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#3241 (permalink) |
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******
![]() ![]() ![]() ![]() ![]() Join Date: Jul 2008
Posts: 1,188
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I didn't know :P, I do not know what those "testing" ones really do in OpenGL, Im guessing it finds out what areas are really transparent?
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#3242 (permalink) | |
![]() ![]() ![]() Join Date: Nov 2006
Location: nowhere
Posts: 418
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Quote:
![]() Oh... allmost forgot , what's region of your MP1?
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My PC: Core2Duo e6750 2,66 Ghz (@ 3,20 Ghz), MB: Gigabyte GA-965p-s3, Ram: 2Gb (2x1) Corsair XMS2 PRO pc6400 800Mhz 4-4-4-12, Video: gf9800Gt 1Gb, HDD: Seagate SATAII 400Gb (372Gb) |
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#3244 (permalink) | |
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Spriggan
![]() ![]() ![]() Join Date: Apr 2003
Location: Currently stationed at ARCAM's Japanese Branch
Posts: 347
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Quote:
![]() I think you meant NTSC
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| CPU: Intel Core 2 Quad Q6600 (G0) @ 3GHz | GPU: Zotac GTX 280 AMP | Memory: 8GB (4x2GB) G-Skill DDR2 @ 1000MHz Dual Channel |
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#3245 (permalink) |
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T-5000 Modenator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2005
Location: Here, there, everywhere, even in your couch cushions..
Posts: 3,139
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Revision 803 is up, and yes I realize just as I am typing this revision 804 was committed. Ignore that it is saying it is still revision 800, seems to be that bug again with the revision versioning system.
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#3247 (permalink) |
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Native speaker of Sarcasm
![]() ![]() Join Date: Mar 2007
Location: Germany
Posts: 226
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Thx Xtreme2damax! As thought FFCC still doesn't work (won't probably till end of next year, bet that! ^^) but I'd say that OGL gained some FPS. CU
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AMD Athlon64 2,2GHz; Ubuntu 9.04 32bit; nVidia GeForce 7600 GT 256MB; RAM 3GB; HD 300GB; LG GDR8164B DVD-ROM
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#3248 (permalink) | |
![]() ![]() ![]() Join Date: Nov 2006
Location: nowhere
Posts: 418
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Quote:
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My PC: Core2Duo e6750 2,66 Ghz (@ 3,20 Ghz), MB: Gigabyte GA-965p-s3, Ram: 2Gb (2x1) Corsair XMS2 PRO pc6400 800Mhz 4-4-4-12, Video: gf9800Gt 1Gb, HDD: Seagate SATAII 400Gb (372Gb) |
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#3249 (permalink) |
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Registered User
![]() ![]() Join Date: Aug 2007
Location: Ukraine
Posts: 137
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I've just tested R 808, and what I can say. There is working music in RE Remake! It works really good, always full speed (regardless of FPS) and without stopping. Of course it has some bugs (like messy sounds when going through the doors) and some noise in music (not that bad). So the only thing left is graphic. After this, I think, RE Remake could count as fully playable) RE4 seems to be fixed too (Music in Movies) PS: Accidentally posted in wrong topic)
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Pentium 521HT 2.8GHz@3.1GHz, 512mb Ram, GeForce 9600GT 512mb Yea, I am crazy
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#3251 (permalink) |
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Registered User
![]() ![]() Join Date: Nov 2007
Location: Argentina
Posts: 183
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There is some way (code or maybe a patch), to avoid playing at the fountain stage in SSBM?
__________________
Intel® Core™2 Duo E8400 @ 3.60GHz «-» Thermalright Ultra 120 eXtreme «-» Gigabyte™ GA-P35-DS4 «-» Corsair™ XMS2 DHX 2X2GB DDR2-800 4-4-4-12 «-» Sapphire HD 4850 Toxic 512 mb «-» Cooler Master Silent Pro 600 W «-» Samsung SyncMaster 2232GW «-» Edifier C2 2.1 «-» Windows 7 RC1 x64 |
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#3253 (permalink) |
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Registered User
![]() ![]() Join Date: Nov 2007
Location: Argentina
Posts: 183
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I am playing with the DX plugin, and I get 1fps... I can't play with OpenGL because my ATI card...
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Intel® Core™2 Duo E8400 @ 3.60GHz «-» Thermalright Ultra 120 eXtreme «-» Gigabyte™ GA-P35-DS4 «-» Corsair™ XMS2 DHX 2X2GB DDR2-800 4-4-4-12 «-» Sapphire HD 4850 Toxic 512 mb «-» Cooler Master Silent Pro 600 W «-» Samsung SyncMaster 2232GW «-» Edifier C2 2.1 «-» Windows 7 RC1 x64 |
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#3255 (permalink) |
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Registered User
![]() ![]() Join Date: Nov 2007
Location: Argentina
Posts: 183
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The game works almost perfect with DX in my ATI card, besides some black textures in the floor... The only problem is when you have to play at the fountain because you have to restart the emu...
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Intel® Core™2 Duo E8400 @ 3.60GHz «-» Thermalright Ultra 120 eXtreme «-» Gigabyte™ GA-P35-DS4 «-» Corsair™ XMS2 DHX 2X2GB DDR2-800 4-4-4-12 «-» Sapphire HD 4850 Toxic 512 mb «-» Cooler Master Silent Pro 600 W «-» Samsung SyncMaster 2232GW «-» Edifier C2 2.1 «-» Windows 7 RC1 x64 |
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#3257 (permalink) |
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Registered User
Join Date: Oct 2008
Location: Germany
Posts: 1
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Hi I'm playing Zelda Wind Waker...and if i want to play it with svn over 790, the emu crashes in dual core mode befor anything was emulated I'm using the DX9 Plugin on Vista 32Bit...the OGL Plugin works fine on dual core mode, but MUCH slower... Edit: I've tried this on other games...every game, i've tested crashes - Metroid Prime 1, Zelda TP... - (only Super Mario Sunshine didn't crash...but it won't start) Last edited by ItsReallyMe; October 10th, 2008 at 10:00.. |
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#3258 (permalink) | |
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Registered User
Join Date: Jul 2008
Location: Sarasota, FL
Posts: 35
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Quote:
Time Splitters 2 is back working and started single player perfectly! Got more sound in super monkey ball in terms of effects but now theres little glitches and some of the sound effects sound tinny or somthin. Wave race still doesn't go into game :-/ and sound still skips. Last edited by Klownicle; October 10th, 2008 at 10:41.. |
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#3260 (permalink) |
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Native speaker of Sarcasm
![]() ![]() Join Date: Mar 2007
Location: Germany
Posts: 226
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Wow... Is it just me or is R820 way slower than some of the others that have been released recently? I had about 15fps on R803 and now I hardly get 5fps on R820! :P CU
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AMD Athlon64 2,2GHz; Ubuntu 9.04 32bit; nVidia GeForce 7600 GT 256MB; RAM 3GB; HD 300GB; LG GDR8164B DVD-ROM
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