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Old November 3rd, 2008   #3601 (permalink)
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Quote:
Originally Posted by NeoSlider View Post
Has anybody else noticed in Rev 1048 that the heat haze effect in 'Super Mario Sunshine' is finally working properly for the first time ever in Dolphin?
No more distorted graphics in the distance!
Yep it looks really nice... My only complain (it's not really a complain it's more like an issue it appeared with this fix) is the missing sludge/paint. You can't see where the washable sludge/paint is anymore. Also i got a nice Speedboost from rev 1051 at least in the airstrip area. Ingame (Delphino Square) i gained like 3 fps wich is also nice.

Now for the bad news...

Pokemon XD don't boot with or without the switching games trick
Soul calibur II don't boot either... I haven't tried my other games 'cause i'm a little short on spare time.

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Old November 3rd, 2008   #3602 (permalink)
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Originally Posted by coolcat12 View Post
I get this error every time i open dolphin:
Failed to load plugin Plugins\Plugin_VideoDX9.dll - unknown error.
Update your DirectX9 files. Google can find the files for you.
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Old November 3rd, 2008   #3603 (permalink)
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The link is right in the "Broken Games List".
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Old November 3rd, 2008   #3604 (permalink)
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Thank you fellas. Got it working.
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Old November 3rd, 2008   #3605 (permalink)
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for the 64-bit version of dolphin, what dll file is responsible for the video play in the Dolphin Video Plugin (DX9)?
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Old November 3rd, 2008   #3606 (permalink)
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latest RVNs have broken ZTP dual core.
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Old November 3rd, 2008   #3607 (permalink)
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regression? was broken once before right?
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Old November 3rd, 2008   #3608 (permalink)
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Well it always kind of worked by continually pressing F1, but now it just crashes.
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Old November 3rd, 2008   #3609 (permalink)
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"64-bit version of dolphin R1058" is not Support FullScreen Mode..

it's Bug ?
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Old November 3rd, 2008   #3610 (permalink)
 
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first time post for me in this section, i've tried sega beach spikers, with the latest svn and still white image. Anyone got a different result?
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Old November 3rd, 2008   #3611 (permalink)
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:-(

In my opinion there are too much regressions in the new revisions
You should fix the regressions before you compile new revisions.
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Old November 3rd, 2008   #3612 (permalink)
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This is pretty weird. :Q

Everytime when I start a Wii game, Super Paper Mario for instance, I got panic that says this: "Can't delete Wii temp folder", or something like that, then another one "Can't create Directory 3", why do these issues appear? It didn't appear before with the older revisions. I'm using Daco's build r1058.

Any solutions? Or should I just wait for the bug to be fixed?
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Old November 3rd, 2008   #3613 (permalink)
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Quote:
Originally Posted by Bianc0neri View Post
This is pretty weird. :Q

Everytime when I start a Wii game, Super Paper Mario for instance, I got panic that says this: "Can't delete Wii temp folder", or something like that, then another one "Can't create Directory 3", why do these issues appear? It didn't appear before with the older revisions. I'm using Daco's build r1058.

Any solutions? Or should I just wait for the bug to be fixed?
I'm also getting those exact Panic messages whenever I start SSBB and One Piece: UA.
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Old November 3rd, 2008   #3614 (permalink)
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Metroid Prime 3 is not playable, random crash at boot.
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Old November 4th, 2008   #3615 (permalink)
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can anyone answer this for me?

everytime I go into battles in Tales of Symphonia, the game drops to 30 to 25 fps. :?

also the dialogue boxes in game has disappeared...

Last edited by qing256; November 4th, 2008 at 04:35..
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Old November 4th, 2008   #3616 (permalink)
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@qing256: That's a normal behavior of any emulator in development. When the screen is too crowded, or there are too many special FXs going on the screen at the same time, it's almost obvious you are going to get slow fps. Ohh and by the way 5 fps it's hardly considered a slowdown IMO.

Maybe i didn't give you a solution to your problem, but at least you know why it happens

Good luck and i love that game =) (Sadly i don't have it anymore...)
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Old November 4th, 2008   #3617 (permalink)
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"64-bit version of dolphin R1058"

"64-bit version of dolphin R1062"

IF "FullScreen Video Mode" & "Windowed resolution Mode" is not same setting

, Dolpihne's View is not Working Fine

example : FullScreen Video Mode 1680X1050, Windowed resolution Mode 640X480
only see Black Screen..
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Old November 4th, 2008   #3618 (permalink)
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hey everyone, first post

gotta say WOW you dolphin fiends are really making some progress!i been trying rev1062 ,i can play resident evil remake alot faster now with ogl (characters still buggy see thru) and frame skip seems to work with RE now, im get about 20fps on my 3800x2 dc enabled

great work guys,i know you cant just wave a magic wand but i hope you guys have time to look at bug fixes for RE and RE0 and increase speed

also im pretty new to dolphin emulation ,any games in perticular that run well? apart from smash bros

thanks
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Old November 4th, 2008   #3619 (permalink)
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Zelda Wind Waker runs well. I've just got Pikmin NTSC and it's great. Twilight Princess is very nice, occasionally quite slow.
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Old November 4th, 2008   #3620 (permalink)
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ngemu, everyone who has worked on the dolphin emulator (and contributed in some way) you guys a bloody legends, I managed to:
1) Get 40 FPS on my old crappy single core computer!
2) Since my last update (r1062) Mario sunshine looked perfect and SSBM's black floor was GONE! (My graphics card sucks, ATI X300 128mb lol?)
I'm looking forward to future updates and I might even be able to play brawl on the laptop (better than computer xP)

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