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Old August 31st, 2004   #1 (permalink)
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Cxbx is running perfect with some adjustments

ok i spend some monney to upgrade my computer.
i have bought a Sailtek 8 button gamepad with rumble.

perfect gamepad for pc to play games like turok. 2 analog sticks and pitty 1 digital but that was nog supported by the controller config of cxbx.
all the rest of the sticks and buttons are working.. except rumble that isn`t supported yet..

i have deleted the log lines and also placed up to 1gb mem in the system.
ok working with some mayor 3d programms can eat some mem.

i use a 2.8 pentium4 with hypherthreaing support. a geforceFx 5200.
yeah need to upgrade that one next month and a 120gb western digital.
and 1gb mem.

turok is running perfect. its now like a real xbox.

only pitty that that watter bug isn`t fixed yet.
if that is done prehaps we got our first 100% working game because everything else is working.


Keep up the good work and greetz to yah all..

Shadow_Tj
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Old August 31st, 2004   #2 (permalink)
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what are the adjustments made? O_o the gamepad?
we already new that Turok played great....
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Old September 1st, 2004   #3 (permalink)
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deleting log lines. from the sourcecode.
and deleted emuswap between only one log line.

ok turok did played good.. but how about the intro movie.. is this running smooth with no sound stutters ???

now it is.
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Old September 2nd, 2004   #4 (permalink)
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Quote:
Originally Posted by shadow_tj
deleting log lines. from the sourcecode.
and deleted emuswap between only one log line.

ok turok did played good.. but how about the intro movie.. is this running smooth with no sound stutters ???

now it is.
What about missing tiles? is that fixed?
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Old September 2nd, 2004   #5 (permalink)
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the only problem i got whas that water bug.. nothing more
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Old September 21st, 2004   #6 (permalink)
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Turok crashes after the intro movie for me. How do I get it to continue past the intro movie?
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Old September 22nd, 2004   #7 (permalink)
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Quote:
Originally Posted by Bopig!
Turok crashes after the intro movie for me. How do I get it to continue past the intro movie?
Are you sure you have latest version of cxbx ? That problem was with previous version of cxbx.
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Old September 22nd, 2004   #8 (permalink)
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The version i have is 0.7.8c Is that the version you use?
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Old September 23rd, 2004   #9 (permalink)
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Cxbx.h has #define _DEBUG_TRACE and #define _DEBUG_WARNINGS that you can comment out to disable the logging
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Old September 23rd, 2004   #10 (permalink)
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Uh. Heh, what?
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Old September 23rd, 2004   #11 (permalink)
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Quote:
Originally Posted by Bopig!
Uh. Heh, what?
Do you have a VC++ compiler?
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Old September 23rd, 2004   #12 (permalink)
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this is a one of my old post caustik
i found that one already out. my c++ isn`t that good.

how can you add the directx and openxdk libraries to the search path of vc++ ??
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Old September 23rd, 2004   #13 (permalink)
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Quote:
Originally Posted by shadow_tj
how can you add the directx and openxdk libraries to the search path of vc++ ??
If you're using VS 7/7.1 You have two options:
- add those globally Tools/Options/Projects/VC++ Directories:
now choose Show directories for: [Include files]/[Library files] and add your
path there.
- add them locally choose your project, select properties/C-C++/General
set your include paths under 'Additional include directories'
and, Linker/General under 'Aditional library directories' to set your library paths.

Hope that helps.
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