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#1 (permalink) |
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Registered User
Join Date: Jan 2008
Location: Prague
Posts: 10
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Desmume surpasses in performance the No$gba
Just wanted to point out that the newly svn build of Desmume run on my pc all the games perfect and the software renderer is fast and very accurate without glitches at all... my cpu is phenom x3 8650 at 2.30 Ghz You can grab it here at Orlean's live profile: Desmume - Windows Live PS: 64 bit also Forgot to say something that unless you disable automatic frameskipping the 3d will not be smooth at all, my cpu can render the image at fullspeed even without auto frameskipping. Or u may try a certain value of frame skipping but don't put it at AUTO. Last edited by gdeliana; October 18th, 2009 at 13:07.. Reason: Automerged Doublepost |
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#2 (permalink) |
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iDeaS Bug Catcher
![]() Join Date: Aug 2008
Location: France
Posts: 76
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Even though I haven't tried DeSmuME's SVN revisions, I don't think that it's a good idea to compare/recommend DeSmuME over NO$GBA in that section...
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My computer specs: OS: Vista Ultimate x86 CPU: Intel Core 2 Duo E6750 @2.66Ghz - 2GB of DDR2 RAM GPU: NVIDIA GeForce 8800 GTS 512 My recommended settings for iDeaS: DirectSound 1.0.1.4 beta: 22050 Hz - Stereo - Synchronize - buffer of 7 seconds OpenGL 3D: disable Shaders and Fog (maybe Software Lights) unless stated otherwise. |
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#4 (permalink) |
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No$gba Philospher
![]() ![]() ![]() Join Date: Jan 2008
Location: Taipei, Taiwan
Posts: 378
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Please move this thread to the DeSmuMe Discussion Forum. Thanks!
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Hardware Information: Windows Vista Home Premium SP2, Genuine, 358MB Mobile Intel Graphics Media Accelerator X3100, 2 GB DDRAM, Intel Pentium Dual-Core Processor T2330 (1.6 GHz), Acer Aspire 5720-4126 |
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#5 (permalink) | |
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Registered User
![]() ![]() ![]() ![]() Join Date: Aug 2008
Location: Spain
Posts: 842
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As said, some mod, move that thread to Desmume Discussion forum. And I keep using NO$GBA 2.6a (sometimes with NO$Zoomer 2.3.0.2), because my computer is cr**.
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AMD Athlon XP 2200+ (1,81 GHz), 1,25 GB of Ram, nVidia GeForce MX/MX 400. (Yes, it's an old computer). Sorry for my english, I'm Spanish. Please, read the rules of Emuforums before posting. Thanks. Quote:
18 November 2009, at 19:59 : Nevar forget.
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#6 (permalink) | |
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iDeaS Bug Catcher
![]() Join Date: Aug 2008
Location: France
Posts: 76
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Quote:
![]() But if this thread is moved, the DeSmuME SVN builds might interest people, considering that releases take a long time and there is no FAQ on that section...
__________________
My computer specs: OS: Vista Ultimate x86 CPU: Intel Core 2 Duo E6750 @2.66Ghz - 2GB of DDR2 RAM GPU: NVIDIA GeForce 8800 GTS 512 My recommended settings for iDeaS: DirectSound 1.0.1.4 beta: 22050 Hz - Stereo - Synchronize - buffer of 7 seconds OpenGL 3D: disable Shaders and Fog (maybe Software Lights) unless stated otherwise. |
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#7 (permalink) |
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No$gba Philospher
![]() ![]() ![]() Join Date: Jan 2008
Location: Taipei, Taiwan
Posts: 378
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Nah, the developer said the next release will be out next month or so...coming soon anyway.
__________________
Hardware Information: Windows Vista Home Premium SP2, Genuine, 358MB Mobile Intel Graphics Media Accelerator X3100, 2 GB DDRAM, Intel Pentium Dual-Core Processor T2330 (1.6 GHz), Acer Aspire 5720-4126 |
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#11 (permalink) | ||
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Registered User
![]() ![]() ![]() ![]() Join Date: Aug 2008
Location: Spain
Posts: 842
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Quote:
__________________
AMD Athlon XP 2200+ (1,81 GHz), 1,25 GB of Ram, nVidia GeForce MX/MX 400. (Yes, it's an old computer). Sorry for my english, I'm Spanish. Please, read the rules of Emuforums before posting. Thanks. Quote:
18 November 2009, at 19:59 : Nevar forget.
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#12 (permalink) |
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No$gba Philospher
![]() ![]() ![]() Join Date: Jan 2008
Location: Taipei, Taiwan
Posts: 378
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Some people prefer 0 frameskipping quality game play.
__________________
Hardware Information: Windows Vista Home Premium SP2, Genuine, 358MB Mobile Intel Graphics Media Accelerator X3100, 2 GB DDRAM, Intel Pentium Dual-Core Processor T2330 (1.6 GHz), Acer Aspire 5720-4126 |
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#16 (permalink) |
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Registered User
![]() ![]() Join Date: Aug 2009
Location: from hell
Posts: 115
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@gdeliana mmmm..... r u sure coz castlevania POR little slow in this emulator (i think other castlevania to)
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#18 (permalink) | |
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Registered User
![]() ![]() ![]() ![]() Join Date: Aug 2008
Location: Spain
Posts: 842
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Oh, well... ![]() Spoiler:
__________________
AMD Athlon XP 2200+ (1,81 GHz), 1,25 GB of Ram, nVidia GeForce MX/MX 400. (Yes, it's an old computer). Sorry for my english, I'm Spanish. Please, read the rules of Emuforums before posting. Thanks. Quote:
18 November 2009, at 19:59 : Nevar forget.
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#19 (permalink) |
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囧rz
![]() ![]() ![]() ![]() ![]() Join Date: Jan 2008
Location: ???
Posts: 1,622
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@gdeliana Depending on how powerful your computer is, DeSmuME speed will vary. The more powerful your computer is, the better the game speed. This has been said for a lot of times already too.
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How do I use an emulator? |
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#20 (permalink) |
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Registered User
![]() ![]() Join Date: Aug 2009
Location: from hell
Posts: 115
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![]() OMG!!!! at last emulator can play dragon ball origin without glitch (not even no$gba can do this)
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