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#2741 (permalink) |
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Registered User
![]() ![]() Join Date: Jan 2008
Location: everywhere
Posts: 131
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well, i have vista 64, and i don't miss winxp, it's virtually the same as before, but more pretty, if you have a decent PC, you won't miss 32bit OS
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my specs: CPU: AMD Athlon x2 64 3800+ OC@ 2.4GHz Memory: 2GB RAM DDR2 Video: ATI Radeon HD 2400+ pro SO: Windows Vista Ultimate 64 |
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#2742 (permalink) |
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Omega
![]() ![]() ![]() ![]() Join Date: Jul 2008
Location: trees
Posts: 855
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unless you have some older hardware that worked in WinXP but doesn't in Vista.
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Download the latest build for windows Dolphin FAQ!!! PLZ READ! Click here to visit the Dolphin Cheat Database System 1 Specs: Windows Vista Home Premium SP1 x64 / Ubuntu x64, AMD Phenom X4 @ 2.2Ghz, NVIDIA GeForce 9600 GT, 6GB RAM. System 2 Specs: Windows Vista Ultimate SP1 x64 / Ubuntu x64, Intel Core 2 Duo @ 2Ghz, NVIDIA GeForce 8600M GS, 2GB RAM.
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#2743 (permalink) | |
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Sopor Aeternus
Join Date: Jan 2005
Location: Germany
Posts: 47
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Quote:
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Schlechtes Benehmen halten die Leute doch nur deswegen für eine Art Vorrecht,
weil keiner ihnen aufs Maul haut... ![]() |
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#2744 (permalink) |
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It's Mama Luigi to You
![]() Join Date: Dec 2006
Location: Brazil
Posts: 56
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Hi I'm gonna start to compile the revisions too It will be very frequent update because I'm on vacation until next week, then I won't compile so frequent. Using VS2008 Pro edition to compile.
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AMD Athlon 64 3000+ @2.2Ghz Socket 754 Newcastle 130nm/ASUS K8V-X/XFX GeForce FX 5500 256MB 128-Bit AGP-8x Downclocked/Seagate SataII 250GB 8MB Cache/512MB DDR-400/Samsung SyncMaster 920N 19" Consoles: Atari/MasterSystem/Mega-Drive + SegaCD/SNES/N64/GameBoy Color/PSX/DreamCast/GameCube ![]() Público - Windows Live SkyDrive - Dolphin Builds with PadDX9 Last edited by darkh4wk; September 7th, 2008 at 02:08. |
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#2745 (permalink) | |
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Kawaii Ken
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2005
Location: Flashing my PSP'z Bricking it in the nuts
Posts: 2,152
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Quote:
If you want to compile for yourself personally that's fine, as for distributing them there are already enough members to cover that. We don't need more mass confusion and more randoms compiling and uploading builds than there already is.
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![]() Download Dolphin SVN Compiles Here!!!! Dolphin SVN Revision Compatibility List! Join the newest faction of Recylobinia, and the ultimate spam forum here. We allow full nudity, and are extremely lax on allowed content. |
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#2746 (permalink) |
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Banned
![]() ![]() ![]() Join Date: Aug 2008
Location: Cyber Space
Posts: 355
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There were already a number of people compiling when you started to compile, and no one told you you're not needed. I think it's fine to compile builds if he wishes, as long as there are no errors and he can provide safe builds.
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#2747 (permalink) |
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It's Mama Luigi to You
![]() Join Date: Dec 2006
Location: Brazil
Posts: 56
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Yeah I know a lot people here compile too and that I'm not needed. From the beginning I downloaded your releases, but not all here always compile the last ones, for any reasons, so thats why started to compile too because there's people that always like to have the last one with small fixes but even it won't get any improvements and etc..
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AMD Athlon 64 3000+ @2.2Ghz Socket 754 Newcastle 130nm/ASUS K8V-X/XFX GeForce FX 5500 256MB 128-Bit AGP-8x Downclocked/Seagate SataII 250GB 8MB Cache/512MB DDR-400/Samsung SyncMaster 920N 19" Consoles: Atari/MasterSystem/Mega-Drive + SegaCD/SNES/N64/GameBoy Color/PSX/DreamCast/GameCube ![]() Público - Windows Live SkyDrive - Dolphin Builds with PadDX9 |
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#2749 (permalink) | |
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Kawaii Ken
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2005
Location: Flashing my PSP'z Bricking it in the nuts
Posts: 2,152
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Quote:
It will become harder to keep track of revisions, giving a hacker the opportunity to insert malicious code into a revision and it goes unnoticed for a while, then we get n00bs *****ing about how it gave them a virus and so forth. There needs to be a limit on how many can provide revisions somewhere or it's just asking for trouble. Just so you know there wasn't several users compiling and providing revisions when I started, there was just daco/nevilia, there was someone else, but he stopped providing builds. There at most needs to only be two or three mirrors for builds. After I started compiling omegadox and Wagnard jumped on board, three members providing revisions is fine but four or any more aren't necessary. I have no problem with extra members distributing builds so long as they are improving the emulator or fixing problems. There is a reason the latest builds weren't up, it's because there were issues/errors when compiling so Dolphin wouldn't build or build properly.
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![]() Download Dolphin SVN Compiles Here!!!! Dolphin SVN Revision Compatibility List! Join the newest faction of Recylobinia, and the ultimate spam forum here. We allow full nudity, and are extremely lax on allowed content. |
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#2750 (permalink) | |
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Spriggan
![]() ![]() ![]() Join Date: Apr 2003
Location: Currently stationed at ARCAM's Japanese Branch
Posts: 306
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Quote:
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| CPU: Intel Core2Quad Q6600 (G0) @ 3GHz | GPU: MSI 8800GT 512MB | Memory: 4GB (2x 2GB) G-Skill DDR2 @ 1000MHz Dual Channel | Monitor: Viewsonic Q20WB 20" LCD @ 1680x1050 | Operating System: Windows Vista Home Premium x64 |
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#2752 (permalink) |
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It's Mama Luigi to You
![]() Join Date: Dec 2006
Location: Brazil
Posts: 56
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The OpenGL is not include as Xtreme2damax said, theres compile errors, but only with the x64. The x32 should works fine. edit: fixed x64 and adding icons. I disagree about someone input a malicious code and confusions. I don't think someone would be so hater to do that, of course this kind of people exist but who do that would arruine his reputation in this respectfull community and the project as being now a open source project with GPL license don't see why do that. And people download the revisions if want or not. I'm not forcing everyone to download. Just want to contribute. That's my point of view
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AMD Athlon 64 3000+ @2.2Ghz Socket 754 Newcastle 130nm/ASUS K8V-X/XFX GeForce FX 5500 256MB 128-Bit AGP-8x Downclocked/Seagate SataII 250GB 8MB Cache/512MB DDR-400/Samsung SyncMaster 920N 19" Consoles: Atari/MasterSystem/Mega-Drive + SegaCD/SNES/N64/GameBoy Color/PSX/DreamCast/GameCube ![]() Público - Windows Live SkyDrive - Dolphin Builds with PadDX9 Last edited by darkh4wk; September 7th, 2008 at 07:36. |
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#2754 (permalink) |
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Banned
![]() ![]() ![]() Join Date: Aug 2008
Location: Cyber Space
Posts: 355
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You may be right to a point, but as it is with open source code, anyone is free to do what they wish and can provide builds if they want to. I just don't think it is up to you or me to tell anyone that they cannot compile the code and provide a download link to it.
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#2755 (permalink) |
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Kawaii Ken
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2005
Location: Flashing my PSP'z Bricking it in the nuts
Posts: 2,152
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It's not that I have a problem, it just worries me that it might get out of control, keep track of revisions leading to confusion among members. Revision 450 x86 and x64 is up, link is in my signature. I have included a revised readme which lists common problems and solutions as well as requirements to run the emulator. Give it a read if you are unsure on something.
__________________
![]() Download Dolphin SVN Compiles Here!!!! Dolphin SVN Revision Compatibility List! Join the newest faction of Recylobinia, and the ultimate spam forum here. We allow full nudity, and are extremely lax on allowed content. |
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#2756 (permalink) |
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Banned
![]() ![]() ![]() Join Date: Aug 2008
Location: Cyber Space
Posts: 355
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I can tell you that I trust you and your builds based on the fact that I believe you know what you're doing more than others do, but sometimes you are not around when an updated change was made and it does help to have a few others around for us to not have to wait around for 2 guys to compile. I think it is up to the devs or the forum admins to tell guys that they can provide builds or not.
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#2757 (permalink) | |
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Natural medicine
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2001
Location: Greenville, SC, USA
Posts: 6,331
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Quote:
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Fayt : Intel Core 2 Duo E4300 @ 3.06GHz (1360MHz FSB), 2GB Crucial DDR2-800 Dual Channel @ 800MHz 4-3-3-11-14 1T, 512MB HIS ATi Radeon HD 2900XT, Sound Blaster Audigy 2 ZS, MSI P6N-SLi - nVidia 650i SLi, 200GB Seagate Barracuda 8MB Cache 7200RPM SATA2, 80GB Seagate Barracuda 8MB Cache 7200RPM SATA2, Lite-On DVD+-RW 16x w/ Lightscribe, Lite-On 16x DVD-ROM, Aspire X-Dreamer II case, Logitech MX518 Optical Mouse, Asetek Waterchill kit (distilled water + Red Line Water Wetter), T.I.M - AS Ceramique
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#2759 (permalink) |
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Burnin' up for YOU
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2004
Location: Perpetual Hawaii
Posts: 5,685
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-Shockwave- and Darkhawk are correct. The most people can do, is to only provide a revision ONCE. When a specific revision is up, there is no need for others to specifically waste their time making a build of it (unless it was a bad build). There is no need for 5 builds of the same revision xxx. This thread evolves with time. SVN updating ceases not. People (that includes everyone) are interested in the progress itself. The code is noone's to accaparate. Dolphin builds are not some service for which "competitivity" rules would need to be enforced. Whether specifically mentioned, people subliminally chose to download from lesser unknown people than random newlyregistered nobodies. Its opensource for everyone. Made a build? Then you can do one of the following: 1 - share it 2 - dont ... but most important is: 3 - discuss svn updates (the discussion of changes between revisions (whether 2 or 50 people post builds has no relevance). This thread does not need additional dramas.)
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#2760 (permalink) |
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Banned
![]() ![]() ![]() Join Date: Aug 2008
Location: Cyber Space
Posts: 355
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The one thing I would hope that the compilers let us guys who "download" know is if the revision was altered in some way from the original devs code, other than that, I don't mind who I get a build from as long as it is virus-free and is the newest unchanged version.
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