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#62 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2006
Location: VisualC
Posts: 687
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In the future. Maybe. We don't know, neither will be able to say, as we are unable to see the future.
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Emulator development blog |
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#63 (permalink) | |
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Rockman fan
![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2002
Location: Earth!
Posts: 3,729
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Quote:
Dont compaint for this emulator or just buy a ds lite until the emulators are getting better, you know.
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#64 (permalink) | |
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AKA snkmad
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Brazil, Fortaleza-Ceará
Posts: 2,839
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Quote:
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#65 (permalink) |
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PCSX2 & O/C Addict
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2006
Location: My Computer
Posts: 2,763
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Cool, I just noticed.
Wonder if this is the 3D code shash has been working with?
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#67 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2006
Location: VisualC
Posts: 687
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It is, without the texture cache, because porting it to C was too much hassle.
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Emulator development blog Last edited by shashClp; March 17th, 2007 at 13:23. |
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#68 (permalink) |
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Devastating Force
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2007
Location: Xenophobia FTL
Posts: 4,616
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Hmm not to much has changed for me. Aside from some buttons and menus being visible. I guess the games I have also use textures which you said are not in it yet.
Phoenix Wright Ace Attorny has changed the most, all the buttons and the court record are now visible, but it runs at close to slideshow graphics on my PC. Advance Wars Dual Strike, now shows menu's but in return some of the backgrounds have been replaced by just green. Half the text is also still missing, in other words the right side of the screen where text is shown is still black with white writing which almost looks like braile. Yu-Gi-Oh! Nightmare Troubadour - no change, still crashes to black and green screen after Konami logo. Yu-Gi-Oh! GX Spirit Caller and Yu-Gi-Oh! Worldchampionship Tournament still only shows blank white screen with FPS sitting at 60. |
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#69 (permalink) | |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2006
Location: VisualC
Posts: 687
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Quote:
No one said this would fix crashes, or get more games to the intro, just that those with black ingame, would get something more.
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Emulator development blog |
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#70 (permalink) |
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Devastating Force
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2007
Location: Xenophobia FTL
Posts: 4,616
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I have been with emulation for a long time shash, granted it's mainly been VBA which worked prefectly, but I also have waited and fiddled around with other emualtors for other consoles which did not work so well. I will probably eventually get some of the currently playable games in future. But none of them are must have games for me at the moment...especially not NFSU2 as I own the PC version.
I guess I misunderstood how much 3D had been implemented. Anyways this was not a complaint it's was just letting you know if there have been any improvements on those games. I thought that was the point of WIP's, letting the developers know what improvements have been made if any? Then they can guess/know what they still need/want to work on. I was just letting you know and eventhough I really would like all the games I have to be playable I understand that it takes time and that it's all up to you. |
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#73 (permalink) | |
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ビター バージン
![]() ![]() ![]() ![]() ![]() Join Date: Oct 2006
Location: Dominican Republic(ドミニカ共和国)
Posts: 1,256
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Quote:
amponzi - DeSmuME Unofficial WIP Builds Site
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![]() シグマクス |
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#74 (permalink) | |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2006
Location: VisualC
Posts: 687
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Quote:
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Emulator development blog |
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#75 (permalink) | |
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ビター バージン
![]() ![]() ![]() ![]() ![]() Join Date: Oct 2006
Location: Dominican Republic(ドミニカ共和国)
Posts: 1,256
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Quote:
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![]() シグマクス |
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#76 (permalink) |
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Devastating Force
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2007
Location: Xenophobia FTL
Posts: 4,616
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His PC was just feeling in a better mood so it ran faster when the tried the newer CVS.
Ever noticed that? How a PC runs slower when you want to show it off? Occasionaly however you are thinking upgrading or replacing something and it turns up the Turbo, occassionaly it also just has a good day. |
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#77 (permalink) |
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My thoughts remain hidden
![]() ![]() Join Date: Nov 2006
Location: UK
Posts: 125
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Hmm Portrait of Ruin isnt a 3D game really. I think the best game to use while developing is a driving game such as need for speed...
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Khameleon WINS..... FLAWLESS VICTORY FATALITY |
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#78 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2006
Location: VisualC
Posts: 687
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It is from a hardware point of view: everything ingame (and almost all the menus) are rendered using the 3D gpu.
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Emulator development blog |
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#80 (permalink) |
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Registered User
![]() ![]() Join Date: Mar 2007
Location: In yer mom's bedroom.
Posts: 227
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WTF!(srry 4 bad language) I GOT THE SAME GAME(DBZ SUPERSONIC WARRIORS 2) BUT NO CHARACTERS ARE VISIBLE! ive got 0.6.0 and cant see anything but the background
Last edited by lll; March 26th, 2007 at 19:03. |
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