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Old February 1st, 2007   #21 (permalink)
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why this emu is not compatible on some pc?
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Old February 1st, 2007   #22 (permalink)
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It seems to only support Processors with SSE2 instructions at this time.
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Old February 1st, 2007   #23 (permalink)
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amponzi - DeSmuME Unofficial WIP Builds Site

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January 31, 2007 Build
- Various buffer overflow fixes
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Old February 2nd, 2007   #24 (permalink)
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I can confirm the version of jan 31 works without sse2, don't know about the older ones
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Old February 2nd, 2007   #25 (permalink)
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shash what are the development of the new version that your group apply..sori for the complement rockman....
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Old February 2nd, 2007   #26 (permalink)
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what about digimon world ds?
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Old February 2nd, 2007   #27 (permalink)
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Quote:
Originally Posted by rockmangames View Post
Buy a faster computer or wait for speed to improvement. Do not complaint about it. You should be appreciate that this emulator is work good for you.
xD

anyways I like what I see so far keep up the good work dudes
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Old February 2nd, 2007   #28 (permalink)
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Originally Posted by Ridzuanteror View Post
what about digimon world ds?
Why don't you test it and see ?
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Old February 3rd, 2007   #29 (permalink)
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it's slower in this version than 5.0
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Old February 3rd, 2007   #30 (permalink)
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Yeah but it will speed up soon. They are focus on increase and improvement compability games first. You should be happy with this version for now.
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Old February 4th, 2007   #31 (permalink)
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shash we will wait the release of desmume 0.6
hope that this new release is different of the older....good job to your team
god bless
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Old February 4th, 2007   #32 (permalink)
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Originally Posted by kismayas69 View Post
shash we will wait the release of desmume 0.6
hope that this new release is different of the older....good job to your team
god bless
Yay. Let's hope it get's released today, as it says on the site.
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Old February 4th, 2007   #33 (permalink)
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Yeah, I see that now.

Last edited by RockmanForte; February 4th, 2007 at 19:58.
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Old February 15th, 2007   #34 (permalink)
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found a bug in the current wip (February 12 2007) if you drag anything other than a nds rom into desmume it crashes
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Old February 15th, 2007   #35 (permalink)
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Why would you drag anything other than a nds rom into desmume?
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Old February 15th, 2007   #36 (permalink)
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to see what would happen... my point was it should probably show some kind of error message instead of just crashing :P
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Old February 15th, 2007   #37 (permalink)
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Originally Posted by megaman_zer0 View Post
to see what would happen... my point was it should probably show some kind of error message instead of just crashing :P
Why ? I mean, it's not like we have everything done, that we can focus on people wanting to crash the emu on purpose.
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Old February 17th, 2007   #38 (permalink)
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amponzi - DeSmuME Unofficial WIP Builds Site

February 16, 2007 Build
- Preliminary foundation established for 3D support
- Some FAT issues fixed
- Minor bugfixes
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Old February 17th, 2007   #39 (permalink)
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great news for this wip i will try this tommrow so i can test this new apply 3d core this gonna be great emulation...
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Old February 17th, 2007   #40 (permalink)
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Nice 3D support is a great news.
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