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#3001 (permalink) | |||
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Registered User
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Location: Caracas
Posts: 332
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Quote:
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Main Rig: Motherboard: abit Fatal1ty F-I90HD / CPU: Intel Core 2 Quad Q6600@2.90GHz (Thermaltake Big Typhoon fan)/ RAM: Corsair Xtreme XMS2 4GB DDR2@800 / Video: Radeon HD 2600XT (Catalyst 9.9) / Sound: Soundblaster X-Fi ElitePro / Speakers: Creative Inspire 5.1 5200 / HD: Hitachi 500GB SATAII / OS: Windows XP SP2+ 64bit
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#3003 (permalink) | |
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Banned
![]() ![]() ![]() Join Date: Aug 2008
Location: Cyber Space
Posts: 355
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This emulator has had a massive following for a very long time, and I think the problem was that the devs never really let the common folk know what was going on and being improved. To me, the best part of the open source announcement was not that the code is open for all to see, but now the project is easier to follow and we all can see what is being done, instead of just months/years going by without any info at all being shared. |
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#3004 (permalink) | |
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Registered User
![]() ![]() Join Date: Nov 2007
Location: England
Posts: 110
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Quote:
Did this fix work? Edit: Just checked the comments, apparently it didn't
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OS: Windows Vista Ultimate x64 Processor: Intel Core 2 Duo E6600 @ 2.7Ghz Motherboard: Gigabyte GA965P-DQ6 Memory: 4GB DDR2 PC2-6400 Graphics Card: NVIDIA GeForce 8800GTX 768MB |
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#3007 (permalink) |
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Registered User
![]() ![]() ![]() Join Date: Aug 2008
Location: Norway
Posts: 373
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Do you mean in the revision that you already have up, or the latest source? EDIT: And also, has the speed improved any?
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![]() ![]() ____________________ Primary PC: ASUS P6T Deluxe V2, X58, Socket-1366 - Intel Core i7 Quad Processor i7-950 - Corsair Dominator DHX+ DDR3 1600MHz 6GB - Gainward GeForce GTX 275 896MB PhysX - 1.8 TB HDD's + Network connected to about 1.5 TB - Soundmax High Definition Audio - 7 x64. Second PC: MSI K9A2 Platinum V2, AMD 790FX, DDR2 - AMD Phenom 9950 Black Edition Quad-Core - Corsair Dominator TWIN2X PC8500 4GB DDR2 - Realtek High Definition Audio - 7 x64 Last edited by EmuFan23; September 21st, 2008 at 16:12.. |
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#3009 (permalink) |
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Registered User
![]() ![]() ![]() Join Date: Dec 2006
Location: ß
Posts: 432
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omega: that is because svn revision does not cause dolphinwx and the video plugins to be rebuilt. therefor, the newer number isnt compiled in.
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AMD X2 5200+(65Watt)@3.2GHz | GTX280 | 4GB RAM | Vista Ultimate x64 |
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#3010 (permalink) |
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Registered User
Join Date: Feb 2008
Location: england
Posts: 6
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Does anyone know if the Wiimote plugin plans to take input directly from a bluetoothed wiimote or if it'll be via a prog like GlovePIE?
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OS: Vista Ultimate x64 CPU: e6600 @ 3.3Ghz 1.4vcore Motherboard: Asus P5K-E Wifi Memory: 4GB Corsair XMS2 800mhz DDR2 Video: Radeon x1050 (piece of crap, I know!) |
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#3011 (permalink) |
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Emulator User
![]() ![]() ![]() Join Date: Apr 2006
Location: Hollow Bastion, taking on Sephiroth
Posts: 346
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Greetings all, I was just away for a short while. I see that Xtreme2damax is saying that there are problems with the new revision that have been updated, but with the revision 579 from omegadox, I'm not having any problems at all. Can someone please try to compile the latest revision 600 and tell us it if works, please?
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#3012 (permalink) |
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T-5000 Modenator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2005
Location: Here, there, everywhere, even in your couch cushions..
Posts: 3,139
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Omegadox, would you mind sharing how you got later revisions to work without crashing when the emulator tries to load the games list? I've been awaiting a possible fix so I can start uploading new revisions again, and I am unsure if revision 590 resolves this, apparently revision 580 didn't either.
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#3013 (permalink) | |
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******
![]() ![]() ![]() ![]() ![]() Join Date: Jul 2008
Posts: 1,188
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#3014 (permalink) |
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Registered User
![]() ![]() Join Date: Feb 2008
Location: Konoha
Posts: 174
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Omegadox! BABY! Your SVN Rev 579 is outta here!!! I mean, when I gave it a try Friday night I was BLOWN AWAY! The FPS in Naruto games is... I think 60+!!! That Idle Skipping option rules!! I've noticed that with it the FPS count is false. Anyway, with the previous SVNs the FPS were from 15 to 30 max but now.... Wow, doggy! Easy, boy! Those changes with the reverted code seem to really do something... something ATOMIC!!! I was so pumped(just like now)! Oooohh.... So, I wanted to tell you GREAT JOB!! I know I'm not the first one to say this and probably I won't be the last but Dolphin has really improved a lot since it went open source!P.S. Who knows, I just might say it again sometimes!
Last edited by Musou-Enrai; September 21st, 2008 at 20:43.. |
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#3015 (permalink) |
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Registered User
![]() ![]() ![]() Join Date: Dec 2006
Location: ß
Posts: 432
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just wanted to point out that props for dual core idle skipping should be given to memberTwo ;p r544 - dolphin-emu - Google Code
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AMD X2 5200+(65Watt)@3.2GHz | GTX280 | 4GB RAM | Vista Ultimate x64 |
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#3018 (permalink) |
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Emulator User
![]() ![]() ![]() Join Date: Apr 2006
Location: Hollow Bastion, taking on Sephiroth
Posts: 346
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Well I tried it on mine and it did that quite normally without any crashes, what's your PC system specs?
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#3020 (permalink) |
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Sopor Aeternus
Join Date: Jan 2005
Location: Germany
Posts: 48
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My specs are: Windows XP Professional 32bit with SP3 MSI Board 7250 AMD Athlon64 X2 Dual Core Processor 6400+ GeForce 8800 GTS 2GB Ram Latest DirectX 9.0c
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Schlechtes Benehmen halten die Leute doch nur deswegen für eine Art Vorrecht,
weil keiner ihnen aufs Maul haut... ![]() |
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