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Old March 2nd, 2009   #5681 (permalink)
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Quote:
Originally Posted by greyest View Post
In the games I tried it, IL version was only faster, never slower.
F.e. in the animated areas of RE1/0 the difference was up to 1.5-2 times (!). 13fps vs. 21fps in the graveyard f.e. (2195 wx vs. 2195 wxIL). It's hardly playable with 2195wx, and fully playable on 2195wxIL, with my CPU at least. I wouldn't say that's just slightly faster.

Pity that all newer IL builds after 2176 I tried (downloaded from official site, daco, nightly builds) don't work for me (as described above). I can't believe they still haven't fixed it, as lots of people have this problem. BTW, it's not a problem of ATI vs. nVidia, newer ILs don't work on both ATI and nVidia cards.
What do you mean i'm using IL version 2499 right now, player RE0\remake and runs fine, no crashing.

Last edited by diablosv; March 2nd, 2009 at 11:48..
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Old March 2nd, 2009   #5682 (permalink)
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by the way, satans IL build crashes for me now just like my own compiles 2506 though doesn't
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Old March 2nd, 2009   #5683 (permalink)
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Originally Posted by Genius_GZA View Post
wow, every single time i compile IL version, it just crashes when i load any game... i even tried to compile it with the ICC... same lmao
Check comments on issue#620 on the Google Code:
Issue 620 - dolphin-emu - IL version can't run Rersident Evil 1 anymore after SVN2276. - Google Code

ILs from satanic666's latest builds do work (for me at least). F.e. 2515.
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Old March 2nd, 2009   #5684 (permalink)
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Rev 2522 is up. Normal & IL. (32bit)
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Dolphin Playground R11 (32bit) PCSX2 v0.9.6 rev 1802 PCSX2 v0.9.6-legacy rev 1802
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Old March 2nd, 2009   #5685 (permalink)
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Originally Posted by Tony Luey View Post
Rev 2522 is up. Normal & IL. (32bit)
Can someone compile x64 one?plz, thx)
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Old March 2nd, 2009   #5686 (permalink)
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Quote:
Originally Posted by Genius_GZA View Post
by the way, satans IL build crashes for me now just like my own compiles 2506 though doesn't
Try again R2522 up. I forgot to patch some rev.
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Old March 2nd, 2009   #5687 (permalink)
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Strange, Tales of Symphonia 1 EUR (GC) was working perfect on Dolphin 2390 (32bit) but now on Dolphin_32bit_r2522 it's perfectly....slooooowwww like hell it isn't playable >.>

PS: And there are missing graphics...where is this projection hacks in plugin config O.o" ?
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Old March 2nd, 2009   #5688 (permalink)
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Originally Posted by Emiya Shirou View Post
Strange, Tales of Symphonia 1 EUR (GC) was working perfect on Dolphin 2390 (32bit) but now on Dolphin_32bit_r2522 it's perfectly....slooooowwww like hell it isn't playable >.>

PS: And there are missing graphics...where is this projection hacks in plugin config O.o" ?
Omegadox clean up code. r2521 - dolphin-emu - Google Code Score -3
You'd back to rev 2520 or below.

http://cid-ec92aae47a89073b.skydrive...lphin-r2520.7z
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Last edited by satanic666; March 2nd, 2009 at 18:45..
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Old March 2nd, 2009   #5689 (permalink)
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yeah he removed the hacks, by the way satanic... what the hell do you do to make these damn IL executables run? Share the magic
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Old March 2nd, 2009   #5690 (permalink)
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Quote:
Originally Posted by Bоrat_Kz View Post
Can someone compile x64 one?plz, thx)
The x64 IL build doesn't work at this time, hence no need to compile it and waste file space + bandwidth hosting it...

All it does is crash whenever you try to start any game, and it does this with every game. Once the x64 IL build is working, then we'll bother with compiling and uploading it...
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Old March 3rd, 2009   #5691 (permalink)
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Try again R2522 up. I forgot to patch some rev.
what did you do to compile the playable IL version? the original svn source code IL compilation unable to load games. once loaded, it crashed. do mind to share a bit?
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Old March 4th, 2009   #5692 (permalink)
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Originally Posted by Genius_GZA View Post
yeah he removed the hacks, by the way satanic... what the hell do you do to make these damn IL executables run? Share the magic
Not to mention he ADDED the crash-on-emulation-stop bug back in.
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Old March 4th, 2009   #5693 (permalink)
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Originally Posted by satanic666 View Post
Omegadox clean up code. r2521 - dolphin-emu - Google Code Score -3
You'd back to rev 2520 or below.

Dolphin-r2520.7z - Windows Live
Perhaps is not Omegadox work. As i mention in Baiten Kaitos topic with his work that game look great.... dunno....
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Old March 4th, 2009   #5694 (permalink)
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Could someone upload Dolphin 2434 (32bit - Windows) for me ? i need it, thx.

PS: I want to play Tales of Symphonia and this is the best version to play it sience with new ver. its terible sloooooowwwww.

Last edited by Emiya Shirou; March 4th, 2009 at 19:45..
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Old March 4th, 2009   #5695 (permalink)
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Quote:
Originally Posted by Emiya Shirou View Post
Could someone upload Dolphin 2434 (32bit - Windows) for me ? i need it, thx.

PS: I want to play Tales of Symphonia and this is the best version to play it sience with new ver. its terible sloooooowwwww.
Check my Sig, it's still there.
Gonna upload some new Revs soon, fell ill and didn't have time for that the past week.
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Old March 5th, 2009   #5696 (permalink)
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Quote:
Originally Posted by Emiya Shirou View Post
Could someone upload Dolphin 2434 (32bit - Windows) for me ? i need it, thx.

PS: I want to play Tales of Symphonia and this is the best version to play it sience with new ver. its terible sloooooowwwww.

Tales of Symphonia is running very good for me in every revision!!
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Old March 5th, 2009   #5697 (permalink)
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Why I can't configure the Wiimote plugin? Everytime I try the emulator crashes. Maybe its corrupt?
I have r2556 but happens with former releases too.
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Old March 5th, 2009   #5698 (permalink)
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Jack Frost, i downloaded your Dolphin normal version xD of 2549 but, got an error of SYSCONF, its running fine, but everytime i go the Settings, it gives me that error .
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Old March 5th, 2009   #5699 (permalink)
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What the fudge is wrong with latest Dolphin revisions? I tried like 10-15, and on every single one save/load state function is messed up. I save, and when try to load, it freezes.
Can someone fix this?
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Old March 5th, 2009   #5700 (permalink)
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Originally Posted by najti_ngc View Post
What the fudge is wrong with latest Dolphin revisions? I tried like 10-15, and on every single one save/load state function is messed up. I save, and when try to load, it freezes.
Can someone fix this?
Mine too. When Im playing Resident Evil (GC). It freeze after load state. But on save state, it reduce speed. Im going to stop compile on IL starting today, because it cant load any games until they fix it without a patch.
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Last edited by Tony Luey; March 5th, 2009 at 17:17.. Reason: update only.
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