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#4681 (permalink) |
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Registered User
Join Date: Sep 2006
Location: Ontario
Posts: 40
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#4682 (permalink) |
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Registered User
Join Date: Dec 2008
Location: United States, New York
Posts: 3
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Has anyone notice that Dolphin has gotten a little slower? Has anyone notice Dolphin has gotten a little slowser Last edited by meleebrawlman97; December 13th, 2008 at 23:34.. Reason: Automerged Doublepost |
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#4683 (permalink) | |
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将軍
![]() ![]() ![]() ![]() Join Date: Feb 2008
Location: 秋葉原
Posts: 552
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Quote:
No, I didnīt noticed that.
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私はヴェクター·インダストリー製,対グノーシス専用ヒト型掃討兵器,KOS-MOS Ver.4です CV: 鈴木麻里子(すずき まりこ) "Yo, hecha por la Industria Vector, para uso exclusivo contra GNOSIS, humanoide de armas arrasadoras, soy KOS-MOS version 4". スゴイ麻里子さん、貴方の声が大好きですよ。 Suzuki Mariko - Aoni Production |
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#4685 (permalink) |
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Scourge of the Seven Seas
![]() ![]() ![]() ![]() ![]() Join Date: Jun 2001
Location: Los Angeles, CA
Posts: 2,411
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Actually, Metroid Prime seems faster to me
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Intel Core 2 Quad Q9550 @ 3.4 GHz, 8GB DDR2, ATi Radeon HD 4870 X2, Asus P5E Deluxe, Windows 7 Ultimate x64. Just an ol' Batard. |
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#4686 (permalink) |
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将軍
![]() ![]() ![]() ![]() Join Date: Feb 2008
Location: 秋葉原
Posts: 552
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I think you are right dolphin is a little slow in revision 1500 and above.
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私はヴェクター·インダストリー製,対グノーシス専用ヒト型掃討兵器,KOS-MOS Ver.4です CV: 鈴木麻里子(すずき まりこ) "Yo, hecha por la Industria Vector, para uso exclusivo contra GNOSIS, humanoide de armas arrasadoras, soy KOS-MOS version 4". スゴイ麻里子さん、貴方の声が大好きですよ。 Suzuki Mariko - Aoni Production |
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#4689 (permalink) |
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Registered User
Join Date: Nov 2008
Location: Italy
Posts: 3
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Actually, I've been pleasantly surprised by the latest builds. With Dolphin SVN 1518, in Paper Mario, the menu and the title run at 40-45 fps instead of the previous 25 fps I used to get. During gameplay I get 24-25 fps instead of the previous 19-20. It's not much but still pretty nice. Still hangs because of the "waiting for a sound to play" error though. |
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#4692 (permalink) |
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Spriggan
![]() ![]() ![]() Join Date: Apr 2003
Location: Currently stationed at ARCAM's Japanese Branch
Posts: 347
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Xtreme2damax has up 1523
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| CPU: Intel Core 2 Quad Q6600 (G0) @ 3GHz | GPU: Zotac GTX 280 AMP | Memory: 8GB (4x2GB) G-Skill DDR2 @ 1000MHz Dual Channel |
| Monitor: Viewsonic Q20WB 20" LCD @ 1680x1050 | Operating System: Windows Vista Home Premium x64 w/ SP2 | |
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#4693 (permalink) |
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将軍
![]() ![]() ![]() ![]() Join Date: Feb 2008
Location: 秋葉原
Posts: 552
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Oh man today ector is on fire, look at the revisions!
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私はヴェクター·インダストリー製,対グノーシス専用ヒト型掃討兵器,KOS-MOS Ver.4です CV: 鈴木麻里子(すずき まりこ) "Yo, hecha por la Industria Vector, para uso exclusivo contra GNOSIS, humanoide de armas arrasadoras, soy KOS-MOS version 4". スゴイ麻里子さん、貴方の声が大好きですよ。 Suzuki Mariko - Aoni Production Last edited by shogun_nihon; December 15th, 2008 at 12:17.. |
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#4695 (permalink) |
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Registered User
Join Date: Apr 2008
Location: Colorado
Posts: 17
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Any build past 1420 wont work for me keep getting an error it says that the application configuration is incorrect reinstalling this application might fix the problem. This is the x86 builds by the way tried all the newest ones past 1420 and they all say the same thing. Can any one help me with this problem? |
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#4696 (permalink) | |
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Mario Kart WII user**
![]() ![]() Join Date: May 2008
Location: chile
Posts: 105
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Quote:
Microsoft Visual C++ 2008 SP1
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Intel C2D E7300 @ 4.2ghz/ i45 tpower Biostar 2GB 1066mhz DDR2 C4 AMD Radeon HD4850 /690-1160 |
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#4698 (permalink) |
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Registered User
Join Date: Nov 2008
Location: Germany
Posts: 6
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Code:
./Dolphin Symbol DllDebugger missing in Plugins/libPlugin_DSP_NULL.so (error: Plugins/libPlugin_DSP_NULL.so: undefined symbol: DllDebugger) Symbol DllDebugger missing in Plugins/libPlugin_nJoy_SDL.so (error: Plugins/libPlugin_nJoy_SDL.so: undefined symbol: DllDebugger) Symbol DllDebugger missing in Plugins/libPlugin_Wiimote.so (error: Plugins/libPlugin_Wiimote.so: undefined symbol: DllDebugger) Symbol DllDebugger missing in Plugins/libPlugin_PadSimple.so (error: Plugins/libPlugin_PadSimple.so: undefined symbol: DllDebugger) (Dolphin:18245): Gtk-WARNING **: gtk_widget_size_allocate(): attempt to allocate widget with width -5 and height 19 (Dolphin:18245): Gtk-WARNING **: gtk_widget_size_allocate(): attempt to allocate widget with width -5 and height 19 (Dolphin:18245): Gtk-WARNING **: gtk_widget_size_allocate(): attempt to allocate widget with width -5 and height 19 (Dolphin:18245): Gtk-WARNING **: gtk_widget_size_allocate(): attempt to allocate widget with width -5 and height 19 (Dolphin:18245): Gtk-WARNING **: gtk_widget_size_allocate(): attempt to allocate widget with width -5 and height 19 (Dolphin:18245): Gtk-WARNING **: gtk_widget_size_allocate(): attempt to allocate widget with width -5 and height 19 (Dolphin:18245): Gtk-WARNING **: gtk_widget_size_allocate(): attempt to allocate widget with width -5 and height 19 (Dolphin:18245): Gtk-WARNING **: gtk_widget_size_allocate(): attempt to allocate widget with width -5 and height 19 (Dolphin:18245): Gtk-WARNING **: gtk_widget_size_allocate(): attempt to allocate widget with width -5 and height 19 (Dolphin:18245): Gtk-WARNING **: gtk_widget_size_allocate(): attempt to allocate widget with width -5 and height 19 With the latest build, it openes a "Panic" window (modal) without any content in it. Also, if i alter the config (like enable dualcore) and close and reopen the emulator, the settings are gone.
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System: Debian GNU/Linux Sid using Experimental packages Compiler: g++ 4.3.2 Additional compiler flags: -pipe -O3 -march=prescott -mfpmath=sse -msse -msse3 -fomit-frame-pointer Hardware: IBM Thinkpad Z61m, 2x2GHz T2500 CPU, 2GB DDR2, X1400 mobile GFX |
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#4699 (permalink) |
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eMuLaToR_DoLpHiN 2
![]() ![]() ![]() Join Date: Jul 2008
Location: Konoha-gakure
Posts: 321
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how can i develop sound ?
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MY OWN CREATION TUPAC REST IN PEACEMy System: OS: Windows Vista Ultimate x64 CPU: Inter Quad Core q6600 2.4 Ghz ![]() Graphics Card: Geforce 8600 GT Memory: 3 GB Ram DDR2 Sound: Realtek High Definition Audio 7.1 Windows experience index base score of 5,5 |
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