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Old August 15th, 2008   #2121 (permalink)
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Quote:
Originally Posted by Hemi3 View Post
He just uploads Dolphin's code, he didn't fix anything.
True didnt fix anything this time.
If i ever fix anything again, it will be named as a unofficial build.
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Old August 15th, 2008   #2122 (permalink)
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Man, I just compiled revision 215 and already 217 is out.
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Old August 15th, 2008   #2123 (permalink)
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rev217 online

as i was playing PSU/Eve online i didn't have time to test it so idk

and i forgot to say my uploads have rumble support. i know falco removed it for a reason but i couldn't help and remove his define so the njoy with my builds have rumble
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Old August 15th, 2008   #2124 (permalink)
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Seems Resident Evil Remake among other games are crashing under the x86 SVN Revision of 217. Resident Evil Remake is the worst of them which crashes as soon as you launch the game.

However these crashes are non-existent on the x64 build of Dolphin.

I just got the x86 and x64 build up of SVN Revision 217.
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Old August 15th, 2008   #2125 (permalink)
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Quote:
Originally Posted by NeoSlider View Post
Sorry, my mistake. I still had the DX9 plugin selected with Zelda TP from some earlier testing. OGL still doesn't work in Dual Core mode, seems faster though!
Does anybody else have any functioning controls?
Is that in 32 bit? DirectX + Dual Core still doesn't work in 64 bit right?
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Old August 15th, 2008   #2126 (permalink)
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Resident Evil Remake is fine for me, at least it is in R215.
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Old August 15th, 2008   #2127 (permalink)
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Uploading rev 219 right now before going to sleep.
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Old August 15th, 2008   #2128 (permalink)
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Quote:
Originally Posted by domat7 View Post
I've tryied two games so far(well, one Wii but scratch that):
- Naruto Gekitou Ninja Taisen! 4
- Naruto Clash of Ninja 2
I don't have the Mario games.

Your PC looks fast though. How much FPS are you getting again?
-----------------------------------------------------------------------

mario party 4 - 35 fps in the board and 44 in the mini games ( depends who)







mario party 6 - with opengl the same of mp4 but have a problem (white screen).. with dx9 slow.. 20 fps in the board..and 25 mini games..



mario party 7- crashes here.
super smash bros - 28-30 in fight.




Super Mario Striker- crashes.
Mario Power Tennis- crashes with opengl.. and dx9 slow..20 in the game..




All Games tested in Dolphin Rev 217 Daco and OpenGl ( some games gone erros)


THANKSSSSSSSSSSSSSSSSSSSS

hy guys..

i look again..

what is this error???

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Last edited by luckstyle; August 15th, 2008 at 05:15.. Reason: Automerged Doublepost
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Old August 15th, 2008   #2129 (permalink)
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Exception handler - access below memory space.000000000000000000


Backpatch- failed to disassemble MOV instruction

Error occurred accessing emulated address 80010000.
Culprit instruction:
moveapd xmm1, dqword ptr ds:[rip+0xf7ffe4e9]
at 0000000000086f4f47

BackPatch : Base reg not RBX.
Attempted to access 80010000
I still got this error in SSBM Dolphin rev is Wagnard28's 219 x64... Someone know the way to fix it? Naruto: Clash of ninja 2 runs nicely so thanks
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Old August 15th, 2008   #2130 (permalink)
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@Luckstyle. That rumble error is a problem with Daco's builds, he/she should have left it disabled as it was in the devs code.
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Old August 15th, 2008   #2131 (permalink)
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Luckstyle just swap out the njoy plugin with another recent SVN.

By the way the new RVN makes a MASSIVE upgrade to Super Mario Sunshine. I'm getting 13-15fps ingame as opposed to 8-10 before. Well done guys!! You need to turn off Dualcore and Dynarec.

Last edited by jasong; August 15th, 2008 at 07:14..
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Old August 15th, 2008   #2132 (permalink)
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jeeeez, what a massive svn blowout in one night, so many fixes. The team works really hard. Just awesome
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Old August 15th, 2008   #2133 (permalink)
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hi guys, starfox assault (usa), super smash bros melee (euro)in rev 179 have no problem boot and work "fine" (starfox after first stege crash) but new rev and latest doesn't work both of them crash. I hope this info help you to improve compatibility (again) with the region
of this image. when i run it it said

"(unknow)
c:x/dolphin/isos/starfox.iso

in rev 179 dont get that.

pd : sorry for my bad english =D

Last edited by mac; August 15th, 2008 at 09:48..
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Old August 15th, 2008   #2134 (permalink)
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I was just wondering that is there way to play games with good fps and OGL plugin if i have Ati video card? Why i want to play with OGL plugin? Its because i tryed it and it shows more stuff then DX9 plugin...
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Old August 15th, 2008   #2135 (permalink)
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Quote:
Originally Posted by Hemi3 View Post
@Luckstyle. That rumble error is a problem with Daco's builds, he should have left it disabled as it was in the devs code.
he

and i warned you guys. i want rumble and therefor i re-enabled rumble
some ppl have problem with the rumble some ppl dont.
i guess ill upload a njoy version that has rumble disabled...

anyone that has rumble problems with njoy check my sig
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my DolphinWx rev Builds:
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Njoy with rumble disabled:
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Last edited by daco; August 15th, 2008 at 10:32..
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Old August 15th, 2008   #2136 (permalink)
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Daco I'm just wondering with the njoy plugin - is it possible to get the half press working? It would be nice with Mario. I'm not bothered about the rumble, my joypad doesn't have it anyway.
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Old August 15th, 2008   #2137 (permalink)
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Quote:
Originally Posted by ZuuZou View Post
I still got this error in SSBM Dolphin rev is Wagnard28's 219 x64... Someone know the way to fix it? Naruto: Clash of ninja 2 runs nicely so thanks
Yes indeed! Naruto: Clash of ninja 2 runs nicely for me too without those bothersome errors, by the way, speaking of which seem to still be occurring even with this one. So I still have no other choice but to wait until the new AMD problem is fixed.
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Old August 15th, 2008   #2138 (permalink)
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Quote:
Originally Posted by ZuuZou View Post
.... Why i want to play with OGL plugin? Its because i tryed it and it shows more stuff then DX9 plugin...
ABSOLUTELY!!
--------------------
Luckstyle, are you using Anti-alias mode? Because 16xQ CSAA slows down the game! But 16x CSAA doesn't. To tell you the truth I don't see any change using Anti-aliasing. The resolution doesn't affect FPS so you can pump everything to the max there!
Oh and nice screenshots! The game looks interesting.

Last edited by Musou-Enrai; August 15th, 2008 at 14:23..
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Old August 15th, 2008   #2139 (permalink)
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OGL Plugin work bad for me :S
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Old August 15th, 2008   #2140 (permalink)
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you have a nvidia video card ... the ati runs OGL bad but nvidia runs nicely but runs dx9 bad ;C
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