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#1 (permalink) |
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Registered User
![]() ![]() ![]() Join Date: Dec 2007
Location: That place in that somewhere.
Posts: 260
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Support for multiple styluses?
Do you think you could add support for multiple styluses? Some games require it, like Hotel Dusk, where there's a puzzle requiring you to press two switches at the same time. I'm not quite sure how you'd control two styluses, though. No$gba's specifications note that the DS should return the average of the two values in this case, so I got past it by first switching on one of the switches, then pressing N to pause the game, and sort of switching on an imaginary switch in the middle of the two switches while holding N . Would be nice if there was a better way of doing it?(Of course, just switching on that imaginary middle switch wouldn't work - you have to start with one of the switches) Last edited by grfla2; 4 Weeks Ago at 15:39.. |
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#2 (permalink) |
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desmume coder
![]() Join Date: Aug 2008
Location: the moon, duh
Posts: 98
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This is the first I've ever heard of that. I can't believe that game actually does that. Thanks for reporting the workaround, since it works I am disinclined to add any gunky code just for this case. I'll add it to the faq though.
__________________
Windows XP 32bit | Keyboard with three wide by two tall cursor control block | Microsoft Wheel Mouse Optical | dual 21" trinitrons | vinyl floor mat
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