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Old August 23rd, 2004   #1 (permalink)
Shogun3D Interactive (TM)
 
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Fight Night 2004: This is odd

I got a chance to try Fight Night 2004 a while ago. The first time it was with the 0.7.8.c version and it said it was a 5659. Now with the latest build, it says 5558. The game is NOT playable yet, but like Invader3DX, It crashes twice. If you don't click out the error messages in the order you got them, Cxbx will hang.
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Old August 23rd, 2004   #2 (permalink)
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don`t have seen much of the code.. but i don`t know if there are threads in the code.
so prehaps there are 2 error codes generated and pressing the first one away the code contineu running and hangs itself because the second error code.

prehaps you can place the logging packed to the forum so the programmers can see what is causing this.
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Old August 24th, 2004   #3 (permalink)
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Quote:
Originally Posted by shadow_tj
don`t have seen much of the code.. but i don`t know if there are threads in the code.
so prehaps there are 2 error codes generated and pressing the first one away the code contineu running and hangs itself because the second error code.

prehaps you can place the logging packed to the forum so the programmers can see what is causing this.
Do you mean the development forum you were talking about earlier? If so, Ok.
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Old August 24th, 2004   #4 (permalink)
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yust place it around here or on the sourceforge webpage.. there is also a forum with bugs and request
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