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Old July 12th, 2004   #1 (permalink)
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XDK debug libraries

Back when I was a n00b (a really stupid n00b ), I was trying to emulate the XDK 4627 dashboard with the precompiled XDK demos. I was getting frusterated because Cxbx didn't resolve any cross references. And just a few days ago, I discovered that it was using debug libraries and Cxbx does not approve of them. I'm not asking why, but I was just wondering how much work (or is it even possible to ) get debug HLE libraries to work.
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Old July 13th, 2004   #2 (permalink)
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Debug libraries are also normal libraries like the release libraries, so there is no problem to use the same cxbx intercepting method to run the xbe, but we don't have any signatures for them, because supporting debug stuff is the last thing an emulator should do. First all the release stuff must work.

And blueshogun96 why do YOU ask that kind of question I thought you're teased by programming stuff like your post in http://www.ngemu.com/forums/showthread.php?t=53558 told me???
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Old July 13th, 2004   #3 (permalink)
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Quote:
Originally Posted by kingofc
Debug libraries are also normal libraries like the release libraries, so there is no problem to use the same cxbx intercepting method to run the xbe, but we don't have any signatures for them, because supporting debug stuff is the last thing an emulator should do. First all the release stuff must work.

And blueshogun96 why do YOU ask that kind of question I thought you're teased by programming stuff like your post in http://www.ngemu.com/forums/showthread.php?t=53558 told me???
I'm sorry kingofc, but I don't understand what you mean. I'm using the old 0.7.8c version now and I thought the teasing incident was about the latest release and how not everyone can get it. I don't mean to be causing any trouble in this forum.

Kingofc, If you want, I'll stop posting screenshots

Note: I'm a retard
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Last edited by blueshogun96; July 13th, 2004 at 16:17.
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