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#21 (permalink) |
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邪魔ゎ指せない
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2002
Location: Gosport, England
Posts: 26,255
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Re: whats the requirements
It's 'ported', not 'ploted'
This is, as I said before, due to the PS2's architecture. Many developers are too lazy to make good use of the architecture.
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![]() >Site Live< Pop over to my site for help with setting up PSX emulators. Help for the Final Fantasies and other RPGs avalaible Celes: (Desktop) Athlon 64 X2 4200+, 2Gb 400MHz DDR Ram, MSI K8N Platinum, GeForce 8800 GTS 320Mb, 500Gb RAID HDD, Vista Business Erika: (MCPC) Athlon XP 2400+, 1Gb 400MHz DDR Ram, geForce 6800 256Mb, 80Gb Hdd, XP 2005 MCE Kimiko: (Desktop 2) Athlon 64 3000+, 512Mb 400MHz DDR Ram, Asus K8V, geForce 6800 128Mb |
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#23 (permalink) |
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邪魔ゎ指せない
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2002
Location: Gosport, England
Posts: 26,255
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Re: whats the requirements
To which the simple answer is that an X-Box is basicaly an x86 PC in a box, and hte PS2 is vastly different. Doing a percentage would be impossible tho.
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![]() >Site Live< Pop over to my site for help with setting up PSX emulators. Help for the Final Fantasies and other RPGs avalaible Celes: (Desktop) Athlon 64 X2 4200+, 2Gb 400MHz DDR Ram, MSI K8N Platinum, GeForce 8800 GTS 320Mb, 500Gb RAID HDD, Vista Business Erika: (MCPC) Athlon XP 2400+, 1Gb 400MHz DDR Ram, geForce 6800 256Mb, 80Gb Hdd, XP 2005 MCE Kimiko: (Desktop 2) Athlon 64 3000+, 512Mb 400MHz DDR Ram, Asus K8V, geForce 6800 128Mb |
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#25 (permalink) | |
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邪魔ゎ指せない
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2002
Location: Gosport, England
Posts: 26,255
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Re: whats the requirements
Quote:
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![]() >Site Live< Pop over to my site for help with setting up PSX emulators. Help for the Final Fantasies and other RPGs avalaible Celes: (Desktop) Athlon 64 X2 4200+, 2Gb 400MHz DDR Ram, MSI K8N Platinum, GeForce 8800 GTS 320Mb, 500Gb RAID HDD, Vista Business Erika: (MCPC) Athlon XP 2400+, 1Gb 400MHz DDR Ram, geForce 6800 256Mb, 80Gb Hdd, XP 2005 MCE Kimiko: (Desktop 2) Athlon 64 3000+, 512Mb 400MHz DDR Ram, Asus K8V, geForce 6800 128Mb |
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#26 (permalink) |
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Registered User
![]() Join Date: Dec 2001
Posts: 97
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Re: whats the requirements
Yep.. but as for the PS2 not utilizing the full power of its system, it will never acheive the full use of the system's resources. This is because of the flawed design of the PS2. I actually talked to a person who designed part of the emotion engine, and he said that the Emotion Engine is very powerful, but the actual system cpu is not powerful enough to utilize the power of the EE. In essence, if they were to correct the flaws of the system(such as lack of vRAM[they could keep uploading to main system RAM, but they run out of resources for some of the other processes], and the lower clocked CPU to a faster clocked CPU) and keep the EE, they could have a PS3.
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My specs: Pentium 4 -1.6 Ghz Windows XP/Windows 98 dual boot system Voodoo Banshee 16 meg 256 megs of Rambus Ram(RIMS) |
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#27 (permalink) |
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Registered
![]() ![]() ![]() ![]() Join Date: Jun 2003
Posts: 839
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Here are some general tips about the requirements. The better video card you have, the better it will run. It is not so CPU based so you could probably get away with using a lower end CPU. The main thing though is having a decent video card and perhaps having a good ammount of RAM.
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#28 (permalink) | |
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邪魔ゎ指せない
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2002
Location: Gosport, England
Posts: 26,255
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Re: whats the requirements
Quote:
It's weak developers who can't be arsed to learn about hte system itself who would claim that its CPU is weak. Correcting flaws won't create a PS3. That's like saying that adding more vRam and a CD drive to the N64 would give you a machine to compete against the PS2 and X-Box, as we all know that the major flaws of the N64 are in it's poor storage capacity and low resoloution textures, right?
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![]() >Site Live< Pop over to my site for help with setting up PSX emulators. Help for the Final Fantasies and other RPGs avalaible Celes: (Desktop) Athlon 64 X2 4200+, 2Gb 400MHz DDR Ram, MSI K8N Platinum, GeForce 8800 GTS 320Mb, 500Gb RAID HDD, Vista Business Erika: (MCPC) Athlon XP 2400+, 1Gb 400MHz DDR Ram, geForce 6800 256Mb, 80Gb Hdd, XP 2005 MCE Kimiko: (Desktop 2) Athlon 64 3000+, 512Mb 400MHz DDR Ram, Asus K8V, geForce 6800 128Mb |
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#29 (permalink) |
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Registered User
Join Date: Jul 2003
Posts: 1
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-- Posted by haaris_abbasi - June 30th, 2003 at 22:29 ----------------
Yep.. but as for the PS2 not utilizing the full power of its system, it will never acheive the full use of the system's resources. This is because of the flawed design of the PS2. I actually talked to a person who designed part of the emotion engine, and he said that the Emotion Engine is very powerful, but the actual system cpu is not powerful enough to utilize the power of the EE. In essence, if they were to correct the flaws of the system(such as lack of vRAM[they could keep uploading to main system RAM, but they run out of resources for some of the other processes], and the lower clocked CPU to a faster clocked CPU) and keep the EE, they could have a PS3. -------------------------------------------------------------------- As long as I know CPU stand for Central Processing Unit, that's the main processor. You wrote the main problem is that the main cpu is not powerful enough to use the EE (Emotion Engine). How the hell could it be, the main processor is not enough powerful to use itself. Let's see, the main processor in PS2 is the Emotion Engine a modified MIPS 5900. |
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#30 (permalink) |
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Leading the way.
![]() ![]() ![]() ![]() Join Date: Apr 2003
Location: Simi Valley, California. USA
Posts: 777
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uh yeah
Getting back to the actual topic guys, think about this.It's true that the Xbox has a 700mhz cpu, but, the xbox also isnt running anything else, like windows.your pc has to run other stuff at the same time, as the xbox pretty much does not.It has no os to run.at least, not at the same time as the game.So, I think you guys will have to compensate for the slowdown your os creates which shouldnt be too much.I think a 1.5ghz aughta do it.
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#31 (permalink) |
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Locked and Loaded
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2002
Location: I AM CANADIAN!
Posts: 12,024
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Re: whats the requirements
Maybe. We wont know true specs as I said in other threads until we start seeing some actual in game footage. Not menus but in game!
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#32 (permalink) | |
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Emu author
![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Bloomington IN, USA
Posts: 1,061
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Re: uh yeah
Quote:
- Exo |
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