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#3721 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Austria (originally from Dominican Republic)
Posts: 2,380
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#3722 (permalink) | |
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Registered User
Join Date: Mar 2008
Location: Italy
Posts: 34
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Quote:
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Asus G1S - T9300 2,5Ghz - 2GB Ram - HD 320 GB - Geforce 8600M GT 256MB - Windows Seven 32bit Acer 6930 - T9400 2,5Ghz - 4GB Ram - HD 320 GB - Geforce 9600M GT 512MB - Vista Home Premium 32bit |
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#3723 (permalink) | |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Austria (originally from Dominican Republic)
Posts: 2,380
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Quote:
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Current development tools: Visual C++.net, Visual C#.net Visual VB.net, Visual Webdeveloper.net Bloodshed Dev C++, Borland C++ Visual Basic 6 |
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#3724 (permalink) | |
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disassembler
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2003
Location: Somewere
Posts: 1,056
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Quote:
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CPU: Intel Core2Duo E8500 VIDEO: GeForce 8800GT RAM: 2 gigs DDR2 800 Onboard Sound HHD: 4 of verious sizes **Dolphin's webmaster and admin http://www.dolphin-emu.com/ For latest news** |
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#3725 (permalink) |
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God of War
![]() ![]() Join Date: Mar 2006
Location: usa
Posts: 212
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Here is a wierd question. I had windows vista x64 running ennechambra for the wii and it wen't ingame but with some messed up graphics "missing geometry in objects" So I installed xp x64 and now the game will not run on any reviosion it jus gets a tbl error.
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Daemon tools beta tester. Thinks it is fun to try out games in pcsx2. |
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#3726 (permalink) |
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Registered User
![]() ![]() Join Date: Nov 2008
Location: France
Posts: 247
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Since 1099, it show full window draw and no graphic bug (cool) but resize don't work. But thanks again to Omegadox. ![]() Edit : I try to modify the code to make resize working (not easy than i expected )
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CPU : Intel Core 2 Duo E6300 1.86Ghz Video Card : 8600 GTS RAM : 2 Go DDR2 OS : Windows Vista Business 32 - SP1 Last edited by RazLaron; November 9th, 2008 at 14:00.. |
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#3728 (permalink) | |
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Registered User
![]() ![]() ![]() Join Date: Aug 2008
Location: France
Posts: 373
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Quote:
Code:
if (!g_Config.bStretchToFit) return; GetWindowRect(EmuWindow::GetWnd(), &rcWindow); rcWindow.top += 25; // 35 ? Also + 35 pixel seems to work better for me, there's a little offset with 25... |
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#3729 (permalink) |
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Registered User
![]() ![]() Join Date: Nov 2008
Location: France
Posts: 247
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I know i have modified this file and other to make tests , and yeah, the 1099 is better than before although it doesn't resize now (it is faster than before thanks to the "return"). And don't use the word glitch if you don't want to be killed by ohters .In french : Ne t'inquiète pas j'avais déja trouvé tout ca, j'ai meme testé d'autres fichiers, mais je vais tester plus tard +35. Le truc c'est qu'on dirait que quoi que l'on fasse il ne rafraichi que 640*480 pixels sur tout ceux de la fenetre (donc si c'est supérieur, cela ne refraichira pas correctement tout ).J'ai failli me faire tuer parce que j'ai utilisé le mot glitch qui représente plutot un gros gros bug alors que la c'était un tout petit. Sorry for the french but it is faster to explain to Slinke, what i want to explain to him.
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CPU : Intel Core 2 Duo E6300 1.86Ghz Video Card : 8600 GTS RAM : 2 Go DDR2 OS : Windows Vista Business 32 - SP1 |
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#3730 (permalink) |
![]() ![]() ![]() Join Date: Nov 2006
Location: nowhere
Posts: 417
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in 1095 rev mouse pointer doesnt move (WTF!!!!) but keyboard works
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My PC: Core2Duo e6750 2,66 Ghz (@ 3,20 Ghz), MB: Gigabyte GA-965p-s3, Ram: 2Gb (2x1) Corsair XMS2 PRO pc6400 800Mhz 4-4-4-12, Video: gf9800Gt 1Gb, HDD: Seagate SATAII 400Gb (372Gb) |
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#3732 (permalink) | |
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Rockman fan
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2002
Location: Earth!
Posts: 5,098
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Quote:
You should mention about me posting it already. ![]() I can help you: Keyboard/Mouse not working
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I have: Wii: Starfall, Neogamma R8 beta 11, and currently on 3.2u PSP PHAT: 1001k [TA-081] Custom Firmware 5.50 GEN-D2(FULL) CASE: EagleTech Sidewinder Gaming Tower Case w/420W Power Supply Black OS: Windows 7 Ultimate 64bit CPU: Intel core 2 Duo Processor E8400 (2x 3.0GHz/6MB L2 Cache/1333FSB) Processor Cooling: Thermaltake V1 CPU Cooling Fan System Kit Silent & Overclocking Proof Graphics Card: NVIDIA GeForce 8800GT 512MB w/DVI + TV Out Video Memory: 2048GB [1024GB X2] DDR2-800 PC6400 Memory Module Corsair-Value or Major Brand Sound Card: 3D Premium Surround Sound Onboard |
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#3733 (permalink) |
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Registered User
![]() ![]() Join Date: Nov 2008
Location: France
Posts: 247
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Yep sorry . It's right that i answered thanks to your help in this topic .Later, i will do that. I promise.
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CPU : Intel Core 2 Duo E6300 1.86Ghz Video Card : 8600 GTS RAM : 2 Go DDR2 OS : Windows Vista Business 32 - SP1 |
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#3734 (permalink) |
![]() ![]() ![]() Join Date: Nov 2006
Location: nowhere
Posts: 417
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RockmanForte RazLaron Domo Arigato^_^
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My PC: Core2Duo e6750 2,66 Ghz (@ 3,20 Ghz), MB: Gigabyte GA-965p-s3, Ram: 2Gb (2x1) Corsair XMS2 PRO pc6400 800Mhz 4-4-4-12, Video: gf9800Gt 1Gb, HDD: Seagate SATAII 400Gb (372Gb) |
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#3735 (permalink) |
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Registered User
![]() Join Date: Dec 2006
Location: Brazil
Posts: 72
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Long time again when compiled a rev. 1101 up. Someone know if the Dolby Pro-Logic 2 thing works or even implemented? I'm trying to make my custom built home theater to work on my xp x64. If I'm right the Dolby PL-2 take the 2 channel (stereo) decode the signal and create a virtually surround sound..something like that?
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AMD Athlon 64 3000+ @2.2Ghz Socket 754 Newcastle 130nm/ASUS K8V-X/XFX GeForce FX 5500 256MB 128-Bit AGP-8X Downclocked/Seagate SataII 250GB 8MB Cache/512MB DDR-400/Samsung SyncMaster 920N 19" Consoles: Atari/MasterSystem/Mega Drive+SegaCD/SNES/N64/GBC/PS2/DC/GCN/Xbox ![]() Público - Windows Live SkyDrive - Dolphin Builds |
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#3736 (permalink) |
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Rockman fan
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2002
Location: Earth!
Posts: 5,098
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No problem, you guys. Welcome!
__________________
I have: Wii: Starfall, Neogamma R8 beta 11, and currently on 3.2u PSP PHAT: 1001k [TA-081] Custom Firmware 5.50 GEN-D2(FULL) CASE: EagleTech Sidewinder Gaming Tower Case w/420W Power Supply Black OS: Windows 7 Ultimate 64bit CPU: Intel core 2 Duo Processor E8400 (2x 3.0GHz/6MB L2 Cache/1333FSB) Processor Cooling: Thermaltake V1 CPU Cooling Fan System Kit Silent & Overclocking Proof Graphics Card: NVIDIA GeForce 8800GT 512MB w/DVI + TV Out Video Memory: 2048GB [1024GB X2] DDR2-800 PC6400 Memory Module Corsair-Value or Major Brand Sound Card: 3D Premium Surround Sound Onboard |
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#3737 (permalink) |
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Registered User
![]() ![]() Join Date: Nov 2008
Location: France
Posts: 247
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I don't know for Dolby Prologic but the good news is that hrydgard has began to develop for the futur emulation of the sound for Wii games (Rev 1101). Maybe soon, we will have sound in Wii Games. I hope it.
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CPU : Intel Core 2 Duo E6300 1.86Ghz Video Card : 8600 GTS RAM : 2 Go DDR2 OS : Windows Vista Business 32 - SP1 |
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#3739 (permalink) |
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Registered User
![]() Join Date: Dec 2006
Location: Brazil
Posts: 72
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Yeah, I'm missing sound in Mario Kart DD and Burnout2 in-game ![]() I hope someone get more priority for the sound plugin since many games works now.
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AMD Athlon 64 3000+ @2.2Ghz Socket 754 Newcastle 130nm/ASUS K8V-X/XFX GeForce FX 5500 256MB 128-Bit AGP-8X Downclocked/Seagate SataII 250GB 8MB Cache/512MB DDR-400/Samsung SyncMaster 920N 19" Consoles: Atari/MasterSystem/Mega Drive+SegaCD/SNES/N64/GBC/PS2/DC/GCN/Xbox ![]() Público - Windows Live SkyDrive - Dolphin Builds |
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