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#1 (permalink) | |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2006
Location: VisualC
Posts: 651
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DeSmuME v0.6.0 released!
Quote:
Enjoy and report bugs so we can fix them
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Emulator development blog |
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#2 (permalink) |
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Registered User
![]() ![]() Join Date: Oct 2006
Location: phil
Posts: 127
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ill try it shash im waitig for this last night hehehehehe good job to your team
and can i ask you shash what are the specs that can this emulator make more speed?reply me up maybe i need more information thanks guys your team rocks!!!!!!!!!!!! Last edited by kismayas69; February 5th, 2007 at 00:24. |
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#3 (permalink) |
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Registered User
![]() ![]() ![]() Join Date: Feb 2006
Location: FEUDAL JAPAN
Posts: 381
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Wow!! This is GREAT news shash!! But where can i download the new version?
__________________
I AM Dr Baxter Stockman And i am the best scientist in the world! Long ago i was a real human. A brilliant mind on a Evil body. But things were going wrong, terribly, wrong. Hun And Shredder have destroy my body and in the end the only thing that has remain of me, was only my brain. Finally my friend Agent Bishop create a clone body for me. So i was a human again. But my new body was sunddenly destroyed when the ninja turtless throw me into a river. Athlon X2 4400+DUAL CORE 2.2.GHZ socket 939 2 GB RAM DDR400 GeForce 8800 gt 512 mb 260 gb hdd |
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#4 (permalink) |
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Registered User
![]() ![]() Join Date: Oct 2006
Location: phil
Posts: 127
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i played the rockman ZX full playable
0484 - Rockman ZX status :full playable
there is a problem it runs slow 2fps the max is 4fps.. im at chapter 10 HQ ambush<biometals obtain ZX,HX,LX,FX,PX>....shash it works great job thanks to your team... |
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#5 (permalink) |
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Registered User
![]() ![]() Join Date: Oct 2006
Location: phil
Posts: 127
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before that i use the OAM viewer than the screen i cant see the movement of the character and the enemies...hope after the games compatibility the speed will increase next. hopefully we can wait the newest the latest development of the project. guys great job...shash regards to your team..
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#7 (permalink) |
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Menthol Flavored
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2005
Location: In your butt. If I'm not there, I'm in Maryland, USA.
Posts: 2,675
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Any chances of the program being skinnable in the future? It's not important (especially right now since getting games to work is a priority) but it would definitely be cool to have a simulated DS around the windows. Just a thought. Anyways, great emulator, I'll be keeping an eye on this one.
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#8 (permalink) | ||
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Rockman fan
![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2002
Location: Earth!
Posts: 3,385
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Quote:
Please do not double posts. Use the edit, ok ? ![]() ![]() Quote:
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#9 (permalink) |
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Devastating Force
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2007
Location: Xenophobia FTL
Posts: 4,376
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Gotta third the DS skin it would be awesome, I have only seen one other emulator actually do that and it was a GBC emulator from way back...sorry I forgot the name, but it made it my favourite at the time.
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#10 (permalink) |
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Menthol Flavored
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2005
Location: In your butt. If I'm not there, I'm in Maryland, USA.
Posts: 2,675
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It was probably the VBA. That was the only GB emulator that I knew of that was skinnable. I had lots of fun skinning it, the only thing that I hated was that it didn't have support for alpha-channels so the edges would be rough and that made it look bad.
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#13 (permalink) | |
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Waaa :(
![]() Join Date: Oct 2003
Location: Eilat
Posts: 98
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Quote:
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#15 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2006
Location: VisualC
Posts: 651
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Could you post complete specs? Afaik, only OS known to give that problem is Windows98, that is unsupported :P
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Emulator development blog |
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#18 (permalink) | ||
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2006
Location: VisualC
Posts: 651
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Quote:
Quote:
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Emulator development blog |
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#19 (permalink) |
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Registered User
Join Date: Sep 2006
Location: Philippines
Posts: 18
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I'm having problems trying to do a battery save with Megaman ZX (U). When my save state became corrupt, I tried to load my battery save after restarting the emulator only to find out that it was wiped out. What just happened? Is there any way to fix this? I had to start all over again.
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#20 (permalink) |
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AKA snkmad
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Brazil, Fortaleza-Ceará
Posts: 2,799
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Change the save type to 64kb.
__________________
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