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Old July 16th, 2007   #1 (permalink)
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mem useage issue.

I was running the E3 demo of sonic rush and i found out that it was straining my memory usage and doesnt even run the demo:
http://img232.imageshack.us/img232/7835/emu1wf8.png
Whats going on why is it taking soo much memory?
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Old July 16th, 2007   #2 (permalink)
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Quote:
Originally Posted by goku262002 View Post
I was running the E3 demo of sonic rush and i found out that it was straining my memory usage and doesnt even run the demo:
http://img232.imageshack.us/img232/7835/emu1wf8.png
Whats going on why is it taking soo much memory?
what's your cpu? 99% used @_@
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Old July 16th, 2007   #3 (permalink)
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Originally Posted by Hiei-YYH View Post
what's your cpu? 99% used @_@
come again? do you want my specs?

Yeah i know its alittle old but it can still keep up with all of you young whippersnappers!
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Old July 16th, 2007   #4 (permalink)
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Originally Posted by goku262002 View Post
come again? do you want my specs?

Yeah i know its alittle old but it can still keep up with all of you young whippersnappers!
yeah, not that bad... Probably a memory leak.
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Old July 17th, 2007   #5 (permalink)
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Originally Posted by Hiei-YYH View Post
yeah, not that bad... Probably a memory leak.
Anyway to "plug" this memory leak? do should i wait until the next release?
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Old July 17th, 2007   #6 (permalink)
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Which size is the ROM? Does the memory usage keep increasing over time? How much memory does desmume use when no roms are loaded?
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Old July 17th, 2007   #7 (permalink)
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Well 122MB used in desmume isnt much. It really depends on the rom size, as shash said above.

And notice not all games run on desmume, take a look at my sig to find out which ones do.
EDIT: just took a look there:
"Set save type to 64k. Blank screen after new game, music keeps playing"
Tested on latest version.
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Old July 17th, 2007   #8 (permalink)
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Quote:
Originally Posted by Mad View Post
Well 122MB used in desmume isnt much. It really depends on the rom size, as shash said above.

And notice not all games run on desmume, take a look at my sig to find out which ones do.
EDIT: just took a look there:
"Set save type to 64k. Blank screen after new game, music keeps playing"
Tested on latest version.
but there is something wrong with the cpu, 99%? wow desmume eat that amount?
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Old July 17th, 2007   #9 (permalink)
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It eats one whole core.
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Old July 17th, 2007   #10 (permalink)
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Desmume makes your computer slow
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Old July 17th, 2007   #11 (permalink)
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Actually id love to see it using both cores....
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Old July 17th, 2007   #12 (permalink)
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Originally Posted by Hiei-YYH View Post
but there is something wrong with the cpu, 99%? wow desmume eats that amount?
I dont understnad it either because iDeaS can run the same game faster and with less mem useage. the rom size is 64.0 MB (67,108,864 bytes)

EDIT: ive tried 2 other games while looking at the task manager it starts off at 13,000K then once i start the rom it jumps from 13 to 83,000K then 121,000K
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Old July 17th, 2007   #13 (permalink)
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Well iDeaS is a whole diferent program, with diferent programming.
And i dont think 122MB is that much for a DS emulator to use.
And about desmume, its not optimized for speed.
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Old July 17th, 2007   #14 (permalink)
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You're all free to commit patches to the CVS with fixes for speed or memory usage, instead of criticizing.
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Old July 17th, 2007   #15 (permalink)
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For the high CPU usage, DS emulators basically lack the ability for the CPU to sleep when idle to save clock cycles. However, this function only kicks in when you are achieving fullspeed, otherwise the emulator will take as much CPU as possible. Not until DS emulators are full speed in the majority of games will this be an actual issue.
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Old July 18th, 2007   #16 (permalink)
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Originally Posted by shashClp View Post
You're all free to commit patches to the CVS with fixes for speed or memory usage, instead of criticizing.
dont get me wrong im not criticizing, i just want to know if this mem useage issue can be fixed without waiting for the next update?

Quote:
Originally Posted by Mad View Post
Well iDeaS is a whole diferent program, with diferent programming.
And i dont think 122MB is that much for a DS emulator to use.
And about desmume, its not optimized for speed.
It is to me, i only have 512 MB of ram! it slows down my computer to hell and nothing else including system programs can run. i just dont understand that the other 2 emulators can run roms at full speed sortof and take half of the space?

Let me make it clear that all 3 games that i tried didnt run they just had white screens or some kind of battery issue.
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Old July 18th, 2007   #17 (permalink)
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post to shash of the report you encounter.....
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Old July 18th, 2007   #18 (permalink)
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About battery issues, and blank screens, check the games you have if they run or not on compat list from my sig. Hope that helps...
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Old July 18th, 2007   #19 (permalink)
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post to shash of the report you encounter.....
I don't know what this does even mean, but don't if it something like "report to me, and I'll fix it" it's something that WON'T happen :P
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Old July 18th, 2007   #20 (permalink)
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He never noticed you were actually reading this topic shash...

Anyways 122MB really aint much for an emu....your PC just can't handle it, it's not an actual problem.
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