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#5641 (permalink) |
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ライチュウ
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Location: USA
Posts: 3,289
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Uploading 2498, without Soap. I'll start including Soap again once it has the build errors fixed. I'm kinda tired of putting in hacky fixes, which might make it more unstable.
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#5643 (permalink) | |
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Registered User
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Location: Bulgaria
Posts: 616
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Quote:
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Kikaioh! GO! |
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#5644 (permalink) |
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T-5000 Modenator
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Location: Here, there, everywhere, even in your couch cushions..
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I already have the latest forceware... >_< As I mentioned this has happened on any forceware version including the latest WHQL release...
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#5645 (permalink) | |
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ライチュウ
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Location: USA
Posts: 3,289
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Quote:
Btw, Megaman 9 no longer has flickering glitches in 2498 if you enable Real XFB in OGL.
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#5646 (permalink) | |
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T-5000 Modenator
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Location: Here, there, everywhere, even in your couch cushions..
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Quote:
DirectX plugin needs a lot of work before it is up to the same level as the OGL plugin.. Avoid updating the DirectX plugin until this is resolved..
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#5647 (permalink) | |
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Registered User
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Location: Bulgaria
Posts: 616
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Quote:
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Kikaioh! GO! |
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#5649 (permalink) |
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T-5000 Modenator
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Location: Here, there, everywhere, even in your couch cushions..
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I'm using the OGL plugin, I was just responding to the other guy who was apparently using the DirectX plugin even though the recent svn commit log informs that it is now currently broken while they (The developers) are working on it.
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#5653 (permalink) |
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ライチュウ
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Grab my 2498 build; it has the 2483 DX9 plugin in it, if I remember correctly. DX9 has come a long way, in my opinion. Plays Pokemon Colosseum, PSO 1/2/3, certain areas of TP quite decently. I'm looking at some of my other games now to see how they do under DX9. Games running decently: PSO 1/2, average FPS, 15-30 PSO 3, average FPS, 15-25 WindWaker: tested beginning island, 20-30 FPS Pokemon Colosseum: minor glitches, 15-30 FPS TwilightPrincess: certain areas are pitch black, some are fine, low FPS Games not running so well: Metroid Prime 1, nearly perfect intro graphics, hangs at "Unidentified distess beacon" text once it finishes Metroid Prime 2, hangs after the Nintendo logo Also, antialiasing works as well, so you can enhance the graphics. My tests here were without AA and 640x480 resolution.
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Last edited by Dax; March 1st, 2009 at 08:29.. |
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#5654 (permalink) |
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-o-
![]() ![]() ![]() Join Date: Sep 2006
Location: 『皇』
Posts: 261
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Up Rev.2500. ![]() Title bar say 2499 but actually 2500.
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#5655 (permalink) |
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L'Arc~en~Ciel Fan
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Location: Sevilla, Espaņa
Posts: 55
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Today I downloaded Rev. 2498. With OpenGL plugin, it shows "Failed to create Pixel Shaders" and "Failed to create Vertex Shaders". Direct3D works fine, but OpenGL (it's the plugin that I use frequently), since that revision this plugin it's now useless for me... ![]() What's the reason of this error?
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#5657 (permalink) | |
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Registered User
Join Date: Dec 2006
Location: Fantasy World
Posts: 5
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D3D plugin use when i meet blank screen. (edit *svn 2500) Last edited by BestBiz; March 1st, 2009 at 12:15.. |
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#5659 (permalink) |
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Registered User
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Location: Philippines
Posts: 366
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Rev 2503 is up. Normal & IL. (32bit)
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Dolphin Playground R11 (32bit) PCSX2 v0.9.6 rev 1802 PCSX2 v0.9.6-legacy rev 1802![]() PCSX2 Playground rev 710 with new plugins (1802) (Updated daily)
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#5660 (permalink) |
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Registered User
Join Date: Jan 2009
Location: Macon, GA (Crash Landed by mistake)
Posts: 44
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hey what the difference between the Dolphin with the IL and the one without it, because with all these new chages i don't know which ones to get for my games and my computer. ![]()
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