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Old December 24th, 2006   #101 (permalink)
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Teenage Mutant Ninja Turtles 3 Mutant Nightmare (U) Playble, with sound and saves, but it is a bit slow

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File Type: gif nds2.GIF (104.1 KB, 48 views)
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I AM Dr Baxter Stockman And i am the best scientist in the world! Long ago i was a real human. A brilliant mind on a Evil body. But things were going wrong, terribly, wrong. Hun And Shredder have destroy my body and in the end the only thing that has remain of me, was only my brain. Finally my friend Agent Bishop create a clone body for me. So i was a human again. But my new body was sunddenly destroyed when the ninja turtless throw me into a river.

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Old December 25th, 2006   #102 (permalink)
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Magical Starsign works perfect up to the first battle, then it's all black.
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File Type: jpg mssssss.jpg (139.9 KB, 32 views)
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Old December 25th, 2006   #103 (permalink)
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Children of Mana (U)

Version: 0.5.0
Status: Ingame

Goes ingame but with black screen, so only sound and music is heard and dialogues can be seen too. (need to wait for shash's code to be implemented).
Attached Images
File Type: jpg em0.jpg (14.5 KB, 9 views)
File Type: jpg em1.jpg (15.6 KB, 10 views)
File Type: jpg em2.jpg (34.2 KB, 17 views)
File Type: jpg em3.jpg (33.5 KB, 19 views)
File Type: jpg em4.jpg (22.9 KB, 18 views)
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« Feel free to browse through PCSX2 screenshots on RPGWiZaRD's Putfile.com section »

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Last edited by RPGW1ZaRD; December 25th, 2006 at 16:57.
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Old December 25th, 2006   #104 (permalink)
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Lunar: Dragon Song (U)

Version: 0.5.0
Status: Playable

Appears to be playable, only has a few gfx glitches, FPS is good too.
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File Type: jpg l1.jpg (38.7 KB, 32 views)
File Type: jpg l5.jpg (30.7 KB, 28 views)
File Type: jpg l6.jpg (38.6 KB, 22 views)
File Type: jpg l12.jpg (34.9 KB, 17 views)
File Type: jpg l14.jpg (28.2 KB, 27 views)
File Type: jpg l15.jpg (33.1 KB, 44 views)
File Type: jpg l17.jpg (36.5 KB, 26 views)
File Type: jpg l18.jpg (33.1 KB, 13 views)
File Type: jpg l20.jpg (30.5 KB, 38 views)
File Type: jpg l21.jpg (24.4 KB, 48 views)
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« Feel free to browse through PCSX2 screenshots on RPGWiZaRD's Putfile.com section »

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Old December 25th, 2006   #105 (permalink)
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Final Fantasy III (U)

Version: 0.5.0
Status: Not Playable - Black Screen

I just hear music, and see black screen.
Attached Images
File Type: jpg FF3(intro).jpg (11.2 KB, 25 views)
File Type: jpg FF3(ingame).jpg (2.1 KB, 10 views)
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Old December 25th, 2006   #106 (permalink)
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Zoo Keeper (U)

Version: 0.5.0
Status: Fully Playable

It works good. Best game on DS.
Attached Images
File Type: jpg Zoo Keeper (intro).JPG (31.4 KB, 13 views)
File Type: jpg Zoo Keeper (menu).JPG (34.6 KB, 13 views)
File Type: jpg Zoo Keeper (ingame).JPG (37.5 KB, 23 views)
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Old December 25th, 2006   #107 (permalink)
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Fullmetal Alchemist: Dual Symphaty (U)

Version: 0.5.0
Status: Ingame

It goes ingame, but then it show's glitches.
Attached Images
File Type: jpg fma intro.JPG (28.7 KB, 4 views)
File Type: jpg fma ingame.JPG (20.8 KB, 13 views)
File Type: jpg fma ingame2.JPG (20.5 KB, 6 views)
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Last edited by Cobalt; December 25th, 2006 at 17:01.
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Old December 26th, 2006   #108 (permalink)
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Nintendo DS Browser
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File Type: jpg browser.jpg (36.4 KB, 49 views)
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Old January 3rd, 2007   #109 (permalink)
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Puyo Puyo Fever (J)

Version: 0.5.0
Status: Playable, nice sound!
Attached Images
File Type: png puyo puyo fever 1.PNG (29.4 KB, 8 views)
File Type: png puyo puyo fever 2.PNG (25.6 KB, 11 views)
File Type: png puyo puyo fever 3.PNG (33.0 KB, 6 views)
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Old January 3rd, 2007   #110 (permalink)
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Sonic Rush (E)

Version: 0.5.0
Status: Intro. Damn I cannot get the menu :/
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File Type: png sonic rush (e) 1.PNG (16.5 KB, 7 views)
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Old January 3rd, 2007   #111 (permalink)
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Puyo Puyo Fever 2 (J)

Version: 0.5.0
Status: Intro. It freezes
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File Type: png puyo puyo fever 2 (j) 1.PNG (12.0 KB, 3 views)
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Old January 3rd, 2007   #112 (permalink)
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Biohazard: Deadly Silence (J)

Version: 0.5.0
Status: Ingame. Like with the old desmume versions.
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File Type: png biohazard deadly silence 1.PNG (47.0 KB, 8 views)
File Type: png biohazard deadly silence 2.PNG (48.7 KB, 6 views)
File Type: png biohazard deadly silence 3.PNG (44.3 KB, 11 views)
File Type: png biohazard deadly silence 4.PNG (38.1 KB, 9 views)
File Type: png biohazard deadly silence 5.PNG (10.5 KB, 12 views)
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Old January 3rd, 2007   #113 (permalink)
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Yeah because it is 3-D. This doesnt emulated 3-D like previous version so not yet.
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Old January 3rd, 2007   #114 (permalink)
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Castlevania Portrait of Ruins
Version: 0.5.0
Status: Not Playable yet - Black Screen

Last edited by kismayas69; January 4th, 2007 at 09:14.
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Old January 7th, 2007   #115 (permalink)
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Awesome how nicely the emulation has progressed.

Hmm one thing I see though...those screenshots remind me a lot of the N64...infact all screens of the DS basically make it look like an N64 Handheld..could there be code especially 3D engines from the old N64 emulators?
Just and idea...which probabaly has been explored or is stupid or both.
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Old January 7th, 2007   #116 (permalink)
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Quote:
Originally Posted by SCHUMI-4-EVA View Post
Awesome how nicely the emulation has progressed.

Hmm one thing I see though...those screenshots remind me a lot of the N64...infact all screens of the DS basically make it look like an N64 Handheld..could there be code especially 3D engines from the old N64 emulators?
Just and idea...which probabaly has been explored or is stupid or both.

Shash is working on 3-D engine for this emulator for some time and he will release it when he decide it is ready.
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Old January 7th, 2007   #117 (permalink)
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I know that, I just thought it might help if he could refer back to an old N64 emulator graphics engine which seems rather similar to the DS.

When I saw Shash's screenshots of his work on Mario 64 DS they just reminded me a lot of project64 for instance when I tried to run Pokemon Stadium 1 and 2 on there. Same overly sharp objects. Then when I thought about that I realised that most other screenshots also look very similar to either an N64 or GBA. Then again that might just be me.

Last edited by SCHUMI-4-EVA; January 8th, 2007 at 00:38.
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Old January 8th, 2007   #118 (permalink)
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Excuse me but this is not discussion about the conception of this emulator. This thread is about desmume screenshots and nothing else, ok ?

Edit: We do not want the moderator to see it as a useless and closed this thread. Please keep this thread about screenshots, ok ?
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Old January 8th, 2007   #119 (permalink)
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Yeah sorry, although my observation did come from the screenshots,