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#1 (permalink) |
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Eric Cartmenez
![]() ![]() ![]() Join Date: Jul 2006
Location: Brazil
Posts: 357
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DeSmume 0.7.4 alpha
See it on.
Normmatt’s Development Get it on. http://normmatt.com/blog/wp-content/..._7_4_alpha.rar On the blog says public so I guess don't have any problems to post it. |
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#3 (permalink) |
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Registered User
Join Date: Nov 2007
Location: NZ
Posts: 10
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It's on my blog because some of my changes haven't been added to the official code base yet as i haven't bothered to clean them up and commit them to cvs. I also thought i should give you guys a new build to play with, it might be a little quicker but i doubt it will vastly affect speed.
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#5 (permalink) | |
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Eric Cartmenez
![]() ![]() ![]() Join Date: Jul 2006
Location: Brazil
Posts: 357
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First thanks so much Normmatt (one of the great guys behind the core of Desmume)
Quote:
The changes made by Shash are on this version too. Remember the team (behind the project) are not only Shash. (He is one of best coder-writer (on blog) that I ever know) |
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#6 (permalink) |
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DS Cheat Code Hacker
![]() ![]() ![]() ![]() Join Date: Jun 2007
Location: New Hampshire, USA
Posts: 677
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Not all of Shash's changes are included in this release.
Shash does not care to commit all of his changes, since most of them wouldn't benefit anyone else besides pirating script kiddies. |
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#7 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2006
Location: VisualC
Posts: 686
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In fact, only a fix for a hard crash when getting ingame on Mario DS, and some transparency fixes, nothing major at all, as I've not worked much on the public CVS lately.
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Emulator development blog |
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#8 (permalink) | |
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Eric Cartmenez
![]() ![]() ![]() Join Date: Jul 2006
Location: Brazil
Posts: 357
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Quote:
Why don't you commit your version before "they" (includes you) release the final version? It means that some fix of this funcionallity that you solve... don't be part of this new release,,,, be more short... yet have fix about transparency that isn't in this alpha version? Last edited by dreampeppers99; November 21st, 2007 at 17:09. Reason: Automerged Doublepost |
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#9 (permalink) | |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2006
Location: VisualC
Posts: 686
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Quote:
The fixes about the "transparency" are mostly due to the way the 3D core blends with the 2D core, and the way the 3D core draws (or not) semi-transparent surfaces (like Castlevania sprites).
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Emulator development blog |
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#10 (permalink) | |
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Eric Cartmenez
![]() ![]() ![]() Join Date: Jul 2006
Location: Brazil
Posts: 357
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Quote:
And another thing, thanks for the good work. (in this days that we don't have a spare time... I can imagine it's not easy to you). |
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#11 (permalink) |
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Registered User
![]() ![]() Join Date: May 2005
Location: UK
Posts: 117
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Why does the emulator run so slow compared to the other DS emulator's I can barely get 1fps
where can I find past releases desmume-0.7.2-win is latest version i've got and it runs better than this.
__________________
System: Windows XP Pro Service Pack 2, Processor: Pentium 4 2Ghz, Sound: Philips Sonic Edge 5.1 PSC605 Graphics: Leadtek WinFast GeForce TI 4600 (A250 ULTRA TD) DirectX 9.0C, DDRAM: 768MB <PC2100> Last edited by kevsta2004; November 22nd, 2007 at 00:56. |
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#12 (permalink) |
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The Alpha and Omega
![]() ![]() ![]() Join Date: Mar 2007
Location: Tanzania
Posts: 302
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excellent work dude. Really good to see the project still fresh
__________________
------------------------------------------------------ Join Irc server #thegoldcafe on channel irc.star-fleet.net and get rom compatibility lists for iDeaS,no$gba,and others and all your emulation needs Alternatively, you could join through the java website which links directly to thegoldcafe channel http://www.dscompatibilitydatabases.co.nr/ Professor Layton Walkthrough with excellent coverage and pics http://professorlaytonwalkthrough.blogspot.com/ |
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#13 (permalink) | |
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THE Hentai M@ster
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2005
Location: MAKAI
Posts: 1,423
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the funny part
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heh, but anyways, it's just me or i can't find the "cheat search" (-Cheat finder and basic cheat support [Normmatt]) O_O |
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#14 (permalink) | |
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Registered User
Join Date: Nov 2007
Location: NZ
Posts: 10
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Quote:
the cheat finder is in the Options->Cheats->Search for Cheats some of the options may not work correctly or even at all. |
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#17 (permalink) |
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The Alpha and Omega
![]() ![]() ![]() Join Date: Mar 2007
Location: Tanzania
Posts: 302
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nice to see u back then sig
__________________
------------------------------------------------------ Join Irc server #thegoldcafe on channel irc.star-fleet.net and get rom compatibility lists for iDeaS,no$gba,and others and all your emulation needs Alternatively, you could join through the java website which links directly to thegoldcafe channel http://www.dscompatibilitydatabases.co.nr/ Professor Layton Walkthrough with excellent coverage and pics http://professorlaytonwalkthrough.blogspot.com/ |
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#19 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2006
Location: VisualC
Posts: 686
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sak777: because it's not official.
__________________
Emulator development blog |
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#20 (permalink) |
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Registered User
Join Date: Jun 2008
Location: Virginia
Posts: 3
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The cheat function doesn't work for me. The cheats I need are only one line cheats, but when I input them it gives me some nonsense set up like the following:
Found i=0 adr= val= desc= The game is Wario-Master of Disguise and the following are the cheats for Action Replay Infinite Health 220e133c 00000006 Stop Mini-Game Bomb Countdown Timer 220e0b8c 000000FE |
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