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#1 (permalink) |
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Registered User
Join Date: Apr 2005
Location: Chicago, IL
Posts: 7
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DeSmuME CVS Builds
I compiled the latest CVS revision of DeSmuME from their page on SourceForge. The compiler used was Microsoft Visual Studio 2008 with full optimization and the latest version of the DirectX SDK.
Latest Build: 2008-04-19 *removed* Last edited by refraction; April 19th, 2008 at 18:23. |
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#2 (permalink) |
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The Alpha and Omega
![]() ![]() ![]() Join Date: Mar 2007
Location: Tanzania
Posts: 299
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wonderful news
I didn't know that desmume was worked on but i guess it's a good thing to see so
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------------------------------------------------------ Join Irc server #thegoldcafe on channel irc.star-fleet.net and get rom compatibility lists for iDeaS,no$gba,and others and all your emulation needs Alternatively, you could join through the java website which links directly to thegoldcafe channel http://www.dscompatibilitydatabases.co.nr/ Professor Layton Walkthrough with excellent coverage and pics http://professorlaytonwalkthrough.blogspot.com/ |
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#3 (permalink) | |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2006
Location: VisualC
Posts: 723
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Quote:
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Emulator development blog |
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#4 (permalink) | |
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Eric Cartmenez
![]() ![]() ![]() Join Date: Jul 2006
Location: you know...
Posts: 377
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Quote:
![]() Mainly your GFX FIFO implementation (non-public yet) Last edited by dreampeppers99; April 10th, 2008 at 19:05. Reason: Automerged Doublepost |
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#5 (permalink) |
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Registered User
Join Date: Apr 2005
Location: Chicago, IL
Posts: 7
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I just compiled the latest build, 2008-04-19. It looks like the developers are planning to release v0.80 soon.
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PCSX2 SVN builds and DeSmuME CVS builds are available at my web page: http://odie5533.com/ |
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#6 (permalink) | |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2006
Location: VisualC
Posts: 723
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Quote:
Oh, and if you don't stop Desmume builds, I will stop any desmume public work. Forever. Take this as an official announcement, or whatever.
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Emulator development blog Last edited by shashClp; April 19th, 2008 at 12:56. |
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#7 (permalink) |
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The Alpha and Omega
![]() ![]() ![]() Join Date: Mar 2007
Location: Tanzania
Posts: 299
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lol somebody got angry (again)
By the way thanks for the new version Shash
__________________
------------------------------------------------------ Join Irc server #thegoldcafe on channel irc.star-fleet.net and get rom compatibility lists for iDeaS,no$gba,and others and all your emulation needs Alternatively, you could join through the java website which links directly to thegoldcafe channel http://www.dscompatibilitydatabases.co.nr/ Professor Layton Walkthrough with excellent coverage and pics http://professorlaytonwalkthrough.blogspot.com/ |
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#8 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2006
Location: VisualC
Posts: 723
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Well, I was quite motivated to release and commit more code: after all this time, seeing the project take off again was nice. This type of things just make me avoid contributing. AT ALL. So keep your "funny" comments somewhere else if you don't have anything constructive to say.
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Emulator development blog |
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#9 (permalink) |
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Registered User
![]() Join Date: Jul 2003
Location: Brazil
Posts: 71
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i understand he shouldnt have said about 0.80 but not about stop CVS builds,this goes against EVERYTHING open source is. Is like to say "this project may be open source but dont make your own version from it" after all,it isnt against forum rules.
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#10 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2006
Location: VisualC
Posts: 723
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Nope, open-source has nothing to do with an open CVS. We could always close the CVS and only update it when a binary is released. Of course there are other ways to see it, but if he saw that a new version was going to be released, he could have used his brain to see that the CVS build was unneeded. I guess it was our mistake having an open CVS.
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Emulator development blog |
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#12 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2006
Location: VisualC
Posts: 723
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The problem is that without having an open CVS, we avoid any people without CVS access to contribute to the project, thus killing quite a lot the project. In the past we had sort of "unofficial builds" done by amponzi, and we warned him when we were approaching a release, as common sense applies then: just wait for the official release. Here, it was known and still released, which is the reason that I'm asking him to stop. Keep in mind, that imho, closing CVS means killing the project, plain and simple.
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Emulator development blog |
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#14 (permalink) |
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PCSX2 Coder
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2004
Location: Plymouth, UK
Posts: 9,780
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in respects of the developer, im closing this and removing the link.
If they do not wish for CVS builds to be distributed (at least right under their nose) then you have to respect that.
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http://www.generalemu.net/ Intel Core 2 Quad Q6600 @ 3.4Ghz (425x8), Leadtek GTX 280 1Gb, 1.8Tb HDs, 2Gb Corsair DDR2-800 @ DDR2-1020 5-5-5-18 Dual Channel, 14605 3dMark 06 Points CPU-Z Link 3dMark06 Score Link Dont PM me for help, use the forums, thats what its for! |
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