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Old November 8th, 2008   #3701 (permalink)
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I'll work on getting a 1097 build up in a bit. I had to reinstall Windows this morning, so I'm still in the middle of updating, etc.
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Old November 8th, 2008   #3702 (permalink)
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Rev - 1092 (looking for regressions)

-Iddleskip is really buggy and is preventing MKD from going ingame. Without iddleskip it will crash after the course select screen.
-Also i noticed that the videos now run slower in SMS
-No visible changes in SSBM
-Soul calibur II still won't boot at all
-Pokemon XD gives me a rare -21634126 mhz when triying booting
-F-zero GX doesn't even show the TLB error (it just don't boot at all)

General issues

-If working in singlecore: If you press the Stop button the emu will crash
-If working on DC: The emu will stop as expected
-Savestating works, but loadstating just makes the emu crash to the desktop

I will test one of the latest revs to see if those problems were fixed... I was looking for bugs/regressions
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Old November 8th, 2008   #3703 (permalink)
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Was there a specific older revision you wanted? I could compile and upload it.
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Old November 8th, 2008   #3704 (permalink)
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Someone informed me that Wii input via mouse isn't working on my builds. This hasn't been working for me in either revision 1088 or 1097.

I am unsure as to what the problem could be, but if someone could help it would be greatly appreciated.
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Old November 8th, 2008   #3705 (permalink)
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My last tests were made with revision 1085

"Changes according to the SVN" betwen those 7 revs

r1092 Another small change Yesterday (20 hours ago) - jpeterson57
r1091 Small changes that were lost in revision 936. Yesterday (20 hours ago) jpeterson
r1090 Added keyboard buttons to wiimote plugin.
r1089 revert memcardmanager.cpp changes made in r926 Yesterday godisgovernment
r1088 small cleanup on info in caption / statusbar Yesterday (36 hours ago) omegadox
r1087 (AR changes) Nov 06 (42 hours ago) daco65
r1086 +1 it seems that "rename" overwrites files... Nov 06 (42 hours ago) fires.gc

The last change was made by Jpeterson57 and it's the only that looks "relevant" (changes in the breakpoints)

Thanks for your support Daxtsu, i will try with rev 1097 and see if the bugs are still there first (as they were some fixes by memberTwo.mb2 to the DC IIRC)

**Edit** i haven't tried Mario kart Double dash in a while now. It was already broken in rev 1085 (just tested it)
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Old November 8th, 2008   #3706 (permalink)
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I've told this before. But to get the Wiimote to work. You just need to do this:

1) Grab a revision before R1048 to make sure to get the wiimote to work in the newer revisions.

2) Copy the WII folder in R1047, for instance... And paste it in your new revision.

That's the way. Give it a try.
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Old November 8th, 2008   #3707 (permalink)
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Quote:
Originally Posted by Bianc0neri View Post
I've told this before. But to get the Wiimote to work. You just need to do this:

1) Grab a revision before R1048 to make sure to get the wiimote to work in the newer revisions.

2) Copy the WII folder in R1047, for instance... And paste it in your new revision.

That's the way. Give it a try.
Thanks, I'll try that and let you know if it works.
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Old November 8th, 2008   #3708 (permalink)
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r1097: wii input via mouse still works, but pointer via mouse doesn't work there's no pointer on screen any more.
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Old November 8th, 2008   #3709 (permalink)
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r1097: wii input via mouse still works, but pointer via mouse doesn't work there's no pointer on screen any more.
In some games it works and doesn't work.
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Old November 8th, 2008   #3710 (permalink)
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Long time no see. What new of Dolphin? Any new games playable?
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Old November 8th, 2008   #3711 (permalink)
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Originally Posted by bll0612 View Post
r1097: wii input via mouse still works, but pointer via mouse doesn't work there's no pointer on screen any more.
in my case revisions 109x doesnīt boot any Wii games... anyways am going to debug the code and see whatīs going on myself.
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Old November 8th, 2008   #3712 (permalink)
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in my case revisions 109x doesnīt boot any Wii games... anyways am going to debug the code and see whatīs going on myself.
so that's reason why my some wii games didn't work?
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Old November 8th, 2008   #3713 (permalink)
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Since very little time, the emulator makes glitch like this.

First picture from Rev1097(with glitch in 3D and 2D) and Second picture from Rev1080 (without glitch).

PS : These two screen are in OpenGL mode and It is Naruto in Wii
Attached Images
File Type: jpg Naruto 1097 (with glitch).jpg (199.2 KB, 69 views)
File Type: jpg Naruto 1080 (without glitch).jpg (201.1 KB, 69 views)
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Last edited by RazLaron; November 8th, 2008 at 21:03.
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Old November 8th, 2008   #3714 (permalink)
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Originally Posted by RazLaron View Post
Since very little time, the emulator makes glitch like this.

First picture from Rev1097(with glitch in 3D and 2D) and Second picture from Rev1080 (without glitch).

PS : These two screen are in OpenGL mode and It is Naruto in Wii
Graphic glitch??? well they are very small... to me it seems like un-filtered 2D.
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Old November 8th, 2008   #3715 (permalink)
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Sorry for the vocabulary i used (i used glitch without knowing the real meaning, i wanted to talk about graphic bug : i am french). I compiled Rev1093 : No bug like this and in Rev1094 : it appears. And i don't think it is only 2D. I continue to test and i know it is small but i prefere to say that it exist since a recent Rev.
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Old November 8th, 2008   #3716 (permalink)
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in mario sunshine are graphic glitches but that ? NO not really
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Old November 8th, 2008   #3717 (permalink)
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Yeah yeah, sorry again for the vocabulary.
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Old November 8th, 2008   #3718 (permalink)
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Nope. r1092 is quite good. wii input via both keyboard and mouse (including pointer) works.

RockmanForte told me that by copying Plugin_Wiimote.dll from 1092 over to 1097, it will has pointer via mouse no problem.
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Old November 8th, 2008   #3719 (permalink)
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mmmmm itīs strange tho... i canīt boot a single Wii game... am wondering why.
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Old November 8th, 2008   #3720 (permalink)
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do you have a valid masterkey.bin in your WII directory?
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