|
|
|||||||
| Register | FAQ | Members List | Calendar | Mark Forums Read |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#1 (permalink) |
|
Registered User
Join Date: Jul 2003
Posts: 1
|
Thanks caustik the progress is amazing.
How about porting cxbx to Linux, to get an all open sourced xbox emu: cxbx -> dx8 to opengl wrapper -> linux or cxbx -> winex -> linux Which one should be more practice? Is there any other big technical obscure to overcome? It’s something like the Wine/WineX. |
|
|
|
|
|
#2 (permalink) |
|
Coffee Demon
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2001
Location: Darkness, Unknown
Posts: 2,896
|
Re: Planning a cxbx on linux?
Since the real Xbox console uses a Win 2000 Kernal..It appears that caustik is building as close to it as possible. That explains why the emulator will not run on Win 98 / ME machines. So chances are if it could be done it may require the use of Wine / WineX...and that alone sounds like it will run quite slow...an Xbox emulator running on a Windows Emulator on Linux...whoah
|
|
|
|
|
|
#3 (permalink) |
|
Registered User
![]() ![]() Join Date: Jul 2003
Location: London, England
Posts: 123
|
Not really. The Windows API is software that does stuff and the Wine API is software that does the same stuff so it should run at approx the same speed whatever route the emulator chooses.
The Wine kernel would have to do a lot of stuff just as the Windows 2000 kernel would, tho, and I don't think it tries to mimic specific windows versions. |
|
|
|
|
|
#5 (permalink) |
|
Helper Monkey
Join Date: Jul 2003
Location: New Jersey
Posts: 42
|
I think that wineX might be able to handle cxbx, in most of the graphics. When, or if ever, audio support is added, wineX will probably have some sort of problem... that is, of course, if caustik doesn't use commonly-available code. If it's common, then there's a chance that it'll work...
BTW, it looks like this forum system uses micro$oft-copyright'd icons in the toolbar... Good job. |
|
|
|
|
|
#8 (permalink) |
|
Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2003
Location: San Diego
Posts: 172
|
Re: Planning a cxbx on linux?
I think it'd be really great to see some skilled devs give Cxbx-on-Wine a go. I suspect its entirely possible, and it is *very* worth the effort. The techniques used by Wine and Cxbx are efficient, so realtime speed would not be just a pipe dream.
|
|
|
|
|
|
#9 (permalink) | |
|
Registered User
![]() ![]() ![]() ![]() ![]() Join Date: Sep 2002
Location: St Andrews, Scotland
Posts: 1,575
|
Quote:
__________________
OS: Arch Linux w/ Kernel 2.6.23.8 + GNOME 2.20.1 - CPU: Intel Pentium M 1.5GHz - Memory: 1280MB DDR PC2700 - Browser: Mozilla Firefox 2.0.0.10 |
|
|
|
|
|
|
#10 (permalink) | |
|
Shogun3D Interactive (TM)
![]() ![]() ![]() ![]() ![]() Join Date: Jun 2004
Location: Unidentified
Posts: 2,065
|
Quote:
BTW: what is wine and winex ? Forgive me, I'm stupid
__________________
[Sagat] Windows XP x64 Pro | AMD Athlon 3000+ (~2.0GHz) | NVIDIA GeForce 6600 PCI-E | Realtek AC97 Audio | 512MB Ram | NVIDIA NForce 4-4X chipset | Seagate HDD 160GB | LG 8614 DVD-ROM | HP DVD 1040d CD/DVD -/+ RW w/ LightScribe GeneralEmu - December 27, 2005 and beyond! My programming, emulation and Xbox blog! - Click or die! (Updated June 26, 2008) Visit my YouTube page! http://www.youtube.com/blueshogun96 |
|
|
|
|
|
|
#11 (permalink) |
|
disassembler
![]() ![]() ![]() ![]() Join Date: Aug 2003
Location: Somewere
Posts: 853
|
windows api emulators for linux
__________________
CPU: AMD 3000+ 64 VIDEO: GeForce 6800XT RAM: 2 gigs ddr 400 SOUND: SB LIVE HHD: 240 Gigs http://yro.slashdot.org/yro/05/08/20...id=180&tid=172 save the kids from the RETARDS of the world!!!! |
|
|
|
|
|
#12 (permalink) | |
|
Niku Niku Niku!
![]() ![]() Join Date: Aug 2003
Location: Grand Line
Posts: 208
|
Quote:
http://www.winehq.com/ |
|
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|