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#3521 (permalink) |
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Behind ur girlfriend :D
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Sydney, Australia
Posts: 18,815
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i quite liked the original Spyro actually, it plays nicely on epsxe. i've no reason not to play the new trilogy at some point.
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![]() ![]() VBA-M | Xtemu | NGOHQ | Post Impact Productions | TNHW | XBCD 0.2.6 | Satanic666's Emulator Compiles Don't be a NOOB, READ THE NGEmu/EmuForums Rules of Conduct Need Help with ePSXe? This is your first stop!. If you don't post all the required information, you don't get help. Everytime someone posts a romsite, God kills a beautiful woman. |
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#3522 (permalink) | |
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Dark Dragon
![]() ![]() Join Date: Feb 2004
Location: The Netherlands
Posts: 138
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Quote:
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"Change is inevitable; progress is optional" |
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#3523 (permalink) |
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Banned
![]() ![]() ![]() Join Date: Aug 2008
Location: Cyber Space
Posts: 355
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If you think about it, it has to be pretty obvious since the actual game is the same no matter what country it's from. It has to be a few small code changes at the start of the game that throws things off sometimes.
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#3524 (permalink) |
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Registered User
![]() ![]() Join Date: Nov 2007
Location: England
Posts: 110
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'Super Mario Galaxy' (Wii) now boots in Rev 1027, but can't get past the connection screen. See my post here for screenshots: Dolphin (SVN) Shots
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OS: Windows Vista Ultimate x64 Processor: Intel Core 2 Duo E6600 @ 2.7Ghz Motherboard: Gigabyte GA965P-DQ6 Memory: 4GB DDR2 PC2-6400 Graphics Card: NVIDIA GeForce 8800GTX 768MB |
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#3525 (permalink) | |
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Behind ur girlfriend :D
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Sydney, Australia
Posts: 18,815
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Quote:
rotflmao. Alot of the hex is different between one game and another, its not just a few small code changes, like you would think. modern games are recoded so the transition from 60 to 50fps does not cause a performance issues, like the classic controller lag on the N64., luckily PAL-60 is becoming more prevalent, this includes everything from playable to FMV sequences.
__________________
![]() ![]() VBA-M | Xtemu | NGOHQ | Post Impact Productions | TNHW | XBCD 0.2.6 | Satanic666's Emulator Compiles Don't be a NOOB, READ THE NGEmu/EmuForums Rules of Conduct Need Help with ePSXe? This is your first stop!. If you don't post all the required information, you don't get help. Everytime someone posts a romsite, God kills a beautiful woman. |
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#3526 (permalink) |
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Banned
![]() ![]() ![]() Join Date: Aug 2008
Location: Cyber Space
Posts: 355
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A simple thing like when the game asks you if you want to run the game in 50hz or 60hz at the start of the game can screw the game for an emlulator, whereas the NTSC version does not have to go through that process and might not get hung up there.
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#3527 (permalink) |
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Dark Dragon
![]() ![]() Join Date: Feb 2004
Location: The Netherlands
Posts: 138
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However, it still doesn't explain why certain crashes exist differently in PAL or NTSC. If I would to make a bug report, it might not apply to people using the NTSC thus creating confusion on how to fix said bug (if at all).
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"Change is inevitable; progress is optional" Last edited by ShadowFX; November 1st, 2008 at 15:25.. |
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#3528 (permalink) |
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Behind ur girlfriend :D
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Sydney, Australia
Posts: 18,815
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i assume its because NTSC games, are getting more attention at this point.
__________________
![]() ![]() VBA-M | Xtemu | NGOHQ | Post Impact Productions | TNHW | XBCD 0.2.6 | Satanic666's Emulator Compiles Don't be a NOOB, READ THE NGEmu/EmuForums Rules of Conduct Need Help with ePSXe? This is your first stop!. If you don't post all the required information, you don't get help. Everytime someone posts a romsite, God kills a beautiful woman. |
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#3530 (permalink) |
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Registered User
Join Date: Jan 2007
Location: Argentina
Posts: 5
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Hi all! just a quick Q!, when is the Sound on Nintendo games going to Work, what is the progress??, My zelda runs Perfect and beautifully on my 4GhzC2D at 1920x1200 but im not able to listen a thing! Thanks! Max.- |
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#3531 (permalink) | ||
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ライチュウ
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2006
Location: USA
Posts: 3,289
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Quote:
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#3532 (permalink) | |
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so i herd you like emu's?
![]() ![]() ![]() ![]() Join Date: Oct 2007
Location: a country called Belgium
Posts: 731
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Quote:
but ye, 1 day it'll work :P
__________________
![]() ![]() my DolphinWx rev Builds: http://www.nyleveia.com/daco/ Njoy with rumble disabled: 32bit clickme and 64bit clickme |
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#3535 (permalink) | |
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so i herd you like emu's?
![]() ![]() ![]() ![]() Join Date: Oct 2007
Location: a country called Belgium
Posts: 731
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Quote:
then gpu and lastly audio without a good cpu emulation a emulator is crap without a good gpu emulation audio is crap (lol can't see anything but can hear everything) catch my drift? but ye, thats only what i think lol
__________________
![]() ![]() my DolphinWx rev Builds: http://www.nyleveia.com/daco/ Njoy with rumble disabled: 32bit clickme and 64bit clickme |
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#3536 (permalink) | |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2003
Posts: 17
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cheers F|RES |
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#3539 (permalink) | ||
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Registered User
![]() ![]() ![]() ![]() Join Date: May 2008
Location: South Africa
Posts: 815
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Quote:
Quote:
Last edited by jasong; November 1st, 2008 at 18:04.. Reason: Automerged Doublepost |
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