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Old December 17th, 2008   #4721 (permalink)
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Strange.. I always have right numbers by other complier until you release it so I get it from you and that is different number. Oh well, good job until new revision then. *Thumb up*
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Old December 17th, 2008   #4722 (permalink)
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Hi dudes! There's a little problem here.
When I try to run a latest build of Dolphin it give me an error:
Code:
Generazione del contesto di attivazione non riuscita per "C:\Users\Jacksoft\Downloads\Dolphinx86SVNRevision1557\DolphinWx.exe". Impossibile trovare l'assembly dipendente Microsoft.VC90.CRT,processorArchitecture="x86",publicKeyToken="1fc8b3b9a1e18e3b",type="win32",version="9.0.21022.8". Utilizzare sxstrace.exe per ottenere una diagnosi dettagliata.
From google translator:
Code:
Generation of the activation failed to "C:\Users\Jacksoft\Downloads\Dolphinx86SVNRevision1557\DolphinWx.exe." Can not find the assembly employee Microsoft.VC90.CRT,processorArchitecture="x86",publicKeyToken="1fc8b3b9a1e18e3b", type="win32",version="9.0.21022.8". Use sxstrace.exe to get a detailed diagnosis.
I've tried two different builds, but ever same problem :I
Older builds like 1405 works fine.
(I have all Drivers and DirectX updated, and I use Vista SP1 x86)
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Old December 17th, 2008   #4723 (permalink)
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Quote:
Originally Posted by Jacksoft View Post
Hi dudes! There's a little problem here.
When I try to run a latest build of Dolphin it give me an error:
Code:
Generazione del contesto di attivazione non riuscita per "C:\Users\Jacksoft\Downloads\Dolphinx86SVNRevision1557\DolphinWx.exe". Impossibile trovare l'assembly dipendente Microsoft.VC90.CRT,processorArchitecture="x86",publicKeyToken="1fc8b3b9a1e18e3b",type="win32",version="9.0.21022.8". Utilizzare sxstrace.exe per ottenere una diagnosi dettagliata.
From google translator:
Code:
Generation of the activation failed to "C:\Users\Jacksoft\Downloads\Dolphinx86SVNRevision1557\DolphinWx.exe." Can not find the assembly employee Microsoft.VC90.CRT,processorArchitecture="x86",publicKeyToken="1fc8b3b9a1e18e3b", type="win32",version="9.0.21022.8". Use sxstrace.exe to get a detailed diagnosis.
I've tried two different builds, but ever same problem :I
Older builds like 1405 works fine.
(I have all Drivers and DirectX updated, and I use Vista SP1 x86)

install this

Download details: Visual C++ 2008 Redistributable Package (x86)
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Old December 17th, 2008   #4724 (permalink)
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Query: Do you nvidia guys display the fog or the heat variations correctly with the OGL plugin in MP1?

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Originally Posted by genc74 View Post
metroid prime freak or to test the game?
A little from column A, a little from column B
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Old December 17th, 2008   #4725 (permalink)
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Quote:
Originally Posted by lpfaint99 View Post
Thank you! Now it works!
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Finally I can run PCSX2 fine!!
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Old December 17th, 2008   #4726 (permalink)
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someone can help me with this problem?? i don't know how to fix!...thx!

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Old December 17th, 2008   #4727 (permalink)
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That would be a JIT bug

Quote:
i don't know how to fix!...thx!
Fixing it would not be easy :P, as you would have to understand the coding of the JIT.
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Old December 17th, 2008   #4728 (permalink)
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That would be a JIT bug


Fixing it would not be easy :P, as you would have to understand the coding of the JIT.
but it happens with all games???
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Old December 17th, 2008   #4729 (permalink)
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It all depends on what the game tries to do and if the JIT can handle it.
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Old December 17th, 2008   #4730 (permalink)
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Afaik JIT stands for "Just in time" so if it were a JIT bug... It shouldn't happen in interpreter mode,but it happens as well. So i don't think that's just right. I call it a Core bug
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Old December 17th, 2008   #4731 (permalink)
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Dolphin uses a Just-In-Time Recompiler Core when "Dynamic Recompilation" is enabled else the Interpreter use.
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Old December 18th, 2008   #4732 (permalink)
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Here's an idea, why not... I don't know, extract it before you run it?
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Old December 18th, 2008   #4733 (permalink)
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I know crap about GC emulation, so I just wanted to ask, can I run Super Smash Bros. Melee at ~60fps? I've got a 8800GT ADE, C2D @ 3.00 and 2gigs of Ram.
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Old December 18th, 2008   #4734 (permalink)
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Originally Posted by helltoast View Post
I know crap about GC emulation, so I just wanted to ask, can I run Super Smash Bros. Melee at ~60fps? I've got a 8800GT ADE, C2D @ 3.00 and 2gigs of Ram.
Absolutely, if not around 60fps;... even though I don't know why you're asking the question if you know about GC emulation.
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Old December 18th, 2008   #4735 (permalink)
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Absolutely, if not around 60fps;... even though I don't know why you're asking the question if you know about GC emulation.
He said he doesn't, he uses the word 'crap' as a replaceable as 'nothing'.
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Old December 18th, 2008   #4736 (permalink)
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Quote:
Originally Posted by omegadox View Post
He said he doesn't, he uses the word 'crap' as a replaceable as 'nothing'.
The English language is so screwed. I thought he meant "crap" as a unit of measurement for how much he knew.
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Old December 18th, 2008   #4737 (permalink)
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The English language is so screwed. I thought he meant "crap" as a unit of measurement for how much he knew.
and it would = 0.
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Old December 18th, 2008   #4738 (permalink)
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lol Don't worry English makes fools of us all at least once
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Old December 18th, 2008   #4739 (permalink)
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lol Don't worry English makes fools of us all at least once
that is so true ........man i "done" heard some crazy ways of saying things by numerous amounts of people......what can u do but laugh ^_^
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Old December 18th, 2008   #4740 (permalink)
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that is so true ........man i "done" heard some crazy ways of saying things by numerous amounts of people......what can u do but laugh ^_^
I know what you mean :P.
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