me, did you compile your version yourself?
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Old June 18th, 2009   #6650 (permalink)
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Quote:
Originally Posted by Jack Frost View Post
Hmm, IL Build works fine for me, did you compile your version yourself?
I have just tried your version of IL r3476 32-Bit, not working either.. keep getting this message...

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Old June 18th, 2009   #6651 (permalink)
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When does this happen? Upon startup (when loading the gamelist and settings) or after starting a game (with, probably, render to main window active)?
Try with a clean User folder, and see if it happens there too.
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Old June 18th, 2009   #6652 (permalink)
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is really important the errors posted for testers for devs ? there are a lot of errors in any game well but i donīt see fixes ..why happen that? each svn version can to has more changes i think so, but dolphin and devs are amazing ..thanks

is easy mke changes in dolphin today ? the codes are very larges and is very extend...
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Old June 18th, 2009   #6653 (permalink)
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There is bigproblem with the latest release. Before Rev 3100 i can please RE rebirth or zero or other game in 1650 and full screen , but after Rev 3140 , i have big slowdown if i up the resolution and apply fullscreen or AA or others.

My card is Radeon HD 3650
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Old June 20th, 2009   #6654 (permalink)
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r3499 - dolphin-emu - Google Code

Not quite there yet, but Zelda Windwaker and Twilight Princess are showing signs of sound.

It is very crackly and distorted, but this is a sure sign of progress yet to come. The Dolphin team will be able to accomplish what others failed/struggled to accomplish due to lack of documentation on the DSP hardware.

So far they've even uncovered things that were not documented in YAGD about the DSP hardware.

This is amazing to say the least, and I wish the developers the best of luck, seems like it is a great learning experience for them.
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Old June 20th, 2009   #6655 (permalink)
 
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can you compile and upload that rev?
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Old June 20th, 2009   #6656 (permalink)
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In another half an hour, my connection is throttled right now and won't let up until 2AM EST..

It's nothing miraculous yet, you can hear more distortion and crackling than actual sound. There's no music since anything can barely be heard due to the cracking/distortion.

Nevertheless is decent progress and a step towards actual working sound in these games.
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Old June 20th, 2009   #6657 (permalink)
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Revision 3499 is available here:

Dolphin - Windows Live

I've included the x86, x64, and x86 JITIL builds.
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Old June 20th, 2009   #6658 (permalink)
 
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is this on the hle plugin?
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Old June 20th, 2009   #6659 (permalink)
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Yes it is, I presume there is no real need for the LLE plugin anymore, it seems the method they are using now to reverse engineer the DSP hardware is allowing them to directly implement the fixes into the HLE'd DSP plugin.
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Old June 20th, 2009   #6660 (permalink)
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Last edited by shuffle2; June 20th, 2009 at 08:45..
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