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#221 (permalink) |
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Registered User
![]() ![]() Join Date: Feb 2007
Location: asd
Posts: 129
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I don't mean it's bad of course lol, but you could save all those thanks when he releases a new mod I think. I will.
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#223 (permalink) | |
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Rockman fan
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2002
Location: Earth!
Posts: 5,098
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Quote:
__________________
I have: Wii: Starfall, Neogamma R8 beta 11, and currently on 3.2u PSP PHAT: 1001k [TA-081] Custom Firmware 5.50 GEN-D2(FULL) CASE: EagleTech Sidewinder Gaming Tower Case w/420W Power Supply Black OS: Windows 7 Ultimate 64bit CPU: Intel core 2 Duo Processor E8400 (2x 3.0GHz/6MB L2 Cache/1333FSB) Processor Cooling: Thermaltake V1 CPU Cooling Fan System Kit Silent & Overclocking Proof Graphics Card: NVIDIA GeForce 8800GT 512MB w/DVI + TV Out Video Memory: 2048GB [1024GB X2] DDR2-800 PC6400 Memory Module Corsair-Value or Major Brand Sound Card: 3D Premium Surround Sound Onboard |
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#225 (permalink) |
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PCSX2 Coder
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2004
Location: Plymouth, UK
Posts: 9,822
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once you have passed 30, absolutely nothing ;p
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http://www.generalemu.net/ Intel Core 2 Quad Q6600 @ 3.4Ghz (425x8), Leadtek GTX 280 1Gb, 1.8Tb HDs, 2Gb Corsair DDR2-800 @ DDR2-1020 5-5-5-18 Dual Channel Dont PM me for help, use the forums, thats what its for! |
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#227 (permalink) |
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PCSX2 Coder
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2004
Location: Plymouth, UK
Posts: 9,822
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when you have 30 posts you get access to the recycle bin, apart from that, you dont get any "bonuses"
__________________
http://www.generalemu.net/ Intel Core 2 Quad Q6600 @ 3.4Ghz (425x8), Leadtek GTX 280 1Gb, 1.8Tb HDs, 2Gb Corsair DDR2-800 @ DDR2-1020 5-5-5-18 Dual Channel Dont PM me for help, use the forums, thats what its for! |
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#229 (permalink) |
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Formerly NHervé
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2007
Location: Peach__'s castle
Posts: 712
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Hey! I've a screenshot of MarioKart DS on DeSmuME! ![]() No, I'm joking, it gives me a blank screen . This screenshot is a fake, I took it from NO$GBA and I pasted it in another screenshot of DeSmuME "running" MarioKart. I'm very good at faking screenshots!![]() ![]() ![]() ![]() ![]() ![]() ![]()
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If you're wondering where Mario__ is, he is currently saving Peach__ once again.
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#230 (permalink) |
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Rockman fan
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2002
Location: Earth!
Posts: 5,098
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Very funny but if you can do it then do it. No$gba author is amazing guy and he is so good at coding nds. We are encourage you to do so. You can do it if you think you can.
__________________
I have: Wii: Starfall, Neogamma R8 beta 11, and currently on 3.2u PSP PHAT: 1001k [TA-081] Custom Firmware 5.50 GEN-D2(FULL) CASE: EagleTech Sidewinder Gaming Tower Case w/420W Power Supply Black OS: Windows 7 Ultimate 64bit CPU: Intel core 2 Duo Processor E8400 (2x 3.0GHz/6MB L2 Cache/1333FSB) Processor Cooling: Thermaltake V1 CPU Cooling Fan System Kit Silent & Overclocking Proof Graphics Card: NVIDIA GeForce 8800GT 512MB w/DVI + TV Out Video Memory: 2048GB [1024GB X2] DDR2-800 PC6400 Memory Module Corsair-Value or Major Brand Sound Card: 3D Premium Surround Sound Onboard |
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#231 (permalink) | |
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Formerly NHervé
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2007
Location: Peach__'s castle
Posts: 712
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News : Quote:
For precision, I fixed two bugs in it : First, I fixed a bug where the captured bitmap would be "invisible" due to alpha values not set. Next, I fixed another bug where the capture unit would only capture the half of each line (128 pixels instead of 256). I also fixed a bit the MMU_VRAMWriteBackToLCD() and MMU_VRAMReloadFromLCD() funcs, for BBG and BOBJ, now some NSMB minigames (ie Bounce Mario) render WAY better, they don't flicker as in the mod2 and in NeonDS. They still have problems as reversed 3D.
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If you're wondering where Mario__ is, he is currently saving Peach__ once again.
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#232 (permalink) |
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AKA snkmad
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Brazil, Fortaleza-Ceará
Posts: 3,300
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Nice work NHervé. Just a question. Will you ever use the latest svn code, so your fixes can go into official sources?
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[Windows 7 RTM PRO X64] [Gigabyte GA-G31M-S2L] [Intel E5200@2.5Ghz] [Corsair XMS2 DHX 4GB DDR2 800MHz] [HIS HD4670 1GB GDDR3] [19" LCD SyncMaster T190] [Samsung SATA II HD322HJ 320GB] [LG HL-DT-ST DVD-RAM GH22NS30] (@gigaherz) S.N.K.M.A.D.: Synthetic Networked Killing and Masterful Assassination Device |
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#233 (permalink) |
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Formerly NHervé
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2007
Location: Peach__'s castle
Posts: 712
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Mad : I think I will never use latest code, because I tried to compile it with my Visual Studio 6.0. After fixing the compile errors I got with DeSmuME 0.7.3, the version 0.7.4 didn't work as well as 0.7.3. In Debug mode, I got a Debug assertion message (I also got it with 0.7.3), and the emu was damn slow due do debug stuff. In version 0.7.3 I fixed it by setting the compiler in Release mode, but version 0.7.4 crashes in release mode.
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If you're wondering where Mario__ is, he is currently saving Peach__ once again.
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#235 (permalink) | |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2006
Location: VisualC
Posts: 1,055
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Quote:
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Emulator development blog |
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#236 (permalink) | |
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Registered User
Join Date: Nov 2007
Location: NZ
Posts: 12
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Quote:
Last edited by Normmatt; April 16th, 2008 at 11:52.. Reason: spelling mistakes :P |
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#237 (permalink) | |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2006
Location: VisualC
Posts: 1,055
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Quote:
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Emulator development blog |
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#238 (permalink) | |
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Formerly NHervé
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2007
Location: Peach__'s castle
Posts: 712
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Quote:
__________________
If you're wondering where Mario__ is, he is currently saving Peach__ once again.
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#239 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2006
Location: VisualC
Posts: 1,055
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I don't have it running, but I've strong pointers of whats failing. Whenever I can I'll work on it, but it might take a while.
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Emulator development blog |
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#240 (permalink) |
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Formerly NHervé
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2007
Location: Peach__'s castle
Posts: 712
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Ah ? Could you tell me what's failing, please ? I'll try to fix it myself and I'll tell you. I'm sorry to be late, but the forums had a problem, my Internet Explorer was telling me it couldn't find the page.
__________________
If you're wondering where Mario__ is, he is currently saving Peach__ once again.
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